]> git.sesse.net Git - pistorm/blobdiff - raylib/external/glfw/src/win32_init.c
[MEGA-WIP] RTG things
[pistorm] / raylib / external / glfw / src / win32_init.c
diff --git a/raylib/external/glfw/src/win32_init.c b/raylib/external/glfw/src/win32_init.c
deleted file mode 100644 (file)
index f6995e5..0000000
+++ /dev/null
@@ -1,630 +0,0 @@
-//========================================================================
-// GLFW 3.4 Win32 - www.glfw.org
-//------------------------------------------------------------------------
-// Copyright (c) 2002-2006 Marcus Geelnard
-// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//    claim that you wrote the original software. If you use this software
-//    in a product, an acknowledgment in the product documentation would
-//    be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-//    be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-//    distribution.
-//
-//========================================================================
-// Please use C89 style variable declarations in this file because VS 2010
-//========================================================================
-
-#include "internal.h"
-
-#include <stdlib.h>
-#include <malloc.h>
-
-static const GUID _glfw_GUID_DEVINTERFACE_HID =
-    {0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}};
-
-#define GUID_DEVINTERFACE_HID _glfw_GUID_DEVINTERFACE_HID
-
-#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
-
-// Executables (but not DLLs) exporting this symbol with this value will be
-// automatically directed to the high-performance GPU on Nvidia Optimus systems
-// with up-to-date drivers
-//
-__declspec(dllexport) DWORD NvOptimusEnablement = 1;
-
-// Executables (but not DLLs) exporting this symbol with this value will be
-// automatically directed to the high-performance GPU on AMD PowerXpress systems
-// with up-to-date drivers
-//
-__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
-
-#endif // _GLFW_USE_HYBRID_HPG
-
-#if defined(_GLFW_BUILD_DLL)
-
-// GLFW DLL entry point
-//
-BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
-{
-    return TRUE;
-}
-
-#endif // _GLFW_BUILD_DLL
-
-// Load necessary libraries (DLLs)
-//
-static GLFWbool loadLibraries(void)
-{
-    _glfw.win32.winmm.instance = LoadLibraryA("winmm.dll");
-    if (!_glfw.win32.winmm.instance)
-    {
-        _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
-                             "Win32: Failed to load winmm.dll");
-        return GLFW_FALSE;
-    }
-
-    _glfw.win32.winmm.GetTime = (PFN_timeGetTime)
-        GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime");
-
-    _glfw.win32.user32.instance = LoadLibraryA("user32.dll");
-    if (!_glfw.win32.user32.instance)
-    {
-        _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
-                             "Win32: Failed to load user32.dll");
-        return GLFW_FALSE;
-    }
-
-    _glfw.win32.user32.SetProcessDPIAware_ = (PFN_SetProcessDPIAware)
-        GetProcAddress(_glfw.win32.user32.instance, "SetProcessDPIAware");
-    _glfw.win32.user32.ChangeWindowMessageFilterEx_ = (PFN_ChangeWindowMessageFilterEx)
-        GetProcAddress(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx");
-    _glfw.win32.user32.EnableNonClientDpiScaling_ = (PFN_EnableNonClientDpiScaling)
-        GetProcAddress(_glfw.win32.user32.instance, "EnableNonClientDpiScaling");
-    _glfw.win32.user32.SetProcessDpiAwarenessContext_ = (PFN_SetProcessDpiAwarenessContext)
-        GetProcAddress(_glfw.win32.user32.instance, "SetProcessDpiAwarenessContext");
-    _glfw.win32.user32.GetDpiForWindow_ = (PFN_GetDpiForWindow)
-        GetProcAddress(_glfw.win32.user32.instance, "GetDpiForWindow");
-    _glfw.win32.user32.AdjustWindowRectExForDpi_ = (PFN_AdjustWindowRectExForDpi)
-        GetProcAddress(_glfw.win32.user32.instance, "AdjustWindowRectExForDpi");
-
-    _glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll");
-    if (_glfw.win32.dinput8.instance)
-    {
-        _glfw.win32.dinput8.Create = (PFN_DirectInput8Create)
-            GetProcAddress(_glfw.win32.dinput8.instance, "DirectInput8Create");
-    }
-
-    {
-        int i;
-        const char* names[] =
-        {
-            "xinput1_4.dll",
-            "xinput1_3.dll",
-            "xinput9_1_0.dll",
-            "xinput1_2.dll",
-            "xinput1_1.dll",
-            NULL
-        };
-
-        for (i = 0;  names[i];  i++)
-        {
-            _glfw.win32.xinput.instance = LoadLibraryA(names[i]);
-            if (_glfw.win32.xinput.instance)
-            {
-                _glfw.win32.xinput.GetCapabilities = (PFN_XInputGetCapabilities)
-                    GetProcAddress(_glfw.win32.xinput.instance, "XInputGetCapabilities");
-                _glfw.win32.xinput.GetState = (PFN_XInputGetState)
-                    GetProcAddress(_glfw.win32.xinput.instance, "XInputGetState");
-
-                break;
-            }
-        }
-    }
-
-    _glfw.win32.dwmapi.instance = LoadLibraryA("dwmapi.dll");
-    if (_glfw.win32.dwmapi.instance)
-    {
-        _glfw.win32.dwmapi.IsCompositionEnabled = (PFN_DwmIsCompositionEnabled)
-            GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled");
-        _glfw.win32.dwmapi.Flush = (PFN_DwmFlush)
-            GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
-        _glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
-            GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
-        _glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
-            GetProcAddress(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
-    }
-
-    _glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
-    if (_glfw.win32.shcore.instance)
-    {
-        _glfw.win32.shcore.SetProcessDpiAwareness_ = (PFN_SetProcessDpiAwareness)
-            GetProcAddress(_glfw.win32.shcore.instance, "SetProcessDpiAwareness");
-        _glfw.win32.shcore.GetDpiForMonitor_ = (PFN_GetDpiForMonitor)
-            GetProcAddress(_glfw.win32.shcore.instance, "GetDpiForMonitor");
-    }
-
-    _glfw.win32.ntdll.instance = LoadLibraryA("ntdll.dll");
-    if (_glfw.win32.ntdll.instance)
-    {
-        _glfw.win32.ntdll.RtlVerifyVersionInfo_ = (PFN_RtlVerifyVersionInfo)
-            GetProcAddress(_glfw.win32.ntdll.instance, "RtlVerifyVersionInfo");
-    }
-
-    return GLFW_TRUE;
-}
-
-// Unload used libraries (DLLs)
-//
-static void freeLibraries(void)
-{
-    if (_glfw.win32.xinput.instance)
-        FreeLibrary(_glfw.win32.xinput.instance);
-
-    if (_glfw.win32.dinput8.instance)
-        FreeLibrary(_glfw.win32.dinput8.instance);
-
-    if (_glfw.win32.winmm.instance)
-        FreeLibrary(_glfw.win32.winmm.instance);
-
-    if (_glfw.win32.user32.instance)
-        FreeLibrary(_glfw.win32.user32.instance);
-
-    if (_glfw.win32.dwmapi.instance)
-        FreeLibrary(_glfw.win32.dwmapi.instance);
-
-    if (_glfw.win32.shcore.instance)
-        FreeLibrary(_glfw.win32.shcore.instance);
-
-    if (_glfw.win32.ntdll.instance)
-        FreeLibrary(_glfw.win32.ntdll.instance);
-}
-
-// Create key code translation tables
-//
-static void createKeyTables(void)
-{
-    int scancode;
-
-    memset(_glfw.win32.keycodes, -1, sizeof(_glfw.win32.keycodes));
-    memset(_glfw.win32.scancodes, -1, sizeof(_glfw.win32.scancodes));
-
-    _glfw.win32.keycodes[0x00B] = GLFW_KEY_0;
-    _glfw.win32.keycodes[0x002] = GLFW_KEY_1;
-    _glfw.win32.keycodes[0x003] = GLFW_KEY_2;
-    _glfw.win32.keycodes[0x004] = GLFW_KEY_3;
-    _glfw.win32.keycodes[0x005] = GLFW_KEY_4;
-    _glfw.win32.keycodes[0x006] = GLFW_KEY_5;
-    _glfw.win32.keycodes[0x007] = GLFW_KEY_6;
-    _glfw.win32.keycodes[0x008] = GLFW_KEY_7;
-    _glfw.win32.keycodes[0x009] = GLFW_KEY_8;
-    _glfw.win32.keycodes[0x00A] = GLFW_KEY_9;
-    _glfw.win32.keycodes[0x01E] = GLFW_KEY_A;
-    _glfw.win32.keycodes[0x030] = GLFW_KEY_B;
-    _glfw.win32.keycodes[0x02E] = GLFW_KEY_C;
-    _glfw.win32.keycodes[0x020] = GLFW_KEY_D;
-    _glfw.win32.keycodes[0x012] = GLFW_KEY_E;
-    _glfw.win32.keycodes[0x021] = GLFW_KEY_F;
-    _glfw.win32.keycodes[0x022] = GLFW_KEY_G;
-    _glfw.win32.keycodes[0x023] = GLFW_KEY_H;
-    _glfw.win32.keycodes[0x017] = GLFW_KEY_I;
-    _glfw.win32.keycodes[0x024] = GLFW_KEY_J;
-    _glfw.win32.keycodes[0x025] = GLFW_KEY_K;
-    _glfw.win32.keycodes[0x026] = GLFW_KEY_L;
-    _glfw.win32.keycodes[0x032] = GLFW_KEY_M;
-    _glfw.win32.keycodes[0x031] = GLFW_KEY_N;
-    _glfw.win32.keycodes[0x018] = GLFW_KEY_O;
-    _glfw.win32.keycodes[0x019] = GLFW_KEY_P;
-    _glfw.win32.keycodes[0x010] = GLFW_KEY_Q;
-    _glfw.win32.keycodes[0x013] = GLFW_KEY_R;
-    _glfw.win32.keycodes[0x01F] = GLFW_KEY_S;
-    _glfw.win32.keycodes[0x014] = GLFW_KEY_T;
-    _glfw.win32.keycodes[0x016] = GLFW_KEY_U;
-    _glfw.win32.keycodes[0x02F] = GLFW_KEY_V;
-    _glfw.win32.keycodes[0x011] = GLFW_KEY_W;
-    _glfw.win32.keycodes[0x02D] = GLFW_KEY_X;
-    _glfw.win32.keycodes[0x015] = GLFW_KEY_Y;
-    _glfw.win32.keycodes[0x02C] = GLFW_KEY_Z;
-
-    _glfw.win32.keycodes[0x028] = GLFW_KEY_APOSTROPHE;
-    _glfw.win32.keycodes[0x02B] = GLFW_KEY_BACKSLASH;
-    _glfw.win32.keycodes[0x033] = GLFW_KEY_COMMA;
-    _glfw.win32.keycodes[0x00D] = GLFW_KEY_EQUAL;
-    _glfw.win32.keycodes[0x029] = GLFW_KEY_GRAVE_ACCENT;
-    _glfw.win32.keycodes[0x01A] = GLFW_KEY_LEFT_BRACKET;
-    _glfw.win32.keycodes[0x00C] = GLFW_KEY_MINUS;
-    _glfw.win32.keycodes[0x034] = GLFW_KEY_PERIOD;
-    _glfw.win32.keycodes[0x01B] = GLFW_KEY_RIGHT_BRACKET;
-    _glfw.win32.keycodes[0x027] = GLFW_KEY_SEMICOLON;
-    _glfw.win32.keycodes[0x035] = GLFW_KEY_SLASH;
-    _glfw.win32.keycodes[0x056] = GLFW_KEY_WORLD_2;
-
-    _glfw.win32.keycodes[0x00E] = GLFW_KEY_BACKSPACE;
-    _glfw.win32.keycodes[0x153] = GLFW_KEY_DELETE;
-    _glfw.win32.keycodes[0x14F] = GLFW_KEY_END;
-    _glfw.win32.keycodes[0x01C] = GLFW_KEY_ENTER;
-    _glfw.win32.keycodes[0x001] = GLFW_KEY_ESCAPE;
-    _glfw.win32.keycodes[0x147] = GLFW_KEY_HOME;
-    _glfw.win32.keycodes[0x152] = GLFW_KEY_INSERT;
-    _glfw.win32.keycodes[0x15D] = GLFW_KEY_MENU;
-    _glfw.win32.keycodes[0x151] = GLFW_KEY_PAGE_DOWN;
-    _glfw.win32.keycodes[0x149] = GLFW_KEY_PAGE_UP;
-    _glfw.win32.keycodes[0x045] = GLFW_KEY_PAUSE;
-    _glfw.win32.keycodes[0x146] = GLFW_KEY_PAUSE;
-    _glfw.win32.keycodes[0x039] = GLFW_KEY_SPACE;
-    _glfw.win32.keycodes[0x00F] = GLFW_KEY_TAB;
-    _glfw.win32.keycodes[0x03A] = GLFW_KEY_CAPS_LOCK;
-    _glfw.win32.keycodes[0x145] = GLFW_KEY_NUM_LOCK;
-    _glfw.win32.keycodes[0x046] = GLFW_KEY_SCROLL_LOCK;
-    _glfw.win32.keycodes[0x03B] = GLFW_KEY_F1;
-    _glfw.win32.keycodes[0x03C] = GLFW_KEY_F2;
-    _glfw.win32.keycodes[0x03D] = GLFW_KEY_F3;
-    _glfw.win32.keycodes[0x03E] = GLFW_KEY_F4;
-    _glfw.win32.keycodes[0x03F] = GLFW_KEY_F5;
-    _glfw.win32.keycodes[0x040] = GLFW_KEY_F6;
-    _glfw.win32.keycodes[0x041] = GLFW_KEY_F7;
-    _glfw.win32.keycodes[0x042] = GLFW_KEY_F8;
-    _glfw.win32.keycodes[0x043] = GLFW_KEY_F9;
-    _glfw.win32.keycodes[0x044] = GLFW_KEY_F10;
-    _glfw.win32.keycodes[0x057] = GLFW_KEY_F11;
-    _glfw.win32.keycodes[0x058] = GLFW_KEY_F12;
-    _glfw.win32.keycodes[0x064] = GLFW_KEY_F13;
-    _glfw.win32.keycodes[0x065] = GLFW_KEY_F14;
-    _glfw.win32.keycodes[0x066] = GLFW_KEY_F15;
-    _glfw.win32.keycodes[0x067] = GLFW_KEY_F16;
-    _glfw.win32.keycodes[0x068] = GLFW_KEY_F17;
-    _glfw.win32.keycodes[0x069] = GLFW_KEY_F18;
-    _glfw.win32.keycodes[0x06A] = GLFW_KEY_F19;
-    _glfw.win32.keycodes[0x06B] = GLFW_KEY_F20;
-    _glfw.win32.keycodes[0x06C] = GLFW_KEY_F21;
-    _glfw.win32.keycodes[0x06D] = GLFW_KEY_F22;
-    _glfw.win32.keycodes[0x06E] = GLFW_KEY_F23;
-    _glfw.win32.keycodes[0x076] = GLFW_KEY_F24;
-    _glfw.win32.keycodes[0x038] = GLFW_KEY_LEFT_ALT;
-    _glfw.win32.keycodes[0x01D] = GLFW_KEY_LEFT_CONTROL;
-    _glfw.win32.keycodes[0x02A] = GLFW_KEY_LEFT_SHIFT;
-    _glfw.win32.keycodes[0x15B] = GLFW_KEY_LEFT_SUPER;
-    _glfw.win32.keycodes[0x137] = GLFW_KEY_PRINT_SCREEN;
-    _glfw.win32.keycodes[0x138] = GLFW_KEY_RIGHT_ALT;
-    _glfw.win32.keycodes[0x11D] = GLFW_KEY_RIGHT_CONTROL;
-    _glfw.win32.keycodes[0x036] = GLFW_KEY_RIGHT_SHIFT;
-    _glfw.win32.keycodes[0x15C] = GLFW_KEY_RIGHT_SUPER;
-    _glfw.win32.keycodes[0x150] = GLFW_KEY_DOWN;
-    _glfw.win32.keycodes[0x14B] = GLFW_KEY_LEFT;
-    _glfw.win32.keycodes[0x14D] = GLFW_KEY_RIGHT;
-    _glfw.win32.keycodes[0x148] = GLFW_KEY_UP;
-
-    _glfw.win32.keycodes[0x052] = GLFW_KEY_KP_0;
-    _glfw.win32.keycodes[0x04F] = GLFW_KEY_KP_1;
-    _glfw.win32.keycodes[0x050] = GLFW_KEY_KP_2;
-    _glfw.win32.keycodes[0x051] = GLFW_KEY_KP_3;
-    _glfw.win32.keycodes[0x04B] = GLFW_KEY_KP_4;
-    _glfw.win32.keycodes[0x04C] = GLFW_KEY_KP_5;
-    _glfw.win32.keycodes[0x04D] = GLFW_KEY_KP_6;
-    _glfw.win32.keycodes[0x047] = GLFW_KEY_KP_7;
-    _glfw.win32.keycodes[0x048] = GLFW_KEY_KP_8;
-    _glfw.win32.keycodes[0x049] = GLFW_KEY_KP_9;
-    _glfw.win32.keycodes[0x04E] = GLFW_KEY_KP_ADD;
-    _glfw.win32.keycodes[0x053] = GLFW_KEY_KP_DECIMAL;
-    _glfw.win32.keycodes[0x135] = GLFW_KEY_KP_DIVIDE;
-    _glfw.win32.keycodes[0x11C] = GLFW_KEY_KP_ENTER;
-    _glfw.win32.keycodes[0x059] = GLFW_KEY_KP_EQUAL;
-    _glfw.win32.keycodes[0x037] = GLFW_KEY_KP_MULTIPLY;
-    _glfw.win32.keycodes[0x04A] = GLFW_KEY_KP_SUBTRACT;
-
-    for (scancode = 0;  scancode < 512;  scancode++)
-    {
-        if (_glfw.win32.keycodes[scancode] > 0)
-            _glfw.win32.scancodes[_glfw.win32.keycodes[scancode]] = scancode;
-    }
-}
-
-// Creates a dummy window for behind-the-scenes work
-//
-static GLFWbool createHelperWindow(void)
-{
-    MSG msg;
-
-    _glfw.win32.helperWindowHandle =
-        CreateWindowExW(WS_EX_OVERLAPPEDWINDOW,
-                        _GLFW_WNDCLASSNAME,
-                        L"GLFW message window",
-                        WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
-                        0, 0, 1, 1,
-                        NULL, NULL,
-                        GetModuleHandleW(NULL),
-                        NULL);
-
-    if (!_glfw.win32.helperWindowHandle)
-    {
-        _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
-                             "Win32: Failed to create helper window");
-        return GLFW_FALSE;
-    }
-
-    // HACK: The command to the first ShowWindow call is ignored if the parent
-    //       process passed along a STARTUPINFO, so clear that with a no-op call
-    ShowWindow(_glfw.win32.helperWindowHandle, SW_HIDE);
-
-    // Register for HID device notifications
-    {
-        DEV_BROADCAST_DEVICEINTERFACE_W dbi;
-        ZeroMemory(&dbi, sizeof(dbi));
-        dbi.dbcc_size = sizeof(dbi);
-        dbi.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
-        dbi.dbcc_classguid = GUID_DEVINTERFACE_HID;
-
-        _glfw.win32.deviceNotificationHandle =
-            RegisterDeviceNotificationW(_glfw.win32.helperWindowHandle,
-                                        (DEV_BROADCAST_HDR*) &dbi,
-                                        DEVICE_NOTIFY_WINDOW_HANDLE);
-    }
-
-    while (PeekMessageW(&msg, _glfw.win32.helperWindowHandle, 0, 0, PM_REMOVE))
-    {
-        TranslateMessage(&msg);
-        DispatchMessageW(&msg);
-    }
-
-   return GLFW_TRUE;
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-//////                       GLFW internal API                      //////
-//////////////////////////////////////////////////////////////////////////
-
-// Returns a wide string version of the specified UTF-8 string
-//
-WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source)
-{
-    WCHAR* target;
-    int count;
-
-    count = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
-    if (!count)
-    {
-        _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
-                             "Win32: Failed to convert string from UTF-8");
-        return NULL;
-    }
-
-    target = calloc(count, sizeof(WCHAR));
-
-    if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count))
-    {
-        _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
-                             "Win32: Failed to convert string from UTF-8");
-        free(target);
-        return NULL;
-    }
-
-    return target;
-}
-
-// Returns a UTF-8 string version of the specified wide string
-//
-char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source)
-{
-    char* target;
-    int size;
-
-    size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL);
-    if (!size)
-    {
-        _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
-                             "Win32: Failed to convert string to UTF-8");
-        return NULL;
-    }
-
-    target = calloc(size, 1);
-
-    if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL))
-    {
-        _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
-                             "Win32: Failed to convert string to UTF-8");
-        free(target);
-        return NULL;
-    }
-
-    return target;
-}
-
-// Reports the specified error, appending information about the last Win32 error
-//
-void _glfwInputErrorWin32(int error, const char* description)
-{
-    WCHAR buffer[_GLFW_MESSAGE_SIZE] = L"";
-    char message[_GLFW_MESSAGE_SIZE] = "";
-
-    FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM |
-                       FORMAT_MESSAGE_IGNORE_INSERTS |
-                       FORMAT_MESSAGE_MAX_WIDTH_MASK,
-                   NULL,
-                   GetLastError() & 0xffff,
-                   MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
-                   buffer,
-                   sizeof(buffer) / sizeof(WCHAR),
-                   NULL);
-    WideCharToMultiByte(CP_UTF8, 0, buffer, -1, message, sizeof(message), NULL, NULL);
-
-    _glfwInputError(error, "%s: %s", description, message);
-}
-
-// Updates key names according to the current keyboard layout
-//
-void _glfwUpdateKeyNamesWin32(void)
-{
-    int key;
-    BYTE state[256] = {0};
-
-    memset(_glfw.win32.keynames, 0, sizeof(_glfw.win32.keynames));
-
-    for (key = GLFW_KEY_SPACE;  key <= GLFW_KEY_LAST;  key++)
-    {
-        UINT vk;
-        int scancode, length;
-        WCHAR chars[16];
-
-        scancode = _glfw.win32.scancodes[key];
-        if (scancode == -1)
-            continue;
-
-        if (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_ADD)
-        {
-            const UINT vks[] = {
-                VK_NUMPAD0,  VK_NUMPAD1,  VK_NUMPAD2, VK_NUMPAD3,
-                VK_NUMPAD4,  VK_NUMPAD5,  VK_NUMPAD6, VK_NUMPAD7,
-                VK_NUMPAD8,  VK_NUMPAD9,  VK_DECIMAL, VK_DIVIDE,
-                VK_MULTIPLY, VK_SUBTRACT, VK_ADD
-            };
-
-            vk = vks[key - GLFW_KEY_KP_0];
-        }
-        else
-            vk = MapVirtualKey(scancode, MAPVK_VSC_TO_VK);
-
-        length = ToUnicode(vk, scancode, state,
-                           chars, sizeof(chars) / sizeof(WCHAR),
-                           0);
-
-        if (length == -1)
-        {
-            length = ToUnicode(vk, scancode, state,
-                               chars, sizeof(chars) / sizeof(WCHAR),
-                               0);
-        }
-
-        if (length < 1)
-            continue;
-
-        WideCharToMultiByte(CP_UTF8, 0, chars, 1,
-                            _glfw.win32.keynames[key],
-                            sizeof(_glfw.win32.keynames[key]),
-                            NULL, NULL);
-    }
-}
-
-// Replacement for IsWindowsVersionOrGreater as MinGW lacks versionhelpers.h
-//
-BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp)
-{
-    OSVERSIONINFOEXW osvi = { sizeof(osvi), major, minor, 0, 0, {0}, sp };
-    DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR;
-    ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL);
-    cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
-    cond = VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
-    // HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
-    //       latter lies unless the user knew to embed a non-default manifest
-    //       announcing support for Windows 10 via supportedOS GUID
-    return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
-}
-
-// Checks whether we are on at least the specified build of Windows 10
-//
-BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build)
-{
-    OSVERSIONINFOEXW osvi = { sizeof(osvi), 10, 0, build };
-    DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_BUILDNUMBER;
-    ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL);
-    cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
-    cond = VerSetConditionMask(cond, VER_BUILDNUMBER, VER_GREATER_EQUAL);
-    // HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
-    //       latter lies unless the user knew to embed a non-default manifest
-    //       announcing support for Windows 10 via supportedOS GUID
-    return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-//////                       GLFW platform API                      //////
-//////////////////////////////////////////////////////////////////////////
-
-int _glfwPlatformInit(void)
-{
-    // To make SetForegroundWindow work as we want, we need to fiddle
-    // with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early
-    // as possible in the hope of still being the foreground process)
-    SystemParametersInfoW(SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
-                          &_glfw.win32.foregroundLockTimeout, 0);
-    SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0),
-                          SPIF_SENDCHANGE);
-
-    if (!loadLibraries())
-        return GLFW_FALSE;
-
-    createKeyTables();
-    _glfwUpdateKeyNamesWin32();
-
-    if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32())
-        SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
-    else if (IsWindows8Point1OrGreater())
-        SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE);
-    else if (IsWindowsVistaOrGreater())
-        SetProcessDPIAware();
-
-    if (!_glfwRegisterWindowClassWin32())
-        return GLFW_FALSE;
-
-    if (!createHelperWindow())
-        return GLFW_FALSE;
-
-    _glfwInitTimerWin32();
-
-    _glfwPollMonitorsWin32();
-    return GLFW_TRUE;
-}
-
-void _glfwPlatformTerminate(void)
-{
-    if (_glfw.win32.deviceNotificationHandle)
-        UnregisterDeviceNotification(_glfw.win32.deviceNotificationHandle);
-
-    if (_glfw.win32.helperWindowHandle)
-        DestroyWindow(_glfw.win32.helperWindowHandle);
-
-    _glfwUnregisterWindowClassWin32();
-
-    // Restore previous foreground lock timeout system setting
-    SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
-                          UIntToPtr(_glfw.win32.foregroundLockTimeout),
-                          SPIF_SENDCHANGE);
-
-    free(_glfw.win32.clipboardString);
-    free(_glfw.win32.rawInput);
-
-    _glfwTerminateWGL();
-    _glfwTerminateEGL();
-
-    freeLibraries();
-}
-
-const char* _glfwPlatformGetVersionString(void)
-{
-    return _GLFW_VERSION_NUMBER " Win32 WGL EGL OSMesa"
-#if defined(__MINGW32__)
-        " MinGW"
-#elif defined(_MSC_VER)
-        " VisualC"
-#endif
-#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
-        " hybrid-GPU"
-#endif
-#if defined(_GLFW_BUILD_DLL)
-        " DLL"
-#endif
-        ;
-}
-