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[MEGA-WIP] Raylib-based RTG output
[pistorm] / raylib / external / glfw / src / wl_window.c
diff --git a/raylib/external/glfw/src/wl_window.c b/raylib/external/glfw/src/wl_window.c
new file mode 100644 (file)
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--- /dev/null
@@ -0,0 +1,1800 @@
+//========================================================================
+// GLFW 3.4 Wayland - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//    claim that you wrote the original software. If you use this software
+//    in a product, an acknowledgment in the product documentation would
+//    be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+//    be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+//    distribution.
+//
+//========================================================================
+// It is fine to use C99 in this file because it will not be built with VS
+//========================================================================
+
+#define _GNU_SOURCE
+
+#include "internal.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <errno.h>
+#include <unistd.h>
+#include <string.h>
+#include <fcntl.h>
+#include <sys/mman.h>
+#include <sys/timerfd.h>
+#include <poll.h>
+
+
+static int createTmpfileCloexec(char* tmpname)
+{
+    int fd;
+
+    fd = mkostemp(tmpname, O_CLOEXEC);
+    if (fd >= 0)
+        unlink(tmpname);
+
+    return fd;
+}
+
+/*
+ * Create a new, unique, anonymous file of the given size, and
+ * return the file descriptor for it. The file descriptor is set
+ * CLOEXEC. The file is immediately suitable for mmap()'ing
+ * the given size at offset zero.
+ *
+ * The file should not have a permanent backing store like a disk,
+ * but may have if XDG_RUNTIME_DIR is not properly implemented in OS.
+ *
+ * The file name is deleted from the file system.
+ *
+ * The file is suitable for buffer sharing between processes by
+ * transmitting the file descriptor over Unix sockets using the
+ * SCM_RIGHTS methods.
+ *
+ * posix_fallocate() is used to guarantee that disk space is available
+ * for the file at the given size. If disk space is insufficient, errno
+ * is set to ENOSPC. If posix_fallocate() is not supported, program may
+ * receive SIGBUS on accessing mmap()'ed file contents instead.
+ */
+static int createAnonymousFile(off_t size)
+{
+    static const char template[] = "/glfw-shared-XXXXXX";
+    const char* path;
+    char* name;
+    int fd;
+    int ret;
+
+#ifdef HAVE_MEMFD_CREATE
+    fd = memfd_create("glfw-shared", MFD_CLOEXEC | MFD_ALLOW_SEALING);
+    if (fd >= 0)
+    {
+        // We can add this seal before calling posix_fallocate(), as the file
+        // is currently zero-sized anyway.
+        //
+        // There is also no need to check for the return value, we couldn’t do
+        // anything with it anyway.
+        fcntl(fd, F_ADD_SEALS, F_SEAL_SHRINK | F_SEAL_SEAL);
+    }
+    else
+#elif defined(SHM_ANON)
+    fd = shm_open(SHM_ANON, O_RDWR | O_CLOEXEC, 0600);
+    if (fd < 0)
+#endif
+    {
+        path = getenv("XDG_RUNTIME_DIR");
+        if (!path)
+        {
+            errno = ENOENT;
+            return -1;
+        }
+
+        name = calloc(strlen(path) + sizeof(template), 1);
+        strcpy(name, path);
+        strcat(name, template);
+
+        fd = createTmpfileCloexec(name);
+        free(name);
+        if (fd < 0)
+            return -1;
+    }
+
+#if defined(SHM_ANON)
+    // posix_fallocate does not work on SHM descriptors
+    ret = ftruncate(fd, size);
+#else
+    ret = posix_fallocate(fd, 0, size);
+#endif
+    if (ret != 0)
+    {
+        close(fd);
+        errno = ret;
+        return -1;
+    }
+    return fd;
+}
+
+static struct wl_buffer* createShmBuffer(const GLFWimage* image)
+{
+    struct wl_shm_pool* pool;
+    struct wl_buffer* buffer;
+    int stride = image->width * 4;
+    int length = image->width * image->height * 4;
+    void* data;
+    int fd, i;
+
+    fd = createAnonymousFile(length);
+    if (fd < 0)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Creating a buffer file for %d B failed: %s",
+                        length, strerror(errno));
+        return NULL;
+    }
+
+    data = mmap(NULL, length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
+    if (data == MAP_FAILED)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: mmap failed: %s", strerror(errno));
+        close(fd);
+        return NULL;
+    }
+
+    pool = wl_shm_create_pool(_glfw.wl.shm, fd, length);
+
+    close(fd);
+    unsigned char* source = (unsigned char*) image->pixels;
+    unsigned char* target = data;
+    for (i = 0;  i < image->width * image->height;  i++, source += 4)
+    {
+        unsigned int alpha = source[3];
+
+        *target++ = (unsigned char) ((source[2] * alpha) / 255);
+        *target++ = (unsigned char) ((source[1] * alpha) / 255);
+        *target++ = (unsigned char) ((source[0] * alpha) / 255);
+        *target++ = (unsigned char) alpha;
+    }
+
+    buffer =
+        wl_shm_pool_create_buffer(pool, 0,
+                                  image->width,
+                                  image->height,
+                                  stride, WL_SHM_FORMAT_ARGB8888);
+    munmap(data, length);
+    wl_shm_pool_destroy(pool);
+
+    return buffer;
+}
+
+static void createDecoration(_GLFWdecorationWayland* decoration,
+                             struct wl_surface* parent,
+                             struct wl_buffer* buffer, GLFWbool opaque,
+                             int x, int y,
+                             int width, int height)
+{
+    struct wl_region* region;
+
+    decoration->surface = wl_compositor_create_surface(_glfw.wl.compositor);
+    decoration->subsurface =
+        wl_subcompositor_get_subsurface(_glfw.wl.subcompositor,
+                                        decoration->surface, parent);
+    wl_subsurface_set_position(decoration->subsurface, x, y);
+    decoration->viewport = wp_viewporter_get_viewport(_glfw.wl.viewporter,
+                                                      decoration->surface);
+    wp_viewport_set_destination(decoration->viewport, width, height);
+    wl_surface_attach(decoration->surface, buffer, 0, 0);
+
+    if (opaque)
+    {
+        region = wl_compositor_create_region(_glfw.wl.compositor);
+        wl_region_add(region, 0, 0, width, height);
+        wl_surface_set_opaque_region(decoration->surface, region);
+        wl_surface_commit(decoration->surface);
+        wl_region_destroy(region);
+    }
+    else
+        wl_surface_commit(decoration->surface);
+}
+
+static void createDecorations(_GLFWwindow* window)
+{
+    unsigned char data[] = { 224, 224, 224, 255 };
+    const GLFWimage image = { 1, 1, data };
+    GLFWbool opaque = (data[3] == 255);
+
+    if (!_glfw.wl.viewporter || !window->decorated || window->wl.decorations.serverSide)
+        return;
+
+    if (!window->wl.decorations.buffer)
+        window->wl.decorations.buffer = createShmBuffer(&image);
+    if (!window->wl.decorations.buffer)
+        return;
+
+    createDecoration(&window->wl.decorations.top, window->wl.surface,
+                     window->wl.decorations.buffer, opaque,
+                     0, -_GLFW_DECORATION_TOP,
+                     window->wl.width, _GLFW_DECORATION_TOP);
+    createDecoration(&window->wl.decorations.left, window->wl.surface,
+                     window->wl.decorations.buffer, opaque,
+                     -_GLFW_DECORATION_WIDTH, -_GLFW_DECORATION_TOP,
+                     _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP);
+    createDecoration(&window->wl.decorations.right, window->wl.surface,
+                     window->wl.decorations.buffer, opaque,
+                     window->wl.width, -_GLFW_DECORATION_TOP,
+                     _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP);
+    createDecoration(&window->wl.decorations.bottom, window->wl.surface,
+                     window->wl.decorations.buffer, opaque,
+                     -_GLFW_DECORATION_WIDTH, window->wl.height,
+                     window->wl.width + _GLFW_DECORATION_HORIZONTAL, _GLFW_DECORATION_WIDTH);
+}
+
+static void destroyDecoration(_GLFWdecorationWayland* decoration)
+{
+    if (decoration->surface)
+        wl_surface_destroy(decoration->surface);
+    if (decoration->subsurface)
+        wl_subsurface_destroy(decoration->subsurface);
+    if (decoration->viewport)
+        wp_viewport_destroy(decoration->viewport);
+    decoration->surface = NULL;
+    decoration->subsurface = NULL;
+    decoration->viewport = NULL;
+}
+
+static void destroyDecorations(_GLFWwindow* window)
+{
+    destroyDecoration(&window->wl.decorations.top);
+    destroyDecoration(&window->wl.decorations.left);
+    destroyDecoration(&window->wl.decorations.right);
+    destroyDecoration(&window->wl.decorations.bottom);
+}
+
+static void xdgDecorationHandleConfigure(void* data,
+                                         struct zxdg_toplevel_decoration_v1* decoration,
+                                         uint32_t mode)
+{
+    _GLFWwindow* window = data;
+
+    window->wl.decorations.serverSide = (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
+
+    if (!window->wl.decorations.serverSide)
+        createDecorations(window);
+}
+
+static const struct zxdg_toplevel_decoration_v1_listener xdgDecorationListener = {
+    xdgDecorationHandleConfigure,
+};
+
+// Makes the surface considered as XRGB instead of ARGB.
+static void setOpaqueRegion(_GLFWwindow* window)
+{
+    struct wl_region* region;
+
+    region = wl_compositor_create_region(_glfw.wl.compositor);
+    if (!region)
+        return;
+
+    wl_region_add(region, 0, 0, window->wl.width, window->wl.height);
+    wl_surface_set_opaque_region(window->wl.surface, region);
+    wl_surface_commit(window->wl.surface);
+    wl_region_destroy(region);
+}
+
+
+static void resizeWindow(_GLFWwindow* window)
+{
+    int scale = window->wl.scale;
+    int scaledWidth = window->wl.width * scale;
+    int scaledHeight = window->wl.height * scale;
+    wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0);
+    if (!window->wl.transparent)
+        setOpaqueRegion(window);
+    _glfwInputFramebufferSize(window, scaledWidth, scaledHeight);
+    _glfwInputWindowContentScale(window, scale, scale);
+
+    if (!window->wl.decorations.top.surface)
+        return;
+
+    // Top decoration.
+    wp_viewport_set_destination(window->wl.decorations.top.viewport,
+                                window->wl.width, _GLFW_DECORATION_TOP);
+    wl_surface_commit(window->wl.decorations.top.surface);
+
+    // Left decoration.
+    wp_viewport_set_destination(window->wl.decorations.left.viewport,
+                                _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP);
+    wl_surface_commit(window->wl.decorations.left.surface);
+
+    // Right decoration.
+    wl_subsurface_set_position(window->wl.decorations.right.subsurface,
+                               window->wl.width, -_GLFW_DECORATION_TOP);
+    wp_viewport_set_destination(window->wl.decorations.right.viewport,
+                                _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP);
+    wl_surface_commit(window->wl.decorations.right.surface);
+
+    // Bottom decoration.
+    wl_subsurface_set_position(window->wl.decorations.bottom.subsurface,
+                               -_GLFW_DECORATION_WIDTH, window->wl.height);
+    wp_viewport_set_destination(window->wl.decorations.bottom.viewport,
+                                window->wl.width + _GLFW_DECORATION_HORIZONTAL, _GLFW_DECORATION_WIDTH);
+    wl_surface_commit(window->wl.decorations.bottom.surface);
+}
+
+static void checkScaleChange(_GLFWwindow* window)
+{
+    int scale = 1;
+    int i;
+    int monitorScale;
+
+    // Check if we will be able to set the buffer scale or not.
+    if (_glfw.wl.compositorVersion < 3)
+        return;
+
+    // Get the scale factor from the highest scale monitor.
+    for (i = 0; i < window->wl.monitorsCount; ++i)
+    {
+        monitorScale = window->wl.monitors[i]->wl.scale;
+        if (scale < monitorScale)
+            scale = monitorScale;
+    }
+
+    // Only change the framebuffer size if the scale changed.
+    if (scale != window->wl.scale)
+    {
+        window->wl.scale = scale;
+        wl_surface_set_buffer_scale(window->wl.surface, scale);
+        resizeWindow(window);
+    }
+}
+
+static void surfaceHandleEnter(void *data,
+                               struct wl_surface *surface,
+                               struct wl_output *output)
+{
+    _GLFWwindow* window = data;
+    _GLFWmonitor* monitor = wl_output_get_user_data(output);
+
+    if (window->wl.monitorsCount + 1 > window->wl.monitorsSize)
+    {
+        ++window->wl.monitorsSize;
+        window->wl.monitors =
+            realloc(window->wl.monitors,
+                    window->wl.monitorsSize * sizeof(_GLFWmonitor*));
+    }
+
+    window->wl.monitors[window->wl.monitorsCount++] = monitor;
+
+    checkScaleChange(window);
+}
+
+static void surfaceHandleLeave(void *data,
+                               struct wl_surface *surface,
+                               struct wl_output *output)
+{
+    _GLFWwindow* window = data;
+    _GLFWmonitor* monitor = wl_output_get_user_data(output);
+    GLFWbool found;
+    int i;
+
+    for (i = 0, found = GLFW_FALSE; i < window->wl.monitorsCount - 1; ++i)
+    {
+        if (monitor == window->wl.monitors[i])
+            found = GLFW_TRUE;
+        if (found)
+            window->wl.monitors[i] = window->wl.monitors[i + 1];
+    }
+    window->wl.monitors[--window->wl.monitorsCount] = NULL;
+
+    checkScaleChange(window);
+}
+
+static const struct wl_surface_listener surfaceListener = {
+    surfaceHandleEnter,
+    surfaceHandleLeave
+};
+
+static void setIdleInhibitor(_GLFWwindow* window, GLFWbool enable)
+{
+    if (enable && !window->wl.idleInhibitor && _glfw.wl.idleInhibitManager)
+    {
+        window->wl.idleInhibitor =
+            zwp_idle_inhibit_manager_v1_create_inhibitor(
+                _glfw.wl.idleInhibitManager, window->wl.surface);
+        if (!window->wl.idleInhibitor)
+            _glfwInputError(GLFW_PLATFORM_ERROR,
+                            "Wayland: Idle inhibitor creation failed");
+    }
+    else if (!enable && window->wl.idleInhibitor)
+    {
+        zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor);
+        window->wl.idleInhibitor = NULL;
+    }
+}
+
+static GLFWbool createSurface(_GLFWwindow* window,
+                              const _GLFWwndconfig* wndconfig)
+{
+    window->wl.surface = wl_compositor_create_surface(_glfw.wl.compositor);
+    if (!window->wl.surface)
+        return GLFW_FALSE;
+
+    wl_surface_add_listener(window->wl.surface,
+                            &surfaceListener,
+                            window);
+
+    wl_surface_set_user_data(window->wl.surface, window);
+
+    window->wl.native = wl_egl_window_create(window->wl.surface,
+                                             wndconfig->width,
+                                             wndconfig->height);
+    if (!window->wl.native)
+        return GLFW_FALSE;
+
+    window->wl.width = wndconfig->width;
+    window->wl.height = wndconfig->height;
+    window->wl.scale = 1;
+
+    if (!window->wl.transparent)
+        setOpaqueRegion(window);
+
+    return GLFW_TRUE;
+}
+
+static void setFullscreen(_GLFWwindow* window, _GLFWmonitor* monitor,
+                          int refreshRate)
+{
+    if (window->wl.xdg.toplevel)
+    {
+        xdg_toplevel_set_fullscreen(
+            window->wl.xdg.toplevel,
+            monitor->wl.output);
+    }
+    setIdleInhibitor(window, GLFW_TRUE);
+    if (!window->wl.decorations.serverSide)
+        destroyDecorations(window);
+}
+
+static void xdgToplevelHandleConfigure(void* data,
+                                       struct xdg_toplevel* toplevel,
+                                       int32_t width,
+                                       int32_t height,
+                                       struct wl_array* states)
+{
+    _GLFWwindow* window = data;
+    float aspectRatio;
+    float targetRatio;
+    uint32_t* state;
+    GLFWbool maximized = GLFW_FALSE;
+    GLFWbool fullscreen = GLFW_FALSE;
+    GLFWbool activated = GLFW_FALSE;
+
+    wl_array_for_each(state, states)
+    {
+        switch (*state)
+        {
+            case XDG_TOPLEVEL_STATE_MAXIMIZED:
+                maximized = GLFW_TRUE;
+                break;
+            case XDG_TOPLEVEL_STATE_FULLSCREEN:
+                fullscreen = GLFW_TRUE;
+                break;
+            case XDG_TOPLEVEL_STATE_RESIZING:
+                break;
+            case XDG_TOPLEVEL_STATE_ACTIVATED:
+                activated = GLFW_TRUE;
+                break;
+        }
+    }
+
+    if (width != 0 && height != 0)
+    {
+        if (!maximized && !fullscreen)
+        {
+            if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
+            {
+                aspectRatio = (float)width / (float)height;
+                targetRatio = (float)window->numer / (float)window->denom;
+                if (aspectRatio < targetRatio)
+                    height = width / targetRatio;
+                else if (aspectRatio > targetRatio)
+                    width = height * targetRatio;
+            }
+        }
+
+        _glfwInputWindowSize(window, width, height);
+        _glfwPlatformSetWindowSize(window, width, height);
+        _glfwInputWindowDamage(window);
+    }
+
+    if (window->wl.wasFullscreen && window->autoIconify)
+    {
+        if (!activated || !fullscreen)
+        {
+            _glfwPlatformIconifyWindow(window);
+            window->wl.wasFullscreen = GLFW_FALSE;
+        }
+    }
+    if (fullscreen && activated)
+        window->wl.wasFullscreen = GLFW_TRUE;
+    _glfwInputWindowFocus(window, activated);
+}
+
+static void xdgToplevelHandleClose(void* data,
+                                   struct xdg_toplevel* toplevel)
+{
+    _GLFWwindow* window = data;
+    _glfwInputWindowCloseRequest(window);
+}
+
+static const struct xdg_toplevel_listener xdgToplevelListener = {
+    xdgToplevelHandleConfigure,
+    xdgToplevelHandleClose
+};
+
+static void xdgSurfaceHandleConfigure(void* data,
+                                      struct xdg_surface* surface,
+                                      uint32_t serial)
+{
+    xdg_surface_ack_configure(surface, serial);
+}
+
+static const struct xdg_surface_listener xdgSurfaceListener = {
+    xdgSurfaceHandleConfigure
+};
+
+static void setXdgDecorations(_GLFWwindow* window)
+{
+    if (_glfw.wl.decorationManager)
+    {
+        window->wl.xdg.decoration =
+            zxdg_decoration_manager_v1_get_toplevel_decoration(
+                _glfw.wl.decorationManager, window->wl.xdg.toplevel);
+        zxdg_toplevel_decoration_v1_add_listener(window->wl.xdg.decoration,
+                                                 &xdgDecorationListener,
+                                                 window);
+        zxdg_toplevel_decoration_v1_set_mode(
+            window->wl.xdg.decoration,
+            ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
+    }
+    else
+    {
+        window->wl.decorations.serverSide = GLFW_FALSE;
+        createDecorations(window);
+    }
+}
+
+static GLFWbool createXdgSurface(_GLFWwindow* window)
+{
+    window->wl.xdg.surface = xdg_wm_base_get_xdg_surface(_glfw.wl.wmBase,
+                                                         window->wl.surface);
+    if (!window->wl.xdg.surface)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: xdg-surface creation failed");
+        return GLFW_FALSE;
+    }
+
+    xdg_surface_add_listener(window->wl.xdg.surface,
+                             &xdgSurfaceListener,
+                             window);
+
+    window->wl.xdg.toplevel = xdg_surface_get_toplevel(window->wl.xdg.surface);
+    if (!window->wl.xdg.toplevel)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: xdg-toplevel creation failed");
+        return GLFW_FALSE;
+    }
+
+    xdg_toplevel_add_listener(window->wl.xdg.toplevel,
+                              &xdgToplevelListener,
+                              window);
+
+    if (window->wl.title)
+        xdg_toplevel_set_title(window->wl.xdg.toplevel, window->wl.title);
+
+    if (window->minwidth != GLFW_DONT_CARE && window->minheight != GLFW_DONT_CARE)
+        xdg_toplevel_set_min_size(window->wl.xdg.toplevel,
+                                  window->minwidth, window->minheight);
+    if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE)
+        xdg_toplevel_set_max_size(window->wl.xdg.toplevel,
+                                  window->maxwidth, window->maxheight);
+
+    if (window->monitor)
+    {
+        xdg_toplevel_set_fullscreen(window->wl.xdg.toplevel,
+                                    window->monitor->wl.output);
+        setIdleInhibitor(window, GLFW_TRUE);
+    }
+    else if (window->wl.maximized)
+    {
+        xdg_toplevel_set_maximized(window->wl.xdg.toplevel);
+        setIdleInhibitor(window, GLFW_FALSE);
+        setXdgDecorations(window);
+    }
+    else
+    {
+        setIdleInhibitor(window, GLFW_FALSE);
+        setXdgDecorations(window);
+    }
+
+    wl_surface_commit(window->wl.surface);
+    wl_display_roundtrip(_glfw.wl.display);
+
+    return GLFW_TRUE;
+}
+
+static void setCursorImage(_GLFWwindow* window,
+                           _GLFWcursorWayland* cursorWayland)
+{
+    struct itimerspec timer = {};
+    struct wl_cursor* wlCursor = cursorWayland->cursor;
+    struct wl_cursor_image* image;
+    struct wl_buffer* buffer;
+    struct wl_surface* surface = _glfw.wl.cursorSurface;
+    int scale = 1;
+
+    if (!wlCursor)
+        buffer = cursorWayland->buffer;
+    else
+    {
+        if (window->wl.scale > 1 && cursorWayland->cursorHiDPI)
+        {
+            wlCursor = cursorWayland->cursorHiDPI;
+            scale = 2;
+        }
+
+        image = wlCursor->images[cursorWayland->currentImage];
+        buffer = wl_cursor_image_get_buffer(image);
+        if (!buffer)
+            return;
+
+        timer.it_value.tv_sec = image->delay / 1000;
+        timer.it_value.tv_nsec = (image->delay % 1000) * 1000000;
+        timerfd_settime(_glfw.wl.cursorTimerfd, 0, &timer, NULL);
+
+        cursorWayland->width = image->width;
+        cursorWayland->height = image->height;
+        cursorWayland->xhot = image->hotspot_x;
+        cursorWayland->yhot = image->hotspot_y;
+    }
+
+    wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial,
+                          surface,
+                          cursorWayland->xhot / scale,
+                          cursorWayland->yhot / scale);
+    wl_surface_set_buffer_scale(surface, scale);
+    wl_surface_attach(surface, buffer, 0, 0);
+    wl_surface_damage(surface, 0, 0,
+                      cursorWayland->width, cursorWayland->height);
+    wl_surface_commit(surface);
+}
+
+static void incrementCursorImage(_GLFWwindow* window)
+{
+    _GLFWcursor* cursor;
+
+    if (!window || window->wl.decorations.focus != mainWindow)
+        return;
+
+    cursor = window->wl.currentCursor;
+    if (cursor && cursor->wl.cursor)
+    {
+        cursor->wl.currentImage += 1;
+        cursor->wl.currentImage %= cursor->wl.cursor->image_count;
+        setCursorImage(window, &cursor->wl);
+    }
+}
+
+static void handleEvents(int timeout)
+{
+    struct wl_display* display = _glfw.wl.display;
+    struct pollfd fds[] = {
+        { wl_display_get_fd(display), POLLIN },
+        { _glfw.wl.timerfd, POLLIN },
+        { _glfw.wl.cursorTimerfd, POLLIN },
+    };
+    ssize_t read_ret;
+    uint64_t repeats, i;
+
+    while (wl_display_prepare_read(display) != 0)
+        wl_display_dispatch_pending(display);
+
+    // If an error different from EAGAIN happens, we have likely been
+    // disconnected from the Wayland session, try to handle that the best we
+    // can.
+    if (wl_display_flush(display) < 0 && errno != EAGAIN)
+    {
+        _GLFWwindow* window = _glfw.windowListHead;
+        while (window)
+        {
+            _glfwInputWindowCloseRequest(window);
+            window = window->next;
+        }
+        wl_display_cancel_read(display);
+        return;
+    }
+
+    if (poll(fds, 3, timeout) > 0)
+    {
+        if (fds[0].revents & POLLIN)
+        {
+            wl_display_read_events(display);
+            wl_display_dispatch_pending(display);
+        }
+        else
+        {
+            wl_display_cancel_read(display);
+        }
+
+        if (fds[1].revents & POLLIN)
+        {
+            read_ret = read(_glfw.wl.timerfd, &repeats, sizeof(repeats));
+            if (read_ret != 8)
+                return;
+
+            if (_glfw.wl.keyboardFocus)
+            {
+                for (i = 0; i < repeats; ++i)
+                {
+                    _glfwInputKey(_glfw.wl.keyboardFocus,
+                                  _glfw.wl.keyboardLastKey,
+                                  _glfw.wl.keyboardLastScancode,
+                                  GLFW_REPEAT,
+                                  _glfw.wl.xkb.modifiers);
+                }
+            }
+        }
+
+        if (fds[2].revents & POLLIN)
+        {
+            read_ret = read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats));
+            if (read_ret != 8)
+                return;
+
+            incrementCursorImage(_glfw.wl.pointerFocus);
+        }
+    }
+    else
+    {
+        wl_display_cancel_read(display);
+    }
+}
+
+//////////////////////////////////////////////////////////////////////////
+//////                       GLFW platform API                      //////
+//////////////////////////////////////////////////////////////////////////
+
+int _glfwPlatformCreateWindow(_GLFWwindow* window,
+                              const _GLFWwndconfig* wndconfig,
+                              const _GLFWctxconfig* ctxconfig,
+                              const _GLFWfbconfig* fbconfig)
+{
+    window->wl.transparent = fbconfig->transparent;
+
+    if (!createSurface(window, wndconfig))
+        return GLFW_FALSE;
+
+    if (ctxconfig->client != GLFW_NO_API)
+    {
+        if (ctxconfig->source == GLFW_EGL_CONTEXT_API ||
+            ctxconfig->source == GLFW_NATIVE_CONTEXT_API)
+        {
+            if (!_glfwInitEGL())
+                return GLFW_FALSE;
+            if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
+                return GLFW_FALSE;
+        }
+        else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
+        {
+            if (!_glfwInitOSMesa())
+                return GLFW_FALSE;
+            if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
+                return GLFW_FALSE;
+        }
+    }
+
+    if (wndconfig->title)
+        window->wl.title = _glfw_strdup(wndconfig->title);
+
+    if (wndconfig->visible)
+    {
+        if (!createXdgSurface(window))
+            return GLFW_FALSE;
+
+        window->wl.visible = GLFW_TRUE;
+    }
+    else
+    {
+        window->wl.xdg.surface = NULL;
+        window->wl.xdg.toplevel = NULL;
+        window->wl.visible = GLFW_FALSE;
+    }
+
+    window->wl.currentCursor = NULL;
+
+    window->wl.monitors = calloc(1, sizeof(_GLFWmonitor*));
+    window->wl.monitorsCount = 0;
+    window->wl.monitorsSize = 1;
+
+    return GLFW_TRUE;
+}
+
+void _glfwPlatformDestroyWindow(_GLFWwindow* window)
+{
+    if (window == _glfw.wl.pointerFocus)
+    {
+        _glfw.wl.pointerFocus = NULL;
+        _glfwInputCursorEnter(window, GLFW_FALSE);
+    }
+    if (window == _glfw.wl.keyboardFocus)
+    {
+        _glfw.wl.keyboardFocus = NULL;
+        _glfwInputWindowFocus(window, GLFW_FALSE);
+    }
+
+    if (window->wl.idleInhibitor)
+        zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor);
+
+    if (window->context.destroy)
+        window->context.destroy(window);
+
+    destroyDecorations(window);
+    if (window->wl.xdg.decoration)
+        zxdg_toplevel_decoration_v1_destroy(window->wl.xdg.decoration);
+
+    if (window->wl.decorations.buffer)
+        wl_buffer_destroy(window->wl.decorations.buffer);
+
+    if (window->wl.native)
+        wl_egl_window_destroy(window->wl.native);
+
+    if (window->wl.xdg.toplevel)
+        xdg_toplevel_destroy(window->wl.xdg.toplevel);
+
+    if (window->wl.xdg.surface)
+        xdg_surface_destroy(window->wl.xdg.surface);
+
+    if (window->wl.surface)
+        wl_surface_destroy(window->wl.surface);
+
+    free(window->wl.title);
+    free(window->wl.monitors);
+}
+
+void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
+{
+    if (window->wl.title)
+        free(window->wl.title);
+    window->wl.title = _glfw_strdup(title);
+    if (window->wl.xdg.toplevel)
+        xdg_toplevel_set_title(window->wl.xdg.toplevel, title);
+}
+
+void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
+                                int count, const GLFWimage* images)
+{
+    _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
+                    "Wayland: The platform does not support setting the window icon");
+}
+
+void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
+{
+    // A Wayland client is not aware of its position, so just warn and leave it
+    // as (0, 0)
+
+    _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
+                    "Wayland: The platform does not provide the window position");
+}
+
+void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
+{
+    // A Wayland client can not set its position, so just warn
+
+    _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
+                    "Wayland: The platform does not support setting the window position");
+}
+
+void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
+{
+    if (width)
+        *width = window->wl.width;
+    if (height)
+        *height = window->wl.height;
+}
+
+void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
+{
+    window->wl.width = width;
+    window->wl.height = height;
+    resizeWindow(window);
+}
+
+void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
+                                      int minwidth, int minheight,
+                                      int maxwidth, int maxheight)
+{
+    if (window->wl.xdg.toplevel)
+    {
+        if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE)
+            minwidth = minheight = 0;
+        if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE)
+            maxwidth = maxheight = 0;
+        xdg_toplevel_set_min_size(window->wl.xdg.toplevel, minwidth, minheight);
+        xdg_toplevel_set_max_size(window->wl.xdg.toplevel, maxwidth, maxheight);
+        wl_surface_commit(window->wl.surface);
+    }
+}
+
+void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window,
+                                       int numer, int denom)
+{
+    // TODO: find out how to trigger a resize.
+    // The actual limits are checked in the xdg_toplevel::configure handler.
+    _glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
+                    "Wayland: Window aspect ratio not yet implemented");
+}
+
+void _glfwPlatformGetFramebufferSize(_GLFWwindow* window,
+                                     int* width, int* height)
+{
+    _glfwPlatformGetWindowSize(window, width, height);
+    if (width)
+        *width *= window->wl.scale;
+    if (height)
+        *height *= window->wl.scale;
+}
+
+void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
+                                     int* left, int* top,
+                                     int* right, int* bottom)
+{
+    if (window->decorated && !window->monitor && !window->wl.decorations.serverSide)
+    {
+        if (top)
+            *top = _GLFW_DECORATION_TOP;
+        if (left)
+            *left = _GLFW_DECORATION_WIDTH;
+        if (right)
+            *right = _GLFW_DECORATION_WIDTH;
+        if (bottom)
+            *bottom = _GLFW_DECORATION_WIDTH;
+    }
+}
+
+void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
+                                        float* xscale, float* yscale)
+{
+    if (xscale)
+        *xscale = (float) window->wl.scale;
+    if (yscale)
+        *yscale = (float) window->wl.scale;
+}
+
+void _glfwPlatformIconifyWindow(_GLFWwindow* window)
+{
+    if (window->wl.xdg.toplevel)
+        xdg_toplevel_set_minimized(window->wl.xdg.toplevel);
+}
+
+void _glfwPlatformRestoreWindow(_GLFWwindow* window)
+{
+    if (window->wl.xdg.toplevel)
+    {
+        if (window->monitor)
+            xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel);
+        if (window->wl.maximized)
+            xdg_toplevel_unset_maximized(window->wl.xdg.toplevel);
+        // There is no way to unset minimized, or even to know if we are
+        // minimized, so there is nothing to do in this case.
+    }
+    _glfwInputWindowMonitor(window, NULL);
+    window->wl.maximized = GLFW_FALSE;
+}
+
+void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
+{
+    if (window->wl.xdg.toplevel)
+    {
+        xdg_toplevel_set_maximized(window->wl.xdg.toplevel);
+    }
+    window->wl.maximized = GLFW_TRUE;
+}
+
+void _glfwPlatformShowWindow(_GLFWwindow* window)
+{
+    if (!window->wl.visible)
+    {
+        createXdgSurface(window);
+        window->wl.visible = GLFW_TRUE;
+    }
+}
+
+void _glfwPlatformHideWindow(_GLFWwindow* window)
+{
+    if (window->wl.xdg.toplevel)
+    {
+        xdg_toplevel_destroy(window->wl.xdg.toplevel);
+        xdg_surface_destroy(window->wl.xdg.surface);
+        window->wl.xdg.toplevel = NULL;
+        window->wl.xdg.surface = NULL;
+    }
+    window->wl.visible = GLFW_FALSE;
+}
+
+void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
+{
+    // TODO
+    _glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
+                    "Wayland: Window attention request not implemented yet");
+}
+
+void _glfwPlatformFocusWindow(_GLFWwindow* window)
+{
+    _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
+                    "Wayland: The platform does not support setting the input focus");
+}
+
+void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
+                                   _GLFWmonitor* monitor,
+                                   int xpos, int ypos,
+                                   int width, int height,
+                                   int refreshRate)
+{
+    if (monitor)
+    {
+        setFullscreen(window, monitor, refreshRate);
+    }
+    else
+    {
+        if (window->wl.xdg.toplevel)
+            xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel);
+        setIdleInhibitor(window, GLFW_FALSE);
+        if (!_glfw.wl.decorationManager)
+            createDecorations(window);
+    }
+    _glfwInputWindowMonitor(window, monitor);
+}
+
+int _glfwPlatformWindowFocused(_GLFWwindow* window)
+{
+    return _glfw.wl.keyboardFocus == window;
+}
+
+int _glfwPlatformWindowIconified(_GLFWwindow* window)
+{
+    // xdg-shell doesn’t give any way to request whether a surface is
+    // iconified.
+    return GLFW_FALSE;
+}
+
+int _glfwPlatformWindowVisible(_GLFWwindow* window)
+{
+    return window->wl.visible;
+}
+
+int _glfwPlatformWindowMaximized(_GLFWwindow* window)
+{
+    return window->wl.maximized;
+}
+
+int _glfwPlatformWindowHovered(_GLFWwindow* window)
+{
+    return window->wl.hovered;
+}
+
+int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
+{
+    return window->wl.transparent;
+}
+
+void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
+{
+    // TODO
+    _glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
+                    "Wayland: Window attribute setting not implemented yet");
+}
+
+void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
+{
+    if (!window->monitor)
+    {
+        if (enabled)
+            createDecorations(window);
+        else
+            destroyDecorations(window);
+    }
+}
+
+void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
+{
+    // TODO
+    _glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
+                    "Wayland: Window attribute setting not implemented yet");
+}
+
+void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
+{
+    if (enabled)
+    {
+        struct wl_region* region = wl_compositor_create_region(_glfw.wl.compositor);
+        wl_surface_set_input_region(window->wl.surface, region);
+        wl_region_destroy(region);
+    }
+    else
+        wl_surface_set_input_region(window->wl.surface, 0);
+    wl_surface_commit(window->wl.surface);
+}
+
+float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
+{
+    return 1.f;
+}
+
+void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
+{
+    _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
+                    "Wayland: The platform does not support setting the window opacity");
+}
+
+void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
+{
+    // This is handled in relativePointerHandleRelativeMotion
+}
+
+GLFWbool _glfwPlatformRawMouseMotionSupported(void)
+{
+    return GLFW_TRUE;
+}
+
+void _glfwPlatformPollEvents(void)
+{
+    handleEvents(0);
+}
+
+void _glfwPlatformWaitEvents(void)
+{
+    handleEvents(-1);
+}
+
+void _glfwPlatformWaitEventsTimeout(double timeout)
+{
+    handleEvents((int) (timeout * 1e3));
+}
+
+void _glfwPlatformPostEmptyEvent(void)
+{
+    wl_display_sync(_glfw.wl.display);
+}
+
+void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
+{
+    if (xpos)
+        *xpos = window->wl.cursorPosX;
+    if (ypos)
+        *ypos = window->wl.cursorPosY;
+}
+
+static GLFWbool isPointerLocked(_GLFWwindow* window);
+
+void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
+{
+    if (isPointerLocked(window))
+    {
+        zwp_locked_pointer_v1_set_cursor_position_hint(
+            window->wl.pointerLock.lockedPointer,
+            wl_fixed_from_double(x), wl_fixed_from_double(y));
+        wl_surface_commit(window->wl.surface);
+    }
+}
+
+void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
+{
+    _glfwPlatformSetCursor(window, window->wl.currentCursor);
+}
+
+const char* _glfwPlatformGetScancodeName(int scancode)
+{
+    // TODO
+    _glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
+                    "Wayland: Key names not yet implemented");
+    return NULL;
+}
+
+int _glfwPlatformGetKeyScancode(int key)
+{
+    return _glfw.wl.scancodes[key];
+}
+
+int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
+                              const GLFWimage* image,
+                              int xhot, int yhot)
+{
+    cursor->wl.buffer = createShmBuffer(image);
+    if (!cursor->wl.buffer)
+        return GLFW_FALSE;
+
+    cursor->wl.width = image->width;
+    cursor->wl.height = image->height;
+    cursor->wl.xhot = xhot;
+    cursor->wl.yhot = yhot;
+    return GLFW_TRUE;
+}
+
+int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
+{
+    const char* name = NULL;
+
+    // Try the XDG names first
+    if (shape == GLFW_ARROW_CURSOR)
+        name = "default";
+    else if (shape == GLFW_IBEAM_CURSOR)
+        name = "text";
+    else if (shape == GLFW_CROSSHAIR_CURSOR)
+        name = "crosshair";
+    else if (shape == GLFW_POINTING_HAND_CURSOR)
+        name = "pointer";
+    else if (shape == GLFW_RESIZE_EW_CURSOR)
+        name = "ew-resize";
+    else if (shape == GLFW_RESIZE_NS_CURSOR)
+        name = "ns-resize";
+    else if (shape == GLFW_RESIZE_NWSE_CURSOR)
+        name = "nwse-resize";
+    else if (shape == GLFW_RESIZE_NESW_CURSOR)
+        name = "nesw-resize";
+    else if (shape == GLFW_RESIZE_ALL_CURSOR)
+        name = "all-scroll";
+    else if (shape == GLFW_NOT_ALLOWED_CURSOR)
+        name = "not-allowed";
+
+    cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name);
+
+    if (_glfw.wl.cursorThemeHiDPI)
+    {
+        cursor->wl.cursorHiDPI =
+            wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, name);
+    }
+
+    if (!cursor->wl.cursor)
+    {
+        // Fall back to the core X11 names
+        if (shape == GLFW_ARROW_CURSOR)
+            name = "left_ptr";
+        else if (shape == GLFW_IBEAM_CURSOR)
+            name = "xterm";
+        else if (shape == GLFW_CROSSHAIR_CURSOR)
+            name = "crosshair";
+        else if (shape == GLFW_POINTING_HAND_CURSOR)
+            name = "hand2";
+        else if (shape == GLFW_RESIZE_EW_CURSOR)
+            name = "sb_h_double_arrow";
+        else if (shape == GLFW_RESIZE_NS_CURSOR)
+            name = "sb_v_double_arrow";
+        else if (shape == GLFW_RESIZE_ALL_CURSOR)
+            name = "fleur";
+        else
+        {
+            _glfwInputError(GLFW_CURSOR_UNAVAILABLE,
+                            "Wayland: Standard cursor shape unavailable");
+            return GLFW_FALSE;
+        }
+
+        cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name);
+        if (!cursor->wl.cursor)
+        {
+            _glfwInputError(GLFW_PLATFORM_ERROR,
+                            "Wayland: Failed to create standard cursor \"%s\"",
+                            name);
+            return GLFW_FALSE;
+        }
+
+        if (_glfw.wl.cursorThemeHiDPI)
+        {
+            if (!cursor->wl.cursorHiDPI)
+            {
+                cursor->wl.cursorHiDPI =
+                    wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, name);
+            }
+        }
+    }
+
+    return GLFW_TRUE;
+}
+
+void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
+{
+    // If it's a standard cursor we don't need to do anything here
+    if (cursor->wl.cursor)
+        return;
+
+    if (cursor->wl.buffer)
+        wl_buffer_destroy(cursor->wl.buffer);
+}
+
+static void relativePointerHandleRelativeMotion(void* data,
+                                                struct zwp_relative_pointer_v1* pointer,
+                                                uint32_t timeHi,
+                                                uint32_t timeLo,
+                                                wl_fixed_t dx,
+                                                wl_fixed_t dy,
+                                                wl_fixed_t dxUnaccel,
+                                                wl_fixed_t dyUnaccel)
+{
+    _GLFWwindow* window = data;
+    double xpos = window->virtualCursorPosX;
+    double ypos = window->virtualCursorPosY;
+
+    if (window->cursorMode != GLFW_CURSOR_DISABLED)
+        return;
+
+    if (window->rawMouseMotion)
+    {
+        xpos += wl_fixed_to_double(dxUnaccel);
+        ypos += wl_fixed_to_double(dyUnaccel);
+    }
+    else
+    {
+        xpos += wl_fixed_to_double(dx);
+        ypos += wl_fixed_to_double(dy);
+    }
+
+    _glfwInputCursorPos(window, xpos, ypos);
+}
+
+static const struct zwp_relative_pointer_v1_listener relativePointerListener = {
+    relativePointerHandleRelativeMotion
+};
+
+static void lockedPointerHandleLocked(void* data,
+                                      struct zwp_locked_pointer_v1* lockedPointer)
+{
+}
+
+static void unlockPointer(_GLFWwindow* window)
+{
+    struct zwp_relative_pointer_v1* relativePointer =
+        window->wl.pointerLock.relativePointer;
+    struct zwp_locked_pointer_v1* lockedPointer =
+        window->wl.pointerLock.lockedPointer;
+
+    zwp_relative_pointer_v1_destroy(relativePointer);
+    zwp_locked_pointer_v1_destroy(lockedPointer);
+
+    window->wl.pointerLock.relativePointer = NULL;
+    window->wl.pointerLock.lockedPointer = NULL;
+}
+
+static void lockPointer(_GLFWwindow* window);
+
+static void lockedPointerHandleUnlocked(void* data,
+                                        struct zwp_locked_pointer_v1* lockedPointer)
+{
+}
+
+static const struct zwp_locked_pointer_v1_listener lockedPointerListener = {
+    lockedPointerHandleLocked,
+    lockedPointerHandleUnlocked
+};
+
+static void lockPointer(_GLFWwindow* window)
+{
+    struct zwp_relative_pointer_v1* relativePointer;
+    struct zwp_locked_pointer_v1* lockedPointer;
+
+    if (!_glfw.wl.relativePointerManager)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: no relative pointer manager");
+        return;
+    }
+
+    relativePointer =
+        zwp_relative_pointer_manager_v1_get_relative_pointer(
+            _glfw.wl.relativePointerManager,
+            _glfw.wl.pointer);
+    zwp_relative_pointer_v1_add_listener(relativePointer,
+                                         &relativePointerListener,
+                                         window);
+
+    lockedPointer =
+        zwp_pointer_constraints_v1_lock_pointer(
+            _glfw.wl.pointerConstraints,
+            window->wl.surface,
+            _glfw.wl.pointer,
+            NULL,
+            ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
+    zwp_locked_pointer_v1_add_listener(lockedPointer,
+                                       &lockedPointerListener,
+                                       window);
+
+    window->wl.pointerLock.relativePointer = relativePointer;
+    window->wl.pointerLock.lockedPointer = lockedPointer;
+
+    wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial,
+                          NULL, 0, 0);
+}
+
+static GLFWbool isPointerLocked(_GLFWwindow* window)
+{
+    return window->wl.pointerLock.lockedPointer != NULL;
+}
+
+void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
+{
+    struct wl_cursor* defaultCursor;
+    struct wl_cursor* defaultCursorHiDPI = NULL;
+
+    if (!_glfw.wl.pointer)
+        return;
+
+    window->wl.currentCursor = cursor;
+
+    // If we're not in the correct window just save the cursor
+    // the next time the pointer enters the window the cursor will change
+    if (window != _glfw.wl.pointerFocus || window->wl.decorations.focus != mainWindow)
+        return;
+
+    // Unlock possible pointer lock if no longer disabled.
+    if (window->cursorMode != GLFW_CURSOR_DISABLED && isPointerLocked(window))
+        unlockPointer(window);
+
+    if (window->cursorMode == GLFW_CURSOR_NORMAL)
+    {
+        if (cursor)
+            setCursorImage(window, &cursor->wl);
+        else
+        {
+            defaultCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme,
+                                                       "left_ptr");
+            if (!defaultCursor)
+            {
+                _glfwInputError(GLFW_PLATFORM_ERROR,
+                                "Wayland: Standard cursor not found");
+                return;
+            }
+            if (_glfw.wl.cursorThemeHiDPI)
+                defaultCursorHiDPI =
+                    wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI,
+                                               "left_ptr");
+            _GLFWcursorWayland cursorWayland = {
+                defaultCursor,
+                defaultCursorHiDPI,
+                NULL,
+                0, 0,
+                0, 0,
+                0
+            };
+            setCursorImage(window, &cursorWayland);
+        }
+    }
+    else if (window->cursorMode == GLFW_CURSOR_DISABLED)
+    {
+        if (!isPointerLocked(window))
+            lockPointer(window);
+    }
+    else if (window->cursorMode == GLFW_CURSOR_HIDDEN)
+    {
+        wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial, NULL, 0, 0);
+    }
+}
+
+static void dataSourceHandleTarget(void* data,
+                                   struct wl_data_source* dataSource,
+                                   const char* mimeType)
+{
+    if (_glfw.wl.dataSource != dataSource)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Unknown clipboard data source");
+        return;
+    }
+}
+
+static void dataSourceHandleSend(void* data,
+                                 struct wl_data_source* dataSource,
+                                 const char* mimeType,
+                                 int fd)
+{
+    const char* string = _glfw.wl.clipboardSendString;
+    size_t len = _glfw.wl.clipboardSendSize;
+    int ret;
+
+    if (_glfw.wl.dataSource != dataSource)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Unknown clipboard data source");
+        return;
+    }
+
+    if (!string)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Copy requested from an invalid string");
+        return;
+    }
+
+    if (strcmp(mimeType, "text/plain;charset=utf-8") != 0)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Wrong MIME type asked from clipboard");
+        close(fd);
+        return;
+    }
+
+    while (len > 0)
+    {
+        ret = write(fd, string, len);
+        if (ret == -1 && errno == EINTR)
+            continue;
+        if (ret == -1)
+        {
+            // TODO: also report errno maybe.
+            _glfwInputError(GLFW_PLATFORM_ERROR,
+                            "Wayland: Error while writing the clipboard");
+            close(fd);
+            return;
+        }
+        len -= ret;
+    }
+    close(fd);
+}
+
+static void dataSourceHandleCancelled(void* data,
+                                      struct wl_data_source* dataSource)
+{
+    wl_data_source_destroy(dataSource);
+
+    if (_glfw.wl.dataSource != dataSource)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Unknown clipboard data source");
+        return;
+    }
+
+    _glfw.wl.dataSource = NULL;
+}
+
+static const struct wl_data_source_listener dataSourceListener = {
+    dataSourceHandleTarget,
+    dataSourceHandleSend,
+    dataSourceHandleCancelled,
+};
+
+void _glfwPlatformSetClipboardString(const char* string)
+{
+    if (_glfw.wl.dataSource)
+    {
+        wl_data_source_destroy(_glfw.wl.dataSource);
+        _glfw.wl.dataSource = NULL;
+    }
+
+    if (_glfw.wl.clipboardSendString)
+    {
+        free(_glfw.wl.clipboardSendString);
+        _glfw.wl.clipboardSendString = NULL;
+    }
+
+    _glfw.wl.clipboardSendString = strdup(string);
+    if (!_glfw.wl.clipboardSendString)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Impossible to allocate clipboard string");
+        return;
+    }
+    _glfw.wl.clipboardSendSize = strlen(string);
+    _glfw.wl.dataSource =
+        wl_data_device_manager_create_data_source(_glfw.wl.dataDeviceManager);
+    if (!_glfw.wl.dataSource)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Impossible to create clipboard source");
+        free(_glfw.wl.clipboardSendString);
+        return;
+    }
+    wl_data_source_add_listener(_glfw.wl.dataSource,
+                                &dataSourceListener,
+                                NULL);
+    wl_data_source_offer(_glfw.wl.dataSource, "text/plain;charset=utf-8");
+    wl_data_device_set_selection(_glfw.wl.dataDevice,
+                                 _glfw.wl.dataSource,
+                                 _glfw.wl.serial);
+}
+
+static GLFWbool growClipboardString(void)
+{
+    char* clipboard = _glfw.wl.clipboardString;
+
+    clipboard = realloc(clipboard, _glfw.wl.clipboardSize * 2);
+    if (!clipboard)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Impossible to grow clipboard string");
+        return GLFW_FALSE;
+    }
+    _glfw.wl.clipboardString = clipboard;
+    _glfw.wl.clipboardSize = _glfw.wl.clipboardSize * 2;
+    return GLFW_TRUE;
+}
+
+const char* _glfwPlatformGetClipboardString(void)
+{
+    int fds[2];
+    int ret;
+    size_t len = 0;
+
+    if (!_glfw.wl.dataOffer)
+    {
+        _glfwInputError(GLFW_FORMAT_UNAVAILABLE,
+                        "No clipboard data has been sent yet");
+        return NULL;
+    }
+
+    ret = pipe2(fds, O_CLOEXEC);
+    if (ret < 0)
+    {
+        // TODO: also report errno maybe?
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Impossible to create clipboard pipe fds");
+        return NULL;
+    }
+
+    wl_data_offer_receive(_glfw.wl.dataOffer, "text/plain;charset=utf-8", fds[1]);
+    close(fds[1]);
+
+    // XXX: this is a huge hack, this function shouldn’t be synchronous!
+    handleEvents(-1);
+
+    while (1)
+    {
+        // Grow the clipboard if we need to paste something bigger, there is no
+        // shrink operation yet.
+        if (len + 4096 > _glfw.wl.clipboardSize)
+        {
+            if (!growClipboardString())
+            {
+                close(fds[0]);
+                return NULL;
+            }
+        }
+
+        // Then read from the fd to the clipboard, handling all known errors.
+        ret = read(fds[0], _glfw.wl.clipboardString + len, 4096);
+        if (ret == 0)
+            break;
+        if (ret == -1 && errno == EINTR)
+            continue;
+        if (ret == -1)
+        {
+            // TODO: also report errno maybe.
+            _glfwInputError(GLFW_PLATFORM_ERROR,
+                            "Wayland: Impossible to read from clipboard fd");
+            close(fds[0]);
+            return NULL;
+        }
+        len += ret;
+    }
+    close(fds[0]);
+    if (len + 1 > _glfw.wl.clipboardSize)
+    {
+        if (!growClipboardString())
+            return NULL;
+    }
+    _glfw.wl.clipboardString[len] = '\0';
+    return _glfw.wl.clipboardString;
+}
+
+EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
+{
+    if (_glfw.egl.EXT_platform_base && _glfw.egl.EXT_platform_wayland)
+        return EGL_PLATFORM_WAYLAND_EXT;
+    else
+        return 0;
+}
+
+EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void)
+{
+    return _glfw.wl.display;
+}
+
+EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window)
+{
+    return window->wl.native;
+}
+
+void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
+{
+    if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_wayland_surface)
+        return;
+
+    extensions[0] = "VK_KHR_surface";
+    extensions[1] = "VK_KHR_wayland_surface";
+}
+
+int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
+                                                      VkPhysicalDevice device,
+                                                      uint32_t queuefamily)
+{
+    PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
+        vkGetPhysicalDeviceWaylandPresentationSupportKHR =
+        (PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)
+        vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWaylandPresentationSupportKHR");
+    if (!vkGetPhysicalDeviceWaylandPresentationSupportKHR)
+    {
+        _glfwInputError(GLFW_API_UNAVAILABLE,
+                        "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension");
+        return VK_NULL_HANDLE;
+    }
+
+    return vkGetPhysicalDeviceWaylandPresentationSupportKHR(device,
+                                                            queuefamily,
+                                                            _glfw.wl.display);
+}
+
+VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
+                                          _GLFWwindow* window,
+                                          const VkAllocationCallbacks* allocator,
+                                          VkSurfaceKHR* surface)
+{
+    VkResult err;
+    VkWaylandSurfaceCreateInfoKHR sci;
+    PFN_vkCreateWaylandSurfaceKHR vkCreateWaylandSurfaceKHR;
+
+    vkCreateWaylandSurfaceKHR = (PFN_vkCreateWaylandSurfaceKHR)
+        vkGetInstanceProcAddr(instance, "vkCreateWaylandSurfaceKHR");
+    if (!vkCreateWaylandSurfaceKHR)
+    {
+        _glfwInputError(GLFW_API_UNAVAILABLE,
+                        "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension");
+        return VK_ERROR_EXTENSION_NOT_PRESENT;
+    }
+
+    memset(&sci, 0, sizeof(sci));
+    sci.sType = VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR;
+    sci.display = _glfw.wl.display;
+    sci.surface = window->wl.surface;
+
+    err = vkCreateWaylandSurfaceKHR(instance, &sci, allocator, surface);
+    if (err)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Failed to create Vulkan surface: %s",
+                        _glfwGetVulkanResultString(err));
+    }
+
+    return err;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+//////                        GLFW native API                       //////
+//////////////////////////////////////////////////////////////////////////
+
+GLFWAPI struct wl_display* glfwGetWaylandDisplay(void)
+{
+    _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
+    return _glfw.wl.display;
+}
+
+GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* handle)
+{
+    _GLFWwindow* window = (_GLFWwindow*) handle;
+    _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
+    return window->wl.surface;
+}
+