]> git.sesse.net Git - pistorm/blobdiff - raylib_pi4_test/Makefile
[MEGA-WIP] Raylib-based RTG output
[pistorm] / raylib_pi4_test / Makefile
diff --git a/raylib_pi4_test/Makefile b/raylib_pi4_test/Makefile
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+#******************************************************************************
+#
+#  raylib makefile
+#
+#  Platforms supported:
+#    PLATFORM_DESKTOP:  Windows (Win32, Win64)
+#    PLATFORM_DESKTOP:  Linux (i386, x64)
+#    PLATFORM_DESKTOP:  OSX/macOS (arm64, x86_64)
+#    PLATFORM_DESKTOP:  FreeBSD, OpenBSD, NetBSD, DragonFly
+#    PLATFORM_ANDROID:  Android (arm, i686, arm64, x86_64)
+#    PLATFORM_RPI:      Raspberry Pi (Raspbian)
+#    PLATFORM_DRM:      Linux native mode, including Raspberry Pi 4 with V3D fkms driver
+#    PLATFORM_WEB:      HTML5 (Chrome, Firefox)
+#
+#  Many thanks to Milan Nikolic (@gen2brain) for implementing Android platform pipeline.
+#  Many thanks to Emanuele Petriglia for his contribution on GNU/Linux pipeline.
+#
+#  Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
+#
+#  This software is provided "as-is", without any express or implied warranty.
+#  In no event will the authors be held liable for any damages arising from
+#  the use of this software.
+#
+#  Permission is granted to anyone to use this software for any purpose,
+#  including commercial applications, and to alter it and redistribute it
+#  freely, subject to the following restrictions:
+#
+#    1. The origin of this software must not be misrepresented; you must not
+#    claim that you wrote the original software. If you use this software in a
+#    product, an acknowledgment in the product documentation would be
+#    appreciated but is not required.
+#
+#    2. Altered source versions must be plainly marked as such, and must not
+#    be misrepresented as being the original software.
+#
+#    3. This notice may not be removed or altered from any source distribution.
+#
+#******************************************************************************
+
+# Please read the wiki to know how to compile raylib, because there are different methods.
+# https://github.com/raysan5/raylib/wiki
+
+.PHONY: all clean install uninstall
+
+# Define required raylib variables
+RAYLIB_VERSION        = 3.7.0
+RAYLIB_API_VERSION    = 370
+
+# Define raylib source code path
+RAYLIB_SRC_PATH      ?= ../src
+
+# Define output directory for compiled library, defaults to src directory
+# NOTE: If externally provided, make sure directory exists
+RAYLIB_RELEASE_PATH  ?= $(RAYLIB_SRC_PATH)
+
+# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
+RAYLIB_LIBTYPE       ?= STATIC
+
+# Build mode for library: DEBUG or RELEASE
+RAYLIB_BUILD_MODE    ?= RELEASE
+
+# Build output name for the library
+RAYLIB_LIB_NAME      ?= raylib
+
+# Define resource file for DLL properties
+RAYLIB_RES_FILE      ?= ./raylib.dll.rc.data
+
+# Define raylib platform
+# Options:  PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB
+PLATFORM             ?= PLATFORM_DESKTOP
+
+# Include raylib modules on compilation
+# NOTE: Some programs like tools could not require those modules
+RAYLIB_MODULE_AUDIO  ?= TRUE
+RAYLIB_MODULE_MODELS ?= TRUE
+RAYLIB_MODULE_RAYGUI ?= FALSE
+RAYLIB_MODULE_PHYSAC ?= FALSE
+
+RAYLIB_MODULE_RAYGUI_PATH ?= $(RAYLIB_SRC_PATH)/../../raygui/src
+RAYLIB_MODULE_PHYSAC_PATH ?= $(RAYLIB_SRC_PATH)
+
+# Use external GLFW library instead of rglfw module
+# TODO: Review usage of examples on Linux.
+USE_EXTERNAL_GLFW    ?= FALSE
+
+# Use Wayland display server protocol on Linux desktop
+# by default it uses X11 windowing system
+USE_WAYLAND_DISPLAY  ?= FALSE
+
+# Use cross-compiler for PLATFORM_RPI
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    USE_RPI_CROSS_COMPILER ?= FALSE
+    ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
+        RPI_TOOLCHAIN ?= C:/SysGCC/Raspberry
+        RPI_TOOLCHAIN_SYSROOT ?= $(RPI_TOOLCHAIN)/arm-linux-gnueabihf/sysroot
+    endif
+endif
+
+# Determine if the file has root access (only for installing raylib)
+# "whoami" prints the name of the user that calls him (so, if it is the root
+# user, "whoami" prints "root").
+ROOT = $(shell whoami)
+
+# By default we suppose we are working on Windows
+HOST_PLATFORM_OS ?= WINDOWS
+
+# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    # No uname.exe on MinGW!, but OS=Windows_NT on Windows!
+    # ifeq ($(UNAME),Msys) -> Windows
+    ifeq ($(OS),Windows_NT)
+        PLATFORM_OS = WINDOWS
+    else
+        UNAMEOS = $(shell uname)
+        ifeq ($(UNAMEOS),Linux)
+            PLATFORM_OS = LINUX
+        endif
+        ifeq ($(UNAMEOS),FreeBSD)
+            PLATFORM_OS = BSD
+        endif
+        ifeq ($(UNAMEOS),OpenBSD)
+            PLATFORM_OS = BSD
+        endif
+        ifeq ($(UNAMEOS),NetBSD)
+            PLATFORM_OS = BSD
+        endif
+        ifeq ($(UNAMEOS),DragonFly)
+            PLATFORM_OS = BSD
+        endif
+        ifeq ($(UNAMEOS),Darwin)
+            PLATFORM_OS = OSX
+        endif
+    endif
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    UNAMEOS = $(shell uname)
+    ifeq ($(UNAMEOS),Linux)
+        PLATFORM_OS = LINUX
+    endif
+endif
+ifeq ($(PLATFORM),PLATFORM_DRM)
+    UNAMEOS = $(shell uname)
+    ifeq ($(UNAMEOS),Linux)
+        PLATFORM_OS = LINUX
+    endif
+endif
+
+# RAYLIB_SRC_PATH adjustment for different platforms.
+# If using GNU make, we can get the full path to the top of the tree. Windows? BSD?
+# Required for ldconfig or other tools that do not perform path expansion.
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS),LINUX)
+        RAYLIB_PREFIX  ?= ..
+        RAYLIB_SRC_PATH = $(realpath $(RAYLIB_PREFIX))
+    endif
+endif
+
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    # Emscripten required variables
+    EMSDK_PATH         ?= C:/emsdk
+    EMSCRIPTEN_PATH    ?= $(EMSDK_PATH)/upstream/emscripten
+    CLANG_PATH          = $(EMSDK_PATH)/upstream/bin
+    PYTHON_PATH         = $(EMSDK_PATH)/python/3.9.2-1_64bit
+    NODE_PATH           = $(EMSDK_PATH)/node/14.15.5_64bit/bin
+    export PATH         = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH);C:\raylib\MinGW\bin:$$(PATH)
+endif
+
+ifeq ($(PLATFORM),PLATFORM_ANDROID)
+    # Android architecture
+    # Starting at 2019 using arm64 is mandatory for published apps,
+    # Starting on August 2020, minimum required target API is Android 10 (API level 29)
+    ANDROID_ARCH ?= arm64
+    ANDROID_API_VERSION ?= 29
+
+    # Android required path variables
+    # NOTE: Starting with Android NDK r21, no more toolchain generation is required, NDK is the toolchain on itself
+    ifeq ($(OS),Windows_NT)
+        ANDROID_NDK ?= C:/android-ndk
+        ANDROID_TOOLCHAIN = $(ANDROID_NDK)/toolchains/llvm/prebuilt/windows-x86_64
+    else
+        ANDROID_NDK ?= /usr/lib/android/ndk
+        ANDROID_TOOLCHAIN = $(ANDROID_NDK)/toolchains/llvm/prebuilt/linux-x86_64
+    endif
+
+    # NOTE: Sysroot can also be reference from $(ANDROID_NDK)/sysroot
+    ANDROID_SYSROOT ?= $(ANDROID_TOOLCHAIN)/sysroot
+
+    ifeq ($(ANDROID_ARCH),arm)
+        ANDROID_ARCH_NAME = armeabi-v7a
+    endif
+    ifeq ($(ANDROID_ARCH),arm64)
+        ANDROID_ARCH_NAME = arm64-v8a
+    endif
+    ifeq ($(ANDROID_ARCH),x86)
+        ANDROID_ARCH_NAME = i686
+    endif
+    ifeq ($(ANDROID_ARCH),x86_64)
+        ANDROID_ARCH_NAME = x86_64
+    endif
+
+endif
+
+# Define raylib graphics api depending on selected platform
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    # By default use OpenGL 3.3 on desktop platforms
+    GRAPHICS ?= GRAPHICS_API_OPENGL_33
+    #GRAPHICS = GRAPHICS_API_OPENGL_11  # Uncomment to use OpenGL 1.1
+    #GRAPHICS = GRAPHICS_API_OPENGL_21  # Uncomment to use OpenGL 2.1
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    # On RPI OpenGL ES 2.0 must be used
+    GRAPHICS = GRAPHICS_API_OPENGL_ES2
+endif
+ifeq ($(PLATFORM),PLATFORM_DRM)
+    # On DRM OpenGL ES 2.0 must be used
+    GRAPHICS = GRAPHICS_API_OPENGL_ES2
+endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    # On HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
+    GRAPHICS = GRAPHICS_API_OPENGL_ES2
+endif
+ifeq ($(PLATFORM),PLATFORM_ANDROID)
+    # By default use OpenGL ES 2.0 on Android
+    GRAPHICS = GRAPHICS_API_OPENGL_ES2
+endif
+
+# Define default C compiler and archiver to pack library
+CC = gcc
+AR = ar
+
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS),OSX)
+        # OSX default compiler
+        CC = clang
+        GLFW_OSX = -x objective-c
+    endif
+    ifeq ($(PLATFORM_OS),BSD)
+        # FreeBSD, OpenBSD, NetBSD, DragonFly default compiler
+        CC = clang
+    endif
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
+        # Define RPI cross-compiler
+        #CC = armv6j-hardfloat-linux-gnueabi-gcc
+        CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc
+        AR = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-ar
+    endif
+endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    # HTML5 emscripten compiler
+    CC = emcc
+    AR = emar
+endif
+ifeq ($(PLATFORM),PLATFORM_ANDROID)
+    # Android toolchain (must be provided for desired architecture and compiler)
+    ifeq ($(ANDROID_ARCH),arm)
+        CC = $(ANDROID_TOOLCHAIN)/bin/armv7a-linux-androideabi$(ANDROID_API_VERSION)-clang
+        AR = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-ar
+    endif
+    ifeq ($(ANDROID_ARCH),arm64)
+        CC = $(ANDROID_TOOLCHAIN)/bin/aarch64-linux-android$(ANDROID_API_VERSION)-clang
+        AR = $(ANDROID_TOOLCHAIN)/bin/aarch64-linux-android-ar
+    endif
+    ifeq ($(ANDROID_ARCH),x86)
+        CC = $(ANDROID_TOOLCHAIN)/bin/i686-linux-android$(ANDROID_API_VERSION)-clang
+        AR = $(ANDROID_TOOLCHAIN)/bin/i686-linux-android-ar
+    endif
+    ifeq ($(ANDROID_ARCH),x86_64)
+        CC = $(ANDROID_TOOLCHAIN)/bin/x86_64-linux-android$(ANDROID_API_VERSION)-clang
+        AR = $(ANDROID_TOOLCHAIN)/bin/x86_64-linux-android-ar
+    endif
+endif
+
+# Define compiler flags:
+#  -O1                      defines optimization level
+#  -g                       include debug information on compilation
+#  -s                       strip unnecessary data from build
+#  -Wall                    turns on most, but not all, compiler warnings
+#  -std=c99                 defines C language mode (standard C from 1999 revision)
+#  -std=gnu99               defines C language mode (GNU C from 1999 revision)
+#  -Wno-missing-braces      ignore invalid warning (GCC bug 53119)
+#  -D_DEFAULT_SOURCE        use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
+#  -Werror=pointer-arith    catch unportable code that does direct arithmetic on void pointers
+#  -fno-strict-aliasing     jar_xm.h does shady stuff (breaks strict aliasing)
+CFLAGS += -Wall -D_DEFAULT_SOURCE -Wno-missing-braces -Werror=pointer-arith -fno-strict-aliasing
+
+ifeq ($(PLATFORM), PLATFORM_WEB)
+    CFLAGS += -std=gnu99
+else
+    CFLAGS += -std=c99
+endif
+
+ifeq ($(PLATFORM_OS), LINUX)
+    CFLAGS += -fPIC
+endif
+
+ifeq ($(RAYLIB_BUILD_MODE),DEBUG)
+    CFLAGS += -g
+    ifeq ($(PLATFORM),PLATFORM_WEB)
+        CFLAGS += -s ASSERTIONS=1 --profiling
+    endif
+endif
+ifeq ($(RAYLIB_BUILD_MODE),RELEASE)
+    ifeq ($(PLATFORM),PLATFORM_WEB)
+        CFLAGS += -Os
+    endif
+    ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+        CFLAGS += -s -O1
+    endif
+    ifeq ($(PLATFORM),PLATFORM_ANDROID)
+        CFLAGS += -O2
+    endif
+endif
+
+# Additional flags for compiler (if desired)
+#  -Wextra                  enables some extra warning flags that are not enabled by -Wall
+#  -Wmissing-prototypes     warn if a global function is defined without a previous prototype declaration
+#  -Wstrict-prototypes      warn if a function is declared or defined without specifying the argument types
+#  -Werror=implicit-function-declaration   catch function calls without prior declaration
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    CFLAGS += -Werror=implicit-function-declaration
+endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    # -Os                        # size optimization
+    # -O2                        # optimization level 2, if used, also set --memory-init-file 0
+    # -s USE_GLFW=3              # Use glfw3 library (context/input management)
+    # -s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing -> WARNING: Audio buffers could FAIL!
+    # -s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB)
+    # -s USE_PTHREADS=1          # multithreading support
+    # -s FORCE_FILESYSTEM=1      # force filesystem to load/save files data
+    # -s ASSERTIONS=1            # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
+    # --profiling                # include information for code profiling
+    # --memory-init-file 0       # to avoid an external memory initialization code file (.mem)
+    # --preload-file resources   # specify a resources folder for data compilation
+    CFLAGS += -s USE_GLFW=3
+endif
+ifeq ($(PLATFORM),PLATFORM_ANDROID)
+    # Compiler flags for arquitecture
+    ifeq ($(ANDROID_ARCH),arm)
+        CFLAGS += -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16
+    endif
+    ifeq ($(ANDROID_ARCH),arm64)
+        CFLAGS += -target aarch64 -mfix-cortex-a53-835769
+    endif
+    ifeq ($(ANDROID_ARCH), x86)
+        CFLAGS += -march=i686
+    endif
+    ifeq ($(ANDROID_ARCH), x86_64)
+        CFLAGS += -march=x86-64
+    endif
+    # Compilation functions attributes options
+    CFLAGS += -ffunction-sections -funwind-tables -fstack-protector-strong -fPIE -fPIC
+    # Compiler options for the linker
+    # -Werror=format-security
+    CFLAGS += -Wa,--noexecstack -Wformat -no-canonical-prefixes
+    # Preprocessor macro definitions
+    CFLAGS += -DANDROID -DPLATFORM_ANDROID -D__ANDROID_API__=$(ANDROID_API_VERSION) -DMAL_NO_OSS
+endif
+
+# Define required compilation flags for raylib SHARED lib
+ifeq ($(RAYLIB_LIBTYPE),SHARED)
+    # make sure code is compiled as position independent
+    # BE CAREFUL: It seems that for gcc -fpic is not the same as -fPIC
+    # MinGW32 just doesn't need -fPIC, it shows warnings
+    CFLAGS += -fPIC -DBUILD_LIBTYPE_SHARED
+endif
+ifeq ($(PLATFORM),PLATFORM_DRM)
+    # without EGL_NO_X11 eglplatform.h tears Xlib.h in which tears X.h in
+    # which contains a conflicting type Font
+    CFLAGS += -DEGL_NO_X11
+endif
+
+# Use Wayland display on Linux desktop
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS), LINUX)
+        ifeq ($(USE_WAYLAND_DISPLAY),TRUE)
+            CFLAGS += -D_GLFW_WAYLAND
+        else
+            LDLIBS = -lX11
+        endif
+    endif
+endif
+
+# Define include paths for required headers
+# NOTE: Several external required libraries (stb and others)
+INCLUDE_PATHS = -I. -Iexternal/glfw/include -Iexternal/glfw/deps/mingw
+
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS),BSD)
+        INCLUDE_PATHS += -I/usr/local/include
+        LDFLAGS += -L. -Lsrc -L/usr/local/lib -L$(RAYLIB_RELEASE_PATH)
+    endif
+    ifeq ($(USE_EXTERNAL_GLFW),TRUE)
+        # Check the version name. If GLFW3 was built manually, it may have produced
+        # a static library known as libglfw3.a. In that case, the name should be -lglfw3
+        LDFLAGS += -lglfw
+    endif
+endif
+
+# Define additional directories containing required header files
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    # RPI required libraries
+    INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include
+    INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vmcs_host/linux
+    INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vcos/pthreads
+endif
+ifeq ($(PLATFORM),PLATFORM_DRM)
+    # DRM required libraries
+    INCLUDE_PATHS += -I/usr/include/libdrm
+endif
+ifeq ($(PLATFORM),PLATFORM_ANDROID)
+    NATIVE_APP_GLUE = $(ANDROID_NDK)/sources/android/native_app_glue
+    # Include android_native_app_glue.h
+    INCLUDE_PATHS += -I$(NATIVE_APP_GLUE)
+
+    # Android required libraries
+    INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include
+    ifeq ($(ANDROID_ARCH),arm)
+        INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/arm-linux-androideabi
+    endif
+    ifeq ($(ANDROID_ARCH),arm64)
+        INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/aarch64-linux-android
+    endif
+    ifeq ($(ANDROID_ARCH),x86)
+        INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/i686-linux-android
+    endif
+    ifeq ($(ANDROID_ARCH),x86_64)
+        INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/x86_64-linux-android
+    endif
+endif
+
+# Define linker options
+ifeq ($(PLATFORM),PLATFORM_ANDROID)
+    LDFLAGS += -Wl,-soname,libraylib.$(API_VERSION).so -Wl,--exclude-libs,libatomic.a
+    LDFLAGS += -Wl,--build-id -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings
+    # Force linking of library module to define symbol
+    LDFLAGS += -u ANativeActivity_onCreate
+    # Library paths containing required libs
+    LDFLAGS += -L. -Lsrc -L$(RAYLIB_RELEASE_PATH)
+    # Avoid unresolved symbol pointing to external main()
+    LDFLAGS += -Wl,-undefined,dynamic_lookup
+
+    LDLIBS += -llog -landroid -lEGL -lGLESv2 -lOpenSLES -lc -lm
+endif
+
+# Define all object files required with a wildcard
+# The wildcard takes all files that finish with ".c",
+# and replaces extentions with ".o", that are the object files
+# NOTE: Some objects depend on the PLATFORM to be added or not!
+# OBJS = $(patsubst %.c, %.o, $(wildcard *.c))
+
+# Define object required on compilation
+OBJS = core.o \
+       shapes.o \
+       textures.o \
+       text.o \
+       utils.o
+
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(USE_EXTERNAL_GLFW),FALSE)
+        OBJS += rglfw.o
+    endif
+endif
+ifeq ($(RAYLIB_MODULE_MODELS),TRUE)
+    OBJS += models.o
+endif
+ifeq ($(RAYLIB_MODULE_AUDIO),TRUE)
+    OBJS += raudio.o
+endif
+ifeq ($(RAYLIB_MODULE_RAYGUI),TRUE)
+    OBJS += raygui.o
+endif
+ifeq ($(RAYLIB_MODULE_PHYSAC),TRUE)
+    OBJS += physac.o
+endif
+
+ifeq ($(PLATFORM),PLATFORM_ANDROID)
+    OBJS += android_native_app_glue.o
+endif
+
+# Default target entry
+all: raylib
+
+# Compile raylib library
+# NOTE: Release directory is created if not exist
+raylib: $(OBJS)
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    # Compile raylib libray for web
+    #$(CC) $(OBJS) -r -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).bc
+       $(AR) rcs $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(OBJS)
+       @echo "raylib library generated (lib$(RAYLIB_LIB_NAME).a)!"
+else
+    ifeq ($(RAYLIB_LIBTYPE),SHARED)
+        ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+            ifeq ($(PLATFORM_OS),WINDOWS)
+                # NOTE: Linking with provided resource file
+                               $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/$(RAYLIB_LIB_NAME).dll $(OBJS) $(RAYLIB_RES_FILE) $(LDFLAGS) -static-libgcc -lopengl32 -lgdi32 -lwinmm -Wl,--out-implib,$(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME)dll.a
+                               @echo "raylib dynamic library ($(RAYLIB_LIB_NAME).dll) and import library (lib$(RAYLIB_LIB_NAME)dll.a) generated!"
+            endif
+            ifeq ($(PLATFORM_OS),LINUX)
+                # Compile raylib shared library version $(RAYLIB_VERSION).
+                # WARNING: you should type "make clean" before doing this target
+                               $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) -lGL -lc -lm -lpthread -ldl -lrt $(LDLIBS)
+                               @echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
+                               cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
+                               cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
+            endif
+            ifeq ($(PLATFORM_OS),OSX)
+                               $(CC) -dynamiclib -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib $(OBJS) $(LDFLAGS) -compatibility_version $(RAYLIB_API_VERSION) -current_version $(RAYLIB_VERSION) -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo
+                               install_name_tool -id "lib$(RAYLIB_LIB_NAME).$(VERSION).dylib" $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib
+                               @echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib)!"
+                               cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).dylib
+                               cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib lib$(RAYLIB_LIB_NAME).dylib
+            endif
+            ifeq ($(PLATFORM_OS),BSD)
+                # WARNING: you should type "gmake clean" before doing this target
+                               $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).so -lGL -lpthread
+                               @echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so)!"
+                               cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).so
+                               cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).so
+            endif
+        endif
+        ifeq ($(PLATFORM),PLATFORM_RPI)
+                # Compile raylib shared library version $(RAYLIB_VERSION).
+                # WARNING: you should type "make clean" before doing this target
+                               $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) -L/opt/vc/lib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl
+                               @echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
+                               cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
+                               cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
+        endif
+        ifeq ($(PLATFORM),PLATFORM_DRM)
+                # Compile raylib shared library version $(RAYLIB_VERSION).
+                # WARNING: you should type "make clean" before doing this target
+                               $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) -lGLESv2 -lEGL -ldrm -lgbm -lpthread -lrt -lm -ldl
+                               @echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
+                               cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
+                               cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
+        endif
+        ifeq ($(PLATFORM),PLATFORM_ANDROID)
+                       $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so $(OBJS) $(LDFLAGS) $(LDLIBS)
+                       @echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so)!"
+            # WARNING: symbolic links creation on Windows should be done using mklink command, no ln available
+            ifeq ($(HOST_PLATFORM_OS),LINUX)
+                               cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).so
+                               cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).so
+            endif
+        endif
+    else
+        # Compile raylib static library version $(RAYLIB_VERSION)
+        # WARNING: You should type "make clean" before doing this target.
+               $(AR) rcs $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(OBJS)
+               @echo "raylib static library generated (lib$(RAYLIB_LIB_NAME).a) in $(RAYLIB_RELEASE_PATH)!"
+    endif
+endif
+
+# Compile all modules with their prerequisites
+
+# Compile core module
+core.o : core.c raylib.h rlgl.h utils.h raymath.h camera.h gestures.h
+       $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
+
+# Compile rglfw module
+rglfw.o : rglfw.c
+       $(CC) $(GLFW_OSX) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
+
+# Compile shapes module
+shapes.o : shapes.c raylib.h rlgl.h
+       $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
+
+# Compile textures module
+textures.o : textures.c raylib.h rlgl.h utils.h
+       $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
+
+# Compile text module
+text.o : text.c raylib.h utils.h
+       $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
+
+# Compile utils module
+utils.o : utils.c utils.h
+       $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
+
+# Compile models module
+models.o : models.c raylib.h rlgl.h raymath.h
+       $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
+
+# Compile audio module
+raudio.o : raudio.c raylib.h
+       $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
+
+# Compile raygui module
+# NOTE: raygui header should be distributed with raylib.h
+raygui.o : raygui.c raygui.h gui_textbox_extended.h ricons.h
+       $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -DRAYGUI_IMPLEMENTATION
+raygui.c:
+       echo '#define RAYGUI_IMPLEMENTATION' > raygui.c
+       echo '#include "$(RAYLIB_MODULE_RAYGUI_PATH)/raygui.h"' >> raygui.c
+
+# Compile physac module
+# NOTE: physac header should be distributed with raylib.h
+physac.o : physac.c physac.h
+       @echo #define PHYSAC_IMPLEMENTATION > physac.c
+       @echo #include "$(RAYLIB_MODULE_PHYSAC_PATH)/physac.h" > physac.c
+       $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -DPHYSAC_IMPLEMENTATION
+
+# Compile android_native_app_glue module
+android_native_app_glue.o : $(NATIVE_APP_GLUE)/android_native_app_glue.c
+       $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS)
+
+
+# Install generated and needed files to desired directories.
+# On GNU/Linux and BSDs, there are some standard directories that contain extra
+# libraries and header files. These directories (often /usr/local/lib and
+# /usr/local/include) are for libraries that are installed manually
+# (without a package manager). We'll use /usr/local/lib/raysan5 and /usr/local/include/raysan5
+# for our -L and -I specification to simplify management of the raylib source package.
+# Customize these locations if you like but don't forget to pass them to make
+# for compilation and enable runtime linking with -rpath, LD_LIBRARY_PATH, or ldconfig.
+# Hint: add -L$(RAYLIB_INSTALL_PATH) -I$(RAYLIB_H_INSTALL_PATH) to your own makefiles.
+# See below and ../examples/Makefile for more information.
+# TODO: Add other platforms. Remove sudo requirement, i.e. add USER mode.
+
+# RAYLIB_INSTALL_PATH should be the desired full path to libraylib. No relative paths.
+DESTDIR ?= /usr/local
+RAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib
+# RAYLIB_H_INSTALL_PATH locates the installed raylib header and associated source files.
+RAYLIB_H_INSTALL_PATH ?= $(DESTDIR)/include
+
+install :
+ifeq ($(ROOT),root)
+    ifeq ($(PLATFORM_OS),LINUX)
+        # Attention! You are root, writing files to $(RAYLIB_INSTALL_PATH)
+        # and $(RAYLIB_H_INSTALL_PATH). Consult this Makefile for more information.
+        # Prepare the environment as needed.
+               mkdir --parents --verbose $(RAYLIB_INSTALL_PATH)
+               mkdir --parents --verbose $(RAYLIB_H_INSTALL_PATH)
+        ifeq ($(RAYLIB_LIBTYPE),SHARED)
+            # Installing raylib to $(RAYLIB_INSTALL_PATH).
+                       cp --update --verbose $(RAYLIB_RELEASE_PATH)/libraylib.so.$(RAYLIB_VERSION) $(RAYLIB_INSTALL_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)
+                       cd $(RAYLIB_INSTALL_PATH); ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
+                       cd $(RAYLIB_INSTALL_PATH); ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
+            # Uncomment to update the runtime linker cache with RAYLIB_INSTALL_PATH.
+            # Not necessary if later embedding RPATH in your executable. See examples/Makefile.
+                       ldconfig $(RAYLIB_INSTALL_PATH)
+        else
+            # Installing raylib to $(RAYLIB_INSTALL_PATH).
+                       cp --update --verbose $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(RAYLIB_INSTALL_PATH)/lib$(RAYLIB_LIB_NAME).a
+        endif
+        # Copying raylib development files to $(RAYLIB_H_INSTALL_PATH).
+               cp --update raylib.h $(RAYLIB_H_INSTALL_PATH)/raylib.h
+               cp --update raymath.h $(RAYLIB_H_INSTALL_PATH)/raymath.h
+               cp --update rlgl.h $(RAYLIB_H_INSTALL_PATH)/rlgl.h
+               cp --update physac.h $(RAYLIB_H_INSTALL_PATH)/physac.h
+               @echo "raylib development files installed/updated!"
+    else
+               @echo "This function currently works on GNU/Linux systems. Add yours today (^;"
+    endif
+else
+       @echo "Error: Root permissions needed for installation. Try sudo make install"
+endif
+
+# Remove raylib dev files installed on the system
+# TODO: see 'install' target.
+uninstall :
+ifeq ($(ROOT),root)
+    # WARNING: You are root, about to delete items from $(RAYLIB_INSTALL_PATH).
+    # and $(RAYLIB_H_INSTALL_PATH). Please confirm each item.
+    ifeq ($(PLATFORM_OS),LINUX)
+        ifeq ($(RAYLIB_LIBTYPE),SHARED)
+               rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so
+               rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so.$(RAYLIB_API_VERSION)
+               rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so.$(RAYLIB_VERSION)
+        # Uncomment to clean up the runtime linker cache. See install target.
+               ldconfig
+        else
+               rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.a
+        endif
+               rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/raylib.h
+               rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/raymath.h
+               rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/rlgl.h
+               rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/physac.h
+               @echo "raylib development files removed!"
+        else
+               @echo "This function currently works on GNU/Linux systems. Add yours today (^;"
+    endif
+else
+       @echo "Error: Root permissions needed for uninstallation. Try sudo make uninstall"
+endif
+
+# Clean everything
+clean:
+ifeq ($(PLATFORM_OS),WINDOWS)
+       del *.o /s
+       cd $(RAYLIB_RELEASE_PATH)
+       del lib$(RAYLIB_LIB_NAME).a /s
+       del lib$(RAYLIB_LIB_NAME)dll.a /s
+       del $(RAYLIB_LIB_NAME).dll /s
+else
+       rm -fv *.o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).bc $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so*
+endif
+ifeq ($(PLATFORM),PLATFORM_ANDROID)
+       rm -rf $(ANDROID_TOOLCHAIN) $(NATIVE_APP_GLUE)/android_native_app_glue.o
+endif
+       @echo "removed all generated files!"