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[pistorm] / raylib_pi4_test / external / glfw / CMakeLists.txt
diff --git a/raylib_pi4_test/external/glfw/CMakeLists.txt b/raylib_pi4_test/external/glfw/CMakeLists.txt
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+cmake_minimum_required(VERSION 3.1...3.17 FATAL_ERROR)
+
+project(GLFW VERSION 3.4.0 LANGUAGES C)
+
+set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
+
+if (POLICY CMP0054)
+    cmake_policy(SET CMP0054 NEW)
+endif()
+
+if (POLICY CMP0069)
+    cmake_policy(SET CMP0069 NEW)
+endif()
+
+if (POLICY CMP0077)
+    cmake_policy(SET CMP0077 NEW)
+endif()
+
+set_property(GLOBAL PROPERTY USE_FOLDERS ON)
+
+if ("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}")
+    set(GLFW_STANDALONE TRUE)
+endif()
+
+option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
+option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ${GLFW_STANDALONE})
+option(GLFW_BUILD_TESTS "Build the GLFW test programs" ${GLFW_STANDALONE})
+option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
+option(GLFW_INSTALL "Generate installation target" ON)
+option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF)
+
+include(GNUInstallDirs)
+include(CMakeDependentOption)
+
+cmake_dependent_option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF
+                       "UNIX" OFF)
+cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF
+                       "WIN32" OFF)
+cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF
+                       "UNIX;NOT APPLE" OFF)
+cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
+                       "MSVC" OFF)
+
+if (BUILD_SHARED_LIBS)
+    set(_GLFW_BUILD_DLL 1)
+endif()
+
+if (BUILD_SHARED_LIBS AND UNIX)
+    # On Unix-like systems, shared libraries can use the soname system.
+    set(GLFW_LIB_NAME glfw)
+else()
+    set(GLFW_LIB_NAME glfw3)
+endif()
+
+if (GLFW_VULKAN_STATIC)
+    if (BUILD_SHARED_LIBS)
+        # If you absolutely must do this, remove this line and add the Vulkan
+        # loader static library via the CMAKE_SHARED_LINKER_FLAGS
+        message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library")
+    endif()
+    set(_GLFW_VULKAN_STATIC 1)
+endif()
+
+list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")
+
+find_package(Threads REQUIRED)
+
+if (GLFW_BUILD_DOCS)
+    set(DOXYGEN_SKIP_DOT TRUE)
+    find_package(Doxygen)
+endif()
+
+#--------------------------------------------------------------------
+# Set compiler specific flags
+#--------------------------------------------------------------------
+if (MSVC)
+    if (MSVC90)
+        # Workaround for VS 2008 not shipping with the DirectX 9 SDK
+        include(CheckIncludeFile)
+        check_include_file(dinput.h DINPUT_H_FOUND)
+        if (NOT DINPUT_H_FOUND)
+            message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
+        endif()
+        # Workaround for VS 2008 not shipping with stdint.h
+        list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
+    endif()
+
+    if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
+        foreach (flag CMAKE_C_FLAGS
+                      CMAKE_C_FLAGS_DEBUG
+                      CMAKE_C_FLAGS_RELEASE
+                      CMAKE_C_FLAGS_MINSIZEREL
+                      CMAKE_C_FLAGS_RELWITHDEBINFO)
+
+            if (${flag} MATCHES "/MD")
+                string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
+            endif()
+            if (${flag} MATCHES "/MDd")
+                string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
+            endif()
+
+        endforeach()
+    endif()
+endif()
+
+if (MINGW)
+    # Workaround for legacy MinGW not providing XInput and DirectInput
+    include(CheckIncludeFile)
+
+    check_include_file(dinput.h DINPUT_H_FOUND)
+    check_include_file(xinput.h XINPUT_H_FOUND)
+    if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
+        list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw")
+    endif()
+
+    # Enable link-time exploit mitigation features enabled by default on MSVC
+    include(CheckCCompilerFlag)
+
+    # Compatibility with data execution prevention (DEP)
+    set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
+    check_c_compiler_flag("" _GLFW_HAS_DEP)
+    if (_GLFW_HAS_DEP)
+        set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}")
+    endif()
+
+    # Compatibility with address space layout randomization (ASLR)
+    set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
+    check_c_compiler_flag("" _GLFW_HAS_ASLR)
+    if (_GLFW_HAS_ASLR)
+        set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}")
+    endif()
+
+    # Compatibility with 64-bit address space layout randomization (ASLR)
+    set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
+    check_c_compiler_flag("" _GLFW_HAS_64ASLR)
+    if (_GLFW_HAS_64ASLR)
+        set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
+    endif()
+endif()
+
+#--------------------------------------------------------------------
+# Detect and select backend APIs
+#--------------------------------------------------------------------
+if (GLFW_USE_WAYLAND)
+    set(_GLFW_WAYLAND 1)
+    message(STATUS "Using Wayland for window creation")
+elseif (GLFW_USE_OSMESA)
+    set(_GLFW_OSMESA 1)
+    message(STATUS "Using OSMesa for headless context creation")
+elseif (WIN32)
+    set(_GLFW_WIN32 1)
+    message(STATUS "Using Win32 for window creation")
+elseif (APPLE)
+    set(_GLFW_COCOA 1)
+    message(STATUS "Using Cocoa for window creation")
+elseif (UNIX)
+    set(_GLFW_X11 1)
+    message(STATUS "Using X11 for window creation")
+else()
+    message(FATAL_ERROR "No supported platform was detected")
+endif()
+
+#--------------------------------------------------------------------
+# Find and add Unix math and time libraries
+#--------------------------------------------------------------------
+if (UNIX AND NOT APPLE)
+    find_library(RT_LIBRARY rt)
+    mark_as_advanced(RT_LIBRARY)
+    if (RT_LIBRARY)
+        list(APPEND glfw_LIBRARIES "${RT_LIBRARY}")
+        list(APPEND glfw_PKG_LIBS "-lrt")
+    endif()
+
+    find_library(MATH_LIBRARY m)
+    mark_as_advanced(MATH_LIBRARY)
+    if (MATH_LIBRARY)
+        list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}")
+        list(APPEND glfw_PKG_LIBS "-lm")
+    endif()
+
+    if (CMAKE_DL_LIBS)
+        list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}")
+        list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}")
+    endif()
+endif()
+
+#--------------------------------------------------------------------
+# Use Win32 for window creation
+#--------------------------------------------------------------------
+if (_GLFW_WIN32)
+
+    list(APPEND glfw_PKG_LIBS "-lgdi32")
+
+    if (GLFW_USE_HYBRID_HPG)
+        set(_GLFW_USE_HYBRID_HPG 1)
+    endif()
+endif()
+
+#--------------------------------------------------------------------
+# Use X11 for window creation
+#--------------------------------------------------------------------
+if (_GLFW_X11)
+
+    find_package(X11 REQUIRED)
+
+    list(APPEND glfw_PKG_DEPS "x11")
+
+    # Set up library and include paths
+    list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}")
+    list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
+
+    # Check for XRandR (modern resolution switching and gamma control)
+    if (NOT X11_Xrandr_INCLUDE_PATH)
+        message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
+    endif()
+
+    # Check for Xinerama (legacy multi-monitor support)
+    if (NOT X11_Xinerama_INCLUDE_PATH)
+        message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
+    endif()
+
+    # Check for Xkb (X keyboard extension)
+    if (NOT X11_Xkb_INCLUDE_PATH)
+        message(FATAL_ERROR "XKB headers not found; install X11 development package")
+    endif()
+
+    # Check for Xcursor (cursor creation from RGBA images)
+    if (NOT X11_Xcursor_INCLUDE_PATH)
+        message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
+    endif()
+
+    # Check for XInput (modern HID input)
+    if (NOT X11_Xi_INCLUDE_PATH)
+        message(FATAL_ERROR "XInput headers not found; install libxi development package")
+    endif()
+    
+    # Check for X Shape (custom window input shape)
+    if (NOT X11_Xshape_INCLUDE_PATH)
+        message(FATAL_ERROR "X Shape headers not found; install libxext development package")
+    endif()
+
+    list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
+                                  "${X11_Xinerama_INCLUDE_PATH}"
+                                  "${X11_Xkb_INCLUDE_PATH}"
+                                  "${X11_Xcursor_INCLUDE_PATH}"
+                                  "${X11_Xi_INCLUDE_PATH}")
+endif()
+
+#--------------------------------------------------------------------
+# Use Wayland for window creation
+#--------------------------------------------------------------------
+if (_GLFW_WAYLAND)
+    find_package(ECM REQUIRED NO_MODULE)
+    list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
+
+    find_package(Wayland REQUIRED Client Cursor Egl)
+    find_package(WaylandScanner REQUIRED)
+    find_package(WaylandProtocols 1.15 REQUIRED)
+
+    list(APPEND glfw_PKG_DEPS "wayland-egl")
+
+    list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
+    list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
+
+    find_package(XKBCommon REQUIRED)
+    list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
+
+    include(CheckIncludeFiles)
+    include(CheckFunctionExists)
+    check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
+    check_function_exists(memfd_create HAVE_MEMFD_CREATE)
+
+    if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux"))
+        find_package(EpollShim)
+        if (EPOLLSHIM_FOUND)
+            list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
+            list(APPEND glfw_LIBRARIES "${EPOLLSHIM_LIBRARIES}")
+        endif()
+    endif()
+endif()
+
+#--------------------------------------------------------------------
+# Use OSMesa for offscreen context creation
+#--------------------------------------------------------------------
+if (_GLFW_OSMESA)
+    find_package(OSMesa REQUIRED)
+    list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}")
+endif()
+
+#--------------------------------------------------------------------
+# Use Cocoa for window creation and NSOpenGL for context creation
+#--------------------------------------------------------------------
+if (_GLFW_COCOA)
+
+    list(APPEND glfw_LIBRARIES
+        "-framework Cocoa"
+        "-framework IOKit"
+        "-framework CoreFoundation")
+
+    set(glfw_PKG_DEPS "")
+    set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
+endif()
+
+#--------------------------------------------------------------------
+# Add the Vulkan loader as a dependency if necessary
+#--------------------------------------------------------------------
+if (GLFW_VULKAN_STATIC)
+    list(APPEND glfw_PKG_DEPS "vulkan")
+endif()
+
+#--------------------------------------------------------------------
+# Export GLFW library dependencies
+#--------------------------------------------------------------------
+foreach(arg ${glfw_PKG_DEPS})
+    set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}" CACHE INTERNAL
+        "GLFW pkg-config Requires.private")
+endforeach()
+foreach(arg ${glfw_PKG_LIBS})
+    set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}" CACHE INTERNAL
+        "GLFW pkg-config Libs.private")
+endforeach()
+
+#--------------------------------------------------------------------
+# Create generated files
+#--------------------------------------------------------------------
+include(CMakePackageConfigHelpers)
+
+set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3")
+
+configure_package_config_file(CMake/glfw3Config.cmake.in
+                              src/glfw3Config.cmake
+                              INSTALL_DESTINATION "${GLFW_CONFIG_PATH}"
+                              NO_CHECK_REQUIRED_COMPONENTS_MACRO)
+
+write_basic_package_version_file(src/glfw3ConfigVersion.cmake
+                                 VERSION ${GLFW_VERSION}
+                                 COMPATIBILITY SameMajorVersion)
+
+configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY)
+
+configure_file(CMake/glfw3.pc.in CMake/glfw3.pc @ONLY)
+
+#--------------------------------------------------------------------
+# Add subdirectories
+#--------------------------------------------------------------------
+add_subdirectory(src)
+
+if (GLFW_BUILD_EXAMPLES)
+    add_subdirectory(examples)
+endif()
+
+if (GLFW_BUILD_TESTS)
+    add_subdirectory(tests)
+endif()
+
+if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
+    add_subdirectory(docs)
+endif()
+
+#--------------------------------------------------------------------
+# Install files other than the library
+# The library is installed by src/CMakeLists.txt
+#--------------------------------------------------------------------
+if (GLFW_INSTALL)
+    install(DIRECTORY include/GLFW DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
+            FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
+
+    install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake"
+                  "${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake"
+            DESTINATION "${GLFW_CONFIG_PATH}")
+
+    install(EXPORT glfwTargets FILE glfw3Targets.cmake
+            EXPORT_LINK_INTERFACE_LIBRARIES
+            DESTINATION "${GLFW_CONFIG_PATH}")
+    install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
+            DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
+
+    if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
+        install(DIRECTORY "${GLFW_BINARY_DIR}/docs/html"
+                DESTINATION "${CMAKE_INSTALL_DOCDIR}")
+    endif()
+
+    # Only generate this target if no higher-level project already has
+    if (NOT TARGET uninstall)
+        configure_file(CMake/cmake_uninstall.cmake.in
+                       cmake_uninstall.cmake IMMEDIATE @ONLY)
+
+        add_custom_target(uninstall
+                          "${CMAKE_COMMAND}" -P
+                          "${GLFW_BINARY_DIR}/cmake_uninstall.cmake")
+        set_target_properties(uninstall PROPERTIES FOLDER "GLFW3")
+    endif()
+endif()
+