]> git.sesse.net Git - pistorm/blobdiff - raylib_pi4_test/external/glfw/src/cocoa_init.m
[MEGA-WIP] Raylib-based RTG output
[pistorm] / raylib_pi4_test / external / glfw / src / cocoa_init.m
diff --git a/raylib_pi4_test/external/glfw/src/cocoa_init.m b/raylib_pi4_test/external/glfw/src/cocoa_init.m
new file mode 100644 (file)
index 0000000..7cad8b8
--- /dev/null
@@ -0,0 +1,619 @@
+//========================================================================
+// GLFW 3.4 macOS - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//    claim that you wrote the original software. If you use this software
+//    in a product, an acknowledgment in the product documentation would
+//    be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+//    be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+//    distribution.
+//
+//========================================================================
+// It is fine to use C99 in this file because it will not be built with VS
+//========================================================================
+
+#include "internal.h"
+#include <sys/param.h> // For MAXPATHLEN
+
+// Needed for _NSGetProgname
+#include <crt_externs.h>
+
+// Change to our application bundle's resources directory, if present
+//
+static void changeToResourcesDirectory(void)
+{
+    char resourcesPath[MAXPATHLEN];
+
+    CFBundleRef bundle = CFBundleGetMainBundle();
+    if (!bundle)
+        return;
+
+    CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle);
+
+    CFStringRef last = CFURLCopyLastPathComponent(resourcesURL);
+    if (CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo)
+    {
+        CFRelease(last);
+        CFRelease(resourcesURL);
+        return;
+    }
+
+    CFRelease(last);
+
+    if (!CFURLGetFileSystemRepresentation(resourcesURL,
+                                          true,
+                                          (UInt8*) resourcesPath,
+                                          MAXPATHLEN))
+    {
+        CFRelease(resourcesURL);
+        return;
+    }
+
+    CFRelease(resourcesURL);
+
+    chdir(resourcesPath);
+}
+
+// Set up the menu bar (manually)
+// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
+// could go away at any moment, lots of stuff that really should be
+// localize(d|able), etc.  Add a nib to save us this horror.
+//
+static void createMenuBar(void)
+{
+    size_t i;
+    NSString* appName = nil;
+    NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary];
+    NSString* nameKeys[] =
+    {
+        @"CFBundleDisplayName",
+        @"CFBundleName",
+        @"CFBundleExecutable",
+    };
+
+    // Try to figure out what the calling application is called
+
+    for (i = 0;  i < sizeof(nameKeys) / sizeof(nameKeys[0]);  i++)
+    {
+        id name = bundleInfo[nameKeys[i]];
+        if (name &&
+            [name isKindOfClass:[NSString class]] &&
+            ![name isEqualToString:@""])
+        {
+            appName = name;
+            break;
+        }
+    }
+
+    if (!appName)
+    {
+        char** progname = _NSGetProgname();
+        if (progname && *progname)
+            appName = @(*progname);
+        else
+            appName = @"GLFW Application";
+    }
+
+    NSMenu* bar = [[NSMenu alloc] init];
+    [NSApp setMainMenu:bar];
+
+    NSMenuItem* appMenuItem =
+        [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
+    NSMenu* appMenu = [[NSMenu alloc] init];
+    [appMenuItem setSubmenu:appMenu];
+
+    [appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName]
+                       action:@selector(orderFrontStandardAboutPanel:)
+                keyEquivalent:@""];
+    [appMenu addItem:[NSMenuItem separatorItem]];
+    NSMenu* servicesMenu = [[NSMenu alloc] init];
+    [NSApp setServicesMenu:servicesMenu];
+    [[appMenu addItemWithTitle:@"Services"
+                       action:NULL
+                keyEquivalent:@""] setSubmenu:servicesMenu];
+    [servicesMenu release];
+    [appMenu addItem:[NSMenuItem separatorItem]];
+    [appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName]
+                       action:@selector(hide:)
+                keyEquivalent:@"h"];
+    [[appMenu addItemWithTitle:@"Hide Others"
+                       action:@selector(hideOtherApplications:)
+                keyEquivalent:@"h"]
+        setKeyEquivalentModifierMask:NSEventModifierFlagOption | NSEventModifierFlagCommand];
+    [appMenu addItemWithTitle:@"Show All"
+                       action:@selector(unhideAllApplications:)
+                keyEquivalent:@""];
+    [appMenu addItem:[NSMenuItem separatorItem]];
+    [appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName]
+                       action:@selector(terminate:)
+                keyEquivalent:@"q"];
+
+    NSMenuItem* windowMenuItem =
+        [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
+    [bar release];
+    NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
+    [NSApp setWindowsMenu:windowMenu];
+    [windowMenuItem setSubmenu:windowMenu];
+
+    [windowMenu addItemWithTitle:@"Minimize"
+                          action:@selector(performMiniaturize:)
+                   keyEquivalent:@"m"];
+    [windowMenu addItemWithTitle:@"Zoom"
+                          action:@selector(performZoom:)
+                   keyEquivalent:@""];
+    [windowMenu addItem:[NSMenuItem separatorItem]];
+    [windowMenu addItemWithTitle:@"Bring All to Front"
+                          action:@selector(arrangeInFront:)
+                   keyEquivalent:@""];
+
+    // TODO: Make this appear at the bottom of the menu (for consistency)
+    [windowMenu addItem:[NSMenuItem separatorItem]];
+    [[windowMenu addItemWithTitle:@"Enter Full Screen"
+                           action:@selector(toggleFullScreen:)
+                    keyEquivalent:@"f"]
+     setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand];
+
+    // Prior to Snow Leopard, we need to use this oddly-named semi-private API
+    // to get the application menu working properly.
+    SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:");
+    [NSApp performSelector:setAppleMenuSelector withObject:appMenu];
+}
+
+// Create key code translation tables
+//
+static void createKeyTables(void)
+{
+    int scancode;
+
+    memset(_glfw.ns.keycodes, -1, sizeof(_glfw.ns.keycodes));
+    memset(_glfw.ns.scancodes, -1, sizeof(_glfw.ns.scancodes));
+
+    _glfw.ns.keycodes[0x1D] = GLFW_KEY_0;
+    _glfw.ns.keycodes[0x12] = GLFW_KEY_1;
+    _glfw.ns.keycodes[0x13] = GLFW_KEY_2;
+    _glfw.ns.keycodes[0x14] = GLFW_KEY_3;
+    _glfw.ns.keycodes[0x15] = GLFW_KEY_4;
+    _glfw.ns.keycodes[0x17] = GLFW_KEY_5;
+    _glfw.ns.keycodes[0x16] = GLFW_KEY_6;
+    _glfw.ns.keycodes[0x1A] = GLFW_KEY_7;
+    _glfw.ns.keycodes[0x1C] = GLFW_KEY_8;
+    _glfw.ns.keycodes[0x19] = GLFW_KEY_9;
+    _glfw.ns.keycodes[0x00] = GLFW_KEY_A;
+    _glfw.ns.keycodes[0x0B] = GLFW_KEY_B;
+    _glfw.ns.keycodes[0x08] = GLFW_KEY_C;
+    _glfw.ns.keycodes[0x02] = GLFW_KEY_D;
+    _glfw.ns.keycodes[0x0E] = GLFW_KEY_E;
+    _glfw.ns.keycodes[0x03] = GLFW_KEY_F;
+    _glfw.ns.keycodes[0x05] = GLFW_KEY_G;
+    _glfw.ns.keycodes[0x04] = GLFW_KEY_H;
+    _glfw.ns.keycodes[0x22] = GLFW_KEY_I;
+    _glfw.ns.keycodes[0x26] = GLFW_KEY_J;
+    _glfw.ns.keycodes[0x28] = GLFW_KEY_K;
+    _glfw.ns.keycodes[0x25] = GLFW_KEY_L;
+    _glfw.ns.keycodes[0x2E] = GLFW_KEY_M;
+    _glfw.ns.keycodes[0x2D] = GLFW_KEY_N;
+    _glfw.ns.keycodes[0x1F] = GLFW_KEY_O;
+    _glfw.ns.keycodes[0x23] = GLFW_KEY_P;
+    _glfw.ns.keycodes[0x0C] = GLFW_KEY_Q;
+    _glfw.ns.keycodes[0x0F] = GLFW_KEY_R;
+    _glfw.ns.keycodes[0x01] = GLFW_KEY_S;
+    _glfw.ns.keycodes[0x11] = GLFW_KEY_T;
+    _glfw.ns.keycodes[0x20] = GLFW_KEY_U;
+    _glfw.ns.keycodes[0x09] = GLFW_KEY_V;
+    _glfw.ns.keycodes[0x0D] = GLFW_KEY_W;
+    _glfw.ns.keycodes[0x07] = GLFW_KEY_X;
+    _glfw.ns.keycodes[0x10] = GLFW_KEY_Y;
+    _glfw.ns.keycodes[0x06] = GLFW_KEY_Z;
+
+    _glfw.ns.keycodes[0x27] = GLFW_KEY_APOSTROPHE;
+    _glfw.ns.keycodes[0x2A] = GLFW_KEY_BACKSLASH;
+    _glfw.ns.keycodes[0x2B] = GLFW_KEY_COMMA;
+    _glfw.ns.keycodes[0x18] = GLFW_KEY_EQUAL;
+    _glfw.ns.keycodes[0x32] = GLFW_KEY_GRAVE_ACCENT;
+    _glfw.ns.keycodes[0x21] = GLFW_KEY_LEFT_BRACKET;
+    _glfw.ns.keycodes[0x1B] = GLFW_KEY_MINUS;
+    _glfw.ns.keycodes[0x2F] = GLFW_KEY_PERIOD;
+    _glfw.ns.keycodes[0x1E] = GLFW_KEY_RIGHT_BRACKET;
+    _glfw.ns.keycodes[0x29] = GLFW_KEY_SEMICOLON;
+    _glfw.ns.keycodes[0x2C] = GLFW_KEY_SLASH;
+    _glfw.ns.keycodes[0x0A] = GLFW_KEY_WORLD_1;
+
+    _glfw.ns.keycodes[0x33] = GLFW_KEY_BACKSPACE;
+    _glfw.ns.keycodes[0x39] = GLFW_KEY_CAPS_LOCK;
+    _glfw.ns.keycodes[0x75] = GLFW_KEY_DELETE;
+    _glfw.ns.keycodes[0x7D] = GLFW_KEY_DOWN;
+    _glfw.ns.keycodes[0x77] = GLFW_KEY_END;
+    _glfw.ns.keycodes[0x24] = GLFW_KEY_ENTER;
+    _glfw.ns.keycodes[0x35] = GLFW_KEY_ESCAPE;
+    _glfw.ns.keycodes[0x7A] = GLFW_KEY_F1;
+    _glfw.ns.keycodes[0x78] = GLFW_KEY_F2;
+    _glfw.ns.keycodes[0x63] = GLFW_KEY_F3;
+    _glfw.ns.keycodes[0x76] = GLFW_KEY_F4;
+    _glfw.ns.keycodes[0x60] = GLFW_KEY_F5;
+    _glfw.ns.keycodes[0x61] = GLFW_KEY_F6;
+    _glfw.ns.keycodes[0x62] = GLFW_KEY_F7;
+    _glfw.ns.keycodes[0x64] = GLFW_KEY_F8;
+    _glfw.ns.keycodes[0x65] = GLFW_KEY_F9;
+    _glfw.ns.keycodes[0x6D] = GLFW_KEY_F10;
+    _glfw.ns.keycodes[0x67] = GLFW_KEY_F11;
+    _glfw.ns.keycodes[0x6F] = GLFW_KEY_F12;
+    _glfw.ns.keycodes[0x69] = GLFW_KEY_F13;
+    _glfw.ns.keycodes[0x6B] = GLFW_KEY_F14;
+    _glfw.ns.keycodes[0x71] = GLFW_KEY_F15;
+    _glfw.ns.keycodes[0x6A] = GLFW_KEY_F16;
+    _glfw.ns.keycodes[0x40] = GLFW_KEY_F17;
+    _glfw.ns.keycodes[0x4F] = GLFW_KEY_F18;
+    _glfw.ns.keycodes[0x50] = GLFW_KEY_F19;
+    _glfw.ns.keycodes[0x5A] = GLFW_KEY_F20;
+    _glfw.ns.keycodes[0x73] = GLFW_KEY_HOME;
+    _glfw.ns.keycodes[0x72] = GLFW_KEY_INSERT;
+    _glfw.ns.keycodes[0x7B] = GLFW_KEY_LEFT;
+    _glfw.ns.keycodes[0x3A] = GLFW_KEY_LEFT_ALT;
+    _glfw.ns.keycodes[0x3B] = GLFW_KEY_LEFT_CONTROL;
+    _glfw.ns.keycodes[0x38] = GLFW_KEY_LEFT_SHIFT;
+    _glfw.ns.keycodes[0x37] = GLFW_KEY_LEFT_SUPER;
+    _glfw.ns.keycodes[0x6E] = GLFW_KEY_MENU;
+    _glfw.ns.keycodes[0x47] = GLFW_KEY_NUM_LOCK;
+    _glfw.ns.keycodes[0x79] = GLFW_KEY_PAGE_DOWN;
+    _glfw.ns.keycodes[0x74] = GLFW_KEY_PAGE_UP;
+    _glfw.ns.keycodes[0x7C] = GLFW_KEY_RIGHT;
+    _glfw.ns.keycodes[0x3D] = GLFW_KEY_RIGHT_ALT;
+    _glfw.ns.keycodes[0x3E] = GLFW_KEY_RIGHT_CONTROL;
+    _glfw.ns.keycodes[0x3C] = GLFW_KEY_RIGHT_SHIFT;
+    _glfw.ns.keycodes[0x36] = GLFW_KEY_RIGHT_SUPER;
+    _glfw.ns.keycodes[0x31] = GLFW_KEY_SPACE;
+    _glfw.ns.keycodes[0x30] = GLFW_KEY_TAB;
+    _glfw.ns.keycodes[0x7E] = GLFW_KEY_UP;
+
+    _glfw.ns.keycodes[0x52] = GLFW_KEY_KP_0;
+    _glfw.ns.keycodes[0x53] = GLFW_KEY_KP_1;
+    _glfw.ns.keycodes[0x54] = GLFW_KEY_KP_2;
+    _glfw.ns.keycodes[0x55] = GLFW_KEY_KP_3;
+    _glfw.ns.keycodes[0x56] = GLFW_KEY_KP_4;
+    _glfw.ns.keycodes[0x57] = GLFW_KEY_KP_5;
+    _glfw.ns.keycodes[0x58] = GLFW_KEY_KP_6;
+    _glfw.ns.keycodes[0x59] = GLFW_KEY_KP_7;
+    _glfw.ns.keycodes[0x5B] = GLFW_KEY_KP_8;
+    _glfw.ns.keycodes[0x5C] = GLFW_KEY_KP_9;
+    _glfw.ns.keycodes[0x45] = GLFW_KEY_KP_ADD;
+    _glfw.ns.keycodes[0x41] = GLFW_KEY_KP_DECIMAL;
+    _glfw.ns.keycodes[0x4B] = GLFW_KEY_KP_DIVIDE;
+    _glfw.ns.keycodes[0x4C] = GLFW_KEY_KP_ENTER;
+    _glfw.ns.keycodes[0x51] = GLFW_KEY_KP_EQUAL;
+    _glfw.ns.keycodes[0x43] = GLFW_KEY_KP_MULTIPLY;
+    _glfw.ns.keycodes[0x4E] = GLFW_KEY_KP_SUBTRACT;
+
+    for (scancode = 0;  scancode < 256;  scancode++)
+    {
+        // Store the reverse translation for faster key name lookup
+        if (_glfw.ns.keycodes[scancode] >= 0)
+            _glfw.ns.scancodes[_glfw.ns.keycodes[scancode]] = scancode;
+    }
+}
+
+// Retrieve Unicode data for the current keyboard layout
+//
+static GLFWbool updateUnicodeDataNS(void)
+{
+    if (_glfw.ns.inputSource)
+    {
+        CFRelease(_glfw.ns.inputSource);
+        _glfw.ns.inputSource = NULL;
+        _glfw.ns.unicodeData = nil;
+    }
+
+    _glfw.ns.inputSource = TISCopyCurrentKeyboardLayoutInputSource();
+    if (!_glfw.ns.inputSource)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Cocoa: Failed to retrieve keyboard layout input source");
+        return GLFW_FALSE;
+    }
+
+    _glfw.ns.unicodeData =
+        TISGetInputSourceProperty(_glfw.ns.inputSource,
+                                  kTISPropertyUnicodeKeyLayoutData);
+    if (!_glfw.ns.unicodeData)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Cocoa: Failed to retrieve keyboard layout Unicode data");
+        return GLFW_FALSE;
+    }
+
+    return GLFW_TRUE;
+}
+
+// Load HIToolbox.framework and the TIS symbols we need from it
+//
+static GLFWbool initializeTIS(void)
+{
+    // This works only because Cocoa has already loaded it properly
+    _glfw.ns.tis.bundle =
+        CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox"));
+    if (!_glfw.ns.tis.bundle)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Cocoa: Failed to load HIToolbox.framework");
+        return GLFW_FALSE;
+    }
+
+    CFStringRef* kPropertyUnicodeKeyLayoutData =
+        CFBundleGetDataPointerForName(_glfw.ns.tis.bundle,
+                                      CFSTR("kTISPropertyUnicodeKeyLayoutData"));
+    _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource =
+        CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle,
+                                          CFSTR("TISCopyCurrentKeyboardLayoutInputSource"));
+    _glfw.ns.tis.GetInputSourceProperty =
+        CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle,
+                                          CFSTR("TISGetInputSourceProperty"));
+    _glfw.ns.tis.GetKbdType =
+        CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle,
+                                          CFSTR("LMGetKbdType"));
+
+    if (!kPropertyUnicodeKeyLayoutData ||
+        !TISCopyCurrentKeyboardLayoutInputSource ||
+        !TISGetInputSourceProperty ||
+        !LMGetKbdType)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Cocoa: Failed to load TIS API symbols");
+        return GLFW_FALSE;
+    }
+
+    _glfw.ns.tis.kPropertyUnicodeKeyLayoutData =
+        *kPropertyUnicodeKeyLayoutData;
+
+    return updateUnicodeDataNS();
+}
+
+@interface GLFWHelper : NSObject
+@end
+
+@implementation GLFWHelper
+
+- (void)selectedKeyboardInputSourceChanged:(NSObject* )object
+{
+    updateUnicodeDataNS();
+}
+
+- (void)doNothing:(id)object
+{
+}
+
+@end // GLFWHelper
+
+@interface GLFWApplicationDelegate : NSObject <NSApplicationDelegate>
+@end
+
+@implementation GLFWApplicationDelegate
+
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
+{
+    _GLFWwindow* window;
+
+    for (window = _glfw.windowListHead;  window;  window = window->next)
+        _glfwInputWindowCloseRequest(window);
+
+    return NSTerminateCancel;
+}
+
+- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
+{
+    _GLFWwindow* window;
+
+    for (window = _glfw.windowListHead;  window;  window = window->next)
+    {
+        if (window->context.client != GLFW_NO_API)
+            [window->context.nsgl.object update];
+    }
+
+    _glfwPollMonitorsNS();
+}
+
+- (void)applicationWillFinishLaunching:(NSNotification *)notification
+{
+    if (_glfw.hints.init.ns.menubar)
+    {
+        // In case we are unbundled, make us a proper UI application
+        [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
+
+        // Menu bar setup must go between sharedApplication and finishLaunching
+        // in order to properly emulate the behavior of NSApplicationMain
+
+        if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
+        {
+            [[NSBundle mainBundle] loadNibNamed:@"MainMenu"
+                                          owner:NSApp
+                                topLevelObjects:&_glfw.ns.nibObjects];
+        }
+        else
+            createMenuBar();
+    }
+}
+
+- (void)applicationDidFinishLaunching:(NSNotification *)notification
+{
+    _glfwPlatformPostEmptyEvent();
+    [NSApp stop:nil];
+}
+
+- (void)applicationDidHide:(NSNotification *)notification
+{
+    int i;
+
+    for (i = 0;  i < _glfw.monitorCount;  i++)
+        _glfwRestoreVideoModeNS(_glfw.monitors[i]);
+}
+
+@end // GLFWApplicationDelegate
+
+
+//////////////////////////////////////////////////////////////////////////
+//////                       GLFW internal API                      //////
+//////////////////////////////////////////////////////////////////////////
+
+void* _glfwLoadLocalVulkanLoaderNS(void)
+{
+    CFBundleRef bundle = CFBundleGetMainBundle();
+    if (!bundle)
+        return NULL;
+
+    CFURLRef url =
+        CFBundleCopyAuxiliaryExecutableURL(bundle, CFSTR("libvulkan.1.dylib"));
+    if (!url)
+        return NULL;
+
+    char path[PATH_MAX];
+    void* handle = NULL;
+
+    if (CFURLGetFileSystemRepresentation(url, true, (UInt8*) path, sizeof(path) - 1))
+        handle = _glfw_dlopen(path);
+
+    CFRelease(url);
+    return handle;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+//////                       GLFW platform API                      //////
+//////////////////////////////////////////////////////////////////////////
+
+int _glfwPlatformInit(void)
+{
+    @autoreleasepool {
+
+    _glfw.ns.helper = [[GLFWHelper alloc] init];
+
+    [NSThread detachNewThreadSelector:@selector(doNothing:)
+                             toTarget:_glfw.ns.helper
+                           withObject:nil];
+
+    [NSApplication sharedApplication];
+
+    _glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
+    if (_glfw.ns.delegate == nil)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Cocoa: Failed to create application delegate");
+        return GLFW_FALSE;
+    }
+
+    [NSApp setDelegate:_glfw.ns.delegate];
+
+    NSEvent* (^block)(NSEvent*) = ^ NSEvent* (NSEvent* event)
+    {
+        if ([event modifierFlags] & NSEventModifierFlagCommand)
+            [[NSApp keyWindow] sendEvent:event];
+
+        return event;
+    };
+
+    _glfw.ns.keyUpMonitor =
+        [NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyUp
+                                              handler:block];
+
+    if (_glfw.hints.init.ns.chdir)
+        changeToResourcesDirectory();
+
+    // Press and Hold prevents some keys from emitting repeated characters
+    NSDictionary* defaults = @{@"ApplePressAndHoldEnabled":@NO};
+    [[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
+
+    [[NSNotificationCenter defaultCenter]
+        addObserver:_glfw.ns.helper
+           selector:@selector(selectedKeyboardInputSourceChanged:)
+               name:NSTextInputContextKeyboardSelectionDidChangeNotification
+             object:nil];
+
+    createKeyTables();
+
+    _glfw.ns.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
+    if (!_glfw.ns.eventSource)
+        return GLFW_FALSE;
+
+    CGEventSourceSetLocalEventsSuppressionInterval(_glfw.ns.eventSource, 0.0);
+
+    if (!initializeTIS())
+        return GLFW_FALSE;
+
+    _glfwInitTimerNS();
+
+    _glfwPollMonitorsNS();
+
+    if (![[NSRunningApplication currentApplication] isFinishedLaunching])
+        [NSApp run];
+
+    return GLFW_TRUE;
+
+    } // autoreleasepool
+}
+
+void _glfwPlatformTerminate(void)
+{
+    @autoreleasepool {
+
+    if (_glfw.ns.inputSource)
+    {
+        CFRelease(_glfw.ns.inputSource);
+        _glfw.ns.inputSource = NULL;
+        _glfw.ns.unicodeData = nil;
+    }
+
+    if (_glfw.ns.eventSource)
+    {
+        CFRelease(_glfw.ns.eventSource);
+        _glfw.ns.eventSource = NULL;
+    }
+
+    if (_glfw.ns.delegate)
+    {
+        [NSApp setDelegate:nil];
+        [_glfw.ns.delegate release];
+        _glfw.ns.delegate = nil;
+    }
+
+    if (_glfw.ns.helper)
+    {
+        [[NSNotificationCenter defaultCenter]
+            removeObserver:_glfw.ns.helper
+                      name:NSTextInputContextKeyboardSelectionDidChangeNotification
+                    object:nil];
+        [[NSNotificationCenter defaultCenter]
+            removeObserver:_glfw.ns.helper];
+        [_glfw.ns.helper release];
+        _glfw.ns.helper = nil;
+    }
+
+    if (_glfw.ns.keyUpMonitor)
+        [NSEvent removeMonitor:_glfw.ns.keyUpMonitor];
+
+    free(_glfw.ns.clipboardString);
+
+    _glfwTerminateNSGL();
+
+    } // autoreleasepool
+}
+
+const char* _glfwPlatformGetVersionString(void)
+{
+    return _GLFW_VERSION_NUMBER " Cocoa NSGL EGL OSMesa"
+#if defined(_GLFW_BUILD_DLL)
+        " dynamic"
+#endif
+        ;
+}
+