]> git.sesse.net Git - pistorm/blobdiff - raylib_pi4_test/external/glfw/src/cocoa_window.m
[MEGA-WIP] RTG things
[pistorm] / raylib_pi4_test / external / glfw / src / cocoa_window.m
diff --git a/raylib_pi4_test/external/glfw/src/cocoa_window.m b/raylib_pi4_test/external/glfw/src/cocoa_window.m
deleted file mode 100644 (file)
index 81b22e2..0000000
+++ /dev/null
@@ -1,1905 +0,0 @@
-//========================================================================
-// GLFW 3.4 macOS - www.glfw.org
-//------------------------------------------------------------------------
-// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//    claim that you wrote the original software. If you use this software
-//    in a product, an acknowledgment in the product documentation would
-//    be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-//    be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-//    distribution.
-//
-//========================================================================
-// It is fine to use C99 in this file because it will not be built with VS
-//========================================================================
-
-#include "internal.h"
-
-#include <float.h>
-#include <string.h>
-
-// Returns the style mask corresponding to the window settings
-//
-static NSUInteger getStyleMask(_GLFWwindow* window)
-{
-    NSUInteger styleMask = NSWindowStyleMaskMiniaturizable;
-
-    if (window->monitor || !window->decorated)
-        styleMask |= NSWindowStyleMaskBorderless;
-    else
-    {
-        styleMask |= NSWindowStyleMaskTitled |
-                     NSWindowStyleMaskClosable;
-
-        if (window->resizable)
-            styleMask |= NSWindowStyleMaskResizable;
-    }
-
-    return styleMask;
-}
-
-// Returns whether the cursor is in the content area of the specified window
-//
-static GLFWbool cursorInContentArea(_GLFWwindow* window)
-{
-    const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream];
-    return [window->ns.view mouse:pos inRect:[window->ns.view frame]];
-}
-
-// Hides the cursor if not already hidden
-//
-static void hideCursor(_GLFWwindow* window)
-{
-    if (!_glfw.ns.cursorHidden)
-    {
-        [NSCursor hide];
-        _glfw.ns.cursorHidden = GLFW_TRUE;
-    }
-}
-
-// Shows the cursor if not already shown
-//
-static void showCursor(_GLFWwindow* window)
-{
-    if (_glfw.ns.cursorHidden)
-    {
-        [NSCursor unhide];
-        _glfw.ns.cursorHidden = GLFW_FALSE;
-    }
-}
-
-// Updates the cursor image according to its cursor mode
-//
-static void updateCursorImage(_GLFWwindow* window)
-{
-    if (window->cursorMode == GLFW_CURSOR_NORMAL)
-    {
-        showCursor(window);
-
-        if (window->cursor)
-            [(NSCursor*) window->cursor->ns.object set];
-        else
-            [[NSCursor arrowCursor] set];
-    }
-    else
-        hideCursor(window);
-}
-
-// Apply chosen cursor mode to a focused window
-//
-static void updateCursorMode(_GLFWwindow* window)
-{
-    if (window->cursorMode == GLFW_CURSOR_DISABLED)
-    {
-        _glfw.ns.disabledCursorWindow = window;
-        _glfwPlatformGetCursorPos(window,
-                                  &_glfw.ns.restoreCursorPosX,
-                                  &_glfw.ns.restoreCursorPosY);
-        _glfwCenterCursorInContentArea(window);
-        CGAssociateMouseAndMouseCursorPosition(false);
-    }
-    else if (_glfw.ns.disabledCursorWindow == window)
-    {
-        _glfw.ns.disabledCursorWindow = NULL;
-        CGAssociateMouseAndMouseCursorPosition(true);
-        _glfwPlatformSetCursorPos(window,
-                                  _glfw.ns.restoreCursorPosX,
-                                  _glfw.ns.restoreCursorPosY);
-    }
-
-    if (cursorInContentArea(window))
-        updateCursorImage(window);
-}
-
-// Make the specified window and its video mode active on its monitor
-//
-static void acquireMonitor(_GLFWwindow* window)
-{
-    _glfwSetVideoModeNS(window->monitor, &window->videoMode);
-    const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID);
-    const NSRect frame = NSMakeRect(bounds.origin.x,
-                                    _glfwTransformYNS(bounds.origin.y + bounds.size.height - 1),
-                                    bounds.size.width,
-                                    bounds.size.height);
-
-    [window->ns.object setFrame:frame display:YES];
-
-    _glfwInputMonitorWindow(window->monitor, window);
-}
-
-// Remove the window and restore the original video mode
-//
-static void releaseMonitor(_GLFWwindow* window)
-{
-    if (window->monitor->window != window)
-        return;
-
-    _glfwInputMonitorWindow(window->monitor, NULL);
-    _glfwRestoreVideoModeNS(window->monitor);
-}
-
-// Translates macOS key modifiers into GLFW ones
-//
-static int translateFlags(NSUInteger flags)
-{
-    int mods = 0;
-
-    if (flags & NSEventModifierFlagShift)
-        mods |= GLFW_MOD_SHIFT;
-    if (flags & NSEventModifierFlagControl)
-        mods |= GLFW_MOD_CONTROL;
-    if (flags & NSEventModifierFlagOption)
-        mods |= GLFW_MOD_ALT;
-    if (flags & NSEventModifierFlagCommand)
-        mods |= GLFW_MOD_SUPER;
-    if (flags & NSEventModifierFlagCapsLock)
-        mods |= GLFW_MOD_CAPS_LOCK;
-
-    return mods;
-}
-
-// Translates a macOS keycode to a GLFW keycode
-//
-static int translateKey(unsigned int key)
-{
-    if (key >= sizeof(_glfw.ns.keycodes) / sizeof(_glfw.ns.keycodes[0]))
-        return GLFW_KEY_UNKNOWN;
-
-    return _glfw.ns.keycodes[key];
-}
-
-// Translate a GLFW keycode to a Cocoa modifier flag
-//
-static NSUInteger translateKeyToModifierFlag(int key)
-{
-    switch (key)
-    {
-        case GLFW_KEY_LEFT_SHIFT:
-        case GLFW_KEY_RIGHT_SHIFT:
-            return NSEventModifierFlagShift;
-        case GLFW_KEY_LEFT_CONTROL:
-        case GLFW_KEY_RIGHT_CONTROL:
-            return NSEventModifierFlagControl;
-        case GLFW_KEY_LEFT_ALT:
-        case GLFW_KEY_RIGHT_ALT:
-            return NSEventModifierFlagOption;
-        case GLFW_KEY_LEFT_SUPER:
-        case GLFW_KEY_RIGHT_SUPER:
-            return NSEventModifierFlagCommand;
-        case GLFW_KEY_CAPS_LOCK:
-            return NSEventModifierFlagCapsLock;
-    }
-
-    return 0;
-}
-
-// Defines a constant for empty ranges in NSTextInputClient
-//
-static const NSRange kEmptyRange = { NSNotFound, 0 };
-
-
-//------------------------------------------------------------------------
-// Delegate for window related notifications
-//------------------------------------------------------------------------
-
-@interface GLFWWindowDelegate : NSObject
-{
-    _GLFWwindow* window;
-}
-
-- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow;
-
-@end
-
-@implementation GLFWWindowDelegate
-
-- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow
-{
-    self = [super init];
-    if (self != nil)
-        window = initWindow;
-
-    return self;
-}
-
-- (BOOL)windowShouldClose:(id)sender
-{
-    _glfwInputWindowCloseRequest(window);
-    return NO;
-}
-
-- (void)windowDidResize:(NSNotification *)notification
-{
-    if (window->context.client != GLFW_NO_API)
-        [window->context.nsgl.object update];
-
-    if (_glfw.ns.disabledCursorWindow == window)
-        _glfwCenterCursorInContentArea(window);
-
-    const int maximized = [window->ns.object isZoomed];
-    if (window->ns.maximized != maximized)
-    {
-        window->ns.maximized = maximized;
-        _glfwInputWindowMaximize(window, maximized);
-    }
-
-    const NSRect contentRect = [window->ns.view frame];
-    const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
-
-    if (fbRect.size.width != window->ns.fbWidth ||
-        fbRect.size.height != window->ns.fbHeight)
-    {
-        window->ns.fbWidth  = fbRect.size.width;
-        window->ns.fbHeight = fbRect.size.height;
-        _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
-    }
-
-    if (contentRect.size.width != window->ns.width ||
-        contentRect.size.height != window->ns.height)
-    {
-        window->ns.width  = contentRect.size.width;
-        window->ns.height = contentRect.size.height;
-        _glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height);
-    }
-}
-
-- (void)windowDidMove:(NSNotification *)notification
-{
-    if (window->context.client != GLFW_NO_API)
-        [window->context.nsgl.object update];
-
-    if (_glfw.ns.disabledCursorWindow == window)
-        _glfwCenterCursorInContentArea(window);
-
-    int x, y;
-    _glfwPlatformGetWindowPos(window, &x, &y);
-    _glfwInputWindowPos(window, x, y);
-}
-
-- (void)windowDidMiniaturize:(NSNotification *)notification
-{
-    if (window->monitor)
-        releaseMonitor(window);
-
-    _glfwInputWindowIconify(window, GLFW_TRUE);
-}
-
-- (void)windowDidDeminiaturize:(NSNotification *)notification
-{
-    if (window->monitor)
-        acquireMonitor(window);
-
-    _glfwInputWindowIconify(window, GLFW_FALSE);
-}
-
-- (void)windowDidBecomeKey:(NSNotification *)notification
-{
-    if (_glfw.ns.disabledCursorWindow == window)
-        _glfwCenterCursorInContentArea(window);
-
-    _glfwInputWindowFocus(window, GLFW_TRUE);
-    updateCursorMode(window);
-}
-
-- (void)windowDidResignKey:(NSNotification *)notification
-{
-    if (window->monitor && window->autoIconify)
-        _glfwPlatformIconifyWindow(window);
-
-    _glfwInputWindowFocus(window, GLFW_FALSE);
-}
-
-- (void)windowDidChangeOcclusionState:(NSNotification* )notification
-{
-    if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)
-        window->ns.occluded = GLFW_FALSE;
-    else
-        window->ns.occluded = GLFW_TRUE;
-}
-
-@end
-
-
-//------------------------------------------------------------------------
-// Content view class for the GLFW window
-//------------------------------------------------------------------------
-
-@interface GLFWContentView : NSView <NSTextInputClient>
-{
-    _GLFWwindow* window;
-    NSTrackingArea* trackingArea;
-    NSMutableAttributedString* markedText;
-}
-
-- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow;
-
-@end
-
-@implementation GLFWContentView
-
-- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow
-{
-    self = [super init];
-    if (self != nil)
-    {
-        window = initWindow;
-        trackingArea = nil;
-        markedText = [[NSMutableAttributedString alloc] init];
-
-        [self updateTrackingAreas];
-        // NOTE: kUTTypeURL corresponds to NSPasteboardTypeURL but is available
-        //       on 10.7 without having been deprecated yet
-        [self registerForDraggedTypes:@[(__bridge NSString*) kUTTypeURL]];
-    }
-
-    return self;
-}
-
-- (void)dealloc
-{
-    [trackingArea release];
-    [markedText release];
-    [super dealloc];
-}
-
-- (BOOL)isOpaque
-{
-    return [window->ns.object isOpaque];
-}
-
-- (BOOL)canBecomeKeyView
-{
-    return YES;
-}
-
-- (BOOL)acceptsFirstResponder
-{
-    return YES;
-}
-
-- (BOOL)wantsUpdateLayer
-{
-    return YES;
-}
-
-- (void)updateLayer
-{
-    if (window->context.client != GLFW_NO_API)
-        [window->context.nsgl.object update];
-
-    _glfwInputWindowDamage(window);
-}
-
-- (void)cursorUpdate:(NSEvent *)event
-{
-    updateCursorImage(window);
-}
-
-- (BOOL)acceptsFirstMouse:(NSEvent *)event
-{
-    return YES;
-}
-
-- (void)mouseDown:(NSEvent *)event
-{
-    _glfwInputMouseClick(window,
-                         GLFW_MOUSE_BUTTON_LEFT,
-                         GLFW_PRESS,
-                         translateFlags([event modifierFlags]));
-}
-
-- (void)mouseDragged:(NSEvent *)event
-{
-    [self mouseMoved:event];
-}
-
-- (void)mouseUp:(NSEvent *)event
-{
-    _glfwInputMouseClick(window,
-                         GLFW_MOUSE_BUTTON_LEFT,
-                         GLFW_RELEASE,
-                         translateFlags([event modifierFlags]));
-}
-
-- (void)mouseMoved:(NSEvent *)event
-{
-    if (window->cursorMode == GLFW_CURSOR_DISABLED)
-    {
-        const double dx = [event deltaX] - window->ns.cursorWarpDeltaX;
-        const double dy = [event deltaY] - window->ns.cursorWarpDeltaY;
-
-        _glfwInputCursorPos(window,
-                            window->virtualCursorPosX + dx,
-                            window->virtualCursorPosY + dy);
-    }
-    else
-    {
-        const NSRect contentRect = [window->ns.view frame];
-        // NOTE: The returned location uses base 0,1 not 0,0
-        const NSPoint pos = [event locationInWindow];
-
-        _glfwInputCursorPos(window, pos.x, contentRect.size.height - pos.y);
-    }
-
-    window->ns.cursorWarpDeltaX = 0;
-    window->ns.cursorWarpDeltaY = 0;
-}
-
-- (void)rightMouseDown:(NSEvent *)event
-{
-    _glfwInputMouseClick(window,
-                         GLFW_MOUSE_BUTTON_RIGHT,
-                         GLFW_PRESS,
-                         translateFlags([event modifierFlags]));
-}
-
-- (void)rightMouseDragged:(NSEvent *)event
-{
-    [self mouseMoved:event];
-}
-
-- (void)rightMouseUp:(NSEvent *)event
-{
-    _glfwInputMouseClick(window,
-                         GLFW_MOUSE_BUTTON_RIGHT,
-                         GLFW_RELEASE,
-                         translateFlags([event modifierFlags]));
-}
-
-- (void)otherMouseDown:(NSEvent *)event
-{
-    _glfwInputMouseClick(window,
-                         (int) [event buttonNumber],
-                         GLFW_PRESS,
-                         translateFlags([event modifierFlags]));
-}
-
-- (void)otherMouseDragged:(NSEvent *)event
-{
-    [self mouseMoved:event];
-}
-
-- (void)otherMouseUp:(NSEvent *)event
-{
-    _glfwInputMouseClick(window,
-                         (int) [event buttonNumber],
-                         GLFW_RELEASE,
-                         translateFlags([event modifierFlags]));
-}
-
-- (void)mouseExited:(NSEvent *)event
-{
-    if (window->cursorMode == GLFW_CURSOR_HIDDEN)
-        showCursor(window);
-
-    _glfwInputCursorEnter(window, GLFW_FALSE);
-}
-
-- (void)mouseEntered:(NSEvent *)event
-{
-    if (window->cursorMode == GLFW_CURSOR_HIDDEN)
-        hideCursor(window);
-
-    _glfwInputCursorEnter(window, GLFW_TRUE);
-}
-
-- (void)viewDidChangeBackingProperties
-{
-    const NSRect contentRect = [window->ns.view frame];
-    const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
-
-    if (fbRect.size.width != window->ns.fbWidth ||
-        fbRect.size.height != window->ns.fbHeight)
-    {
-        window->ns.fbWidth  = fbRect.size.width;
-        window->ns.fbHeight = fbRect.size.height;
-        _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
-    }
-
-    const float xscale = fbRect.size.width / contentRect.size.width;
-    const float yscale = fbRect.size.height / contentRect.size.height;
-
-    if (xscale != window->ns.xscale || yscale != window->ns.yscale)
-    {
-        window->ns.xscale = xscale;
-        window->ns.yscale = yscale;
-        _glfwInputWindowContentScale(window, xscale, yscale);
-
-        if (window->ns.retina && window->ns.layer)
-            [window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
-    }
-}
-
-- (void)drawRect:(NSRect)rect
-{
-    _glfwInputWindowDamage(window);
-}
-
-- (void)updateTrackingAreas
-{
-    if (trackingArea != nil)
-    {
-        [self removeTrackingArea:trackingArea];
-        [trackingArea release];
-    }
-
-    const NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited |
-                                          NSTrackingActiveInKeyWindow |
-                                          NSTrackingEnabledDuringMouseDrag |
-                                          NSTrackingCursorUpdate |
-                                          NSTrackingInVisibleRect |
-                                          NSTrackingAssumeInside;
-
-    trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds]
-                                                options:options
-                                                  owner:self
-                                               userInfo:nil];
-
-    [self addTrackingArea:trackingArea];
-    [super updateTrackingAreas];
-}
-
-- (void)keyDown:(NSEvent *)event
-{
-    const int key = translateKey([event keyCode]);
-    const int mods = translateFlags([event modifierFlags]);
-
-    _glfwInputKey(window, key, [event keyCode], GLFW_PRESS, mods);
-
-    [self interpretKeyEvents:@[event]];
-}
-
-- (void)flagsChanged:(NSEvent *)event
-{
-    int action;
-    const unsigned int modifierFlags =
-        [event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask;
-    const int key = translateKey([event keyCode]);
-    const int mods = translateFlags(modifierFlags);
-    const NSUInteger keyFlag = translateKeyToModifierFlag(key);
-
-    if (keyFlag & modifierFlags)
-    {
-        if (window->keys[key] == GLFW_PRESS)
-            action = GLFW_RELEASE;
-        else
-            action = GLFW_PRESS;
-    }
-    else
-        action = GLFW_RELEASE;
-
-    _glfwInputKey(window, key, [event keyCode], action, mods);
-}
-
-- (void)keyUp:(NSEvent *)event
-{
-    const int key = translateKey([event keyCode]);
-    const int mods = translateFlags([event modifierFlags]);
-    _glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);
-}
-
-- (void)scrollWheel:(NSEvent *)event
-{
-    double deltaX = [event scrollingDeltaX];
-    double deltaY = [event scrollingDeltaY];
-
-    if ([event hasPreciseScrollingDeltas])
-    {
-        deltaX *= 0.1;
-        deltaY *= 0.1;
-    }
-
-    if (fabs(deltaX) > 0.0 || fabs(deltaY) > 0.0)
-        _glfwInputScroll(window, deltaX, deltaY);
-}
-
-- (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender
-{
-    // HACK: We don't know what to say here because we don't know what the
-    //       application wants to do with the paths
-    return NSDragOperationGeneric;
-}
-
-- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender
-{
-    const NSRect contentRect = [window->ns.view frame];
-    // NOTE: The returned location uses base 0,1 not 0,0
-    const NSPoint pos = [sender draggingLocation];
-    _glfwInputCursorPos(window, pos.x, contentRect.size.height - pos.y);
-
-    NSPasteboard* pasteboard = [sender draggingPasteboard];
-    NSDictionary* options = @{NSPasteboardURLReadingFileURLsOnlyKey:@YES};
-    NSArray* urls = [pasteboard readObjectsForClasses:@[[NSURL class]]
-                                              options:options];
-    const NSUInteger count = [urls count];
-    if (count)
-    {
-        char** paths = calloc(count, sizeof(char*));
-
-        for (NSUInteger i = 0;  i < count;  i++)
-            paths[i] = _glfw_strdup([urls[i] fileSystemRepresentation]);
-
-        _glfwInputDrop(window, (int) count, (const char**) paths);
-
-        for (NSUInteger i = 0;  i < count;  i++)
-            free(paths[i]);
-        free(paths);
-    }
-
-    return YES;
-}
-
-- (BOOL)hasMarkedText
-{
-    return [markedText length] > 0;
-}
-
-- (NSRange)markedRange
-{
-    if ([markedText length] > 0)
-        return NSMakeRange(0, [markedText length] - 1);
-    else
-        return kEmptyRange;
-}
-
-- (NSRange)selectedRange
-{
-    return kEmptyRange;
-}
-
-- (void)setMarkedText:(id)string
-        selectedRange:(NSRange)selectedRange
-     replacementRange:(NSRange)replacementRange
-{
-    [markedText release];
-    if ([string isKindOfClass:[NSAttributedString class]])
-        markedText = [[NSMutableAttributedString alloc] initWithAttributedString:string];
-    else
-        markedText = [[NSMutableAttributedString alloc] initWithString:string];
-}
-
-- (void)unmarkText
-{
-    [[markedText mutableString] setString:@""];
-}
-
-- (NSArray*)validAttributesForMarkedText
-{
-    return [NSArray array];
-}
-
-- (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)range
-                                               actualRange:(NSRangePointer)actualRange
-{
-    return nil;
-}
-
-- (NSUInteger)characterIndexForPoint:(NSPoint)point
-{
-    return 0;
-}
-
-- (NSRect)firstRectForCharacterRange:(NSRange)range
-                         actualRange:(NSRangePointer)actualRange
-{
-    const NSRect frame = [window->ns.view frame];
-    return NSMakeRect(frame.origin.x, frame.origin.y, 0.0, 0.0);
-}
-
-- (void)insertText:(id)string replacementRange:(NSRange)replacementRange
-{
-    NSString* characters;
-    NSEvent* event = [NSApp currentEvent];
-    const int mods = translateFlags([event modifierFlags]);
-    const int plain = !(mods & GLFW_MOD_SUPER);
-
-    if ([string isKindOfClass:[NSAttributedString class]])
-        characters = [string string];
-    else
-        characters = (NSString*) string;
-
-    NSRange range = NSMakeRange(0, [characters length]);
-    while (range.length)
-    {
-        uint32_t codepoint = 0;
-
-        if ([characters getBytes:&codepoint
-                       maxLength:sizeof(codepoint)
-                      usedLength:NULL
-                        encoding:NSUTF32StringEncoding
-                         options:0
-                           range:range
-                  remainingRange:&range])
-        {
-            if (codepoint >= 0xf700 && codepoint <= 0xf7ff)
-                continue;
-
-            _glfwInputChar(window, codepoint, mods, plain);
-        }
-    }
-}
-
-- (void)doCommandBySelector:(SEL)selector
-{
-}
-
-@end
-
-
-//------------------------------------------------------------------------
-// GLFW window class
-//------------------------------------------------------------------------
-
-@interface GLFWWindow : NSWindow {}
-@end
-
-@implementation GLFWWindow
-
-- (BOOL)canBecomeKeyWindow
-{
-    // Required for NSWindowStyleMaskBorderless windows
-    return YES;
-}
-
-- (BOOL)canBecomeMainWindow
-{
-    return YES;
-}
-
-@end
-
-
-// Create the Cocoa window
-//
-static GLFWbool createNativeWindow(_GLFWwindow* window,
-                                   const _GLFWwndconfig* wndconfig,
-                                   const _GLFWfbconfig* fbconfig)
-{
-    window->ns.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window];
-    if (window->ns.delegate == nil)
-    {
-        _glfwInputError(GLFW_PLATFORM_ERROR,
-                        "Cocoa: Failed to create window delegate");
-        return GLFW_FALSE;
-    }
-
-    NSRect contentRect;
-
-    if (window->monitor)
-    {
-        GLFWvidmode mode;
-        int xpos, ypos;
-
-        _glfwPlatformGetVideoMode(window->monitor, &mode);
-        _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);
-
-        contentRect = NSMakeRect(xpos, ypos, mode.width, mode.height);
-    }
-    else
-        contentRect = NSMakeRect(0, 0, wndconfig->width, wndconfig->height);
-
-    window->ns.object = [[GLFWWindow alloc]
-        initWithContentRect:contentRect
-                  styleMask:getStyleMask(window)
-                    backing:NSBackingStoreBuffered
-                      defer:NO];
-
-    if (window->ns.object == nil)
-    {
-        _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create window");
-        return GLFW_FALSE;
-    }
-
-    if (window->monitor)
-        [window->ns.object setLevel:NSMainMenuWindowLevel + 1];
-    else
-    {
-        [(NSWindow*) window->ns.object center];
-        _glfw.ns.cascadePoint =
-            NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint:
-                              NSPointFromCGPoint(_glfw.ns.cascadePoint)]);
-
-        if (wndconfig->resizable)
-        {
-            const NSWindowCollectionBehavior behavior =
-                NSWindowCollectionBehaviorFullScreenPrimary |
-                NSWindowCollectionBehaviorManaged;
-            [window->ns.object setCollectionBehavior:behavior];
-        }
-
-        if (wndconfig->floating)
-            [window->ns.object setLevel:NSFloatingWindowLevel];
-
-        if (wndconfig->maximized)
-            [window->ns.object zoom:nil];
-    }
-
-    if (strlen(wndconfig->ns.frameName))
-        [window->ns.object setFrameAutosaveName:@(wndconfig->ns.frameName)];
-
-    window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window];
-    window->ns.retina = wndconfig->ns.retina;
-
-    if (fbconfig->transparent)
-    {
-        [window->ns.object setOpaque:NO];
-        [window->ns.object setHasShadow:NO];
-        [window->ns.object setBackgroundColor:[NSColor clearColor]];
-    }
-
-    [window->ns.object setContentView:window->ns.view];
-    [window->ns.object makeFirstResponder:window->ns.view];
-    [window->ns.object setTitle:@(wndconfig->title)];
-    [window->ns.object setDelegate:window->ns.delegate];
-    [window->ns.object setAcceptsMouseMovedEvents:YES];
-    [window->ns.object setRestorable:NO];
-
-#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200
-    if ([window->ns.object respondsToSelector:@selector(setTabbingMode:)])
-        [window->ns.object setTabbingMode:NSWindowTabbingModeDisallowed];
-#endif
-
-    _glfwPlatformGetWindowSize(window, &window->ns.width, &window->ns.height);
-    _glfwPlatformGetFramebufferSize(window, &window->ns.fbWidth, &window->ns.fbHeight);
-
-    return GLFW_TRUE;
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-//////                       GLFW internal API                      //////
-//////////////////////////////////////////////////////////////////////////
-
-// Transforms a y-coordinate between the CG display and NS screen spaces
-//
-float _glfwTransformYNS(float y)
-{
-    return CGDisplayBounds(CGMainDisplayID()).size.height - y - 1;
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-//////                       GLFW platform API                      //////
-//////////////////////////////////////////////////////////////////////////
-
-int _glfwPlatformCreateWindow(_GLFWwindow* window,
-                              const _GLFWwndconfig* wndconfig,
-                              const _GLFWctxconfig* ctxconfig,
-                              const _GLFWfbconfig* fbconfig)
-{
-    @autoreleasepool {
-
-    if (!createNativeWindow(window, wndconfig, fbconfig))
-        return GLFW_FALSE;
-
-    if (ctxconfig->client != GLFW_NO_API)
-    {
-        if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API)
-        {
-            if (!_glfwInitNSGL())
-                return GLFW_FALSE;
-            if (!_glfwCreateContextNSGL(window, ctxconfig, fbconfig))
-                return GLFW_FALSE;
-        }
-        else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
-        {
-            // EGL implementation on macOS use CALayer* EGLNativeWindowType so we
-            // need to get the layer for EGL window surface creation.
-            [window->ns.view setWantsLayer:YES];
-            window->ns.layer = [window->ns.view layer];
-
-            if (!_glfwInitEGL())
-                return GLFW_FALSE;
-            if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
-                return GLFW_FALSE;
-        }
-        else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
-        {
-            if (!_glfwInitOSMesa())
-                return GLFW_FALSE;
-            if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
-                return GLFW_FALSE;
-        }
-    }
-
-    if (window->monitor)
-    {
-        _glfwPlatformShowWindow(window);
-        _glfwPlatformFocusWindow(window);
-        acquireMonitor(window);
-    }
-
-    return GLFW_TRUE;
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformDestroyWindow(_GLFWwindow* window)
-{
-    @autoreleasepool {
-
-    if (_glfw.ns.disabledCursorWindow == window)
-        _glfw.ns.disabledCursorWindow = NULL;
-
-    [window->ns.object orderOut:nil];
-
-    if (window->monitor)
-        releaseMonitor(window);
-
-    if (window->context.destroy)
-        window->context.destroy(window);
-
-    [window->ns.object setDelegate:nil];
-    [window->ns.delegate release];
-    window->ns.delegate = nil;
-
-    [window->ns.view release];
-    window->ns.view = nil;
-
-    [window->ns.object close];
-    window->ns.object = nil;
-
-    // HACK: Allow Cocoa to catch up before returning
-    _glfwPlatformPollEvents();
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
-{
-    @autoreleasepool {
-    NSString* string = @(title);
-    [window->ns.object setTitle:string];
-    // HACK: Set the miniwindow title explicitly as setTitle: doesn't update it
-    //       if the window lacks NSWindowStyleMaskTitled
-    [window->ns.object setMiniwindowTitle:string];
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
-                                int count, const GLFWimage* images)
-{
-    _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
-                    "Cocoa: Regular windows do not have icons on macOS");
-}
-
-void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
-{
-    @autoreleasepool {
-
-    const NSRect contentRect =
-        [window->ns.object contentRectForFrameRect:[window->ns.object frame]];
-
-    if (xpos)
-        *xpos = contentRect.origin.x;
-    if (ypos)
-        *ypos = _glfwTransformYNS(contentRect.origin.y + contentRect.size.height - 1);
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
-{
-    @autoreleasepool {
-
-    const NSRect contentRect = [window->ns.view frame];
-    const NSRect dummyRect = NSMakeRect(x, _glfwTransformYNS(y + contentRect.size.height - 1), 0, 0);
-    const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect];
-    [window->ns.object setFrameOrigin:frameRect.origin];
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
-{
-    @autoreleasepool {
-
-    const NSRect contentRect = [window->ns.view frame];
-
-    if (width)
-        *width = contentRect.size.width;
-    if (height)
-        *height = contentRect.size.height;
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
-{
-    @autoreleasepool {
-
-    if (window->monitor)
-    {
-        if (window->monitor->window == window)
-            acquireMonitor(window);
-    }
-    else
-    {
-        NSRect contentRect =
-            [window->ns.object contentRectForFrameRect:[window->ns.object frame]];
-        contentRect.origin.y += contentRect.size.height - height;
-        contentRect.size = NSMakeSize(width, height);
-        [window->ns.object setFrame:[window->ns.object frameRectForContentRect:contentRect]
-                            display:YES];
-    }
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
-                                      int minwidth, int minheight,
-                                      int maxwidth, int maxheight)
-{
-    @autoreleasepool {
-
-    if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE)
-        [window->ns.object setContentMinSize:NSMakeSize(0, 0)];
-    else
-        [window->ns.object setContentMinSize:NSMakeSize(minwidth, minheight)];
-
-    if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE)
-        [window->ns.object setContentMaxSize:NSMakeSize(DBL_MAX, DBL_MAX)];
-    else
-        [window->ns.object setContentMaxSize:NSMakeSize(maxwidth, maxheight)];
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom)
-{
-    @autoreleasepool {
-    if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE)
-        [window->ns.object setResizeIncrements:NSMakeSize(1.0, 1.0)];
-    else
-        [window->ns.object setContentAspectRatio:NSMakeSize(numer, denom)];
-    } // autoreleasepool
-}
-
-void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
-{
-    @autoreleasepool {
-
-    const NSRect contentRect = [window->ns.view frame];
-    const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
-
-    if (width)
-        *width = (int) fbRect.size.width;
-    if (height)
-        *height = (int) fbRect.size.height;
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
-                                     int* left, int* top,
-                                     int* right, int* bottom)
-{
-    @autoreleasepool {
-
-    const NSRect contentRect = [window->ns.view frame];
-    const NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect];
-
-    if (left)
-        *left = contentRect.origin.x - frameRect.origin.x;
-    if (top)
-        *top = frameRect.origin.y + frameRect.size.height -
-               contentRect.origin.y - contentRect.size.height;
-    if (right)
-        *right = frameRect.origin.x + frameRect.size.width -
-                 contentRect.origin.x - contentRect.size.width;
-    if (bottom)
-        *bottom = contentRect.origin.y - frameRect.origin.y;
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
-                                        float* xscale, float* yscale)
-{
-    @autoreleasepool {
-
-    const NSRect points = [window->ns.view frame];
-    const NSRect pixels = [window->ns.view convertRectToBacking:points];
-
-    if (xscale)
-        *xscale = (float) (pixels.size.width / points.size.width);
-    if (yscale)
-        *yscale = (float) (pixels.size.height / points.size.height);
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformIconifyWindow(_GLFWwindow* window)
-{
-    @autoreleasepool {
-    [window->ns.object miniaturize:nil];
-    } // autoreleasepool
-}
-
-void _glfwPlatformRestoreWindow(_GLFWwindow* window)
-{
-    @autoreleasepool {
-    if ([window->ns.object isMiniaturized])
-        [window->ns.object deminiaturize:nil];
-    else if ([window->ns.object isZoomed])
-        [window->ns.object zoom:nil];
-    } // autoreleasepool
-}
-
-void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
-{
-    @autoreleasepool {
-    if (![window->ns.object isZoomed])
-        [window->ns.object zoom:nil];
-    } // autoreleasepool
-}
-
-void _glfwPlatformShowWindow(_GLFWwindow* window)
-{
-    @autoreleasepool {
-    [window->ns.object orderFront:nil];
-    } // autoreleasepool
-}
-
-void _glfwPlatformHideWindow(_GLFWwindow* window)
-{
-    @autoreleasepool {
-    [window->ns.object orderOut:nil];
-    } // autoreleasepool
-}
-
-void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
-{
-    @autoreleasepool {
-    [NSApp requestUserAttention:NSInformationalRequest];
-    } // autoreleasepool
-}
-
-void _glfwPlatformFocusWindow(_GLFWwindow* window)
-{
-    @autoreleasepool {
-    // Make us the active application
-    // HACK: This is here to prevent applications using only hidden windows from
-    //       being activated, but should probably not be done every time any
-    //       window is shown
-    [NSApp activateIgnoringOtherApps:YES];
-    [window->ns.object makeKeyAndOrderFront:nil];
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
-                                   _GLFWmonitor* monitor,
-                                   int xpos, int ypos,
-                                   int width, int height,
-                                   int refreshRate)
-{
-    @autoreleasepool {
-
-    if (window->monitor == monitor)
-    {
-        if (monitor)
-        {
-            if (monitor->window == window)
-                acquireMonitor(window);
-        }
-        else
-        {
-            const NSRect contentRect =
-                NSMakeRect(xpos, _glfwTransformYNS(ypos + height - 1), width, height);
-            const NSRect frameRect =
-                [window->ns.object frameRectForContentRect:contentRect
-                                                 styleMask:getStyleMask(window)];
-
-            [window->ns.object setFrame:frameRect display:YES];
-        }
-
-        return;
-    }
-
-    if (window->monitor)
-        releaseMonitor(window);
-
-    _glfwInputWindowMonitor(window, monitor);
-
-    // HACK: Allow the state cached in Cocoa to catch up to reality
-    // TODO: Solve this in a less terrible way
-    _glfwPlatformPollEvents();
-
-    const NSUInteger styleMask = getStyleMask(window);
-    [window->ns.object setStyleMask:styleMask];
-    // HACK: Changing the style mask can cause the first responder to be cleared
-    [window->ns.object makeFirstResponder:window->ns.view];
-
-    if (window->monitor)
-    {
-        [window->ns.object setLevel:NSMainMenuWindowLevel + 1];
-        [window->ns.object setHasShadow:NO];
-
-        acquireMonitor(window);
-    }
-    else
-    {
-        NSRect contentRect = NSMakeRect(xpos, _glfwTransformYNS(ypos + height - 1),
-                                        width, height);
-        NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect
-                                                            styleMask:styleMask];
-        [window->ns.object setFrame:frameRect display:YES];
-
-        if (window->numer != GLFW_DONT_CARE &&
-            window->denom != GLFW_DONT_CARE)
-        {
-            [window->ns.object setContentAspectRatio:NSMakeSize(window->numer,
-                                                                window->denom)];
-        }
-
-        if (window->minwidth != GLFW_DONT_CARE &&
-            window->minheight != GLFW_DONT_CARE)
-        {
-            [window->ns.object setContentMinSize:NSMakeSize(window->minwidth,
-                                                            window->minheight)];
-        }
-
-        if (window->maxwidth != GLFW_DONT_CARE &&
-            window->maxheight != GLFW_DONT_CARE)
-        {
-            [window->ns.object setContentMaxSize:NSMakeSize(window->maxwidth,
-                                                            window->maxheight)];
-        }
-
-        if (window->floating)
-            [window->ns.object setLevel:NSFloatingWindowLevel];
-        else
-            [window->ns.object setLevel:NSNormalWindowLevel];
-
-        [window->ns.object setHasShadow:YES];
-        // HACK: Clearing NSWindowStyleMaskTitled resets and disables the window
-        //       title property but the miniwindow title property is unaffected
-        [window->ns.object setTitle:[window->ns.object miniwindowTitle]];
-    }
-
-    } // autoreleasepool
-}
-
-int _glfwPlatformWindowFocused(_GLFWwindow* window)
-{
-    @autoreleasepool {
-    return [window->ns.object isKeyWindow];
-    } // autoreleasepool
-}
-
-int _glfwPlatformWindowIconified(_GLFWwindow* window)
-{
-    @autoreleasepool {
-    return [window->ns.object isMiniaturized];
-    } // autoreleasepool
-}
-
-int _glfwPlatformWindowVisible(_GLFWwindow* window)
-{
-    @autoreleasepool {
-    return [window->ns.object isVisible];
-    } // autoreleasepool
-}
-
-int _glfwPlatformWindowMaximized(_GLFWwindow* window)
-{
-    @autoreleasepool {
-    return [window->ns.object isZoomed];
-    } // autoreleasepool
-}
-
-int _glfwPlatformWindowHovered(_GLFWwindow* window)
-{
-    @autoreleasepool {
-
-    const NSPoint point = [NSEvent mouseLocation];
-
-    if ([NSWindow windowNumberAtPoint:point belowWindowWithWindowNumber:0] !=
-        [window->ns.object windowNumber])
-    {
-        return GLFW_FALSE;
-    }
-
-    return NSMouseInRect(point,
-        [window->ns.object convertRectToScreen:[window->ns.view frame]], NO);
-
-    } // autoreleasepool
-}
-
-int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
-{
-    @autoreleasepool {
-    return ![window->ns.object isOpaque] && ![window->ns.view isOpaque];
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
-{
-    @autoreleasepool {
-    [window->ns.object setStyleMask:getStyleMask(window)];
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
-{
-    @autoreleasepool {
-    [window->ns.object setStyleMask:getStyleMask(window)];
-    [window->ns.object makeFirstResponder:window->ns.view];
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
-{
-    @autoreleasepool {
-    if (enabled)
-        [window->ns.object setLevel:NSFloatingWindowLevel];
-    else
-        [window->ns.object setLevel:NSNormalWindowLevel];
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
-{
-    @autoreleasepool {
-    [window->ns.object setIgnoresMouseEvents:enabled];
-    }
-}
-
-float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
-{
-    @autoreleasepool {
-    return (float) [window->ns.object alphaValue];
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
-{
-    @autoreleasepool {
-    [window->ns.object setAlphaValue:opacity];
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
-{
-    _glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
-                    "Cocoa: Raw mouse motion not yet implemented");
-}
-
-GLFWbool _glfwPlatformRawMouseMotionSupported(void)
-{
-    return GLFW_FALSE;
-}
-
-void _glfwPlatformPollEvents(void)
-{
-    @autoreleasepool {
-
-    for (;;)
-    {
-        NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny
-                                            untilDate:[NSDate distantPast]
-                                               inMode:NSDefaultRunLoopMode
-                                              dequeue:YES];
-        if (event == nil)
-            break;
-
-        [NSApp sendEvent:event];
-    }
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformWaitEvents(void)
-{
-    @autoreleasepool {
-
-    // I wanted to pass NO to dequeue:, and rely on PollEvents to
-    // dequeue and send.  For reasons not at all clear to me, passing
-    // NO to dequeue: causes this method never to return.
-    NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny
-                                        untilDate:[NSDate distantFuture]
-                                           inMode:NSDefaultRunLoopMode
-                                          dequeue:YES];
-    [NSApp sendEvent:event];
-
-    _glfwPlatformPollEvents();
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformWaitEventsTimeout(double timeout)
-{
-    @autoreleasepool {
-
-    NSDate* date = [NSDate dateWithTimeIntervalSinceNow:timeout];
-    NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny
-                                        untilDate:date
-                                           inMode:NSDefaultRunLoopMode
-                                          dequeue:YES];
-    if (event)
-        [NSApp sendEvent:event];
-
-    _glfwPlatformPollEvents();
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformPostEmptyEvent(void)
-{
-    @autoreleasepool {
-
-    NSEvent* event = [NSEvent otherEventWithType:NSEventTypeApplicationDefined
-                                        location:NSMakePoint(0, 0)
-                                   modifierFlags:0
-                                       timestamp:0
-                                    windowNumber:0
-                                         context:nil
-                                         subtype:0
-                                           data1:0
-                                           data2:0];
-    [NSApp postEvent:event atStart:YES];
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
-{
-    @autoreleasepool {
-
-    const NSRect contentRect = [window->ns.view frame];
-    // NOTE: The returned location uses base 0,1 not 0,0
-    const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream];
-
-    if (xpos)
-        *xpos = pos.x;
-    if (ypos)
-        *ypos = contentRect.size.height - pos.y;
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
-{
-    @autoreleasepool {
-
-    updateCursorImage(window);
-
-    const NSRect contentRect = [window->ns.view frame];
-    // NOTE: The returned location uses base 0,1 not 0,0
-    const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream];
-
-    window->ns.cursorWarpDeltaX += x - pos.x;
-    window->ns.cursorWarpDeltaY += y - contentRect.size.height + pos.y;
-
-    if (window->monitor)
-    {
-        CGDisplayMoveCursorToPoint(window->monitor->ns.displayID,
-                                   CGPointMake(x, y));
-    }
-    else
-    {
-        const NSRect localRect = NSMakeRect(x, contentRect.size.height - y - 1, 0, 0);
-        const NSRect globalRect = [window->ns.object convertRectToScreen:localRect];
-        const NSPoint globalPoint = globalRect.origin;
-
-        CGWarpMouseCursorPosition(CGPointMake(globalPoint.x,
-                                              _glfwTransformYNS(globalPoint.y)));
-    }
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
-{
-    @autoreleasepool {
-    if (_glfwPlatformWindowFocused(window))
-        updateCursorMode(window);
-    } // autoreleasepool
-}
-
-const char* _glfwPlatformGetScancodeName(int scancode)
-{
-    @autoreleasepool {
-
-    if (scancode < 0 || scancode > 0xff ||
-        _glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN)
-    {
-        _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
-        return NULL;
-    }
-
-    const int key = _glfw.ns.keycodes[scancode];
-
-    UInt32 deadKeyState = 0;
-    UniChar characters[4];
-    UniCharCount characterCount = 0;
-
-    if (UCKeyTranslate([(NSData*) _glfw.ns.unicodeData bytes],
-                       scancode,
-                       kUCKeyActionDisplay,
-                       0,
-                       LMGetKbdType(),
-                       kUCKeyTranslateNoDeadKeysBit,
-                       &deadKeyState,
-                       sizeof(characters) / sizeof(characters[0]),
-                       &characterCount,
-                       characters) != noErr)
-    {
-        return NULL;
-    }
-
-    if (!characterCount)
-        return NULL;
-
-    CFStringRef string = CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault,
-                                                            characters,
-                                                            characterCount,
-                                                            kCFAllocatorNull);
-    CFStringGetCString(string,
-                       _glfw.ns.keynames[key],
-                       sizeof(_glfw.ns.keynames[key]),
-                       kCFStringEncodingUTF8);
-    CFRelease(string);
-
-    return _glfw.ns.keynames[key];
-
-    } // autoreleasepool
-}
-
-int _glfwPlatformGetKeyScancode(int key)
-{
-    return _glfw.ns.scancodes[key];
-}
-
-int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
-                              const GLFWimage* image,
-                              int xhot, int yhot)
-{
-    @autoreleasepool {
-
-    NSImage* native;
-    NSBitmapImageRep* rep;
-
-    rep = [[NSBitmapImageRep alloc]
-        initWithBitmapDataPlanes:NULL
-                      pixelsWide:image->width
-                      pixelsHigh:image->height
-                   bitsPerSample:8
-                 samplesPerPixel:4
-                        hasAlpha:YES
-                        isPlanar:NO
-                  colorSpaceName:NSCalibratedRGBColorSpace
-                    bitmapFormat:NSBitmapFormatAlphaNonpremultiplied
-                     bytesPerRow:image->width * 4
-                    bitsPerPixel:32];
-
-    if (rep == nil)
-        return GLFW_FALSE;
-
-    memcpy([rep bitmapData], image->pixels, image->width * image->height * 4);
-
-    native = [[NSImage alloc] initWithSize:NSMakeSize(image->width, image->height)];
-    [native addRepresentation:rep];
-
-    cursor->ns.object = [[NSCursor alloc] initWithImage:native
-                                                hotSpot:NSMakePoint(xhot, yhot)];
-
-    [native release];
-    [rep release];
-
-    if (cursor->ns.object == nil)
-        return GLFW_FALSE;
-
-    return GLFW_TRUE;
-
-    } // autoreleasepool
-}
-
-int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
-{
-    @autoreleasepool {
-
-    SEL cursorSelector = NULL;
-
-    // HACK: Try to use a private message
-    if (shape == GLFW_RESIZE_EW_CURSOR)
-        cursorSelector = NSSelectorFromString(@"_windowResizeEastWestCursor");
-    else if (shape == GLFW_RESIZE_NS_CURSOR)
-        cursorSelector = NSSelectorFromString(@"_windowResizeNorthSouthCursor");
-    else if (shape == GLFW_RESIZE_NWSE_CURSOR)
-        cursorSelector = NSSelectorFromString(@"_windowResizeNorthWestSouthEastCursor");
-    else if (shape == GLFW_RESIZE_NESW_CURSOR)
-        cursorSelector = NSSelectorFromString(@"_windowResizeNorthEastSouthWestCursor");
-
-    if (cursorSelector && [NSCursor respondsToSelector:cursorSelector])
-    {
-        id object = [NSCursor performSelector:cursorSelector];
-        if ([object isKindOfClass:[NSCursor class]])
-            cursor->ns.object = object;
-    }
-
-    if (!cursor->ns.object)
-    {
-        if (shape == GLFW_ARROW_CURSOR)
-            cursor->ns.object = [NSCursor arrowCursor];
-        else if (shape == GLFW_IBEAM_CURSOR)
-            cursor->ns.object = [NSCursor IBeamCursor];
-        else if (shape == GLFW_CROSSHAIR_CURSOR)
-            cursor->ns.object = [NSCursor crosshairCursor];
-        else if (shape == GLFW_POINTING_HAND_CURSOR)
-            cursor->ns.object = [NSCursor pointingHandCursor];
-        else if (shape == GLFW_RESIZE_EW_CURSOR)
-            cursor->ns.object = [NSCursor resizeLeftRightCursor];
-        else if (shape == GLFW_RESIZE_NS_CURSOR)
-            cursor->ns.object = [NSCursor resizeUpDownCursor];
-        else if (shape == GLFW_RESIZE_ALL_CURSOR)
-            cursor->ns.object = [NSCursor closedHandCursor];
-        else if (shape == GLFW_NOT_ALLOWED_CURSOR)
-            cursor->ns.object = [NSCursor operationNotAllowedCursor];
-    }
-
-    if (!cursor->ns.object)
-    {
-        _glfwInputError(GLFW_CURSOR_UNAVAILABLE,
-                        "Cocoa: Standard cursor shape unavailable");
-        return GLFW_FALSE;
-    }
-
-    [cursor->ns.object retain];
-    return GLFW_TRUE;
-
-    } // autoreleasepool
-}
-
-void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
-{
-    @autoreleasepool {
-    if (cursor->ns.object)
-        [(NSCursor*) cursor->ns.object release];
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
-{
-    @autoreleasepool {
-    if (cursorInContentArea(window))
-        updateCursorImage(window);
-    } // autoreleasepool
-}
-
-void _glfwPlatformSetClipboardString(const char* string)
-{
-    @autoreleasepool {
-    NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
-    [pasteboard declareTypes:@[NSPasteboardTypeString] owner:nil];
-    [pasteboard setString:@(string) forType:NSPasteboardTypeString];
-    } // autoreleasepool
-}
-
-const char* _glfwPlatformGetClipboardString(void)
-{
-    @autoreleasepool {
-
-    NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
-
-    if (![[pasteboard types] containsObject:NSPasteboardTypeString])
-    {
-        _glfwInputError(GLFW_FORMAT_UNAVAILABLE,
-                        "Cocoa: Failed to retrieve string from pasteboard");
-        return NULL;
-    }
-
-    NSString* object = [pasteboard stringForType:NSPasteboardTypeString];
-    if (!object)
-    {
-        _glfwInputError(GLFW_PLATFORM_ERROR,
-                        "Cocoa: Failed to retrieve object from pasteboard");
-        return NULL;
-    }
-
-    free(_glfw.ns.clipboardString);
-    _glfw.ns.clipboardString = _glfw_strdup([object UTF8String]);
-
-    return _glfw.ns.clipboardString;
-
-    } // autoreleasepool
-}
-
-EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
-{
-    if (_glfw.egl.ANGLE_platform_angle)
-    {
-        int type = 0;
-
-        if (_glfw.egl.ANGLE_platform_angle_opengl)
-        {
-            if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
-                type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
-        }
-
-        if (_glfw.egl.ANGLE_platform_angle_metal)
-        {
-            if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_METAL)
-                type = EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE;
-        }
-
-        if (type)
-        {
-            *attribs = calloc(3, sizeof(EGLint));
-            (*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
-            (*attribs)[1] = type;
-            (*attribs)[2] = EGL_NONE;
-            return EGL_PLATFORM_ANGLE_ANGLE;
-        }
-    }
-
-    return 0;
-}
-
-EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void)
-{
-    return EGL_DEFAULT_DISPLAY;
-}
-
-EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window)
-{
-    return window->ns.layer;
-}
-
-void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
-{
-    if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface)
-    {
-        extensions[0] = "VK_KHR_surface";
-        extensions[1] = "VK_EXT_metal_surface";
-    }
-    else if (_glfw.vk.KHR_surface && _glfw.vk.MVK_macos_surface)
-    {
-        extensions[0] = "VK_KHR_surface";
-        extensions[1] = "VK_MVK_macos_surface";
-    }
-}
-
-int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
-                                                      VkPhysicalDevice device,
-                                                      uint32_t queuefamily)
-{
-    return GLFW_TRUE;
-}
-
-VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
-                                          _GLFWwindow* window,
-                                          const VkAllocationCallbacks* allocator,
-                                          VkSurfaceKHR* surface)
-{
-    @autoreleasepool {
-
-#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
-    // HACK: Dynamically load Core Animation to avoid adding an extra
-    //       dependency for the majority who don't use MoltenVK
-    NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"];
-    if (!bundle)
-    {
-        _glfwInputError(GLFW_PLATFORM_ERROR,
-                        "Cocoa: Failed to find QuartzCore.framework");
-        return VK_ERROR_EXTENSION_NOT_PRESENT;
-    }
-
-    // NOTE: Create the layer here as makeBackingLayer should not return nil
-    window->ns.layer = [[bundle classNamed:@"CAMetalLayer"] layer];
-    if (!window->ns.layer)
-    {
-        _glfwInputError(GLFW_PLATFORM_ERROR,
-                        "Cocoa: Failed to create layer for view");
-        return VK_ERROR_EXTENSION_NOT_PRESENT;
-    }
-
-    if (window->ns.retina)
-        [window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
-
-    [window->ns.view setLayer:window->ns.layer];
-    [window->ns.view setWantsLayer:YES];
-
-    VkResult err;
-
-    if (_glfw.vk.EXT_metal_surface)
-    {
-        VkMetalSurfaceCreateInfoEXT sci;
-
-        PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT;
-        vkCreateMetalSurfaceEXT = (PFN_vkCreateMetalSurfaceEXT)
-            vkGetInstanceProcAddr(instance, "vkCreateMetalSurfaceEXT");
-        if (!vkCreateMetalSurfaceEXT)
-        {
-            _glfwInputError(GLFW_API_UNAVAILABLE,
-                            "Cocoa: Vulkan instance missing VK_EXT_metal_surface extension");
-            return VK_ERROR_EXTENSION_NOT_PRESENT;
-        }
-
-        memset(&sci, 0, sizeof(sci));
-        sci.sType = VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT;
-        sci.pLayer = window->ns.layer;
-
-        err = vkCreateMetalSurfaceEXT(instance, &sci, allocator, surface);
-    }
-    else
-    {
-        VkMacOSSurfaceCreateInfoMVK sci;
-
-        PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
-        vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK)
-            vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK");
-        if (!vkCreateMacOSSurfaceMVK)
-        {
-            _glfwInputError(GLFW_API_UNAVAILABLE,
-                            "Cocoa: Vulkan instance missing VK_MVK_macos_surface extension");
-            return VK_ERROR_EXTENSION_NOT_PRESENT;
-        }
-
-        memset(&sci, 0, sizeof(sci));
-        sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
-        sci.pView = window->ns.view;
-
-        err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface);
-    }
-
-    if (err)
-    {
-        _glfwInputError(GLFW_PLATFORM_ERROR,
-                        "Cocoa: Failed to create Vulkan surface: %s",
-                        _glfwGetVulkanResultString(err));
-    }
-
-    return err;
-#else
-    return VK_ERROR_EXTENSION_NOT_PRESENT;
-#endif
-
-    } // autoreleasepool
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-//////                        GLFW native API                       //////
-//////////////////////////////////////////////////////////////////////////
-
-GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle)
-{
-    _GLFWwindow* window = (_GLFWwindow*) handle;
-    _GLFW_REQUIRE_INIT_OR_RETURN(nil);
-    return window->ns.object;
-}
-