+++ /dev/null
-//========================================================================
-// GLFW 3.4 - www.glfw.org
-//------------------------------------------------------------------------
-// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would
-// be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-// be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-// distribution.
-//
-//========================================================================
-// It is fine to use C99 in this file because it will not be built with VS
-//========================================================================
-
-#include "internal.h"
-
-
-//////////////////////////////////////////////////////////////////////////
-////// GLFW platform API //////
-//////////////////////////////////////////////////////////////////////////
-
-GLFWbool _glfwPlatformInitJoysticks(void)
-{
- return GLFW_TRUE;
-}
-
-void _glfwPlatformTerminateJoysticks(void)
-{
-}
-
-int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
-{
- return GLFW_FALSE;
-}
-
-void _glfwPlatformUpdateGamepadGUID(char* guid)
-{
-}
-