]> git.sesse.net Git - pistorm/blobdiff - raylib_pi4_test/external/glfw/src/null_window.c
[MEGA-WIP] RTG things
[pistorm] / raylib_pi4_test / external / glfw / src / null_window.c
diff --git a/raylib_pi4_test/external/glfw/src/null_window.c b/raylib_pi4_test/external/glfw/src/null_window.c
deleted file mode 100644 (file)
index 3e44664..0000000
+++ /dev/null
@@ -1,670 +0,0 @@
-//========================================================================
-// GLFW 3.4 - www.glfw.org
-//------------------------------------------------------------------------
-// Copyright (c) 2016 Google Inc.
-// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//    claim that you wrote the original software. If you use this software
-//    in a product, an acknowledgment in the product documentation would
-//    be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-//    be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-//    distribution.
-//
-//========================================================================
-// It is fine to use C99 in this file because it will not be built with VS
-//========================================================================
-
-#include "internal.h"
-
-#include <stdlib.h>
-
-static void applySizeLimits(_GLFWwindow* window, int* width, int* height)
-{
-    if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
-    {
-        const float ratio = (float) window->numer / (float) window->denom;
-        *height = (int) (*width / ratio);
-    }
-
-    if (window->minwidth != GLFW_DONT_CARE && *width < window->minwidth)
-        *width = window->minwidth;
-    else if (window->maxwidth != GLFW_DONT_CARE && *width > window->maxwidth)
-        *width = window->maxwidth;
-
-    if (window->minheight != GLFW_DONT_CARE && *height < window->minheight)
-        *height = window->minheight;
-    else if (window->maxheight != GLFW_DONT_CARE && *height > window->maxheight)
-        *height = window->maxheight;
-}
-
-static void fitToMonitor(_GLFWwindow* window)
-{
-    GLFWvidmode mode;
-    _glfwPlatformGetVideoMode(window->monitor, &mode);
-    _glfwPlatformGetMonitorPos(window->monitor,
-                               &window->null.xpos,
-                               &window->null.ypos);
-    window->null.width = mode.width;
-    window->null.height = mode.height;
-}
-
-static void acquireMonitor(_GLFWwindow* window)
-{
-    _glfwInputMonitorWindow(window->monitor, window);
-}
-
-static void releaseMonitor(_GLFWwindow* window)
-{
-    if (window->monitor->window != window)
-        return;
-
-    _glfwInputMonitorWindow(window->monitor, NULL);
-}
-
-static int createNativeWindow(_GLFWwindow* window,
-                              const _GLFWwndconfig* wndconfig,
-                              const _GLFWfbconfig* fbconfig)
-{
-    if (window->monitor)
-        fitToMonitor(window);
-    else
-    {
-        window->null.xpos = 17;
-        window->null.ypos = 17;
-        window->null.width = wndconfig->width;
-        window->null.height = wndconfig->height;
-    }
-
-    window->null.visible = wndconfig->visible;
-    window->null.decorated = wndconfig->decorated;
-    window->null.maximized = wndconfig->maximized;
-    window->null.floating = wndconfig->floating;
-    window->null.transparent = fbconfig->transparent;
-    window->null.opacity = 1.f;
-
-    return GLFW_TRUE;
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-//////                       GLFW platform API                      //////
-//////////////////////////////////////////////////////////////////////////
-
-int _glfwPlatformCreateWindow(_GLFWwindow* window,
-                              const _GLFWwndconfig* wndconfig,
-                              const _GLFWctxconfig* ctxconfig,
-                              const _GLFWfbconfig* fbconfig)
-{
-    if (!createNativeWindow(window, wndconfig, fbconfig))
-        return GLFW_FALSE;
-
-    if (ctxconfig->client != GLFW_NO_API)
-    {
-        if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API ||
-            ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
-        {
-            if (!_glfwInitOSMesa())
-                return GLFW_FALSE;
-            if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
-                return GLFW_FALSE;
-        }
-        else
-        {
-            _glfwInputError(GLFW_API_UNAVAILABLE, "Null: EGL not available");
-            return GLFW_FALSE;
-        }
-    }
-
-    if (window->monitor)
-    {
-        _glfwPlatformShowWindow(window);
-        _glfwPlatformFocusWindow(window);
-        acquireMonitor(window);
-    }
-
-    return GLFW_TRUE;
-}
-
-void _glfwPlatformDestroyWindow(_GLFWwindow* window)
-{
-    if (window->monitor)
-        releaseMonitor(window);
-
-    if (_glfw.null.focusedWindow == window)
-        _glfw.null.focusedWindow = NULL;
-
-    if (window->context.destroy)
-        window->context.destroy(window);
-}
-
-void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
-{
-}
-
-void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count,
-                                const GLFWimage* images)
-{
-}
-
-void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
-                                   _GLFWmonitor* monitor,
-                                   int xpos, int ypos,
-                                   int width, int height,
-                                   int refreshRate)
-{
-    if (window->monitor == monitor)
-    {
-        if (!monitor)
-        {
-            _glfwPlatformSetWindowPos(window, xpos, ypos);
-            _glfwPlatformSetWindowSize(window, width, height);
-        }
-
-        return;
-    }
-
-    if (window->monitor)
-        releaseMonitor(window);
-
-    _glfwInputWindowMonitor(window, monitor);
-
-    if (window->monitor)
-    {
-        window->null.visible = GLFW_TRUE;
-        acquireMonitor(window);
-        fitToMonitor(window);
-    }
-    else
-    {
-        _glfwPlatformSetWindowPos(window, xpos, ypos);
-        _glfwPlatformSetWindowSize(window, width, height);
-    }
-}
-
-void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
-{
-    if (xpos)
-        *xpos = window->null.xpos;
-    if (ypos)
-        *ypos = window->null.ypos;
-}
-
-void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
-{
-    if (window->monitor)
-        return;
-
-    if (window->null.xpos != xpos || window->null.ypos != ypos)
-    {
-        window->null.xpos = xpos;
-        window->null.ypos = ypos;
-        _glfwInputWindowPos(window, xpos, ypos);
-    }
-}
-
-void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
-{
-    if (width)
-        *width = window->null.width;
-    if (height)
-        *height = window->null.height;
-}
-
-void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
-{
-    if (window->monitor)
-        return;
-
-    if (window->null.width != width || window->null.height != height)
-    {
-        window->null.width = width;
-        window->null.height = height;
-        _glfwInputWindowSize(window, width, height);
-        _glfwInputFramebufferSize(window, width, height);
-    }
-}
-
-void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
-                                      int minwidth, int minheight,
-                                      int maxwidth, int maxheight)
-{
-    int width = window->null.width;
-    int height = window->null.height;
-    applySizeLimits(window, &width, &height);
-    _glfwPlatformSetWindowSize(window, width, height);
-}
-
-void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d)
-{
-    int width = window->null.width;
-    int height = window->null.height;
-    applySizeLimits(window, &width, &height);
-    _glfwPlatformSetWindowSize(window, width, height);
-}
-
-void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
-{
-    if (width)
-        *width = window->null.width;
-    if (height)
-        *height = window->null.height;
-}
-
-void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
-                                     int* left, int* top,
-                                     int* right, int* bottom)
-{
-    if (window->null.decorated && !window->monitor)
-    {
-        if (left)
-            *left = 1;
-        if (top)
-            *top = 10;
-        if (right)
-            *right = 1;
-        if (bottom)
-            *bottom = 1;
-    }
-    else
-    {
-        if (left)
-            *left = 0;
-        if (top)
-            *top = 0;
-        if (right)
-            *right = 0;
-        if (bottom)
-            *bottom = 0;
-    }
-}
-
-void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
-                                        float* xscale, float* yscale)
-{
-    if (xscale)
-        *xscale = 1.f;
-    if (yscale)
-        *yscale = 1.f;
-}
-
-void _glfwPlatformIconifyWindow(_GLFWwindow* window)
-{
-    if (_glfw.null.focusedWindow == window)
-    {
-        _glfw.null.focusedWindow = NULL;
-        _glfwInputWindowFocus(window, GLFW_FALSE);
-    }
-
-    if (!window->null.iconified)
-    {
-        window->null.iconified = GLFW_TRUE;
-        _glfwInputWindowIconify(window, GLFW_TRUE);
-
-        if (window->monitor)
-            releaseMonitor(window);
-    }
-}
-
-void _glfwPlatformRestoreWindow(_GLFWwindow* window)
-{
-    if (window->null.iconified)
-    {
-        window->null.iconified = GLFW_FALSE;
-        _glfwInputWindowIconify(window, GLFW_FALSE);
-
-        if (window->monitor)
-            acquireMonitor(window);
-    }
-    else if (window->null.maximized)
-    {
-        window->null.maximized = GLFW_FALSE;
-        _glfwInputWindowMaximize(window, GLFW_FALSE);
-    }
-}
-
-void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
-{
-    if (!window->null.maximized)
-    {
-        window->null.maximized = GLFW_TRUE;
-        _glfwInputWindowMaximize(window, GLFW_TRUE);
-    }
-}
-
-int _glfwPlatformWindowMaximized(_GLFWwindow* window)
-{
-    return window->null.maximized;
-}
-
-int _glfwPlatformWindowHovered(_GLFWwindow* window)
-{
-    return _glfw.null.xcursor >= window->null.xpos &&
-           _glfw.null.ycursor >= window->null.ypos &&
-           _glfw.null.xcursor <= window->null.xpos + window->null.width - 1 &&
-           _glfw.null.ycursor <= window->null.ypos + window->null.height - 1;
-}
-
-int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
-{
-    return window->null.transparent;
-}
-
-void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
-{
-    window->null.resizable = enabled;
-}
-
-void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
-{
-    window->null.decorated = enabled;
-}
-
-void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
-{
-    window->null.floating = enabled;
-}
-
-void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
-{
-}
-
-float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
-{
-    return window->null.opacity;
-}
-
-void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
-{
-    window->null.opacity = opacity;
-}
-
-void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
-{
-}
-
-GLFWbool _glfwPlatformRawMouseMotionSupported(void)
-{
-    return GLFW_TRUE;
-}
-
-void _glfwPlatformShowWindow(_GLFWwindow* window)
-{
-    window->null.visible = GLFW_TRUE;
-}
-
-void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
-{
-}
-
-void _glfwPlatformHideWindow(_GLFWwindow* window)
-{
-    if (_glfw.null.focusedWindow == window)
-    {
-        _glfw.null.focusedWindow = NULL;
-        _glfwInputWindowFocus(window, GLFW_FALSE);
-    }
-
-    window->null.visible = GLFW_FALSE;
-}
-
-void _glfwPlatformFocusWindow(_GLFWwindow* window)
-{
-    if (_glfw.null.focusedWindow == window)
-        return;
-
-    if (!window->null.visible)
-        return;
-
-    _GLFWwindow* previous = _glfw.null.focusedWindow;
-    _glfw.null.focusedWindow = window;
-
-    if (previous)
-    {
-        _glfwInputWindowFocus(previous, GLFW_FALSE);
-        if (previous->monitor && previous->autoIconify)
-            _glfwPlatformIconifyWindow(previous);
-    }
-
-    _glfwInputWindowFocus(window, GLFW_TRUE);
-}
-
-int _glfwPlatformWindowFocused(_GLFWwindow* window)
-{
-    return _glfw.null.focusedWindow == window;
-}
-
-int _glfwPlatformWindowIconified(_GLFWwindow* window)
-{
-    return window->null.iconified;
-}
-
-int _glfwPlatformWindowVisible(_GLFWwindow* window)
-{
-    return window->null.visible;
-}
-
-void _glfwPlatformPollEvents(void)
-{
-}
-
-void _glfwPlatformWaitEvents(void)
-{
-}
-
-void _glfwPlatformWaitEventsTimeout(double timeout)
-{
-}
-
-void _glfwPlatformPostEmptyEvent(void)
-{
-}
-
-void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
-{
-    if (xpos)
-        *xpos = _glfw.null.xcursor - window->null.xpos;
-    if (ypos)
-        *ypos = _glfw.null.ycursor - window->null.ypos;
-}
-
-void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
-{
-    _glfw.null.xcursor = window->null.xpos + (int) x;
-    _glfw.null.ycursor = window->null.ypos + (int) y;
-}
-
-void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
-{
-}
-
-int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
-                              const GLFWimage* image,
-                              int xhot, int yhot)
-{
-    return GLFW_TRUE;
-}
-
-int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
-{
-    return GLFW_TRUE;
-}
-
-void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
-{
-}
-
-void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
-{
-}
-
-void _glfwPlatformSetClipboardString(const char* string)
-{
-    char* copy = _glfw_strdup(string);
-    free(_glfw.null.clipboardString);
-    _glfw.null.clipboardString = copy;
-}
-
-const char* _glfwPlatformGetClipboardString(void)
-{
-    return _glfw.null.clipboardString;
-}
-
-const char* _glfwPlatformGetScancodeName(int scancode)
-{
-    switch (scancode)
-    {
-        case GLFW_KEY_APOSTROPHE:
-            return "'";
-        case GLFW_KEY_COMMA:
-            return ",";
-        case GLFW_KEY_MINUS:
-        case GLFW_KEY_KP_SUBTRACT:
-            return "-";
-        case GLFW_KEY_PERIOD:
-        case GLFW_KEY_KP_DECIMAL:
-            return ".";
-        case GLFW_KEY_SLASH:
-        case GLFW_KEY_KP_DIVIDE:
-            return "/";
-        case GLFW_KEY_SEMICOLON:
-            return ";";
-        case GLFW_KEY_EQUAL:
-        case GLFW_KEY_KP_EQUAL:
-            return "=";
-        case GLFW_KEY_LEFT_BRACKET:
-            return "[";
-        case GLFW_KEY_RIGHT_BRACKET:
-            return "]";
-        case GLFW_KEY_KP_MULTIPLY:
-            return "*";
-        case GLFW_KEY_KP_ADD:
-            return "+";
-        case GLFW_KEY_BACKSLASH:
-        case GLFW_KEY_WORLD_1:
-        case GLFW_KEY_WORLD_2:
-            return "\\";
-        case GLFW_KEY_0:
-        case GLFW_KEY_KP_0:
-            return "0";
-        case GLFW_KEY_1:
-        case GLFW_KEY_KP_1:
-            return "1";
-        case GLFW_KEY_2:
-        case GLFW_KEY_KP_2:
-            return "2";
-        case GLFW_KEY_3:
-        case GLFW_KEY_KP_3:
-            return "3";
-        case GLFW_KEY_4:
-        case GLFW_KEY_KP_4:
-            return "4";
-        case GLFW_KEY_5:
-        case GLFW_KEY_KP_5:
-            return "5";
-        case GLFW_KEY_6:
-        case GLFW_KEY_KP_6:
-            return "6";
-        case GLFW_KEY_7:
-        case GLFW_KEY_KP_7:
-            return "7";
-        case GLFW_KEY_8:
-        case GLFW_KEY_KP_8:
-            return "8";
-        case GLFW_KEY_9:
-        case GLFW_KEY_KP_9:
-            return "9";
-        case GLFW_KEY_A:
-            return "a";
-        case GLFW_KEY_B:
-            return "b";
-        case GLFW_KEY_C:
-            return "c";
-        case GLFW_KEY_D:
-            return "d";
-        case GLFW_KEY_E:
-            return "e";
-        case GLFW_KEY_F:
-            return "f";
-        case GLFW_KEY_G:
-            return "g";
-        case GLFW_KEY_H:
-            return "h";
-        case GLFW_KEY_I:
-            return "i";
-        case GLFW_KEY_J:
-            return "j";
-        case GLFW_KEY_K:
-            return "k";
-        case GLFW_KEY_L:
-            return "l";
-        case GLFW_KEY_M:
-            return "m";
-        case GLFW_KEY_N:
-            return "n";
-        case GLFW_KEY_O:
-            return "o";
-        case GLFW_KEY_P:
-            return "p";
-        case GLFW_KEY_Q:
-            return "q";
-        case GLFW_KEY_R:
-            return "r";
-        case GLFW_KEY_S:
-            return "s";
-        case GLFW_KEY_T:
-            return "t";
-        case GLFW_KEY_U:
-            return "u";
-        case GLFW_KEY_V:
-            return "v";
-        case GLFW_KEY_W:
-            return "w";
-        case GLFW_KEY_X:
-            return "x";
-        case GLFW_KEY_Y:
-            return "y";
-        case GLFW_KEY_Z:
-            return "z";
-    }
-
-    return NULL;
-}
-
-int _glfwPlatformGetKeyScancode(int key)
-{
-    return key;
-}
-
-void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
-{
-}
-
-int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
-                                                      VkPhysicalDevice device,
-                                                      uint32_t queuefamily)
-{
-    return GLFW_FALSE;
-}
-
-VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
-                                          _GLFWwindow* window,
-                                          const VkAllocationCallbacks* allocator,
-                                          VkSurfaceKHR* surface)
-{
-    // This seems like the most appropriate error to return here
-    return VK_ERROR_EXTENSION_NOT_PRESENT;
-}
-