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[MEGA-WIP] Raylib-based RTG output
[pistorm] / raylib_pi4_test / external / glfw / src / osmesa_context.c
diff --git a/raylib_pi4_test/external/glfw/src/osmesa_context.c b/raylib_pi4_test/external/glfw/src/osmesa_context.c
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+//========================================================================
+// GLFW 3.4 OSMesa - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2016 Google Inc.
+// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//    claim that you wrote the original software. If you use this software
+//    in a product, an acknowledgment in the product documentation would
+//    be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+//    be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+//    distribution.
+//
+//========================================================================
+// Please use C89 style variable declarations in this file because VS 2010
+//========================================================================
+
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+#include "internal.h"
+
+
+static void makeContextCurrentOSMesa(_GLFWwindow* window)
+{
+    if (window)
+    {
+        int width, height;
+        _glfwPlatformGetFramebufferSize(window, &width, &height);
+
+        // Check to see if we need to allocate a new buffer
+        if ((window->context.osmesa.buffer == NULL) ||
+            (width != window->context.osmesa.width) ||
+            (height != window->context.osmesa.height))
+        {
+            free(window->context.osmesa.buffer);
+
+            // Allocate the new buffer (width * height * 8-bit RGBA)
+            window->context.osmesa.buffer = calloc(4, (size_t) width * height);
+            window->context.osmesa.width  = width;
+            window->context.osmesa.height = height;
+        }
+
+        if (!OSMesaMakeCurrent(window->context.osmesa.handle,
+                               window->context.osmesa.buffer,
+                               GL_UNSIGNED_BYTE,
+                               width, height))
+        {
+            _glfwInputError(GLFW_PLATFORM_ERROR,
+                            "OSMesa: Failed to make context current");
+            return;
+        }
+    }
+
+    _glfwPlatformSetTls(&_glfw.contextSlot, window);
+}
+
+static GLFWglproc getProcAddressOSMesa(const char* procname)
+{
+    return (GLFWglproc) OSMesaGetProcAddress(procname);
+}
+
+static void destroyContextOSMesa(_GLFWwindow* window)
+{
+    if (window->context.osmesa.handle)
+    {
+        OSMesaDestroyContext(window->context.osmesa.handle);
+        window->context.osmesa.handle = NULL;
+    }
+
+    if (window->context.osmesa.buffer)
+    {
+        free(window->context.osmesa.buffer);
+        window->context.osmesa.width = 0;
+        window->context.osmesa.height = 0;
+    }
+}
+
+static void swapBuffersOSMesa(_GLFWwindow* window)
+{
+    // No double buffering on OSMesa
+}
+
+static void swapIntervalOSMesa(int interval)
+{
+    // No swap interval on OSMesa
+}
+
+static int extensionSupportedOSMesa(const char* extension)
+{
+    // OSMesa does not have extensions
+    return GLFW_FALSE;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+//////                       GLFW internal API                      //////
+//////////////////////////////////////////////////////////////////////////
+
+GLFWbool _glfwInitOSMesa(void)
+{
+    int i;
+    const char* sonames[] =
+    {
+#if defined(_GLFW_OSMESA_LIBRARY)
+        _GLFW_OSMESA_LIBRARY,
+#elif defined(_WIN32)
+        "libOSMesa.dll",
+        "OSMesa.dll",
+#elif defined(__APPLE__)
+        "libOSMesa.8.dylib",
+#elif defined(__CYGWIN__)
+        "libOSMesa-8.so",
+#else
+        "libOSMesa.so.8",
+        "libOSMesa.so.6",
+#endif
+        NULL
+    };
+
+    if (_glfw.osmesa.handle)
+        return GLFW_TRUE;
+
+    for (i = 0;  sonames[i];  i++)
+    {
+        _glfw.osmesa.handle = _glfw_dlopen(sonames[i]);
+        if (_glfw.osmesa.handle)
+            break;
+    }
+
+    if (!_glfw.osmesa.handle)
+    {
+        _glfwInputError(GLFW_API_UNAVAILABLE, "OSMesa: Library not found");
+        return GLFW_FALSE;
+    }
+
+    _glfw.osmesa.CreateContextExt = (PFN_OSMesaCreateContextExt)
+        _glfw_dlsym(_glfw.osmesa.handle, "OSMesaCreateContextExt");
+    _glfw.osmesa.CreateContextAttribs = (PFN_OSMesaCreateContextAttribs)
+        _glfw_dlsym(_glfw.osmesa.handle, "OSMesaCreateContextAttribs");
+    _glfw.osmesa.DestroyContext = (PFN_OSMesaDestroyContext)
+        _glfw_dlsym(_glfw.osmesa.handle, "OSMesaDestroyContext");
+    _glfw.osmesa.MakeCurrent = (PFN_OSMesaMakeCurrent)
+        _glfw_dlsym(_glfw.osmesa.handle, "OSMesaMakeCurrent");
+    _glfw.osmesa.GetColorBuffer = (PFN_OSMesaGetColorBuffer)
+        _glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetColorBuffer");
+    _glfw.osmesa.GetDepthBuffer = (PFN_OSMesaGetDepthBuffer)
+        _glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetDepthBuffer");
+    _glfw.osmesa.GetProcAddress = (PFN_OSMesaGetProcAddress)
+        _glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetProcAddress");
+
+    if (!_glfw.osmesa.CreateContextExt ||
+        !_glfw.osmesa.DestroyContext ||
+        !_glfw.osmesa.MakeCurrent ||
+        !_glfw.osmesa.GetColorBuffer ||
+        !_glfw.osmesa.GetDepthBuffer ||
+        !_glfw.osmesa.GetProcAddress)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "OSMesa: Failed to load required entry points");
+
+        _glfwTerminateOSMesa();
+        return GLFW_FALSE;
+    }
+
+    return GLFW_TRUE;
+}
+
+void _glfwTerminateOSMesa(void)
+{
+    if (_glfw.osmesa.handle)
+    {
+        _glfw_dlclose(_glfw.osmesa.handle);
+        _glfw.osmesa.handle = NULL;
+    }
+}
+
+#define setAttrib(a, v) \
+{ \
+    assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
+    attribs[index++] = a; \
+    attribs[index++] = v; \
+}
+
+GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
+                                  const _GLFWctxconfig* ctxconfig,
+                                  const _GLFWfbconfig* fbconfig)
+{
+    OSMesaContext share = NULL;
+    const int accumBits = fbconfig->accumRedBits +
+                          fbconfig->accumGreenBits +
+                          fbconfig->accumBlueBits +
+                          fbconfig->accumAlphaBits;
+
+    if (ctxconfig->client == GLFW_OPENGL_ES_API)
+    {
+        _glfwInputError(GLFW_API_UNAVAILABLE,
+                        "OSMesa: OpenGL ES is not available on OSMesa");
+        return GLFW_FALSE;
+    }
+
+    if (ctxconfig->share)
+        share = ctxconfig->share->context.osmesa.handle;
+
+    if (OSMesaCreateContextAttribs)
+    {
+        int index = 0, attribs[40];
+
+        setAttrib(OSMESA_FORMAT, OSMESA_RGBA);
+        setAttrib(OSMESA_DEPTH_BITS, fbconfig->depthBits);
+        setAttrib(OSMESA_STENCIL_BITS, fbconfig->stencilBits);
+        setAttrib(OSMESA_ACCUM_BITS, accumBits);
+
+        if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
+        {
+            setAttrib(OSMESA_PROFILE, OSMESA_CORE_PROFILE);
+        }
+        else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
+        {
+            setAttrib(OSMESA_PROFILE, OSMESA_COMPAT_PROFILE);
+        }
+
+        if (ctxconfig->major != 1 || ctxconfig->minor != 0)
+        {
+            setAttrib(OSMESA_CONTEXT_MAJOR_VERSION, ctxconfig->major);
+            setAttrib(OSMESA_CONTEXT_MINOR_VERSION, ctxconfig->minor);
+        }
+
+        if (ctxconfig->forward)
+        {
+            _glfwInputError(GLFW_VERSION_UNAVAILABLE,
+                            "OSMesa: Forward-compatible contexts not supported");
+            return GLFW_FALSE;
+        }
+
+        setAttrib(0, 0);
+
+        window->context.osmesa.handle =
+            OSMesaCreateContextAttribs(attribs, share);
+    }
+    else
+    {
+        if (ctxconfig->profile)
+        {
+            _glfwInputError(GLFW_VERSION_UNAVAILABLE,
+                            "OSMesa: OpenGL profiles unavailable");
+            return GLFW_FALSE;
+        }
+
+        window->context.osmesa.handle =
+            OSMesaCreateContextExt(OSMESA_RGBA,
+                                   fbconfig->depthBits,
+                                   fbconfig->stencilBits,
+                                   accumBits,
+                                   share);
+    }
+
+    if (window->context.osmesa.handle == NULL)
+    {
+        _glfwInputError(GLFW_VERSION_UNAVAILABLE,
+                        "OSMesa: Failed to create context");
+        return GLFW_FALSE;
+    }
+
+    window->context.makeCurrent = makeContextCurrentOSMesa;
+    window->context.swapBuffers = swapBuffersOSMesa;
+    window->context.swapInterval = swapIntervalOSMesa;
+    window->context.extensionSupported = extensionSupportedOSMesa;
+    window->context.getProcAddress = getProcAddressOSMesa;
+    window->context.destroy = destroyContextOSMesa;
+
+    return GLFW_TRUE;
+}
+
+#undef setAttrib
+
+
+//////////////////////////////////////////////////////////////////////////
+//////                        GLFW native API                       //////
+//////////////////////////////////////////////////////////////////////////
+
+GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* handle, int* width,
+                                     int* height, int* format, void** buffer)
+{
+    void* mesaBuffer;
+    GLint mesaWidth, mesaHeight, mesaFormat;
+    _GLFWwindow* window = (_GLFWwindow*) handle;
+    assert(window != NULL);
+
+    _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
+
+    if (!OSMesaGetColorBuffer(window->context.osmesa.handle,
+                              &mesaWidth, &mesaHeight,
+                              &mesaFormat, &mesaBuffer))
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "OSMesa: Failed to retrieve color buffer");
+        return GLFW_FALSE;
+    }
+
+    if (width)
+        *width = mesaWidth;
+    if (height)
+        *height = mesaHeight;
+    if (format)
+        *format = mesaFormat;
+    if (buffer)
+        *buffer = mesaBuffer;
+
+    return GLFW_TRUE;
+}
+
+GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* handle,
+                                     int* width, int* height,
+                                     int* bytesPerValue,
+                                     void** buffer)
+{
+    void* mesaBuffer;
+    GLint mesaWidth, mesaHeight, mesaBytes;
+    _GLFWwindow* window = (_GLFWwindow*) handle;
+    assert(window != NULL);
+
+    _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
+
+    if (!OSMesaGetDepthBuffer(window->context.osmesa.handle,
+                              &mesaWidth, &mesaHeight,
+                              &mesaBytes, &mesaBuffer))
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "OSMesa: Failed to retrieve depth buffer");
+        return GLFW_FALSE;
+    }
+
+    if (width)
+        *width = mesaWidth;
+    if (height)
+        *height = mesaHeight;
+    if (bytesPerValue)
+        *bytesPerValue = mesaBytes;
+    if (buffer)
+        *buffer = mesaBuffer;
+
+    return GLFW_TRUE;
+}
+
+GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* handle)
+{
+    _GLFWwindow* window = (_GLFWwindow*) handle;
+    _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
+
+    if (window->context.client == GLFW_NO_API)
+    {
+        _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
+        return NULL;
+    }
+
+    return window->context.osmesa.handle;
+}
+