+++ /dev/null
-//========================================================================
-// GLFW 3.4 Win32 - www.glfw.org
-//------------------------------------------------------------------------
-// Copyright (c) 2002-2006 Marcus Geelnard
-// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would
-// be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-// be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-// distribution.
-//
-//========================================================================
-// Please use C89 style variable declarations in this file because VS 2010
-//========================================================================
-
-#include "internal.h"
-
-#include <stdlib.h>
-#include <malloc.h>
-
-static const GUID _glfw_GUID_DEVINTERFACE_HID =
- {0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}};
-
-#define GUID_DEVINTERFACE_HID _glfw_GUID_DEVINTERFACE_HID
-
-#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
-
-// Executables (but not DLLs) exporting this symbol with this value will be
-// automatically directed to the high-performance GPU on Nvidia Optimus systems
-// with up-to-date drivers
-//
-__declspec(dllexport) DWORD NvOptimusEnablement = 1;
-
-// Executables (but not DLLs) exporting this symbol with this value will be
-// automatically directed to the high-performance GPU on AMD PowerXpress systems
-// with up-to-date drivers
-//
-__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
-
-#endif // _GLFW_USE_HYBRID_HPG
-
-#if defined(_GLFW_BUILD_DLL)
-
-// GLFW DLL entry point
-//
-BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
-{
- return TRUE;
-}
-
-#endif // _GLFW_BUILD_DLL
-
-// Load necessary libraries (DLLs)
-//
-static GLFWbool loadLibraries(void)
-{
- _glfw.win32.winmm.instance = LoadLibraryA("winmm.dll");
- if (!_glfw.win32.winmm.instance)
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to load winmm.dll");
- return GLFW_FALSE;
- }
-
- _glfw.win32.winmm.GetTime = (PFN_timeGetTime)
- GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime");
-
- _glfw.win32.user32.instance = LoadLibraryA("user32.dll");
- if (!_glfw.win32.user32.instance)
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to load user32.dll");
- return GLFW_FALSE;
- }
-
- _glfw.win32.user32.SetProcessDPIAware_ = (PFN_SetProcessDPIAware)
- GetProcAddress(_glfw.win32.user32.instance, "SetProcessDPIAware");
- _glfw.win32.user32.ChangeWindowMessageFilterEx_ = (PFN_ChangeWindowMessageFilterEx)
- GetProcAddress(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx");
- _glfw.win32.user32.EnableNonClientDpiScaling_ = (PFN_EnableNonClientDpiScaling)
- GetProcAddress(_glfw.win32.user32.instance, "EnableNonClientDpiScaling");
- _glfw.win32.user32.SetProcessDpiAwarenessContext_ = (PFN_SetProcessDpiAwarenessContext)
- GetProcAddress(_glfw.win32.user32.instance, "SetProcessDpiAwarenessContext");
- _glfw.win32.user32.GetDpiForWindow_ = (PFN_GetDpiForWindow)
- GetProcAddress(_glfw.win32.user32.instance, "GetDpiForWindow");
- _glfw.win32.user32.AdjustWindowRectExForDpi_ = (PFN_AdjustWindowRectExForDpi)
- GetProcAddress(_glfw.win32.user32.instance, "AdjustWindowRectExForDpi");
-
- _glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll");
- if (_glfw.win32.dinput8.instance)
- {
- _glfw.win32.dinput8.Create = (PFN_DirectInput8Create)
- GetProcAddress(_glfw.win32.dinput8.instance, "DirectInput8Create");
- }
-
- {
- int i;
- const char* names[] =
- {
- "xinput1_4.dll",
- "xinput1_3.dll",
- "xinput9_1_0.dll",
- "xinput1_2.dll",
- "xinput1_1.dll",
- NULL
- };
-
- for (i = 0; names[i]; i++)
- {
- _glfw.win32.xinput.instance = LoadLibraryA(names[i]);
- if (_glfw.win32.xinput.instance)
- {
- _glfw.win32.xinput.GetCapabilities = (PFN_XInputGetCapabilities)
- GetProcAddress(_glfw.win32.xinput.instance, "XInputGetCapabilities");
- _glfw.win32.xinput.GetState = (PFN_XInputGetState)
- GetProcAddress(_glfw.win32.xinput.instance, "XInputGetState");
-
- break;
- }
- }
- }
-
- _glfw.win32.dwmapi.instance = LoadLibraryA("dwmapi.dll");
- if (_glfw.win32.dwmapi.instance)
- {
- _glfw.win32.dwmapi.IsCompositionEnabled = (PFN_DwmIsCompositionEnabled)
- GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled");
- _glfw.win32.dwmapi.Flush = (PFN_DwmFlush)
- GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
- _glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
- GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
- _glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
- GetProcAddress(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
- }
-
- _glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
- if (_glfw.win32.shcore.instance)
- {
- _glfw.win32.shcore.SetProcessDpiAwareness_ = (PFN_SetProcessDpiAwareness)
- GetProcAddress(_glfw.win32.shcore.instance, "SetProcessDpiAwareness");
- _glfw.win32.shcore.GetDpiForMonitor_ = (PFN_GetDpiForMonitor)
- GetProcAddress(_glfw.win32.shcore.instance, "GetDpiForMonitor");
- }
-
- _glfw.win32.ntdll.instance = LoadLibraryA("ntdll.dll");
- if (_glfw.win32.ntdll.instance)
- {
- _glfw.win32.ntdll.RtlVerifyVersionInfo_ = (PFN_RtlVerifyVersionInfo)
- GetProcAddress(_glfw.win32.ntdll.instance, "RtlVerifyVersionInfo");
- }
-
- return GLFW_TRUE;
-}
-
-// Unload used libraries (DLLs)
-//
-static void freeLibraries(void)
-{
- if (_glfw.win32.xinput.instance)
- FreeLibrary(_glfw.win32.xinput.instance);
-
- if (_glfw.win32.dinput8.instance)
- FreeLibrary(_glfw.win32.dinput8.instance);
-
- if (_glfw.win32.winmm.instance)
- FreeLibrary(_glfw.win32.winmm.instance);
-
- if (_glfw.win32.user32.instance)
- FreeLibrary(_glfw.win32.user32.instance);
-
- if (_glfw.win32.dwmapi.instance)
- FreeLibrary(_glfw.win32.dwmapi.instance);
-
- if (_glfw.win32.shcore.instance)
- FreeLibrary(_glfw.win32.shcore.instance);
-
- if (_glfw.win32.ntdll.instance)
- FreeLibrary(_glfw.win32.ntdll.instance);
-}
-
-// Create key code translation tables
-//
-static void createKeyTables(void)
-{
- int scancode;
-
- memset(_glfw.win32.keycodes, -1, sizeof(_glfw.win32.keycodes));
- memset(_glfw.win32.scancodes, -1, sizeof(_glfw.win32.scancodes));
-
- _glfw.win32.keycodes[0x00B] = GLFW_KEY_0;
- _glfw.win32.keycodes[0x002] = GLFW_KEY_1;
- _glfw.win32.keycodes[0x003] = GLFW_KEY_2;
- _glfw.win32.keycodes[0x004] = GLFW_KEY_3;
- _glfw.win32.keycodes[0x005] = GLFW_KEY_4;
- _glfw.win32.keycodes[0x006] = GLFW_KEY_5;
- _glfw.win32.keycodes[0x007] = GLFW_KEY_6;
- _glfw.win32.keycodes[0x008] = GLFW_KEY_7;
- _glfw.win32.keycodes[0x009] = GLFW_KEY_8;
- _glfw.win32.keycodes[0x00A] = GLFW_KEY_9;
- _glfw.win32.keycodes[0x01E] = GLFW_KEY_A;
- _glfw.win32.keycodes[0x030] = GLFW_KEY_B;
- _glfw.win32.keycodes[0x02E] = GLFW_KEY_C;
- _glfw.win32.keycodes[0x020] = GLFW_KEY_D;
- _glfw.win32.keycodes[0x012] = GLFW_KEY_E;
- _glfw.win32.keycodes[0x021] = GLFW_KEY_F;
- _glfw.win32.keycodes[0x022] = GLFW_KEY_G;
- _glfw.win32.keycodes[0x023] = GLFW_KEY_H;
- _glfw.win32.keycodes[0x017] = GLFW_KEY_I;
- _glfw.win32.keycodes[0x024] = GLFW_KEY_J;
- _glfw.win32.keycodes[0x025] = GLFW_KEY_K;
- _glfw.win32.keycodes[0x026] = GLFW_KEY_L;
- _glfw.win32.keycodes[0x032] = GLFW_KEY_M;
- _glfw.win32.keycodes[0x031] = GLFW_KEY_N;
- _glfw.win32.keycodes[0x018] = GLFW_KEY_O;
- _glfw.win32.keycodes[0x019] = GLFW_KEY_P;
- _glfw.win32.keycodes[0x010] = GLFW_KEY_Q;
- _glfw.win32.keycodes[0x013] = GLFW_KEY_R;
- _glfw.win32.keycodes[0x01F] = GLFW_KEY_S;
- _glfw.win32.keycodes[0x014] = GLFW_KEY_T;
- _glfw.win32.keycodes[0x016] = GLFW_KEY_U;
- _glfw.win32.keycodes[0x02F] = GLFW_KEY_V;
- _glfw.win32.keycodes[0x011] = GLFW_KEY_W;
- _glfw.win32.keycodes[0x02D] = GLFW_KEY_X;
- _glfw.win32.keycodes[0x015] = GLFW_KEY_Y;
- _glfw.win32.keycodes[0x02C] = GLFW_KEY_Z;
-
- _glfw.win32.keycodes[0x028] = GLFW_KEY_APOSTROPHE;
- _glfw.win32.keycodes[0x02B] = GLFW_KEY_BACKSLASH;
- _glfw.win32.keycodes[0x033] = GLFW_KEY_COMMA;
- _glfw.win32.keycodes[0x00D] = GLFW_KEY_EQUAL;
- _glfw.win32.keycodes[0x029] = GLFW_KEY_GRAVE_ACCENT;
- _glfw.win32.keycodes[0x01A] = GLFW_KEY_LEFT_BRACKET;
- _glfw.win32.keycodes[0x00C] = GLFW_KEY_MINUS;
- _glfw.win32.keycodes[0x034] = GLFW_KEY_PERIOD;
- _glfw.win32.keycodes[0x01B] = GLFW_KEY_RIGHT_BRACKET;
- _glfw.win32.keycodes[0x027] = GLFW_KEY_SEMICOLON;
- _glfw.win32.keycodes[0x035] = GLFW_KEY_SLASH;
- _glfw.win32.keycodes[0x056] = GLFW_KEY_WORLD_2;
-
- _glfw.win32.keycodes[0x00E] = GLFW_KEY_BACKSPACE;
- _glfw.win32.keycodes[0x153] = GLFW_KEY_DELETE;
- _glfw.win32.keycodes[0x14F] = GLFW_KEY_END;
- _glfw.win32.keycodes[0x01C] = GLFW_KEY_ENTER;
- _glfw.win32.keycodes[0x001] = GLFW_KEY_ESCAPE;
- _glfw.win32.keycodes[0x147] = GLFW_KEY_HOME;
- _glfw.win32.keycodes[0x152] = GLFW_KEY_INSERT;
- _glfw.win32.keycodes[0x15D] = GLFW_KEY_MENU;
- _glfw.win32.keycodes[0x151] = GLFW_KEY_PAGE_DOWN;
- _glfw.win32.keycodes[0x149] = GLFW_KEY_PAGE_UP;
- _glfw.win32.keycodes[0x045] = GLFW_KEY_PAUSE;
- _glfw.win32.keycodes[0x146] = GLFW_KEY_PAUSE;
- _glfw.win32.keycodes[0x039] = GLFW_KEY_SPACE;
- _glfw.win32.keycodes[0x00F] = GLFW_KEY_TAB;
- _glfw.win32.keycodes[0x03A] = GLFW_KEY_CAPS_LOCK;
- _glfw.win32.keycodes[0x145] = GLFW_KEY_NUM_LOCK;
- _glfw.win32.keycodes[0x046] = GLFW_KEY_SCROLL_LOCK;
- _glfw.win32.keycodes[0x03B] = GLFW_KEY_F1;
- _glfw.win32.keycodes[0x03C] = GLFW_KEY_F2;
- _glfw.win32.keycodes[0x03D] = GLFW_KEY_F3;
- _glfw.win32.keycodes[0x03E] = GLFW_KEY_F4;
- _glfw.win32.keycodes[0x03F] = GLFW_KEY_F5;
- _glfw.win32.keycodes[0x040] = GLFW_KEY_F6;
- _glfw.win32.keycodes[0x041] = GLFW_KEY_F7;
- _glfw.win32.keycodes[0x042] = GLFW_KEY_F8;
- _glfw.win32.keycodes[0x043] = GLFW_KEY_F9;
- _glfw.win32.keycodes[0x044] = GLFW_KEY_F10;
- _glfw.win32.keycodes[0x057] = GLFW_KEY_F11;
- _glfw.win32.keycodes[0x058] = GLFW_KEY_F12;
- _glfw.win32.keycodes[0x064] = GLFW_KEY_F13;
- _glfw.win32.keycodes[0x065] = GLFW_KEY_F14;
- _glfw.win32.keycodes[0x066] = GLFW_KEY_F15;
- _glfw.win32.keycodes[0x067] = GLFW_KEY_F16;
- _glfw.win32.keycodes[0x068] = GLFW_KEY_F17;
- _glfw.win32.keycodes[0x069] = GLFW_KEY_F18;
- _glfw.win32.keycodes[0x06A] = GLFW_KEY_F19;
- _glfw.win32.keycodes[0x06B] = GLFW_KEY_F20;
- _glfw.win32.keycodes[0x06C] = GLFW_KEY_F21;
- _glfw.win32.keycodes[0x06D] = GLFW_KEY_F22;
- _glfw.win32.keycodes[0x06E] = GLFW_KEY_F23;
- _glfw.win32.keycodes[0x076] = GLFW_KEY_F24;
- _glfw.win32.keycodes[0x038] = GLFW_KEY_LEFT_ALT;
- _glfw.win32.keycodes[0x01D] = GLFW_KEY_LEFT_CONTROL;
- _glfw.win32.keycodes[0x02A] = GLFW_KEY_LEFT_SHIFT;
- _glfw.win32.keycodes[0x15B] = GLFW_KEY_LEFT_SUPER;
- _glfw.win32.keycodes[0x137] = GLFW_KEY_PRINT_SCREEN;
- _glfw.win32.keycodes[0x138] = GLFW_KEY_RIGHT_ALT;
- _glfw.win32.keycodes[0x11D] = GLFW_KEY_RIGHT_CONTROL;
- _glfw.win32.keycodes[0x036] = GLFW_KEY_RIGHT_SHIFT;
- _glfw.win32.keycodes[0x15C] = GLFW_KEY_RIGHT_SUPER;
- _glfw.win32.keycodes[0x150] = GLFW_KEY_DOWN;
- _glfw.win32.keycodes[0x14B] = GLFW_KEY_LEFT;
- _glfw.win32.keycodes[0x14D] = GLFW_KEY_RIGHT;
- _glfw.win32.keycodes[0x148] = GLFW_KEY_UP;
-
- _glfw.win32.keycodes[0x052] = GLFW_KEY_KP_0;
- _glfw.win32.keycodes[0x04F] = GLFW_KEY_KP_1;
- _glfw.win32.keycodes[0x050] = GLFW_KEY_KP_2;
- _glfw.win32.keycodes[0x051] = GLFW_KEY_KP_3;
- _glfw.win32.keycodes[0x04B] = GLFW_KEY_KP_4;
- _glfw.win32.keycodes[0x04C] = GLFW_KEY_KP_5;
- _glfw.win32.keycodes[0x04D] = GLFW_KEY_KP_6;
- _glfw.win32.keycodes[0x047] = GLFW_KEY_KP_7;
- _glfw.win32.keycodes[0x048] = GLFW_KEY_KP_8;
- _glfw.win32.keycodes[0x049] = GLFW_KEY_KP_9;
- _glfw.win32.keycodes[0x04E] = GLFW_KEY_KP_ADD;
- _glfw.win32.keycodes[0x053] = GLFW_KEY_KP_DECIMAL;
- _glfw.win32.keycodes[0x135] = GLFW_KEY_KP_DIVIDE;
- _glfw.win32.keycodes[0x11C] = GLFW_KEY_KP_ENTER;
- _glfw.win32.keycodes[0x059] = GLFW_KEY_KP_EQUAL;
- _glfw.win32.keycodes[0x037] = GLFW_KEY_KP_MULTIPLY;
- _glfw.win32.keycodes[0x04A] = GLFW_KEY_KP_SUBTRACT;
-
- for (scancode = 0; scancode < 512; scancode++)
- {
- if (_glfw.win32.keycodes[scancode] > 0)
- _glfw.win32.scancodes[_glfw.win32.keycodes[scancode]] = scancode;
- }
-}
-
-// Creates a dummy window for behind-the-scenes work
-//
-static GLFWbool createHelperWindow(void)
-{
- MSG msg;
-
- _glfw.win32.helperWindowHandle =
- CreateWindowExW(WS_EX_OVERLAPPEDWINDOW,
- _GLFW_WNDCLASSNAME,
- L"GLFW message window",
- WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
- 0, 0, 1, 1,
- NULL, NULL,
- GetModuleHandleW(NULL),
- NULL);
-
- if (!_glfw.win32.helperWindowHandle)
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to create helper window");
- return GLFW_FALSE;
- }
-
- // HACK: The command to the first ShowWindow call is ignored if the parent
- // process passed along a STARTUPINFO, so clear that with a no-op call
- ShowWindow(_glfw.win32.helperWindowHandle, SW_HIDE);
-
- // Register for HID device notifications
- {
- DEV_BROADCAST_DEVICEINTERFACE_W dbi;
- ZeroMemory(&dbi, sizeof(dbi));
- dbi.dbcc_size = sizeof(dbi);
- dbi.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
- dbi.dbcc_classguid = GUID_DEVINTERFACE_HID;
-
- _glfw.win32.deviceNotificationHandle =
- RegisterDeviceNotificationW(_glfw.win32.helperWindowHandle,
- (DEV_BROADCAST_HDR*) &dbi,
- DEVICE_NOTIFY_WINDOW_HANDLE);
- }
-
- while (PeekMessageW(&msg, _glfw.win32.helperWindowHandle, 0, 0, PM_REMOVE))
- {
- TranslateMessage(&msg);
- DispatchMessageW(&msg);
- }
-
- return GLFW_TRUE;
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-////// GLFW internal API //////
-//////////////////////////////////////////////////////////////////////////
-
-// Returns a wide string version of the specified UTF-8 string
-//
-WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source)
-{
- WCHAR* target;
- int count;
-
- count = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
- if (!count)
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to convert string from UTF-8");
- return NULL;
- }
-
- target = calloc(count, sizeof(WCHAR));
-
- if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count))
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to convert string from UTF-8");
- free(target);
- return NULL;
- }
-
- return target;
-}
-
-// Returns a UTF-8 string version of the specified wide string
-//
-char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source)
-{
- char* target;
- int size;
-
- size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL);
- if (!size)
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to convert string to UTF-8");
- return NULL;
- }
-
- target = calloc(size, 1);
-
- if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL))
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to convert string to UTF-8");
- free(target);
- return NULL;
- }
-
- return target;
-}
-
-// Reports the specified error, appending information about the last Win32 error
-//
-void _glfwInputErrorWin32(int error, const char* description)
-{
- WCHAR buffer[_GLFW_MESSAGE_SIZE] = L"";
- char message[_GLFW_MESSAGE_SIZE] = "";
-
- FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM |
- FORMAT_MESSAGE_IGNORE_INSERTS |
- FORMAT_MESSAGE_MAX_WIDTH_MASK,
- NULL,
- GetLastError() & 0xffff,
- MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
- buffer,
- sizeof(buffer) / sizeof(WCHAR),
- NULL);
- WideCharToMultiByte(CP_UTF8, 0, buffer, -1, message, sizeof(message), NULL, NULL);
-
- _glfwInputError(error, "%s: %s", description, message);
-}
-
-// Updates key names according to the current keyboard layout
-//
-void _glfwUpdateKeyNamesWin32(void)
-{
- int key;
- BYTE state[256] = {0};
-
- memset(_glfw.win32.keynames, 0, sizeof(_glfw.win32.keynames));
-
- for (key = GLFW_KEY_SPACE; key <= GLFW_KEY_LAST; key++)
- {
- UINT vk;
- int scancode, length;
- WCHAR chars[16];
-
- scancode = _glfw.win32.scancodes[key];
- if (scancode == -1)
- continue;
-
- if (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_ADD)
- {
- const UINT vks[] = {
- VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
- VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
- VK_NUMPAD8, VK_NUMPAD9, VK_DECIMAL, VK_DIVIDE,
- VK_MULTIPLY, VK_SUBTRACT, VK_ADD
- };
-
- vk = vks[key - GLFW_KEY_KP_0];
- }
- else
- vk = MapVirtualKey(scancode, MAPVK_VSC_TO_VK);
-
- length = ToUnicode(vk, scancode, state,
- chars, sizeof(chars) / sizeof(WCHAR),
- 0);
-
- if (length == -1)
- {
- length = ToUnicode(vk, scancode, state,
- chars, sizeof(chars) / sizeof(WCHAR),
- 0);
- }
-
- if (length < 1)
- continue;
-
- WideCharToMultiByte(CP_UTF8, 0, chars, 1,
- _glfw.win32.keynames[key],
- sizeof(_glfw.win32.keynames[key]),
- NULL, NULL);
- }
-}
-
-// Replacement for IsWindowsVersionOrGreater as MinGW lacks versionhelpers.h
-//
-BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp)
-{
- OSVERSIONINFOEXW osvi = { sizeof(osvi), major, minor, 0, 0, {0}, sp };
- DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR;
- ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL);
- cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
- cond = VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
- // HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
- // latter lies unless the user knew to embed a non-default manifest
- // announcing support for Windows 10 via supportedOS GUID
- return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
-}
-
-// Checks whether we are on at least the specified build of Windows 10
-//
-BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build)
-{
- OSVERSIONINFOEXW osvi = { sizeof(osvi), 10, 0, build };
- DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_BUILDNUMBER;
- ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL);
- cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
- cond = VerSetConditionMask(cond, VER_BUILDNUMBER, VER_GREATER_EQUAL);
- // HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
- // latter lies unless the user knew to embed a non-default manifest
- // announcing support for Windows 10 via supportedOS GUID
- return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-////// GLFW platform API //////
-//////////////////////////////////////////////////////////////////////////
-
-int _glfwPlatformInit(void)
-{
- // To make SetForegroundWindow work as we want, we need to fiddle
- // with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early
- // as possible in the hope of still being the foreground process)
- SystemParametersInfoW(SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
- &_glfw.win32.foregroundLockTimeout, 0);
- SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0),
- SPIF_SENDCHANGE);
-
- if (!loadLibraries())
- return GLFW_FALSE;
-
- createKeyTables();
- _glfwUpdateKeyNamesWin32();
-
- if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32())
- SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
- else if (IsWindows8Point1OrGreater())
- SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE);
- else if (IsWindowsVistaOrGreater())
- SetProcessDPIAware();
-
- if (!_glfwRegisterWindowClassWin32())
- return GLFW_FALSE;
-
- if (!createHelperWindow())
- return GLFW_FALSE;
-
- _glfwInitTimerWin32();
-
- _glfwPollMonitorsWin32();
- return GLFW_TRUE;
-}
-
-void _glfwPlatformTerminate(void)
-{
- if (_glfw.win32.deviceNotificationHandle)
- UnregisterDeviceNotification(_glfw.win32.deviceNotificationHandle);
-
- if (_glfw.win32.helperWindowHandle)
- DestroyWindow(_glfw.win32.helperWindowHandle);
-
- _glfwUnregisterWindowClassWin32();
-
- // Restore previous foreground lock timeout system setting
- SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
- UIntToPtr(_glfw.win32.foregroundLockTimeout),
- SPIF_SENDCHANGE);
-
- free(_glfw.win32.clipboardString);
- free(_glfw.win32.rawInput);
-
- _glfwTerminateWGL();
- _glfwTerminateEGL();
-
- freeLibraries();
-}
-
-const char* _glfwPlatformGetVersionString(void)
-{
- return _GLFW_VERSION_NUMBER " Win32 WGL EGL OSMesa"
-#if defined(__MINGW32__)
- " MinGW"
-#elif defined(_MSC_VER)
- " VisualC"
-#endif
-#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
- " hybrid-GPU"
-#endif
-#if defined(_GLFW_BUILD_DLL)
- " DLL"
-#endif
- ;
-}
-