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[MEGA-WIP] Raylib-based RTG output
[pistorm] / raylib_pi4_test / external / glfw / src / wl_init.c
diff --git a/raylib_pi4_test/external/glfw/src/wl_init.c b/raylib_pi4_test/external/glfw/src/wl_init.c
new file mode 100644 (file)
index 0000000..d3e777d
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@@ -0,0 +1,1323 @@
+//========================================================================
+// GLFW 3.4 Wayland - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//    claim that you wrote the original software. If you use this software
+//    in a product, an acknowledgment in the product documentation would
+//    be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+//    be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+//    distribution.
+//
+//========================================================================
+// It is fine to use C99 in this file because it will not be built with VS
+//========================================================================
+
+#define _POSIX_C_SOURCE 199309L
+
+#include "internal.h"
+
+#include <assert.h>
+#include <errno.h>
+#include <limits.h>
+#include <linux/input.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/mman.h>
+#include <sys/timerfd.h>
+#include <unistd.h>
+#include <time.h>
+#include <wayland-client.h>
+
+
+static inline int min(int n1, int n2)
+{
+    return n1 < n2 ? n1 : n2;
+}
+
+static _GLFWwindow* findWindowFromDecorationSurface(struct wl_surface* surface,
+                                                    int* which)
+{
+    int focus;
+    _GLFWwindow* window = _glfw.windowListHead;
+    if (!which)
+        which = &focus;
+    while (window)
+    {
+        if (surface == window->wl.decorations.top.surface)
+        {
+            *which = topDecoration;
+            break;
+        }
+        if (surface == window->wl.decorations.left.surface)
+        {
+            *which = leftDecoration;
+            break;
+        }
+        if (surface == window->wl.decorations.right.surface)
+        {
+            *which = rightDecoration;
+            break;
+        }
+        if (surface == window->wl.decorations.bottom.surface)
+        {
+            *which = bottomDecoration;
+            break;
+        }
+        window = window->next;
+    }
+    return window;
+}
+
+static void pointerHandleEnter(void* data,
+                               struct wl_pointer* pointer,
+                               uint32_t serial,
+                               struct wl_surface* surface,
+                               wl_fixed_t sx,
+                               wl_fixed_t sy)
+{
+    // Happens in the case we just destroyed the surface.
+    if (!surface)
+        return;
+
+    int focus = 0;
+    _GLFWwindow* window = wl_surface_get_user_data(surface);
+    if (!window)
+    {
+        window = findWindowFromDecorationSurface(surface, &focus);
+        if (!window)
+            return;
+    }
+
+    window->wl.decorations.focus = focus;
+    _glfw.wl.serial = serial;
+    _glfw.wl.pointerFocus = window;
+
+    window->wl.hovered = GLFW_TRUE;
+
+    _glfwPlatformSetCursor(window, window->wl.currentCursor);
+    _glfwInputCursorEnter(window, GLFW_TRUE);
+}
+
+static void pointerHandleLeave(void* data,
+                               struct wl_pointer* pointer,
+                               uint32_t serial,
+                               struct wl_surface* surface)
+{
+    _GLFWwindow* window = _glfw.wl.pointerFocus;
+
+    if (!window)
+        return;
+
+    window->wl.hovered = GLFW_FALSE;
+
+    _glfw.wl.serial = serial;
+    _glfw.wl.pointerFocus = NULL;
+    _glfwInputCursorEnter(window, GLFW_FALSE);
+    _glfw.wl.cursorPreviousName = NULL;
+}
+
+static void setCursor(_GLFWwindow* window, const char* name)
+{
+    struct wl_buffer* buffer;
+    struct wl_cursor* cursor;
+    struct wl_cursor_image* image;
+    struct wl_surface* surface = _glfw.wl.cursorSurface;
+    struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
+    int scale = 1;
+
+    if (window->wl.scale > 1 && _glfw.wl.cursorThemeHiDPI)
+    {
+        // We only support up to scale=2 for now, since libwayland-cursor
+        // requires us to load a different theme for each size.
+        scale = 2;
+        theme = _glfw.wl.cursorThemeHiDPI;
+    }
+
+    cursor = wl_cursor_theme_get_cursor(theme, name);
+    if (!cursor)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Standard cursor not found");
+        return;
+    }
+    // TODO: handle animated cursors too.
+    image = cursor->images[0];
+
+    if (!image)
+        return;
+
+    buffer = wl_cursor_image_get_buffer(image);
+    if (!buffer)
+        return;
+    wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial,
+                          surface,
+                          image->hotspot_x / scale,
+                          image->hotspot_y / scale);
+    wl_surface_set_buffer_scale(surface, scale);
+    wl_surface_attach(surface, buffer, 0, 0);
+    wl_surface_damage(surface, 0, 0,
+                      image->width, image->height);
+    wl_surface_commit(surface);
+    _glfw.wl.cursorPreviousName = name;
+}
+
+static void pointerHandleMotion(void* data,
+                                struct wl_pointer* pointer,
+                                uint32_t time,
+                                wl_fixed_t sx,
+                                wl_fixed_t sy)
+{
+    _GLFWwindow* window = _glfw.wl.pointerFocus;
+    const char* cursorName = NULL;
+    double x, y;
+
+    if (!window)
+        return;
+
+    if (window->cursorMode == GLFW_CURSOR_DISABLED)
+        return;
+    x = wl_fixed_to_double(sx);
+    y = wl_fixed_to_double(sy);
+
+    switch (window->wl.decorations.focus)
+    {
+        case mainWindow:
+            window->wl.cursorPosX = x;
+            window->wl.cursorPosY = y;
+            _glfwInputCursorPos(window, x, y);
+            _glfw.wl.cursorPreviousName = NULL;
+            return;
+        case topDecoration:
+            if (y < _GLFW_DECORATION_WIDTH)
+                cursorName = "n-resize";
+            else
+                cursorName = "left_ptr";
+            break;
+        case leftDecoration:
+            if (y < _GLFW_DECORATION_WIDTH)
+                cursorName = "nw-resize";
+            else
+                cursorName = "w-resize";
+            break;
+        case rightDecoration:
+            if (y < _GLFW_DECORATION_WIDTH)
+                cursorName = "ne-resize";
+            else
+                cursorName = "e-resize";
+            break;
+        case bottomDecoration:
+            if (x < _GLFW_DECORATION_WIDTH)
+                cursorName = "sw-resize";
+            else if (x > window->wl.width + _GLFW_DECORATION_WIDTH)
+                cursorName = "se-resize";
+            else
+                cursorName = "s-resize";
+            break;
+        default:
+            assert(0);
+    }
+    if (_glfw.wl.cursorPreviousName != cursorName)
+        setCursor(window, cursorName);
+}
+
+static void pointerHandleButton(void* data,
+                                struct wl_pointer* pointer,
+                                uint32_t serial,
+                                uint32_t time,
+                                uint32_t button,
+                                uint32_t state)
+{
+    _GLFWwindow* window = _glfw.wl.pointerFocus;
+    int glfwButton;
+    uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
+
+    if (!window)
+        return;
+    if (button == BTN_LEFT)
+    {
+        switch (window->wl.decorations.focus)
+        {
+            case mainWindow:
+                break;
+            case topDecoration:
+                if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
+                    edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
+                else
+                {
+                    xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
+                }
+                break;
+            case leftDecoration:
+                if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
+                    edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
+                else
+                    edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
+                break;
+            case rightDecoration:
+                if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
+                    edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
+                else
+                    edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
+                break;
+            case bottomDecoration:
+                if (window->wl.cursorPosX < _GLFW_DECORATION_WIDTH)
+                    edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
+                else if (window->wl.cursorPosX > window->wl.width + _GLFW_DECORATION_WIDTH)
+                    edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
+                else
+                    edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
+                break;
+            default:
+                assert(0);
+        }
+        if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
+        {
+            xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
+                                serial, edges);
+        }
+    }
+    else if (button == BTN_RIGHT)
+    {
+        if (window->wl.decorations.focus != mainWindow && window->wl.xdg.toplevel)
+        {
+            xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
+                                          _glfw.wl.seat, serial,
+                                          window->wl.cursorPosX,
+                                          window->wl.cursorPosY);
+            return;
+        }
+    }
+
+    // Don’t pass the button to the user if it was related to a decoration.
+    if (window->wl.decorations.focus != mainWindow)
+        return;
+
+    _glfw.wl.serial = serial;
+
+    /* Makes left, right and middle 0, 1 and 2. Overall order follows evdev
+     * codes. */
+    glfwButton = button - BTN_LEFT;
+
+    _glfwInputMouseClick(window,
+                         glfwButton,
+                         state == WL_POINTER_BUTTON_STATE_PRESSED
+                                ? GLFW_PRESS
+                                : GLFW_RELEASE,
+                         _glfw.wl.xkb.modifiers);
+}
+
+static void pointerHandleAxis(void* data,
+                              struct wl_pointer* pointer,
+                              uint32_t time,
+                              uint32_t axis,
+                              wl_fixed_t value)
+{
+    _GLFWwindow* window = _glfw.wl.pointerFocus;
+    double x = 0.0, y = 0.0;
+    // Wayland scroll events are in pointer motion coordinate space (think two
+    // finger scroll).  The factor 10 is commonly used to convert to "scroll
+    // step means 1.0.
+    const double scrollFactor = 1.0 / 10.0;
+
+    if (!window)
+        return;
+
+    assert(axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL ||
+           axis == WL_POINTER_AXIS_VERTICAL_SCROLL);
+
+    if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
+        x = -wl_fixed_to_double(value) * scrollFactor;
+    else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
+        y = -wl_fixed_to_double(value) * scrollFactor;
+
+    _glfwInputScroll(window, x, y);
+}
+
+static const struct wl_pointer_listener pointerListener = {
+    pointerHandleEnter,
+    pointerHandleLeave,
+    pointerHandleMotion,
+    pointerHandleButton,
+    pointerHandleAxis,
+};
+
+static void keyboardHandleKeymap(void* data,
+                                 struct wl_keyboard* keyboard,
+                                 uint32_t format,
+                                 int fd,
+                                 uint32_t size)
+{
+    struct xkb_keymap* keymap;
+    struct xkb_state* state;
+
+#ifdef HAVE_XKBCOMMON_COMPOSE_H
+    struct xkb_compose_table* composeTable;
+    struct xkb_compose_state* composeState;
+#endif
+
+    char* mapStr;
+    const char* locale;
+
+    if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1)
+    {
+        close(fd);
+        return;
+    }
+
+    mapStr = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
+    if (mapStr == MAP_FAILED) {
+        close(fd);
+        return;
+    }
+
+    keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context,
+                                        mapStr,
+                                        XKB_KEYMAP_FORMAT_TEXT_V1,
+                                        0);
+    munmap(mapStr, size);
+    close(fd);
+
+    if (!keymap)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Failed to compile keymap");
+        return;
+    }
+
+    state = xkb_state_new(keymap);
+    if (!state)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Failed to create XKB state");
+        xkb_keymap_unref(keymap);
+        return;
+    }
+
+    // Look up the preferred locale, falling back to "C" as default.
+    locale = getenv("LC_ALL");
+    if (!locale)
+        locale = getenv("LC_CTYPE");
+    if (!locale)
+        locale = getenv("LANG");
+    if (!locale)
+        locale = "C";
+
+#ifdef HAVE_XKBCOMMON_COMPOSE_H
+    composeTable =
+        xkb_compose_table_new_from_locale(_glfw.wl.xkb.context, locale,
+                                          XKB_COMPOSE_COMPILE_NO_FLAGS);
+    if (composeTable)
+    {
+        composeState =
+            xkb_compose_state_new(composeTable, XKB_COMPOSE_STATE_NO_FLAGS);
+        xkb_compose_table_unref(composeTable);
+        if (composeState)
+            _glfw.wl.xkb.composeState = composeState;
+        else
+            _glfwInputError(GLFW_PLATFORM_ERROR,
+                            "Wayland: Failed to create XKB compose state");
+    }
+    else
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Failed to create XKB compose table");
+    }
+#endif
+
+    xkb_keymap_unref(_glfw.wl.xkb.keymap);
+    xkb_state_unref(_glfw.wl.xkb.state);
+    _glfw.wl.xkb.keymap = keymap;
+    _glfw.wl.xkb.state = state;
+
+    _glfw.wl.xkb.controlMask =
+        1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Control");
+    _glfw.wl.xkb.altMask =
+        1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod1");
+    _glfw.wl.xkb.shiftMask =
+        1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Shift");
+    _glfw.wl.xkb.superMask =
+        1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod4");
+    _glfw.wl.xkb.capsLockMask =
+        1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Lock");
+    _glfw.wl.xkb.numLockMask =
+        1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod2");
+}
+
+static void keyboardHandleEnter(void* data,
+                                struct wl_keyboard* keyboard,
+                                uint32_t serial,
+                                struct wl_surface* surface,
+                                struct wl_array* keys)
+{
+    // Happens in the case we just destroyed the surface.
+    if (!surface)
+        return;
+
+    _GLFWwindow* window = wl_surface_get_user_data(surface);
+    if (!window)
+    {
+        window = findWindowFromDecorationSurface(surface, NULL);
+        if (!window)
+            return;
+    }
+
+    _glfw.wl.serial = serial;
+    _glfw.wl.keyboardFocus = window;
+    _glfwInputWindowFocus(window, GLFW_TRUE);
+}
+
+static void keyboardHandleLeave(void* data,
+                                struct wl_keyboard* keyboard,
+                                uint32_t serial,
+                                struct wl_surface* surface)
+{
+    _GLFWwindow* window = _glfw.wl.keyboardFocus;
+
+    if (!window)
+        return;
+
+    _glfw.wl.serial = serial;
+    _glfw.wl.keyboardFocus = NULL;
+    _glfwInputWindowFocus(window, GLFW_FALSE);
+}
+
+static int toGLFWKeyCode(uint32_t key)
+{
+    if (key < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0]))
+        return _glfw.wl.keycodes[key];
+
+    return GLFW_KEY_UNKNOWN;
+}
+
+#ifdef HAVE_XKBCOMMON_COMPOSE_H
+static xkb_keysym_t composeSymbol(xkb_keysym_t sym)
+{
+    if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState)
+        return sym;
+    if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym)
+            != XKB_COMPOSE_FEED_ACCEPTED)
+        return sym;
+    switch (xkb_compose_state_get_status(_glfw.wl.xkb.composeState))
+    {
+        case XKB_COMPOSE_COMPOSED:
+            return xkb_compose_state_get_one_sym(_glfw.wl.xkb.composeState);
+        case XKB_COMPOSE_COMPOSING:
+        case XKB_COMPOSE_CANCELLED:
+            return XKB_KEY_NoSymbol;
+        case XKB_COMPOSE_NOTHING:
+        default:
+            return sym;
+    }
+}
+#endif
+
+static GLFWbool inputChar(_GLFWwindow* window, uint32_t key)
+{
+    uint32_t code, numSyms;
+    long cp;
+    const xkb_keysym_t *syms;
+    xkb_keysym_t sym;
+
+    code = key + 8;
+    numSyms = xkb_state_key_get_syms(_glfw.wl.xkb.state, code, &syms);
+
+    if (numSyms == 1)
+    {
+#ifdef HAVE_XKBCOMMON_COMPOSE_H
+        sym = composeSymbol(syms[0]);
+#else
+        sym = syms[0];
+#endif
+        cp = _glfwKeySym2Unicode(sym);
+        if (cp != -1)
+        {
+            const int mods = _glfw.wl.xkb.modifiers;
+            const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
+            _glfwInputChar(window, cp, mods, plain);
+        }
+    }
+
+    return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, syms[0]);
+}
+
+static void keyboardHandleKey(void* data,
+                              struct wl_keyboard* keyboard,
+                              uint32_t serial,
+                              uint32_t time,
+                              uint32_t key,
+                              uint32_t state)
+{
+    int keyCode;
+    int action;
+    _GLFWwindow* window = _glfw.wl.keyboardFocus;
+    GLFWbool shouldRepeat;
+    struct itimerspec timer = {};
+
+    if (!window)
+        return;
+
+    keyCode = toGLFWKeyCode(key);
+    action = state == WL_KEYBOARD_KEY_STATE_PRESSED
+            ? GLFW_PRESS : GLFW_RELEASE;
+
+    _glfw.wl.serial = serial;
+    _glfwInputKey(window, keyCode, key, action,
+                  _glfw.wl.xkb.modifiers);
+
+    if (action == GLFW_PRESS)
+    {
+        shouldRepeat = inputChar(window, key);
+
+        if (shouldRepeat && _glfw.wl.keyboardRepeatRate > 0)
+        {
+            _glfw.wl.keyboardLastKey = keyCode;
+            _glfw.wl.keyboardLastScancode = key;
+            if (_glfw.wl.keyboardRepeatRate > 1)
+                timer.it_interval.tv_nsec = 1000000000 / _glfw.wl.keyboardRepeatRate;
+            else
+                timer.it_interval.tv_sec = 1;
+            timer.it_value.tv_sec = _glfw.wl.keyboardRepeatDelay / 1000;
+            timer.it_value.tv_nsec = (_glfw.wl.keyboardRepeatDelay % 1000) * 1000000;
+        }
+    }
+    timerfd_settime(_glfw.wl.timerfd, 0, &timer, NULL);
+}
+
+static void keyboardHandleModifiers(void* data,
+                                    struct wl_keyboard* keyboard,
+                                    uint32_t serial,
+                                    uint32_t modsDepressed,
+                                    uint32_t modsLatched,
+                                    uint32_t modsLocked,
+                                    uint32_t group)
+{
+    xkb_mod_mask_t mask;
+    unsigned int modifiers = 0;
+
+    _glfw.wl.serial = serial;
+
+    if (!_glfw.wl.xkb.keymap)
+        return;
+
+    xkb_state_update_mask(_glfw.wl.xkb.state,
+                          modsDepressed,
+                          modsLatched,
+                          modsLocked,
+                          0,
+                          0,
+                          group);
+
+    mask = xkb_state_serialize_mods(_glfw.wl.xkb.state,
+                                    XKB_STATE_MODS_DEPRESSED |
+                                    XKB_STATE_LAYOUT_DEPRESSED |
+                                    XKB_STATE_MODS_LATCHED |
+                                    XKB_STATE_LAYOUT_LATCHED);
+    if (mask & _glfw.wl.xkb.controlMask)
+        modifiers |= GLFW_MOD_CONTROL;
+    if (mask & _glfw.wl.xkb.altMask)
+        modifiers |= GLFW_MOD_ALT;
+    if (mask & _glfw.wl.xkb.shiftMask)
+        modifiers |= GLFW_MOD_SHIFT;
+    if (mask & _glfw.wl.xkb.superMask)
+        modifiers |= GLFW_MOD_SUPER;
+    if (mask & _glfw.wl.xkb.capsLockMask)
+        modifiers |= GLFW_MOD_CAPS_LOCK;
+    if (mask & _glfw.wl.xkb.numLockMask)
+        modifiers |= GLFW_MOD_NUM_LOCK;
+    _glfw.wl.xkb.modifiers = modifiers;
+}
+
+#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION
+static void keyboardHandleRepeatInfo(void* data,
+                                     struct wl_keyboard* keyboard,
+                                     int32_t rate,
+                                     int32_t delay)
+{
+    if (keyboard != _glfw.wl.keyboard)
+        return;
+
+    _glfw.wl.keyboardRepeatRate = rate;
+    _glfw.wl.keyboardRepeatDelay = delay;
+}
+#endif
+
+static const struct wl_keyboard_listener keyboardListener = {
+    keyboardHandleKeymap,
+    keyboardHandleEnter,
+    keyboardHandleLeave,
+    keyboardHandleKey,
+    keyboardHandleModifiers,
+#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION
+    keyboardHandleRepeatInfo,
+#endif
+};
+
+static void seatHandleCapabilities(void* data,
+                                   struct wl_seat* seat,
+                                   enum wl_seat_capability caps)
+{
+    if ((caps & WL_SEAT_CAPABILITY_POINTER) && !_glfw.wl.pointer)
+    {
+        _glfw.wl.pointer = wl_seat_get_pointer(seat);
+        wl_pointer_add_listener(_glfw.wl.pointer, &pointerListener, NULL);
+    }
+    else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer)
+    {
+        wl_pointer_destroy(_glfw.wl.pointer);
+        _glfw.wl.pointer = NULL;
+    }
+
+    if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !_glfw.wl.keyboard)
+    {
+        _glfw.wl.keyboard = wl_seat_get_keyboard(seat);
+        wl_keyboard_add_listener(_glfw.wl.keyboard, &keyboardListener, NULL);
+    }
+    else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard)
+    {
+        wl_keyboard_destroy(_glfw.wl.keyboard);
+        _glfw.wl.keyboard = NULL;
+    }
+}
+
+static void seatHandleName(void* data,
+                           struct wl_seat* seat,
+                           const char* name)
+{
+}
+
+static const struct wl_seat_listener seatListener = {
+    seatHandleCapabilities,
+    seatHandleName,
+};
+
+static void dataOfferHandleOffer(void* data,
+                                 struct wl_data_offer* dataOffer,
+                                 const char* mimeType)
+{
+}
+
+static const struct wl_data_offer_listener dataOfferListener = {
+    dataOfferHandleOffer,
+};
+
+static void dataDeviceHandleDataOffer(void* data,
+                                      struct wl_data_device* dataDevice,
+                                      struct wl_data_offer* id)
+{
+    if (_glfw.wl.dataOffer)
+        wl_data_offer_destroy(_glfw.wl.dataOffer);
+
+    _glfw.wl.dataOffer = id;
+    wl_data_offer_add_listener(_glfw.wl.dataOffer, &dataOfferListener, NULL);
+}
+
+static void dataDeviceHandleEnter(void* data,
+                                  struct wl_data_device* dataDevice,
+                                  uint32_t serial,
+                                  struct wl_surface *surface,
+                                  wl_fixed_t x,
+                                  wl_fixed_t y,
+                                  struct wl_data_offer *id)
+{
+}
+
+static void dataDeviceHandleLeave(void* data,
+                                  struct wl_data_device* dataDevice)
+{
+}
+
+static void dataDeviceHandleMotion(void* data,
+                                   struct wl_data_device* dataDevice,
+                                   uint32_t time,
+                                   wl_fixed_t x,
+                                   wl_fixed_t y)
+{
+}
+
+static void dataDeviceHandleDrop(void* data,
+                                 struct wl_data_device* dataDevice)
+{
+}
+
+static void dataDeviceHandleSelection(void* data,
+                                      struct wl_data_device* dataDevice,
+                                      struct wl_data_offer* id)
+{
+}
+
+static const struct wl_data_device_listener dataDeviceListener = {
+    dataDeviceHandleDataOffer,
+    dataDeviceHandleEnter,
+    dataDeviceHandleLeave,
+    dataDeviceHandleMotion,
+    dataDeviceHandleDrop,
+    dataDeviceHandleSelection,
+};
+
+static void wmBaseHandlePing(void* data,
+                             struct xdg_wm_base* wmBase,
+                             uint32_t serial)
+{
+    xdg_wm_base_pong(wmBase, serial);
+}
+
+static const struct xdg_wm_base_listener wmBaseListener = {
+    wmBaseHandlePing
+};
+
+static void registryHandleGlobal(void* data,
+                                 struct wl_registry* registry,
+                                 uint32_t name,
+                                 const char* interface,
+                                 uint32_t version)
+{
+    if (strcmp(interface, "wl_compositor") == 0)
+    {
+        _glfw.wl.compositorVersion = min(3, version);
+        _glfw.wl.compositor =
+            wl_registry_bind(registry, name, &wl_compositor_interface,
+                             _glfw.wl.compositorVersion);
+    }
+    else if (strcmp(interface, "wl_subcompositor") == 0)
+    {
+        _glfw.wl.subcompositor =
+            wl_registry_bind(registry, name, &wl_subcompositor_interface, 1);
+    }
+    else if (strcmp(interface, "wl_shm") == 0)
+    {
+        _glfw.wl.shm =
+            wl_registry_bind(registry, name, &wl_shm_interface, 1);
+    }
+    else if (strcmp(interface, "wl_output") == 0)
+    {
+        _glfwAddOutputWayland(name, version);
+    }
+    else if (strcmp(interface, "wl_seat") == 0)
+    {
+        if (!_glfw.wl.seat)
+        {
+            _glfw.wl.seatVersion = min(4, version);
+            _glfw.wl.seat =
+                wl_registry_bind(registry, name, &wl_seat_interface,
+                                 _glfw.wl.seatVersion);
+            wl_seat_add_listener(_glfw.wl.seat, &seatListener, NULL);
+        }
+    }
+    else if (strcmp(interface, "wl_data_device_manager") == 0)
+    {
+        if (!_glfw.wl.dataDeviceManager)
+        {
+            _glfw.wl.dataDeviceManager =
+                wl_registry_bind(registry, name,
+                                 &wl_data_device_manager_interface, 1);
+        }
+    }
+    else if (strcmp(interface, "xdg_wm_base") == 0)
+    {
+        _glfw.wl.wmBase =
+            wl_registry_bind(registry, name, &xdg_wm_base_interface, 1);
+        xdg_wm_base_add_listener(_glfw.wl.wmBase, &wmBaseListener, NULL);
+    }
+    else if (strcmp(interface, "zxdg_decoration_manager_v1") == 0)
+    {
+        _glfw.wl.decorationManager =
+            wl_registry_bind(registry, name,
+                             &zxdg_decoration_manager_v1_interface,
+                             1);
+    }
+    else if (strcmp(interface, "wp_viewporter") == 0)
+    {
+        _glfw.wl.viewporter =
+            wl_registry_bind(registry, name, &wp_viewporter_interface, 1);
+    }
+    else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0)
+    {
+        _glfw.wl.relativePointerManager =
+            wl_registry_bind(registry, name,
+                             &zwp_relative_pointer_manager_v1_interface,
+                             1);
+    }
+    else if (strcmp(interface, "zwp_pointer_constraints_v1") == 0)
+    {
+        _glfw.wl.pointerConstraints =
+            wl_registry_bind(registry, name,
+                             &zwp_pointer_constraints_v1_interface,
+                             1);
+    }
+    else if (strcmp(interface, "zwp_idle_inhibit_manager_v1") == 0)
+    {
+        _glfw.wl.idleInhibitManager =
+            wl_registry_bind(registry, name,
+                             &zwp_idle_inhibit_manager_v1_interface,
+                             1);
+    }
+}
+
+static void registryHandleGlobalRemove(void *data,
+                                       struct wl_registry *registry,
+                                       uint32_t name)
+{
+    int i;
+    _GLFWmonitor* monitor;
+
+    for (i = 0; i < _glfw.monitorCount; ++i)
+    {
+        monitor = _glfw.monitors[i];
+        if (monitor->wl.name == name)
+        {
+            _glfwInputMonitor(monitor, GLFW_DISCONNECTED, 0);
+            return;
+        }
+    }
+}
+
+
+static const struct wl_registry_listener registryListener = {
+    registryHandleGlobal,
+    registryHandleGlobalRemove
+};
+
+// Create key code translation tables
+//
+static void createKeyTables(void)
+{
+    int scancode;
+
+    memset(_glfw.wl.keycodes, -1, sizeof(_glfw.wl.keycodes));
+    memset(_glfw.wl.scancodes, -1, sizeof(_glfw.wl.scancodes));
+
+    _glfw.wl.keycodes[KEY_GRAVE]      = GLFW_KEY_GRAVE_ACCENT;
+    _glfw.wl.keycodes[KEY_1]          = GLFW_KEY_1;
+    _glfw.wl.keycodes[KEY_2]          = GLFW_KEY_2;
+    _glfw.wl.keycodes[KEY_3]          = GLFW_KEY_3;
+    _glfw.wl.keycodes[KEY_4]          = GLFW_KEY_4;
+    _glfw.wl.keycodes[KEY_5]          = GLFW_KEY_5;
+    _glfw.wl.keycodes[KEY_6]          = GLFW_KEY_6;
+    _glfw.wl.keycodes[KEY_7]          = GLFW_KEY_7;
+    _glfw.wl.keycodes[KEY_8]          = GLFW_KEY_8;
+    _glfw.wl.keycodes[KEY_9]          = GLFW_KEY_9;
+    _glfw.wl.keycodes[KEY_0]          = GLFW_KEY_0;
+    _glfw.wl.keycodes[KEY_SPACE]      = GLFW_KEY_SPACE;
+    _glfw.wl.keycodes[KEY_MINUS]      = GLFW_KEY_MINUS;
+    _glfw.wl.keycodes[KEY_EQUAL]      = GLFW_KEY_EQUAL;
+    _glfw.wl.keycodes[KEY_Q]          = GLFW_KEY_Q;
+    _glfw.wl.keycodes[KEY_W]          = GLFW_KEY_W;
+    _glfw.wl.keycodes[KEY_E]          = GLFW_KEY_E;
+    _glfw.wl.keycodes[KEY_R]          = GLFW_KEY_R;
+    _glfw.wl.keycodes[KEY_T]          = GLFW_KEY_T;
+    _glfw.wl.keycodes[KEY_Y]          = GLFW_KEY_Y;
+    _glfw.wl.keycodes[KEY_U]          = GLFW_KEY_U;
+    _glfw.wl.keycodes[KEY_I]          = GLFW_KEY_I;
+    _glfw.wl.keycodes[KEY_O]          = GLFW_KEY_O;
+    _glfw.wl.keycodes[KEY_P]          = GLFW_KEY_P;
+    _glfw.wl.keycodes[KEY_LEFTBRACE]  = GLFW_KEY_LEFT_BRACKET;
+    _glfw.wl.keycodes[KEY_RIGHTBRACE] = GLFW_KEY_RIGHT_BRACKET;
+    _glfw.wl.keycodes[KEY_A]          = GLFW_KEY_A;
+    _glfw.wl.keycodes[KEY_S]          = GLFW_KEY_S;
+    _glfw.wl.keycodes[KEY_D]          = GLFW_KEY_D;
+    _glfw.wl.keycodes[KEY_F]          = GLFW_KEY_F;
+    _glfw.wl.keycodes[KEY_G]          = GLFW_KEY_G;
+    _glfw.wl.keycodes[KEY_H]          = GLFW_KEY_H;
+    _glfw.wl.keycodes[KEY_J]          = GLFW_KEY_J;
+    _glfw.wl.keycodes[KEY_K]          = GLFW_KEY_K;
+    _glfw.wl.keycodes[KEY_L]          = GLFW_KEY_L;
+    _glfw.wl.keycodes[KEY_SEMICOLON]  = GLFW_KEY_SEMICOLON;
+    _glfw.wl.keycodes[KEY_APOSTROPHE] = GLFW_KEY_APOSTROPHE;
+    _glfw.wl.keycodes[KEY_Z]          = GLFW_KEY_Z;
+    _glfw.wl.keycodes[KEY_X]          = GLFW_KEY_X;
+    _glfw.wl.keycodes[KEY_C]          = GLFW_KEY_C;
+    _glfw.wl.keycodes[KEY_V]          = GLFW_KEY_V;
+    _glfw.wl.keycodes[KEY_B]          = GLFW_KEY_B;
+    _glfw.wl.keycodes[KEY_N]          = GLFW_KEY_N;
+    _glfw.wl.keycodes[KEY_M]          = GLFW_KEY_M;
+    _glfw.wl.keycodes[KEY_COMMA]      = GLFW_KEY_COMMA;
+    _glfw.wl.keycodes[KEY_DOT]        = GLFW_KEY_PERIOD;
+    _glfw.wl.keycodes[KEY_SLASH]      = GLFW_KEY_SLASH;
+    _glfw.wl.keycodes[KEY_BACKSLASH]  = GLFW_KEY_BACKSLASH;
+    _glfw.wl.keycodes[KEY_ESC]        = GLFW_KEY_ESCAPE;
+    _glfw.wl.keycodes[KEY_TAB]        = GLFW_KEY_TAB;
+    _glfw.wl.keycodes[KEY_LEFTSHIFT]  = GLFW_KEY_LEFT_SHIFT;
+    _glfw.wl.keycodes[KEY_RIGHTSHIFT] = GLFW_KEY_RIGHT_SHIFT;
+    _glfw.wl.keycodes[KEY_LEFTCTRL]   = GLFW_KEY_LEFT_CONTROL;
+    _glfw.wl.keycodes[KEY_RIGHTCTRL]  = GLFW_KEY_RIGHT_CONTROL;
+    _glfw.wl.keycodes[KEY_LEFTALT]    = GLFW_KEY_LEFT_ALT;
+    _glfw.wl.keycodes[KEY_RIGHTALT]   = GLFW_KEY_RIGHT_ALT;
+    _glfw.wl.keycodes[KEY_LEFTMETA]   = GLFW_KEY_LEFT_SUPER;
+    _glfw.wl.keycodes[KEY_RIGHTMETA]  = GLFW_KEY_RIGHT_SUPER;
+    _glfw.wl.keycodes[KEY_MENU]       = GLFW_KEY_MENU;
+    _glfw.wl.keycodes[KEY_NUMLOCK]    = GLFW_KEY_NUM_LOCK;
+    _glfw.wl.keycodes[KEY_CAPSLOCK]   = GLFW_KEY_CAPS_LOCK;
+    _glfw.wl.keycodes[KEY_PRINT]      = GLFW_KEY_PRINT_SCREEN;
+    _glfw.wl.keycodes[KEY_SCROLLLOCK] = GLFW_KEY_SCROLL_LOCK;
+    _glfw.wl.keycodes[KEY_PAUSE]      = GLFW_KEY_PAUSE;
+    _glfw.wl.keycodes[KEY_DELETE]     = GLFW_KEY_DELETE;
+    _glfw.wl.keycodes[KEY_BACKSPACE]  = GLFW_KEY_BACKSPACE;
+    _glfw.wl.keycodes[KEY_ENTER]      = GLFW_KEY_ENTER;
+    _glfw.wl.keycodes[KEY_HOME]       = GLFW_KEY_HOME;
+    _glfw.wl.keycodes[KEY_END]        = GLFW_KEY_END;
+    _glfw.wl.keycodes[KEY_PAGEUP]     = GLFW_KEY_PAGE_UP;
+    _glfw.wl.keycodes[KEY_PAGEDOWN]   = GLFW_KEY_PAGE_DOWN;
+    _glfw.wl.keycodes[KEY_INSERT]     = GLFW_KEY_INSERT;
+    _glfw.wl.keycodes[KEY_LEFT]       = GLFW_KEY_LEFT;
+    _glfw.wl.keycodes[KEY_RIGHT]      = GLFW_KEY_RIGHT;
+    _glfw.wl.keycodes[KEY_DOWN]       = GLFW_KEY_DOWN;
+    _glfw.wl.keycodes[KEY_UP]         = GLFW_KEY_UP;
+    _glfw.wl.keycodes[KEY_F1]         = GLFW_KEY_F1;
+    _glfw.wl.keycodes[KEY_F2]         = GLFW_KEY_F2;
+    _glfw.wl.keycodes[KEY_F3]         = GLFW_KEY_F3;
+    _glfw.wl.keycodes[KEY_F4]         = GLFW_KEY_F4;
+    _glfw.wl.keycodes[KEY_F5]         = GLFW_KEY_F5;
+    _glfw.wl.keycodes[KEY_F6]         = GLFW_KEY_F6;
+    _glfw.wl.keycodes[KEY_F7]         = GLFW_KEY_F7;
+    _glfw.wl.keycodes[KEY_F8]         = GLFW_KEY_F8;
+    _glfw.wl.keycodes[KEY_F9]         = GLFW_KEY_F9;
+    _glfw.wl.keycodes[KEY_F10]        = GLFW_KEY_F10;
+    _glfw.wl.keycodes[KEY_F11]        = GLFW_KEY_F11;
+    _glfw.wl.keycodes[KEY_F12]        = GLFW_KEY_F12;
+    _glfw.wl.keycodes[KEY_F13]        = GLFW_KEY_F13;
+    _glfw.wl.keycodes[KEY_F14]        = GLFW_KEY_F14;
+    _glfw.wl.keycodes[KEY_F15]        = GLFW_KEY_F15;
+    _glfw.wl.keycodes[KEY_F16]        = GLFW_KEY_F16;
+    _glfw.wl.keycodes[KEY_F17]        = GLFW_KEY_F17;
+    _glfw.wl.keycodes[KEY_F18]        = GLFW_KEY_F18;
+    _glfw.wl.keycodes[KEY_F19]        = GLFW_KEY_F19;
+    _glfw.wl.keycodes[KEY_F20]        = GLFW_KEY_F20;
+    _glfw.wl.keycodes[KEY_F21]        = GLFW_KEY_F21;
+    _glfw.wl.keycodes[KEY_F22]        = GLFW_KEY_F22;
+    _glfw.wl.keycodes[KEY_F23]        = GLFW_KEY_F23;
+    _glfw.wl.keycodes[KEY_F24]        = GLFW_KEY_F24;
+    _glfw.wl.keycodes[KEY_KPSLASH]    = GLFW_KEY_KP_DIVIDE;
+    _glfw.wl.keycodes[KEY_KPDOT]      = GLFW_KEY_KP_MULTIPLY;
+    _glfw.wl.keycodes[KEY_KPMINUS]    = GLFW_KEY_KP_SUBTRACT;
+    _glfw.wl.keycodes[KEY_KPPLUS]     = GLFW_KEY_KP_ADD;
+    _glfw.wl.keycodes[KEY_KP0]        = GLFW_KEY_KP_0;
+    _glfw.wl.keycodes[KEY_KP1]        = GLFW_KEY_KP_1;
+    _glfw.wl.keycodes[KEY_KP2]        = GLFW_KEY_KP_2;
+    _glfw.wl.keycodes[KEY_KP3]        = GLFW_KEY_KP_3;
+    _glfw.wl.keycodes[KEY_KP4]        = GLFW_KEY_KP_4;
+    _glfw.wl.keycodes[KEY_KP5]        = GLFW_KEY_KP_5;
+    _glfw.wl.keycodes[KEY_KP6]        = GLFW_KEY_KP_6;
+    _glfw.wl.keycodes[KEY_KP7]        = GLFW_KEY_KP_7;
+    _glfw.wl.keycodes[KEY_KP8]        = GLFW_KEY_KP_8;
+    _glfw.wl.keycodes[KEY_KP9]        = GLFW_KEY_KP_9;
+    _glfw.wl.keycodes[KEY_KPCOMMA]    = GLFW_KEY_KP_DECIMAL;
+    _glfw.wl.keycodes[KEY_KPEQUAL]    = GLFW_KEY_KP_EQUAL;
+    _glfw.wl.keycodes[KEY_KPENTER]    = GLFW_KEY_KP_ENTER;
+
+    for (scancode = 0;  scancode < 256;  scancode++)
+    {
+        if (_glfw.wl.keycodes[scancode] > 0)
+            _glfw.wl.scancodes[_glfw.wl.keycodes[scancode]] = scancode;
+    }
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+//////                       GLFW platform API                      //////
+//////////////////////////////////////////////////////////////////////////
+
+int _glfwPlatformInit(void)
+{
+    const char *cursorTheme;
+    const char *cursorSizeStr;
+    char *cursorSizeEnd;
+    long cursorSizeLong;
+    int cursorSize;
+    int i;
+    _GLFWmonitor* monitor;
+
+    _glfw.wl.cursor.handle = _glfw_dlopen("libwayland-cursor.so.0");
+    if (!_glfw.wl.cursor.handle)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Failed to open libwayland-cursor");
+        return GLFW_FALSE;
+    }
+
+    _glfw.wl.cursor.theme_load = (PFN_wl_cursor_theme_load)
+        _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_load");
+    _glfw.wl.cursor.theme_destroy = (PFN_wl_cursor_theme_destroy)
+        _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_destroy");
+    _glfw.wl.cursor.theme_get_cursor = (PFN_wl_cursor_theme_get_cursor)
+        _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_get_cursor");
+    _glfw.wl.cursor.image_get_buffer = (PFN_wl_cursor_image_get_buffer)
+        _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_image_get_buffer");
+
+    _glfw.wl.egl.handle = _glfw_dlopen("libwayland-egl.so.1");
+    if (!_glfw.wl.egl.handle)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Failed to open libwayland-egl");
+        return GLFW_FALSE;
+    }
+
+    _glfw.wl.egl.window_create = (PFN_wl_egl_window_create)
+        _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_create");
+    _glfw.wl.egl.window_destroy = (PFN_wl_egl_window_destroy)
+        _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_destroy");
+    _glfw.wl.egl.window_resize = (PFN_wl_egl_window_resize)
+        _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_resize");
+
+    _glfw.wl.xkb.handle = _glfw_dlopen("libxkbcommon.so.0");
+    if (!_glfw.wl.xkb.handle)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Failed to open libxkbcommon");
+        return GLFW_FALSE;
+    }
+
+    _glfw.wl.xkb.context_new = (PFN_xkb_context_new)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_context_new");
+    _glfw.wl.xkb.context_unref = (PFN_xkb_context_unref)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_context_unref");
+    _glfw.wl.xkb.keymap_new_from_string = (PFN_xkb_keymap_new_from_string)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_new_from_string");
+    _glfw.wl.xkb.keymap_unref = (PFN_xkb_keymap_unref)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_unref");
+    _glfw.wl.xkb.keymap_mod_get_index = (PFN_xkb_keymap_mod_get_index)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_mod_get_index");
+    _glfw.wl.xkb.keymap_key_repeats = (PFN_xkb_keymap_key_repeats)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_key_repeats");
+    _glfw.wl.xkb.state_new = (PFN_xkb_state_new)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_new");
+    _glfw.wl.xkb.state_unref = (PFN_xkb_state_unref)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_unref");
+    _glfw.wl.xkb.state_key_get_syms = (PFN_xkb_state_key_get_syms)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_key_get_syms");
+    _glfw.wl.xkb.state_update_mask = (PFN_xkb_state_update_mask)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_update_mask");
+    _glfw.wl.xkb.state_serialize_mods = (PFN_xkb_state_serialize_mods)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_serialize_mods");
+
+#ifdef HAVE_XKBCOMMON_COMPOSE_H
+    _glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale");
+    _glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_unref");
+    _glfw.wl.xkb.compose_state_new = (PFN_xkb_compose_state_new)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_new");
+    _glfw.wl.xkb.compose_state_unref = (PFN_xkb_compose_state_unref)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_unref");
+    _glfw.wl.xkb.compose_state_feed = (PFN_xkb_compose_state_feed)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_feed");
+    _glfw.wl.xkb.compose_state_get_status = (PFN_xkb_compose_state_get_status)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_status");
+    _glfw.wl.xkb.compose_state_get_one_sym = (PFN_xkb_compose_state_get_one_sym)
+        _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_one_sym");
+#endif
+
+    _glfw.wl.display = wl_display_connect(NULL);
+    if (!_glfw.wl.display)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Failed to connect to display");
+        return GLFW_FALSE;
+    }
+
+    _glfw.wl.registry = wl_display_get_registry(_glfw.wl.display);
+    wl_registry_add_listener(_glfw.wl.registry, &registryListener, NULL);
+
+    createKeyTables();
+
+    _glfw.wl.xkb.context = xkb_context_new(0);
+    if (!_glfw.wl.xkb.context)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Failed to initialize xkb context");
+        return GLFW_FALSE;
+    }
+
+    // Sync so we got all registry objects
+    wl_display_roundtrip(_glfw.wl.display);
+
+    // Sync so we got all initial output events
+    wl_display_roundtrip(_glfw.wl.display);
+
+    for (i = 0; i < _glfw.monitorCount; ++i)
+    {
+        monitor = _glfw.monitors[i];
+        if (monitor->widthMM <= 0 || monitor->heightMM <= 0)
+        {
+            // If Wayland does not provide a physical size, assume the default 96 DPI
+            monitor->widthMM  = (int) (monitor->modes[monitor->wl.currentMode].width * 25.4f / 96.f);
+            monitor->heightMM = (int) (monitor->modes[monitor->wl.currentMode].height * 25.4f / 96.f);
+        }
+    }
+
+    _glfwInitTimerPOSIX();
+
+    _glfw.wl.timerfd = -1;
+    if (_glfw.wl.seatVersion >= 4)
+        _glfw.wl.timerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC);
+
+    if (!_glfw.wl.wmBase)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Failed to find xdg-shell in your compositor");
+        return GLFW_FALSE;
+    }
+
+    if (_glfw.wl.pointer && _glfw.wl.shm)
+    {
+        cursorTheme = getenv("XCURSOR_THEME");
+        cursorSizeStr = getenv("XCURSOR_SIZE");
+        cursorSize = 32;
+        if (cursorSizeStr)
+        {
+            errno = 0;
+            cursorSizeLong = strtol(cursorSizeStr, &cursorSizeEnd, 10);
+            if (!*cursorSizeEnd && !errno && cursorSizeLong > 0 && cursorSizeLong <= INT_MAX)
+                cursorSize = (int)cursorSizeLong;
+        }
+        _glfw.wl.cursorTheme =
+            wl_cursor_theme_load(cursorTheme, cursorSize, _glfw.wl.shm);
+        if (!_glfw.wl.cursorTheme)
+        {
+            _glfwInputError(GLFW_PLATFORM_ERROR,
+                            "Wayland: Unable to load default cursor theme");
+            return GLFW_FALSE;
+        }
+        // If this happens to be NULL, we just fallback to the scale=1 version.
+        _glfw.wl.cursorThemeHiDPI =
+            wl_cursor_theme_load(cursorTheme, 2 * cursorSize, _glfw.wl.shm);
+        _glfw.wl.cursorSurface =
+            wl_compositor_create_surface(_glfw.wl.compositor);
+        _glfw.wl.cursorTimerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC);
+    }
+
+    if (_glfw.wl.seat && _glfw.wl.dataDeviceManager)
+    {
+        _glfw.wl.dataDevice =
+            wl_data_device_manager_get_data_device(_glfw.wl.dataDeviceManager,
+                                                   _glfw.wl.seat);
+        wl_data_device_add_listener(_glfw.wl.dataDevice, &dataDeviceListener, NULL);
+        _glfw.wl.clipboardString = malloc(4096);
+        if (!_glfw.wl.clipboardString)
+        {
+            _glfwInputError(GLFW_PLATFORM_ERROR,
+                            "Wayland: Unable to allocate clipboard memory");
+            return GLFW_FALSE;
+        }
+        _glfw.wl.clipboardSize = 4096;
+    }
+
+    return GLFW_TRUE;
+}
+
+void _glfwPlatformTerminate(void)
+{
+    _glfwTerminateEGL();
+    if (_glfw.wl.egl.handle)
+    {
+        _glfw_dlclose(_glfw.wl.egl.handle);
+        _glfw.wl.egl.handle = NULL;
+    }
+
+#ifdef HAVE_XKBCOMMON_COMPOSE_H
+    if (_glfw.wl.xkb.composeState)
+        xkb_compose_state_unref(_glfw.wl.xkb.composeState);
+#endif
+    if (_glfw.wl.xkb.keymap)
+        xkb_keymap_unref(_glfw.wl.xkb.keymap);
+    if (_glfw.wl.xkb.state)
+        xkb_state_unref(_glfw.wl.xkb.state);
+    if (_glfw.wl.xkb.context)
+        xkb_context_unref(_glfw.wl.xkb.context);
+    if (_glfw.wl.xkb.handle)
+    {
+        _glfw_dlclose(_glfw.wl.xkb.handle);
+        _glfw.wl.xkb.handle = NULL;
+    }
+
+    if (_glfw.wl.cursorTheme)
+        wl_cursor_theme_destroy(_glfw.wl.cursorTheme);
+    if (_glfw.wl.cursorThemeHiDPI)
+        wl_cursor_theme_destroy(_glfw.wl.cursorThemeHiDPI);
+    if (_glfw.wl.cursor.handle)
+    {
+        _glfw_dlclose(_glfw.wl.cursor.handle);
+        _glfw.wl.cursor.handle = NULL;
+    }
+
+    if (_glfw.wl.cursorSurface)
+        wl_surface_destroy(_glfw.wl.cursorSurface);
+    if (_glfw.wl.subcompositor)
+        wl_subcompositor_destroy(_glfw.wl.subcompositor);
+    if (_glfw.wl.compositor)
+        wl_compositor_destroy(_glfw.wl.compositor);
+    if (_glfw.wl.shm)
+        wl_shm_destroy(_glfw.wl.shm);
+    if (_glfw.wl.viewporter)
+        wp_viewporter_destroy(_glfw.wl.viewporter);
+    if (_glfw.wl.decorationManager)
+        zxdg_decoration_manager_v1_destroy(_glfw.wl.decorationManager);
+    if (_glfw.wl.wmBase)
+        xdg_wm_base_destroy(_glfw.wl.wmBase);
+    if (_glfw.wl.dataSource)
+        wl_data_source_destroy(_glfw.wl.dataSource);
+    if (_glfw.wl.dataDevice)
+        wl_data_device_destroy(_glfw.wl.dataDevice);
+    if (_glfw.wl.dataOffer)
+        wl_data_offer_destroy(_glfw.wl.dataOffer);
+    if (_glfw.wl.dataDeviceManager)
+        wl_data_device_manager_destroy(_glfw.wl.dataDeviceManager);
+    if (_glfw.wl.pointer)
+        wl_pointer_destroy(_glfw.wl.pointer);
+    if (_glfw.wl.keyboard)
+        wl_keyboard_destroy(_glfw.wl.keyboard);
+    if (_glfw.wl.seat)
+        wl_seat_destroy(_glfw.wl.seat);
+    if (_glfw.wl.relativePointerManager)
+        zwp_relative_pointer_manager_v1_destroy(_glfw.wl.relativePointerManager);
+    if (_glfw.wl.pointerConstraints)
+        zwp_pointer_constraints_v1_destroy(_glfw.wl.pointerConstraints);
+    if (_glfw.wl.idleInhibitManager)
+        zwp_idle_inhibit_manager_v1_destroy(_glfw.wl.idleInhibitManager);
+    if (_glfw.wl.registry)
+        wl_registry_destroy(_glfw.wl.registry);
+    if (_glfw.wl.display)
+    {
+        wl_display_flush(_glfw.wl.display);
+        wl_display_disconnect(_glfw.wl.display);
+    }
+
+    if (_glfw.wl.timerfd >= 0)
+        close(_glfw.wl.timerfd);
+    if (_glfw.wl.cursorTimerfd >= 0)
+        close(_glfw.wl.cursorTimerfd);
+
+    if (_glfw.wl.clipboardString)
+        free(_glfw.wl.clipboardString);
+    if (_glfw.wl.clipboardSendString)
+        free(_glfw.wl.clipboardSendString);
+}
+
+const char* _glfwPlatformGetVersionString(void)
+{
+    return _GLFW_VERSION_NUMBER " Wayland EGL OSMesa"
+#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
+        " clock_gettime"
+#else
+        " gettimeofday"
+#endif
+        " evdev"
+#if defined(_GLFW_BUILD_DLL)
+        " shared"
+#endif
+        ;
+}