// NOTE: chars spacing is NOT proportional to fontSize
void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
{
- if (font.texture.id == 0) font = GetFontDefault(); // Security check in case of not valid font
-
- int length = TextLength(text); // Total length in bytes of the text, scanned by codepoints in loop
+ int length = TextLength(text); // Total length in bytes of the text, scanned by codepoints in loop
int textOffsetY = 0; // Offset between lines (on line break '\n')
float textOffsetX = 0.0f; // Offset X to next character to draw
- float scaleFactor = fontSize/font.baseSize; // Character quad scaling factor
+ float scaleFactor = fontSize/font.baseSize; // Character quad scaling factor
for (int i = 0; i < length;)
{