#include <QProcess>
#include <QObject>
#include <QDBusInterface>
+#include <QTime>
class RenderJob : public QObject {
Q_OBJECT
public:
- RenderJob(QString renderer, QString player, QString scenelist, QString dest, QStringList args);
+ RenderJob(bool erase, const QString &renderer, const QString &profile, const QString &rendermodule, const QString &player, const QString &scenelist, const QString &dest, const QStringList &preargs, const QStringList &args, int in = -1, int out = -1);
~RenderJob();
void start();
private slots:
void slotIsOver(int exitcode, QProcess::ExitStatus status);
void receivedStderr();
+ void slotAbort();
private:
QString m_scenelist;
QString m_prog;
QString m_player;
QStringList m_args;
+ bool m_erase;
QDBusInterface *m_jobUiserver;
+ QTime m_startTime;
};
#endif