Server::~Server()
{
safe_close(epoll_fd);
+
+ // We're going to die soon anyway, but clean this up to keep leak checking happy.
+ for (const auto &acceptor_and_context : tls_server_contexts) {
+ tls_destroy_context(acceptor_and_context.second);
+ }
}
vector<ClientStats> Server::get_client_stats() const