ServerPool::ServerPool(int size)
: servers(new Server[size]),
- num_servers(size),
- clients_added(0),
- num_http_streams(0)
+ num_servers(size)
{
}
-ServerPool::~ServerPool()
-{
- delete[] servers;
-
- for (size_t i = 0; i < udp_streams.size(); ++i) {
- delete udp_streams[i];
- }
-}
-
CubemapStateProto ServerPool::serialize()
{
CubemapStateProto state;
+ unordered_map<const string *, size_t> short_response_pool;
+
for (int i = 0; i < num_servers; ++i) {
- CubemapStateProto local_state = servers[i].serialize();
+ CubemapStateProto local_state = servers[i].serialize(&short_response_pool);
// The stream state should be identical between the servers, so we only store it once,
// save for the fds, which we keep around to distribute to the servers after re-exec.
state.mutable_streams(j)->add_data_fds(local_state.streams(j).data_fds(0));
}
}
- for (int j = 0; j < local_state.clients_size(); ++j) {
- state.add_clients()->MergeFrom(local_state.clients(j));
+ for (const ClientProto &client : local_state.clients()) {
+ state.add_clients()->MergeFrom(client);
+ }
+ for (const HLSZombieProto &hls_zombie : local_state.hls_zombies()) {
+ state.add_hls_zombies()->MergeFrom(hls_zombie);
}
}
+ for (size_t i = 0; i < short_response_pool.size(); ++i) {
+ state.mutable_short_response_pool()->Add();
+ }
+ for (const auto &string_and_index : short_response_pool) {
+ state.mutable_short_response_pool(string_and_index.second)->set_header_or_short_response(*string_and_index.first);
+ }
+
return state;
}
-void ServerPool::add_client(int sock)
+void ServerPool::add_client(int sock, Acceptor *acceptor)
{
- servers[clients_added++ % num_servers].add_client_deferred(sock);
+ servers[clients_added++ % num_servers].add_client_deferred(sock, acceptor);
}
-void ServerPool::add_client_from_serialized(const ClientProto &client)
+void ServerPool::add_client_from_serialized(const ClientProto &client, const std::vector<std::shared_ptr<const std::string>> &short_responses)
{
- servers[clients_added++ % num_servers].add_client_from_serialized(client);
+ servers[clients_added++ % num_servers].add_client_from_serialized(client, short_responses);
+}
+
+// It's fine to abuse clients_added here, since it's only ever used for round-robin purposes.
+void ServerPool::add_hls_zombie_from_serialized(const HLSZombieProto &hls_zombie)
+{
+ servers[clients_added++ % num_servers].add_hls_zombie_from_serialized(hls_zombie);
}
int ServerPool::lookup_stream_by_url(const string &url) const
{
- assert(servers != NULL);
+ assert(servers != nullptr);
return servers[0].lookup_stream_by_url(url);
}
-int ServerPool::add_stream(const string &url, size_t backlog_size, size_t prebuffering_bytes, Stream::Encoding encoding)
+int ServerPool::add_stream(const string &url,
+ const string &hls_url,
+ size_t backlog_size,
+ size_t prebuffering_bytes,
+ Stream::Encoding encoding,
+ Stream::Encoding src_encoding,
+ unsigned hls_frag_duration,
+ size_t hls_backlog_margin,
+ const string &allow_origin)
{
// Adding more HTTP streams after UDP streams would cause the UDP stream
// indices to move around, which is obviously not good.
assert(udp_streams.empty());
for (int i = 0; i < num_servers; ++i) {
- int stream_index = servers[i].add_stream(url, backlog_size, prebuffering_bytes, encoding);
+ int stream_index = servers[i].add_stream(url, hls_url, backlog_size, prebuffering_bytes, encoding, src_encoding, hls_frag_duration, hls_backlog_margin, allow_origin);
assert(stream_index == num_http_streams);
}
return num_http_streams++;
int ServerPool::add_udpstream(const sockaddr_in6 &dst, int pacing_rate, int ttl, int multicast_iface_index)
{
- udp_streams.push_back(new UDPStream(dst, pacing_rate, ttl, multicast_iface_index));
+ udp_streams.emplace_back(new UDPStream(dst, pacing_rate, ttl, multicast_iface_index));
return num_http_streams + udp_streams.size() - 1;
}
}
}
-void ServerPool::add_data(int stream_index, const char *data, size_t bytes, StreamStartSuitability suitable_for_stream_start)
+void ServerPool::add_data(int stream_index, const char *data, size_t bytes, uint16_t metacube_flags, const RationalPTS &pts)
{
assert(stream_index >= 0 && stream_index < ssize_t(num_http_streams + udp_streams.size()));
// HTTP stream.
for (int i = 0; i < num_servers; ++i) {
- servers[i].add_data_deferred(stream_index, data, bytes, suitable_for_stream_start);
+ servers[i].add_data_deferred(stream_index, data, bytes, metacube_flags, pts);
+ }
+}
+
+void ServerPool::set_unavailable(int stream_index)
+{
+ assert(stream_index >= 0 && stream_index < ssize_t(num_http_streams));
+
+ for (int i = 0; i < num_servers; ++i) {
+ servers[i].set_unavailable(stream_index);
}
}
}
}
+void ServerPool::create_tls_context_for_acceptor(const Acceptor *acceptor)
+{
+ for (int i = 0; i < num_servers; ++i) {
+ servers[i].create_tls_context_for_acceptor(acceptor);
+ }
+}
+
void ServerPool::run()
{
for (int i = 0; i < num_servers; ++i) {
}
return ret;
}
-
+
+vector<HLSZombie> ServerPool::get_hls_zombies() const
+{
+ vector<HLSZombie> ret;
+ for (int i = 0; i < num_servers; ++i) {
+ vector<HLSZombie> stats = servers[i].get_hls_zombies();
+ ret.insert(ret.end(), stats.begin(), stats.end());
+ }
+ return ret;
+}
+
void ServerPool::set_pacing_rate(int stream_index, uint32_t pacing_rate)
{
for (int i = 0; i < num_servers; ++i) {
servers[i].set_encoding(stream_index, encoding);
}
}
+
+void ServerPool::set_src_encoding(int stream_index, Stream::Encoding encoding)
+{
+ for (int i = 0; i < num_servers; ++i) {
+ servers[i].set_src_encoding(stream_index, encoding);
+ }
+}
+
+void ServerPool::set_hls_frag_duration(int stream_index, unsigned hls_frag_duration)
+{
+ for (int i = 0; i < num_servers; ++i) {
+ servers[i].set_hls_frag_duration(stream_index, hls_frag_duration);
+ }
+}
+
+void ServerPool::set_hls_backlog_margin(int stream_index, size_t hls_backlog_margin)
+{
+ for (int i = 0; i < num_servers; ++i) {
+ servers[i].set_hls_backlog_margin(stream_index, hls_backlog_margin);
+ }
+}
+
+void ServerPool::set_allow_origin(int stream_index, const std::string &allow_origin)
+{
+ for (int i = 0; i < num_servers; ++i) {
+ servers[i].set_allow_origin(stream_index, allow_origin);
+ }
+}
+
+void ServerPool::register_hls_url(int stream_index, const string &hls_url)
+{
+ for (int i = 0; i < num_servers; ++i) {
+ servers[i].register_hls_url(stream_index, hls_url);
+ }
+}