void add_client_from_serialized(const ClientProto &client);
// Adds the given stream to all the servers. Returns the stream index.
- int add_stream(const std::string &url, size_t backlog_size, Stream::Encoding encoding);
+ int add_stream(const std::string &url, size_t backlog_size, size_t prebuffering_bytes, Stream::Encoding encoding);
int add_stream_from_serialized(const StreamProto &stream, const std::vector<int> &data_fds);
void delete_stream(const std::string &url);
int add_udpstream(const sockaddr_in6 &dst, int pacing_rate, int ttl, int multicast_iface_index);