#include "server.h"
#include "state.pb.h"
+#include "stream.h"
class MarkPool;
class Server;
void add_client_from_serialized(const ClientProto &client);
// Adds the given stream to all the servers.
- void add_stream(const std::string &stream_id, size_t backlog_size);
- void add_stream_from_serialized(const StreamProto &stream);
+ void add_stream(const std::string &stream_id, size_t backlog_size, Stream::Encoding encoding);
+ void add_stream_from_serialized(const StreamProto &stream, const std::vector<int> &data_fds);
// Adds the given data to all the servers.
- void set_header(const std::string &stream_id, const std::string &header);
+ void set_header(const std::string &stream_id,
+ const std::string &http_header,
+ const std::string &stream_header);
void add_data(const std::string &stream_id, const char *data, size_t bytes);
// Connects the given stream to the given mark pool for all the servers.
// Changes the given stream's backlog size on all the servers.
void set_backlog_size(const std::string &stream_id, size_t new_size);
+ // Changes the given stream's encoding type on all the servers.
+ void set_encoding(const std::string &stream_id, Stream::Encoding encoding);
+
// Starts all the servers.
void run();