void add_client_from_serialized(const ClientProto &client);
// Adds the given stream to all the servers. Returns the stream index.
- int add_stream(const std::string &url, size_t backlog_size, Stream::Encoding encoding);
+ int add_stream(const std::string &url, size_t backlog_size, size_t prebuffering_bytes, Stream::Encoding encoding);
int add_stream_from_serialized(const StreamProto &stream, const std::vector<int> &data_fds);
void delete_stream(const std::string &url);
int add_udpstream(const sockaddr_in6 &dst, int pacing_rate, int ttl, int multicast_iface_index);
// Changes the given stream's backlog size on all the servers.
void set_backlog_size(int stream_index, size_t new_size);
+ // Changes the given stream's amount of forced prebuffering on all the servers.
+ void set_prebuffering_bytes(int stream_index, size_t new_amount);
+
// Changes the given stream's encoding type on all the servers.
void set_encoding(int stream_index, Stream::Encoding encoding);
+ // Adds the given ping endpoint to all the servers.
+ void add_ping(const std::string &url, const std::string &allow_origin);
+
// Starts all the servers.
void run();