### Object files
OBJS = benchmark.o bitbase.o bitboard.o endgame.o evaluate.o main.o \
- material.o misc.o movegen.o movepick.o pawns.o position.o \
+ material.o misc.o movegen.o movepick.o pawns.o position.o psqt.o \
search.o thread.o timeman.o tt.o uci.o ucioption.o syzygy/tbprobe.o
### ==========================================================================
ifeq ($(COMP),gcc)
comp=gcc
CXX=g++
- CXXFLAGS += -pedantic -Wno-long-long -Wextra -Wshadow
+ CXXFLAGS += -pedantic -Wextra -Wshadow
ifneq ($(UNAME),Darwin)
LDFLAGS += -Wl,--no-as-needed
- else
- LDFLAGS += -Wl
endif
endif
ifeq ($(COMP),clang)
comp=clang
CXX=clang++
- CXXFLAGS += -pedantic -Wno-long-long -Wextra -Wshadow
+ CXXFLAGS += -pedantic -Wextra -Wshadow
ifeq ($(UNAME),Darwin)
CXXFLAGS += -std=c++0x -stdlib=libc++
DEPENDFLAGS += -std=c++0x -stdlib=libc++
LDFLAGS += -arch $(arch) -mmacosx-version-min=10.9
endif
+### Travis CI script uses COMPILER to overwrite CXX
+ifdef COMPILER
+ CXX=$(COMPILER)
+endif
+
### On mingw use Windows threads, otherwise POSIX
ifneq ($(comp),mingw)
# On Android Bionic's C library comes with its own pthread implementation bundled in
$(MAKE) ARCH=$(ARCH) COMP=$(COMP) $(profile_make)
@echo ""
@echo "Step 2/4. Running benchmark for pgo-build ..."
- @$(PGOBENCH) > /dev/null
+ $(PGOBENCH) > /dev/null
@echo ""
@echo "Step 3/4. Building final executable ..."
@touch *.cpp *.h syzygy/*.cpp syzygy/*.h