class AbstractClipItem : public QObject, public QGraphicsRectItem
{
Q_OBJECT
-#if QT_VERSION >= 0x040600
Q_PROPERTY(QRectF rect READ rect WRITE setRect)
-#endif
public:
- AbstractClipItem(const ItemInfo info, const QRectF& rect, double fps);
+ AbstractClipItem(const ItemInfo &info, const QRectF& rect, double fps);
virtual ~ AbstractClipItem();
void updateSelectedKeyFrame();
/** @brief Move the selected keyframe (does not influence the effect, only the display in timeline).
* @param pos new Position
* @param value new Value */
- void updateKeyFramePos(const GenTime pos, const double value);
- int addKeyFrame(const GenTime pos, const double value);
+ void updateKeyFramePos(const GenTime &pos, const double value);
+ int addKeyFrame(const GenTime &pos, const double value);
bool hasKeyFrames() const;
int editedKeyFramePos() const;
int selectedKeyFramePos() const;
virtual int track() const ;
virtual GenTime cropStart() const ;
virtual GenTime cropDuration() const ;
+ /** @brief Return the current item's height */
+ static int itemHeight();
+ /** @brief Return the current item's vertical offset
+ * For example transitions are drawn at 1/3 of track height */
+ static int itemOffset();
/** @brief Resizes the clip from the start.
* @param posx Absolute position of new in point
GenTime m_startPos;*/
GenTime m_maxDuration;
QMap <int, int> m_keyframes;
+ /** @brief Strech factor so that keyframes display on the full clip height. */
double m_keyframeFactor;
+ /** @brief Offset factor so that keyframes minimum value are displaed at the bottom of the clip. */
+ double m_keyframeOffset;
+ /** @brief Default reset value for keyframe. */
double m_keyframeDefault;
/** The (keyframe) parameter that is visible and editable in timeline (on the clip) */
int m_visibleParam;
double m_fps;
- //QRect visibleRect();
- void drawKeyFrames(QPainter *painter, QRectF exposedRect);
+ /** @brief Draw the keyframes of a clip
+ * @param painter The painter device for the clip
+ * @param limitedKeyFrames The keyframes can be of type "keyframe" or "simplekeyframe". In the
+ * "simplekeyframe" type, the effect always starts on clip start and ends on clip end. With the
+ * "keyframe" type, the effect starts on the first keyframe and ends on the last keyframe
+ */
+ void drawKeyFrames(QPainter *painter, bool limitedKeyFrames);
int mouseOverKeyFrames(QPointF pos, double maxOffset);
virtual void mousePressEvent(QGraphicsSceneMouseEvent * event);
-private:
-#if QT_VERSION >= 0x040600
- QPropertyAnimation *m_closeAnimation;
-#endif
};
#endif