]> git.sesse.net Git - kdenlive/blobdiff - src/abstractgroupitem.cpp
SVN_SILENT Ukrainian translation update + kdenlive.pot update
[kdenlive] / src / abstractgroupitem.cpp
index 817db9739b1ccf54edfdc5c15a14d0112cdc15a4..d4e9210481b241386a17f504de906f9d4fa61c32 100644 (file)
@@ -38,6 +38,9 @@ AbstractGroupItem::AbstractGroupItem(double /* fps */) :
 {
     setZValue(1);
     setFlags(QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemIsSelectable);
+#if QT_VERSION >= 0x040600
+    setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
+#endif
     setAcceptDrops(true);
 }
 
@@ -51,13 +54,30 @@ int AbstractGroupItem::track() const
     return (int)(scenePos().y() / KdenliveSettings::trackheight());
 }
 
+void AbstractGroupItem::setItemLocked(bool locked)
+{
+    if (locked) {
+        setSelected(false);
+        setFlag(QGraphicsItem::ItemIsMovable, false);
+        setFlag(QGraphicsItem::ItemIsSelectable, false);
+    } else {
+        setFlag(QGraphicsItem::ItemIsMovable, true);
+        setFlag(QGraphicsItem::ItemIsSelectable, true);
+    }
+}
+
+bool AbstractGroupItem::isItemLocked() const
+{
+    return !(flags() & (QGraphicsItem::ItemIsSelectable));
+}
+
 CustomTrackScene* AbstractGroupItem::projectScene()
 {
     if (scene()) return static_cast <CustomTrackScene*>(scene());
     return NULL;
 }
 
-QPainterPath AbstractGroupItem::groupShape(QPointF offset)
+QPainterPath AbstractGroupItem::clipGroupShape(QPointF offset) const
 {
     QPainterPath path;
     QList<QGraphicsItem *> children = childItems();
@@ -71,6 +91,20 @@ QPainterPath AbstractGroupItem::groupShape(QPointF offset)
     return path;
 }
 
+QPainterPath AbstractGroupItem::transitionGroupShape(QPointF offset) const
+{
+    QPainterPath path;
+    QList<QGraphicsItem *> children = childItems();
+    for (int i = 0; i < children.count(); i++) {
+        if (children.at(i)->type() == TRANSITIONWIDGET) {
+            QRectF r(children.at(i)->sceneBoundingRect());
+            r.translate(offset);
+            path.addRect(r);
+        }
+    }
+    return path;
+}
+
 void AbstractGroupItem::addItem(QGraphicsItem * item)
 {
     addToGroup(item);
@@ -113,6 +147,10 @@ void AbstractGroupItem::paint(QPainter *p, const QStyleOptionGraphicsItem *optio
 //virtual
 QVariant AbstractGroupItem::itemChange(GraphicsItemChange change, const QVariant &value)
 {
+    if (change == QGraphicsItem::ItemSelectedChange) {
+        if (value.toBool()) setZValue(10);
+        else setZValue(1);
+    }
     if (change == ItemPositionChange && scene() && parentItem() == 0) {
         // calculate new position.
         const int trackHeight = KdenliveSettings::trackheight();
@@ -181,19 +219,72 @@ QVariant AbstractGroupItem::itemChange(GraphicsItemChange change, const QVariant
             return QPointF(pos().x() - start.x(), pos().y());
         }*/
 
-        QPainterPath shape = groupShape(newPos - pos());
-        QList<QGraphicsItem*> collindingItems = scene()->items(shape, Qt::IntersectsItemShape);
-        for (int i = 0; i < children.count(); i++) {
-            collindingItems.removeAll(children.at(i));
+        QList<QGraphicsItem*> collindingItems;
+        QPainterPath shape;
+        if (projectScene()->editMode() == NORMALEDIT) {
+            shape = clipGroupShape(newPos - pos());
+            collindingItems = scene()->items(shape, Qt::IntersectsItemShape);
+            for (int i = 0; i < children.count(); i++) {
+                collindingItems.removeAll(children.at(i));
+            }
+        }
+        if (!collindingItems.isEmpty()) {
+            bool forwardMove = xpos > start.x();
+            int offset = 0;
+            for (int i = 0; i < collindingItems.count(); i++) {
+                QGraphicsItem *collision = collindingItems.at(i);
+                if (collision->type() == AVWIDGET) {
+                    // Collision
+                    if (newPos.y() != pos().y()) {
+                        // Track change results in collision, restore original position
+                        return pos();
+                    }
+                    AbstractClipItem *item = static_cast <AbstractClipItem *>(collision);
+                    if (forwardMove) {
+                        // Moving forward, determine best pos
+                        QPainterPath clipPath;
+                        clipPath.addRect(item->sceneBoundingRect());
+                        QPainterPath res = shape.intersected(clipPath);
+                        offset = qMax(offset, (int)(res.boundingRect().width() + 0.5));
+                    } else {
+                        // Moving backward, determine best pos
+                        QPainterPath clipPath;
+                        clipPath.addRect(item->sceneBoundingRect());
+                        QPainterPath res = shape.intersected(clipPath);
+                        offset = qMax(offset, (int)(res.boundingRect().width() + 0.5));
+                    }
+                }
+            }
+            if (offset > 0) {
+                if (forwardMove) {
+                    newPos.setX(newPos.x() - offset);
+                } else {
+                    newPos.setX(newPos.x() + offset);
+                }
+                // If there is still a collision after our position adjust, restore original pos
+                collindingItems = scene()->items(clipGroupShape(newPos - pos()), Qt::IntersectsItemShape);
+                for (int i = 0; i < children.count(); i++) {
+                    collindingItems.removeAll(children.at(i));
+                }
+                for (int i = 0; i < collindingItems.count(); i++)
+                    if (collindingItems.at(i)->type() == AVWIDGET) return pos();
+            }
         }
 
+        if (projectScene()->editMode() == NORMALEDIT) {
+            shape = transitionGroupShape(newPos - pos());
+            collindingItems = scene()->items(shape, Qt::IntersectsItemShape);
+            for (int i = 0; i < children.count(); i++) {
+                collindingItems.removeAll(children.at(i));
+            }
+        }
         if (collindingItems.isEmpty()) return newPos;
         else {
             bool forwardMove = xpos > start.x();
             int offset = 0;
             for (int i = 0; i < collindingItems.count(); i++) {
                 QGraphicsItem *collision = collindingItems.at(i);
-                if (collision->type() == AVWIDGET) {
+                if (collision->type() == TRANSITIONWIDGET) {
                     // Collision
                     if (newPos.y() != pos().y()) {
                         // Track change results in collision, restore original position
@@ -222,15 +313,15 @@ QVariant AbstractGroupItem::itemChange(GraphicsItemChange change, const QVariant
                     newPos.setX(newPos.x() + offset);
                 }
                 // If there is still a collision after our position adjust, restore original pos
-                collindingItems = scene()->items(groupShape(newPos - pos()), Qt::IntersectsItemShape);
+                collindingItems = scene()->items(transitionGroupShape(newPos - pos()), Qt::IntersectsItemShape);
                 for (int i = 0; i < children.count(); i++) {
                     collindingItems.removeAll(children.at(i));
                 }
                 for (int i = 0; i < collindingItems.count(); i++)
-                    if (collindingItems.at(i)->type() == AVWIDGET) return pos();
+                    if (collindingItems.at(i)->type() == TRANSITIONWIDGET) return pos();
             }
-            return newPos;
         }
+        return newPos;
     }
     return QGraphicsItemGroup::itemChange(change, value);
 }