///// Unimplemented Methods /////
/** Where on the widget we can paint in.
- May also update other variables that depend on the widget's size. */
+ May also update other variables, like m_scopeRect or custom ones,
+ that have to change together with the widget's size. */
virtual QRect scopeRect() = 0;
/** @brief HUD renderer. Must emit signalHUDRenderingFinished(). @see renderScope */