void mouseReleaseEvent(QMouseEvent *);
void paintEvent(QPaintEvent *);
- void raise();
void resizeEvent(QResizeEvent *);
- void showEvent(QShowEvent *);
+ void showEvent(QShowEvent *); // Called when the widget is activated via the Menu entry
+ // void raise(); // Called only when manually calling the event -> useless
protected slots:
/** Forces an update of all layers. */
- void forceUpdate();
+ void forceUpdate(bool doUpdate = true);
void forceUpdateHUD();
void forceUpdateScope();
void forceUpdateBackground();