int aout_InputDelete( aout_instance_t * p_aout, aout_input_t * p_input );
int aout_InputPlay( aout_instance_t * p_aout, aout_input_t * p_input,
aout_buffer_t * p_buffer, int i_input_rate );
+void aout_InputCheckAndRestart( aout_instance_t * p_aout, aout_input_t * p_input );
/* From filters.c : */
int aout_FiltersCreatePipeline ( aout_instance_t * p_aout, filter_t ** pp_filters, int * pi_nb_filters, const audio_sample_format_t * p_input_format, const audio_sample_format_t * p_output_format );