#include "audiospectrum.h"
#include "ffttools.h"
-#include "tools/kiss_fftr.h"
+#include "kiss_fft/tools/kiss_fftr.h"
#include <QMenu>
#include <QPainter>
#include <iostream>
-// Enables debugging, like writing a GNU Octave .m file to /tmp
-//#define DEBUG_AUDIOSPEC
+// (defined in the header file)
#ifdef DEBUG_AUDIOSPEC
-#include <fstream>
-bool fileWritten = false;
+#include <QDebug>
#endif
-#define MIN_DB_VALUE -120
+// (defined in the header file)
+#ifdef DETECT_OVERMODULATION
+#include <limits>
+#include <cmath>
+#endif
-const QString AudioSpectrum::directions[] = {"North", "Northeast", "East", "Southeast"};
+// Draw lines instead of single pixels.
+// This is about 25 % faster, especially when enlarging the scope to e.g. 1680x1050 px.
+#define AUDIOSPEC_LINES
+
+#define MIN_DB_VALUE -120
+#define MAX_FREQ_VALUE 96000
+#define MIN_FREQ_VALUE 1000
+#define ALPHA_MOVING_AVG 0.125
+#define MAX_OVM_COLOR 0.7
AudioSpectrum::AudioSpectrum(QWidget *parent) :
- AbstractAudioScopeWidget(false, parent),
- m_windowFunctions(),
- m_rescaleMinDist(8),
- m_rescaleVerticalThreshold(2.0f),
- m_rescaleActive(false),
- m_rescalePropertiesLocked(false),
- m_rescaleScale(1)
+ AbstractAudioScopeWidget(true, parent),
+ m_fftTools(),
+ m_lastFFT(),
+ m_lastFFTLock(1),
+ m_peaks()
+ #ifdef DEBUG_AUDIOSPEC
+ ,m_timeTotal(0)
+ ,m_showTotal(0)
+ #endif
+ ,colorizeFactor(0)
{
ui = new Ui::AudioSpectrum_UI;
ui->setupUi(this);
- m_distance = QSize(65, 30);
- m_freqMax = 10000;
-
- m_aLockHz = new QAction(i18n("Lock maximum frequency"), this);
- m_aLockHz->setCheckable(true);
- m_aLockHz->setEnabled(false);
+ m_aResetHz = new QAction(i18n("Reset maximum frequency to sampling rate"), this);
+ m_aTrackMouse = new QAction(i18n("Track mouse"), this);
+ m_aTrackMouse->setCheckable(true);
+ m_aShowMax = new QAction(i18n("Show maximum"), this);
+ m_aShowMax->setCheckable(true);
m_menu->addSeparator();
- m_menu->addAction(m_aLockHz);
+ m_menu->addAction(m_aResetHz);
+ m_menu->addAction(m_aTrackMouse);
+ m_menu->addAction(m_aShowMax);
+ m_menu->removeAction(m_aRealtime);
ui->windowSize->addItem("256", QVariant(256));
ui->windowFunction->addItem(i18n("Hamming window"), FFTTools::Window_Hamming);
- m_cfg = kiss_fftr_alloc(ui->windowSize->itemData(ui->windowSize->currentIndex()).toInt(), 0,0,0);
- //m_windowFunctions.insert("tri512", FFTTools::window(FFTTools::Window_Hamming, 8, 0));
- // TODO Window function cache
-
-
bool b = true;
- b &= connect(ui->windowSize, SIGNAL(currentIndexChanged(int)), this, SLOT(slotUpdateCfg()));
+ b &= connect(m_aResetHz, SIGNAL(triggered()), this, SLOT(slotResetMaxFreq()));
+ b &= connect(ui->windowFunction, SIGNAL(currentIndexChanged(int)), this, SLOT(forceUpdate()));
+ b &= connect(this, SIGNAL(signalMousePositionChanged()), this, SLOT(forceUpdateHUD()));
Q_ASSERT(b);
+
+ // Note: These strings are used in both Spectogram and AudioSpectrum. Ideally change both (if necessary) to reduce workload on translators
+ ui->labelFFTSize->setToolTip(i18n("The maximum window size is limited by the number of samples per frame."));
+ ui->windowSize->setToolTip(i18n("A bigger window improves the accuracy at the cost of computational power."));
+ ui->windowFunction->setToolTip(i18n("The rectangular window function is good for signals with equal signal strength (narrow peak), but creates more smearing. See Window function on Wikipedia."));
+
AbstractScopeWidget::init();
}
AudioSpectrum::~AudioSpectrum()
{
writeConfig();
- free(m_cfg);
- delete m_aLockHz;
+ delete m_aResetHz;
+ delete m_aTrackMouse;
+ delete ui;
}
void AudioSpectrum::readConfig()
KSharedConfigPtr config = KGlobal::config();
KConfigGroup scopeConfig(config, AbstractScopeWidget::configName());
- m_aLockHz->setChecked(scopeConfig.readEntry("lockHz", false));
+
ui->windowSize->setCurrentIndex(scopeConfig.readEntry("windowSize", 0));
+ ui->windowFunction->setCurrentIndex(scopeConfig.readEntry("windowFunction", 0));
+ m_aTrackMouse->setChecked(scopeConfig.readEntry("trackMouse", true));
+ m_aShowMax->setChecked(scopeConfig.readEntry("showMax", true));
m_dBmax = scopeConfig.readEntry("dBmax", 0);
m_dBmin = scopeConfig.readEntry("dBmin", -70);
- ui->windowFunction->setCurrentIndex(scopeConfig.readEntry("windowFunction", 0));
+ m_freqMax = scopeConfig.readEntry("freqMax", 0);
+
+ if (m_freqMax == 0) {
+ m_customFreq = false;
+ m_freqMax = 10000;
+ } else {
+ m_customFreq = true;
+ }
}
void AudioSpectrum::writeConfig()
{
KSharedConfigPtr config = KGlobal::config();
KConfigGroup scopeConfig(config, AbstractScopeWidget::configName());
+
scopeConfig.writeEntry("windowSize", ui->windowSize->currentIndex());
scopeConfig.writeEntry("windowFunction", ui->windowFunction->currentIndex());
- scopeConfig.writeEntry("lockHz", m_aLockHz->isChecked());
+ scopeConfig.writeEntry("trackMouse", m_aTrackMouse->isChecked());
+ scopeConfig.writeEntry("showMax", m_aShowMax->isChecked());
scopeConfig.writeEntry("dBmax", m_dBmax);
scopeConfig.writeEntry("dBmin", m_dBmin);
+ if (m_customFreq) {
+ scopeConfig.writeEntry("freqMax", m_freqMax);
+ } else {
+ scopeConfig.writeEntry("freqMax", 0);
+ }
+
scopeConfig.sync();
}
QImage AudioSpectrum::renderBackground(uint) { return QImage(); }
-QImage AudioSpectrum::renderAudioScope(uint, const QVector<int16_t> audioFrame, const int freq, const int num_channels, const int num_samples)
+QImage AudioSpectrum::renderAudioScope(uint, const QVector<int16_t> audioFrame, const int freq, const int num_channels,
+ const int num_samples, const int)
{
- if (audioFrame.size() > 63) {
- m_freqMax = freq / 2;
+ if (
+ audioFrame.size() > 63
+ && m_innerScopeRect.width() > 0 && m_innerScopeRect.height() > 0 // <= 0 if widget is too small (resized by user)
+ ) {
+ if (!m_customFreq) {
+ m_freqMax = freq / 2;
+ }
QTime start = QTime::currentTime();
- bool customCfg = false;
- kiss_fftr_cfg myCfg = m_cfg;
+
+#ifdef DETECT_OVERMODULATION
+ bool overmodulated = false;
+ int overmodulateCount = 0;
+
+ for (int i = 0; i < audioFrame.size(); i++) {
+ if (
+ audioFrame[i] == std::numeric_limits<int16_t>::max()
+ || audioFrame[i] == std::numeric_limits<int16_t>::min()) {
+ overmodulateCount++;
+ if (overmodulateCount > 3) {
+ overmodulated = true;
+ break;
+ }
+ }
+ }
+ if (overmodulated) {
+ colorizeFactor = 1;
+ } else {
+ if (colorizeFactor > 0) {
+ colorizeFactor -= .08;
+ if (colorizeFactor < 0) {
+ colorizeFactor = 0;
+ }
+ }
+ }
+#endif
+
+
+ // Determine the window size to use. It should be
+ // * not bigger than the number of samples actually available
+ // * divisible by 2
int fftWindow = ui->windowSize->itemData(ui->windowSize->currentIndex()).toInt();
if (fftWindow > num_samples) {
fftWindow = num_samples;
- customCfg = true;
}
if ((fftWindow & 1) == 1) {
fftWindow--;
- customCfg = true;
- }
- if (customCfg) {
- myCfg = kiss_fftr_alloc(fftWindow, 0,0,0);
- }
-
- float data[fftWindow];
- float freqSpectrum[fftWindow/2];
-
- int16_t maxSig = 0;
- for (int i = 0; i < fftWindow; i++) {
- if (audioFrame.data()[i*num_channels] > maxSig) {
- maxSig = audioFrame.data()[i*num_channels];
- }
}
- // Prepare frequency space vector. The resulting FFT vector is only half as long.
- kiss_fft_cpx freqData[fftWindow/2];
+ // Show the window size used, for information
+ ui->labelFFTSizeNumber->setText(QVariant(fftWindow).toString());
-
- // Copy the first channel's audio into a vector for the FFT display
- // (only one channel handled at the moment)
- if (num_samples < fftWindow) {
- std::fill(&data[num_samples], &data[fftWindow-1], 0);
- }
-
+ // Get the spectral power distribution of the input samples,
+ // using the given window size and function
+ float freqSpectrum[fftWindow/2];
FFTTools::WindowType windowType = (FFTTools::WindowType) ui->windowFunction->itemData(ui->windowFunction->currentIndex()).toInt();
- QVector<float> window;
- float windowScaleFactor = 1;
- if (windowType != FFTTools::Window_Rect) {
- window = FFTTools::window(windowType, fftWindow, 0);
- windowScaleFactor = 1.0/window[fftWindow];
- qDebug() << "Using a window scaling factor of " << windowScaleFactor;
- }
-
- // Normalize signals to [0,1] to get correct dB values later on
- for (int i = 0; i < num_samples && i < fftWindow; i++) {
- if (windowType != FFTTools::Window_Rect) {
- data[i] = (float) audioFrame.data()[i*num_channels] / 32767.0f * window[i];
- } else {
- data[i] = (float) audioFrame.data()[i*num_channels] / 32767.0f;
- }
- }
+ m_fftTools.fftNormalized(audioFrame, 0, num_channels, freqSpectrum, windowType, fftWindow, 0);
- // Calculate the Fast Fourier Transform for the input data
- kiss_fftr(myCfg, data, freqData);
+ // Store the current FFT window (for the HUD) and run the interpolation
+ // for easy pixel-based dB value access
+ QVector<float> dbMap;
+ m_lastFFTLock.acquire();
+ m_lastFFT = QVector<float>(fftWindow/2);
+ memcpy(m_lastFFT.data(), &(freqSpectrum[0]), fftWindow/2 * sizeof(float));
- float max = -100;
- // Logarithmic scale: 20 * log ( 2 * magnitude / N ) with magnitude = sqrt(r² + i²)
- // with N = FFT size (after FFT, 1/2 window size)
- for (int i = 0; i < fftWindow/2; i++) {
- // Logarithmic scale: 20 * log ( 2 * magnitude / N ) with magnitude = sqrt(r² + i²)
- // with N = FFT size (after FFT, 1/2 window size)
- freqSpectrum[i] = 20*log(pow(pow(fabs(freqData[i].r * windowScaleFactor),2) + pow(fabs(freqData[i].i * windowScaleFactor),2), .5)/((float)fftWindow/2.0f))/log(10);;
- if (freqSpectrum[i] > max) { max = freqSpectrum[i]; }
- }
- qDebug() << "Maximum (dB) is " << max;
+ uint right = ((float) m_freqMax)/(m_freq/2) * (m_lastFFT.size() - 1);
+ dbMap = FFTTools::interpolatePeakPreserving(m_lastFFT, m_innerScopeRect.width(), 0, right, -180);
+ m_lastFFTLock.release();
+#ifdef DEBUG_AUDIOSPEC
+ QTime drawTime = QTime::currentTime();
+#endif
// Draw the spectrum
QImage spectrum(m_scopeRect.size(), QImage::Format_ARGB32);
spectrum.fill(qRgba(0,0,0,0));
- uint w = m_innerScopeRect.width();
- uint h = m_innerScopeRect.height();
- float x;
- float val;
- for (uint i = 0; i < w; i++) {
+ const uint w = m_innerScopeRect.width();
+ const uint h = m_innerScopeRect.height();
+ const uint leftDist = m_innerScopeRect.left() - m_scopeRect.left();
+ const uint topDist = m_innerScopeRect.top() - m_scopeRect.top();
+ QColor spectrumColor(AbstractScopeWidget::colDarkWhite);
+ int yMax;
+
+#ifdef DETECT_OVERMODULATION
+ if (colorizeFactor > 0) {
+ QColor col = AbstractScopeWidget::colHighlightDark;
+ QColor spec = spectrumColor;
+ float f = std::sin(M_PI_2 * colorizeFactor);
+ spectrumColor = QColor(
+ (int) (f * col.red() + (1-f) * spec.red()),
+ (int) (f * col.green() + (1-f) * spec.green()),
+ (int) (f * col.blue() + (1-f) * spec.blue()),
+ spec.alpha()
+ );
+ // Limit the maximum colorization for non-overmodulated frames to better
+ // recognize consecutively overmodulated frames
+ if (colorizeFactor > MAX_OVM_COLOR) {
+ colorizeFactor = MAX_OVM_COLOR;
+ }
+ }
+#endif
- x = i/((float) w) * fftWindow/2;
+#ifdef AUDIOSPEC_LINES
+ QPainter davinci(&spectrum);
+ davinci.setPen(QPen(QBrush(spectrumColor.rgba()), 1, Qt::SolidLine));
+#endif
- // Use linear interpolation in order to get smoother display
- if (i == 0 || i == w-1) {
- val = freqSpectrum[i];
- } else {
- // Use floor(x)+1 instead of ceil(x) as floor(x) == ceil(x) is possible.
- val = (floor(x)+1 - x)*freqSpectrum[(int) floor(x)] + (x-floor(x))*freqSpectrum[(int) floor(x)+1];
+ for (uint i = 0; i < w; i++) {
+ yMax = (dbMap[i] - m_dBmin) / (m_dBmax-m_dBmin) * (h-1);
+ if (yMax < 0) {
+ yMax = 0;
+ } else if (yMax >= (int)h) {
+ yMax = h-1;
}
-
- // freqSpectrum values range from 0 to -inf as they are relative dB values.
- for (uint y = 0; y < h*(1 - (val - m_dBmax)/(m_dBmin-m_dBmax)) && y < h; y++) {
- spectrum.setPixel(i, h-y-1, qRgba(225, 182, 255, 255));
+#ifdef AUDIOSPEC_LINES
+ davinci.drawLine(leftDist + i, topDist + h-1, leftDist + i, topDist + h-1 - yMax);
+#else
+ for (int y = 0; y < yMax && y < (int)h; y++) {
+ spectrum.setPixel(leftDist + i, topDist + h-y-1, spectrumColor.rgba());
}
+#endif
}
- emit signalScopeRenderingFinished(start.elapsed(), 1);
-
-#ifdef DEBUG_AUDIOSPEC
- if (!fileWritten || true) {
- std::ofstream mFile;
- mFile.open("/tmp/freq.m");
- if (!mFile) {
- qDebug() << "Opening file failed.";
+ // Calculate the peak values. Use the new value if it is bigger, otherwise adapt to lower
+ // values using the Moving Average formula
+ if (m_aShowMax->isChecked()) {
+ davinci.setPen(QPen(QBrush(AbstractScopeWidget::colHighlightLight), 2));
+ if (m_peaks.size() != fftWindow/2) {
+ m_peaks = QVector<float>(m_lastFFT);
} else {
- mFile << "val = [ ";
-
- for (int sample = 0; sample < 256; sample++) {
- mFile << data[sample] << " ";
+ for (int i = 0; i < fftWindow/2; i++) {
+ if (m_lastFFT[i] > m_peaks[i]) {
+ m_peaks[i] = m_lastFFT[i];
+ } else {
+ m_peaks[i] = ALPHA_MOVING_AVG * m_lastFFT[i] + (1-ALPHA_MOVING_AVG) * m_peaks[i];
+ }
}
- mFile << " ];\n";
-
- mFile << "freq = [ ";
- for (int sample = 0; sample < 256; sample++) {
- mFile << freqData[sample].r << "+" << freqData[sample].i << "*i ";
+ }
+ int prev = 0;
+ m_peakMap = FFTTools::interpolatePeakPreserving(m_peaks, m_innerScopeRect.width(), 0, right, -180);
+ for (uint i = 0; i < w; i++) {
+ yMax = (m_peakMap[i] - m_dBmin) / (m_dBmax-m_dBmin) * (h-1);
+ if (yMax < 0) {
+ yMax = 0;
+ } else if (yMax >= (int)h) {
+ yMax = h-1;
}
- mFile << " ];\n";
- mFile.close();
- fileWritten = true;
- qDebug() << "File written.";
+ davinci.drawLine(leftDist + i-1, topDist + h-prev-1, leftDist + i, topDist + h-yMax-1);
+ spectrum.setPixel(leftDist + i, topDist + h-yMax-1, AbstractScopeWidget::colHighlightLight.rgba());
+ prev = yMax;
}
- } else {
- qDebug() << "File already written.";
}
+
+#ifdef DEBUG_AUDIOSPEC
+ m_showTotal++;
+ m_timeTotal += drawTime.elapsed();
+ qDebug() << widgetName() << " took " << drawTime.elapsed() << " ms for drawing. Average: " << ((float)m_timeTotal/m_showTotal) ;
#endif
- if (customCfg) {
- free(myCfg);
- }
+ emit signalScopeRenderingFinished(start.elapsed(), 1);
+
return spectrum;
} else {
{
QTime start = QTime::currentTime();
- // Minimum distance between two lines
- const uint minDistY = 30;
- const uint minDistX = 40;
- const uint textDist = 5;
- const uint dbDiff = ceil((float)minDistY/m_innerScopeRect.height() * (m_dBmax-m_dBmin));
+ if (m_innerScopeRect.height() > 0 && m_innerScopeRect.width() > 0) { // May be below 0 if widget is too small
- QImage hud(AbstractAudioScopeWidget::rect().size(), QImage::Format_ARGB32);
- hud.fill(qRgba(0,0,0,0));
+ // Minimum distance between two lines
+ const uint minDistY = 30;
+ const uint minDistX = 40;
+ const uint textDistX = 10;
+ const uint textDistY = 25;
+ const uint topDist = m_innerScopeRect.top() - m_scopeRect.top();
+ const uint leftDist = m_innerScopeRect.left() - m_scopeRect.left();
+ const uint dbDiff = ceil((float)minDistY/m_innerScopeRect.height() * (m_dBmax-m_dBmin));
+ const int mouseX = m_mousePos.x() - m_innerScopeRect.left();
+ const int mouseY = m_mousePos.y() - m_innerScopeRect.top();
- QPainter davinci(&hud);
- davinci.setPen(AbstractAudioScopeWidget::penLight);
- // TODO lower boundary
- int y;
- for (int db = -dbDiff; db > m_dBmin; db -= dbDiff) {
- y = m_innerScopeRect.height() * ((float)db)/(m_dBmin - m_dBmax);
- davinci.drawLine(0, y, m_innerScopeRect.width()-1, y);
- davinci.drawText(m_innerScopeRect.width() + textDist, y + 6, i18n("%1 dB", m_dBmax + db));
- }
+ QImage hud(m_scopeRect.size(), QImage::Format_ARGB32);
+ hud.fill(qRgba(0,0,0,0));
+ QPainter davinci(&hud);
+ davinci.setPen(AbstractScopeWidget::penLight);
- // TODO more vertical lines in-between
- const uint hzDiff = ceil( ((float)minDistX)/m_innerScopeRect.width() * m_freqMax / 1000 ) * 1000;
- int x;
- for (uint hz = hzDiff; hz < m_freqMax; hz += hzDiff) {
- x = m_innerScopeRect.width() * ((float)hz)/m_freqMax;
- davinci.drawLine(x, 0, x, m_innerScopeRect.height()+4);
- davinci.drawText(x-4, m_innerScopeRect.height() + 20, QVariant(hz/1000).toString());
- }
- davinci.drawText(m_innerScopeRect.width(), m_innerScopeRect.height() + 20, "[kHz]");
+ int y;
+ for (int db = -dbDiff; db > m_dBmin; db -= dbDiff) {
+ y = topDist + m_innerScopeRect.height() * ((float)db)/(m_dBmin - m_dBmax);
+ if (y-topDist > m_innerScopeRect.height()-minDistY+10) {
+ // Abort here, there is still a line left for min dB to paint which needs some room.
+ break;
+ }
+ davinci.drawLine(leftDist, y, leftDist + m_innerScopeRect.width()-1, y);
+ davinci.drawText(leftDist + m_innerScopeRect.width() + textDistX, y + 6, i18n("%1 dB", m_dBmax + db));
+ }
+ davinci.drawLine(leftDist, topDist, leftDist + m_innerScopeRect.width()-1, topDist);
+ davinci.drawText(leftDist + m_innerScopeRect.width() + textDistX, topDist+6, i18n("%1 dB", m_dBmax));
+ davinci.drawLine(leftDist, topDist+m_innerScopeRect.height()-1, leftDist + m_innerScopeRect.width()-1, topDist+m_innerScopeRect.height()-1);
+ davinci.drawText(leftDist + m_innerScopeRect.width() + textDistX, topDist+m_innerScopeRect.height()+6, i18n("%1 dB", m_dBmin));
+
+ const uint hzDiff = ceil( ((float)minDistX)/m_innerScopeRect.width() * m_freqMax / 1000 ) * 1000;
+ int x = 0;
+ const int rightBorder = leftDist + m_innerScopeRect.width()-1;
+ y = topDist + m_innerScopeRect.height() + textDistY;
+ for (int hz = 0; x <= rightBorder; hz += hzDiff) {
+ davinci.setPen(AbstractScopeWidget::penLighter);
+ x = leftDist + m_innerScopeRect.width() * ((float)hz)/m_freqMax;
+
+ if (x <= rightBorder) {
+ davinci.drawLine(x, topDist, x, topDist + m_innerScopeRect.height()+6);
+ }
+ if (hz < m_freqMax && x+textDistY < leftDist + m_innerScopeRect.width()) {
+ davinci.drawText(x-4, y, QVariant(hz/1000).toString());
+ } else {
+ x = leftDist + m_innerScopeRect.width();
+ davinci.drawLine(x, topDist, x, topDist + m_innerScopeRect.height()+6);
+ davinci.drawText(x-10, y, i18n("%1 kHz").arg((double)m_freqMax/1000, 0, 'f', 1));
+ }
+
+ if (hz > 0) {
+ // Draw finer lines between the main lines
+ davinci.setPen(AbstractScopeWidget::penLightDots);
+ for (uint dHz = 3; dHz > 0; dHz--) {
+ x = leftDist + m_innerScopeRect.width() * ((float)hz - dHz * hzDiff/4.0f)/m_freqMax;
+ if (x > rightBorder) {
+ break;
+ }
+ davinci.drawLine(x, topDist, x, topDist + m_innerScopeRect.height()-1);
+ }
+ }
+ }
+
+ if (m_aTrackMouse->isChecked() && m_mouseWithinWidget && mouseX < m_innerScopeRect.width()-1) {
+ davinci.setPen(AbstractScopeWidget::penThin);
+
+ x = leftDist + mouseX;
+
+ float db = 0;
+ float freq = ((float) mouseX)/(m_innerScopeRect.width()-1) * m_freqMax;
+ bool drawDb = false;
+
+ m_lastFFTLock.acquire();
+ // We need to test whether the mouse is inside the widget
+ // because the position could already have changed in the meantime (-> crash)
+ if (m_lastFFT.size() > 0 && mouseX >= 0 && mouseX < m_innerScopeRect.width()) {
+ uint right = ((float) m_freqMax)/(m_freq/2) * (m_lastFFT.size() - 1);
+ QVector<float> dbMap = FFTTools::interpolatePeakPreserving(m_lastFFT, m_innerScopeRect.width(), 0, right, -120);
+
+ db = dbMap[mouseX];
+ y = topDist + m_innerScopeRect.height()-1 - (dbMap[mouseX] - m_dBmin) / (m_dBmax-m_dBmin) * (m_innerScopeRect.height()-1);
+
+ if (y < (int)topDist + m_innerScopeRect.height()-1) {
+ drawDb = true;
+ davinci.drawLine(x, y, leftDist + m_innerScopeRect.width()-1, y);
+ }
+ } else {
+ y = topDist + mouseY;
+ }
+ m_lastFFTLock.release();
+
+ if (y > (int)topDist + mouseY) {
+ y = topDist+ mouseY;
+ }
+ davinci.drawLine(x, y, x, topDist + m_innerScopeRect.height()-1);
+
+ if (drawDb) {
+ QPoint dist(20, -20);
+ QRect rect(
+ leftDist + mouseX + dist.x(),
+ topDist + mouseY + dist.y(),
+ 100,
+ 40
+ );
+ if (rect.right() > (int)leftDist + m_innerScopeRect.width()-1) {
+ // Mirror the rectangle at the y axis to keep it inside the widget
+ rect = QRect(
+ rect.topLeft() - QPoint(rect.width() + 2*dist.x(), 0),
+ rect.size());
+ }
+
+ QRect textRect(
+ rect.topLeft() + QPoint(12, 4),
+ rect.size()
+ );
+
+ davinci.fillRect(rect, AbstractScopeWidget::penBackground.brush());
+ davinci.setPen(AbstractScopeWidget::penLighter);
+ davinci.drawRect(rect);
+ davinci.drawText(textRect, QString(
+ i18n("%1 dB", QString("%1").arg(db, 0, 'f', 2))
+ + "\n"
+ + i18n("%1 kHz", QString("%1").arg(freq/1000, 0, 'f', 2))));
+ }
+ }
+
+ emit signalHUDRenderingFinished(start.elapsed(), 1);
+ return hud;
+
+ } else {
+#ifdef DEBUG_AUDIOSPEC
+ qDebug() << "Widget is too small for painting inside. Size of inner scope rect is "
+ << m_innerScopeRect.width() << "x" << m_innerScopeRect.height() <<".";
+#endif
+ emit signalHUDRenderingFinished(0, 1);
+ return QImage();
+ }
- emit signalHUDRenderingFinished(start.elapsed(), 1);
- return hud;
}
-QRect AudioSpectrum::scopeRect() {
+QRect AudioSpectrum::scopeRect()
+{
+ m_scopeRect = QRect(
+ QPoint(
+ 10, // Left
+ ui->verticalSpacer->geometry().top()+6 // Top
+ ),
+ AbstractAudioScopeWidget::rect().bottomRight()
+ );
m_innerScopeRect = QRect(
QPoint(
- 0, // Left
- ui->verticalSpacer->geometry().top() // Top
+ m_scopeRect.left()+6, // Left
+ m_scopeRect.top()+6 // Top
), QPoint(
ui->verticalSpacer->geometry().right()-70,
ui->verticalSpacer->geometry().bottom()-40
)
);
- m_scopeRect = QRect(
- m_innerScopeRect.topLeft(),
- AbstractAudioScopeWidget::rect().bottomRight()
- );
return m_scopeRect;
}
-
-void AudioSpectrum::slotUpdateCfg()
+void AudioSpectrum::slotResetMaxFreq()
{
- free(m_cfg);
- m_cfg = kiss_fftr_alloc(ui->windowSize->itemData(ui->windowSize->currentIndex()).toInt(), 0,0,0);
+ m_customFreq = false;
+ forceUpdateHUD();
+ forceUpdateScope();
}
///// EVENTS /////
-void AudioSpectrum::mouseMoveEvent(QMouseEvent *event)
+void AudioSpectrum::handleMouseDrag(const QPoint &movement, const RescaleDirection rescaleDirection, const Qt::KeyboardModifiers rescaleModifiers)
{
- QPoint movement = event->pos()-m_rescaleStartPoint;
-
- if (m_rescaleActive) {
- if (m_rescalePropertiesLocked) {
- // Direction is known, now adjust parameters
+ if (rescaleDirection == North) {
+ // Nort-South direction: Adjust the dB scale
- // Reset the starting point to make the next moveEvent relative to the current one
- m_rescaleStartPoint = event->pos();
+ if ((rescaleModifiers & Qt::ShiftModifier) == 0) {
+ // By default adjust the min dB value
+ m_dBmin += movement.y();
- if (!m_rescaleFirstRescaleDone) {
- // We have just learned the desired direction; Normalize the movement to one pixel
- // to avoid a jump by m_rescaleMinDist
-
- if (movement.x() != 0) {
- movement.setX(movement.x() / abs(movement.x()));
- }
- if (movement.y() != 0) {
- movement.setY(movement.y() / abs(movement.y()));
- }
-
- m_rescaleFirstRescaleDone = true;
- }
-
- if (m_rescaleClockDirection == AudioSpectrum::North) {
- // Nort-South direction: Adjust the dB scale
-
- if ((m_rescaleModifiers & Qt::ShiftModifier) == 0) {
-
- // By default adjust the min dB value
- m_dBmin += movement.y();
-
- } else {
+ } else {
- // Adjust max dB value if Shift is pressed.
- m_dBmax += movement.y();
+ // Adjust max dB value if Shift is pressed.
+ m_dBmax += movement.y();
- }
+ }
- // Ensure the dB values lie in [-100, 0] (or rather [MIN_DB_VALUE, 0])
- // 0 is the upper bound, everything below -70 dB is most likely noise
+ // Ensure the dB values lie in [-100, 0] (or rather [MIN_DB_VALUE, 0])
+ // 0 is the upper bound, everything below -70 dB is most likely noise
+ if (m_dBmax > 0) {
+ m_dBmax = 0;
+ }
+ if (m_dBmin < MIN_DB_VALUE) {
+ m_dBmin = MIN_DB_VALUE;
+ }
+ // Ensure there is at least 6 dB between the minimum and the maximum value;
+ // lower values hardly make sense
+ if (m_dBmax - m_dBmin < 6) {
+ if ((rescaleModifiers & Qt::ShiftModifier) == 0) {
+ // min was adjusted; Try to adjust the max value to maintain the
+ // minimum dB difference of 6 dB
+ m_dBmax = m_dBmin + 6;
if (m_dBmax > 0) {
m_dBmax = 0;
+ m_dBmin = -6;
}
+ } else {
+ // max was adjusted, adjust min
+ m_dBmin = m_dBmax - 6;
if (m_dBmin < MIN_DB_VALUE) {
m_dBmin = MIN_DB_VALUE;
+ m_dBmax = MIN_DB_VALUE+6;
}
- // Ensure there is at least 6 dB between the minimum and the maximum value;
- // lower values hardly make sense
- if (m_dBmax - m_dBmin < 6) {
- if ((m_rescaleModifiers & Qt::ShiftModifier) == 0) {
- // min was adjusted; Try to adjust the max value to maintain the
- // minimum dB difference of 6 dB
- m_dBmax = m_dBmin + 6;
- if (m_dBmax > 0) {
- m_dBmax = 0;
- m_dBmin = -6;
- }
- } else {
- // max was adjusted, adjust min
- m_dBmin = m_dBmax - 6;
- if (m_dBmin < MIN_DB_VALUE) {
- m_dBmin = MIN_DB_VALUE;
- m_dBmax = MIN_DB_VALUE+6;
- }
- }
- }
-
- forceUpdateHUD();
- forceUpdateScope();
-
}
+ }
+ forceUpdateHUD();
+ forceUpdateScope();
- } else {
- // Detect the movement direction here.
- // This algorithm relies on the aspect ratio of dy/dx (size and signum).
- if (movement.manhattanLength() > m_rescaleMinDist) {
- float diff = ((float) movement.y())/movement.x();
-
- if (abs(diff) > m_rescaleVerticalThreshold || movement.x() == 0) {
- m_rescaleClockDirection = AudioSpectrum::North;
- } else if (abs(diff) < 1/m_rescaleVerticalThreshold) {
- m_rescaleClockDirection = AudioSpectrum::East;
- } else if (diff < 0) {
- m_rescaleClockDirection = AudioSpectrum::Northeast;
- } else {
- m_rescaleClockDirection = AudioSpectrum::Southeast;
- }
-#ifdef DEBUG_AUDIOSPEC
- qDebug() << "Diff is " << diff << "; chose " << directions[m_rescaleClockDirection] << " as direction";
-#endif
- m_rescalePropertiesLocked = true;
- }
+ } else if (rescaleDirection == East) {
+ // East-West direction: Adjust the maximum frequency
+ m_freqMax -= 100*movement.x();
+ if (m_freqMax < MIN_FREQ_VALUE) {
+ m_freqMax = MIN_FREQ_VALUE;
}
- } else {
- AbstractAudioScopeWidget::mouseMoveEvent(event);
- }
-}
-
-void AudioSpectrum::mousePressEvent(QMouseEvent *event)
-{
- if (event->button() == Qt::LeftButton) {
- // Rescaling mode starts
- m_rescaleActive = true;
- m_rescalePropertiesLocked = false;
- m_rescaleFirstRescaleDone = false;
- m_rescaleStartPoint = event->pos();
- m_rescaleModifiers = event->modifiers();
+ if (m_freqMax > MAX_FREQ_VALUE) {
+ m_freqMax = MAX_FREQ_VALUE;
+ }
+ m_customFreq = true;
- } else {
- AbstractAudioScopeWidget::mousePressEvent(event);
+ forceUpdateHUD();
+ forceUpdateScope();
}
}
-
-void AudioSpectrum::mouseReleaseEvent(QMouseEvent *event)
-{
- m_rescaleActive = false;
- m_rescalePropertiesLocked = false;
-
- AbstractAudioScopeWidget::mouseReleaseEvent(event);
-}
-
-
-#ifdef DEBUG_AUDIOSPEC
-#undef DEBUG_AUDIOSPEC
-#endif