+/***************************************************************************
+ * Copyright (C) 2010 by Simon Andreas Eugster (simon.eu@gmail.com) *
+ * This file is part of kdenlive. See www.kdenlive.org. *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ ***************************************************************************/
+
+/**
+ Displays a spectral power distribution of audio samples.
+ The frequency distribution is calculated by means of a Fast Fourier Transformation.
+ For more information see Wikipedia:FFT and the code comments.
+*/
+
#ifndef AUDIOSPECTRUM_H
#define AUDIOSPECTRUM_H
+// Enables debugging
+//#define DEBUG_AUDIOSPEC
+
#include <QtCore>
+#include <QVector>
+#include <QHash>
#include "abstractaudioscopewidget.h"
#include "ui_audiospectrum_ui.h"
+#include "tools/kiss_fftr.h"
+#include "ffttools.h"
class AudioSpectrum_UI;
-
class AudioSpectrum : public AbstractAudioScopeWidget {
Q_OBJECT
public:
- AudioSpectrum(Monitor *projMonitor, Monitor *clipMonitor, QWidget *parent = 0);
+ AudioSpectrum(QWidget *parent = 0);
+ ~AudioSpectrum();
// Implemented virtual methods
QString widgetName() const;
+
protected:
///// Implemented methods /////
QRect scopeRect();
QImage renderHUD(uint accelerationFactor);
- QImage renderScope(uint accelerationFactor, const QVector<int16_t> audioFrame, const int freq, const int num_channels, const int num_samples);
+ QImage renderAudioScope(uint accelerationFactor, const QVector<int16_t> audioFrame, const int freq, const int num_channels, const int num_samples, const int newData);
QImage renderBackground(uint accelerationFactor);
bool isHUDDependingOnInput() const;
bool isScopeDependingOnInput() const;
bool isBackgroundDependingOnInput() const;
virtual void readConfig();
+ void writeConfig();
+
+ virtual void handleMouseDrag(const QPoint movement, const RescaleDirection rescaleDirection, const Qt::KeyboardModifiers rescaleModifiers);
private:
Ui::AudioSpectrum_UI *ui;
+
+ QAction *m_aResetHz;
+ QAction *m_aTrackMouse;
+
+ FFTTools m_fftTools;
+ QVector<float> m_lastFFT;
+ QSemaphore m_lastFFTLock;
+
+ /** Contains the plot only; m_scopeRect contains text and widgets as well */
+ QRect m_innerScopeRect;
+
+ /** Lower bound for the dB value to display */
+ int m_dBmin;
+ /** Upper bound (max: 0) */
+ int m_dBmax;
+
+ /** Maximum frequency (limited by the sampling rate if determined automatically).
+ Stored for the painters. */
+ uint m_freqMax;
+ /** The user has chosen a custom frequency. */
+ bool m_customFreq;
+
+ /** This is linear interpolation with the special property that it preserves peaks, which is required
+ for e.g. showing correct Decibel values (where the peak values are of interest).
+ Consider f = {0, 100, 0}
+ x = {0.5, 1.5}: With default linear interpolation x0 and x1 would both be mapped to 50.
+ This function maps x1 (the first position after the peak) to 100.
+
+ @param in The source vector containing the data
+ @param targetSize Number of interpolation nodes between ...
+ @param left the left array index in the in-vector and ...
+ @param right the right array index (both inclusive).
+ @param fill If right lies outside of the array bounds (which is perfectly fine here) then this value
+ will be used for filling the missing information.
+ */
+ static const QVector<float> interpolatePeakPreserving(const QVector<float> in, const uint targetSize, uint left = 0, uint right = 0, float fill = 0.0);
+
+#ifdef DEBUG_AUDIOSPEC
+ long m_timeTotal;
+ long m_showTotal;
+#endif
+
+
+private slots:
+ void slotResetMaxFreq();
+
};
#endif // AUDIOSPECTRUM_H