+/***************************************************************************
+ * Copyright (C) 2010 by Simon Andreas Eugster (simon.eu@gmail.com) *
+ * This file is part of kdenlive. See www.kdenlive.org. *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ ***************************************************************************/
+
#ifndef AUDIOSPECTRUM_H
#define AUDIOSPECTRUM_H
#include <QtCore>
+#include <QVector>
+#include <QHash>
#include "abstractaudioscopewidget.h"
#include "ui_audiospectrum_ui.h"
+#include "tools/kiss_fftr.h"
class AudioSpectrum_UI;
-
class AudioSpectrum : public AbstractAudioScopeWidget {
Q_OBJECT
public:
- AudioSpectrum(Monitor *projMonitor, Monitor *clipMonitor, QWidget *parent = 0);
+ AudioSpectrum(QWidget *parent = 0);
+ ~AudioSpectrum();
// Implemented virtual methods
QString widgetName() const;
+ static const QString directions[]; // Mainly for debug output
+ enum RescaleDirection { North, Northeast, East, Southeast };
+ enum RescaleDimension { Min_dB, Max_dB, Max_Hz };
+
+
protected:
///// Implemented methods /////
QRect scopeRect();
QImage renderHUD(uint accelerationFactor);
- QImage renderScope(uint accelerationFactor, const QVector<int16_t> audioFrame, const int freq, const int num_channels, const int num_samples);
+ QImage renderAudioScope(uint accelerationFactor, const QVector<int16_t> audioFrame, const int freq, const int num_channels, const int num_samples);
QImage renderBackground(uint accelerationFactor);
bool isHUDDependingOnInput() const;
bool isScopeDependingOnInput() const;
bool isBackgroundDependingOnInput() const;
virtual void readConfig();
+ void writeConfig();
+
+ void mouseMoveEvent(QMouseEvent *event);
+ void mousePressEvent(QMouseEvent *event);
+ void mouseReleaseEvent(QMouseEvent *event);
private:
Ui::AudioSpectrum_UI *ui;
+ kiss_fftr_cfg m_cfg;
+ QHash<QString, QVector<float> > m_windowFunctions;
+
+ QAction *m_aLockHz;
+
+ QSize m_distance;
+
+ // Contains the plot only; m_scopeRect contains text and widgets as well
+ QRect m_innerScopeRect;
+
+ /** Lower bound for the dB value to display */
+ int m_dBmin;
+ /** Upper bound (max: 0) */
+ int m_dBmax;
+
+ /** Maximum frequency (depends on the sampling rate)
+ Stored for the HUD painter */
+ uint m_freqMax;
+
+
+ ///// Movement detection /////
+ const int m_rescaleMinDist;
+ const float m_rescaleVerticalThreshold;
+
+ bool m_rescaleActive;
+ bool m_rescalePropertiesLocked;
+ bool m_rescaleFirstRescaleDone;
+ short m_rescaleScale;
+ Qt::KeyboardModifiers m_rescaleModifiers;
+ AudioSpectrum::RescaleDirection m_rescaleClockDirection;
+ QPoint m_rescaleStartPoint;
+
+
+
+private slots:
+ void slotUpdateCfg();
+
};
#endif // AUDIOSPECTRUM_H