bool isScopeDependingOnInput() const;
bool isBackgroundDependingOnInput() const;
virtual void readConfig();
+ void writeConfig();
private:
Ui::AudioSpectrum_UI *ui;
kiss_fftr_cfg m_cfg;
+
+ QAction *m_aLin;
+ QAction *m_aLog;
+ QActionGroup *m_agScale;
+
};
#endif // AUDIOSPECTRUM_H