#endif
}
+const QVector<float> FFTTools::interpolatePeakPreserving(const QVector<float> in, const uint targetSize, uint left, uint right, float fill)
+{
+#ifdef DEBUG_FFTTOOLS
+ QTime start = QTime::currentTime();
+#endif
+
+ if (right == 0) {
+ right = in.size()-1;
+ }
+ Q_ASSERT(targetSize > 0);
+ Q_ASSERT(left < right);
+
+ QVector<float> out(targetSize);
+
+
+ float x;
+ float x_prev = 0;
+ int xi;
+ uint i;
+ for (i = 0; i < targetSize; i++) {
+
+ // i: Target index
+ // x: Interpolated source index (float!)
+ // xi: floor(x)
+
+ // Transform [0,targetSize-1] to [left,right]
+ x = ((float) i) / (targetSize-1) * (right-left) + left;
+ xi = (int) floor(x);
+
+ if (x > in.size()-1) {
+ // This may happen if right > in.size()-1; Fill the rest of the vector
+ // with the default value now.
+ break;
+ }
+
+
+ // Use linear interpolation in order to get smoother display
+ if (xi == 0 || xi == in.size()-1) {
+ // ... except if we are at the left or right border of the input sigal.
+ // Special case here since we consider previous and future values as well for
+ // the actual interpolation (not possible here).
+ out[i] = in[xi];
+ } else {
+ if (in[xi] > in[xi+1]
+ && x_prev < xi) {
+ // This is a hack to preserve peaks.
+ // Consider f = {0, 100, 0}
+ // x = {0.5, 1.5}
+ // Then x is 50 both times, and the 100 peak is lost.
+ // Get it back here for the first x after the peak (which is at xi).
+ // (x is the first after the peak if the previous x was smaller than floor(x).)
+ out[i] = in[xi];
+ } else {
+ out[i] = (xi+1 - x) * in[xi]
+ + (x - xi) * in[xi+1];
+ }
+ }
+ x_prev = x;
+ }
+ // Fill the rest of the vector if the right border exceeds the input vector.
+ for (; i < targetSize; i++) {
+ out[i] = fill;
+ }
+
+#ifdef DEBUG_FFTTOOLS
+ qDebug() << "Interpolated " << targetSize << " nodes from " << in.size() << " input points in " << start.elapsed() << " ms";
+#endif
+
+ return out;
+}
+
#ifdef DEBUG_FFTTOOLS
#undef DEBUG_FFTTOOLS
#endif