point_types m_currentPointType;
double m_grabOffsetX;
double m_grabOffsetY;
- double m_grabOriginalX;
- double m_grabOriginalY;
+ BPoint m_grabPOriginal;
+ BPoint m_grabPNext;
+ BPoint m_grabPPrevious;
//QPointF m_draggedAwayPoint;
//int m_draggedAwayPointIndex;