autoSetLinked();
}
+QPointF &BPoint::operator[](int i)
+{
+ return i == 0 ? h1 : (i == 1 ? p : h2);
+}
+
+const QPointF &BPoint::operator[](int i) const
+{
+ return i == 0 ? h1 : (i == 1 ? p : h2);
+}
+
bool BPoint::operator==(const BPoint& point) const
{
return point.h1 == h1 &&