bool is_legal() const;
bool is_immediate_draw() const;
bool is_immediate_win() const;
- Bitboard wk_attacks() const { return StepAttackBB[WK][whiteKingSquare]; }
- Bitboard bk_attacks() const { return StepAttackBB[BK][blackKingSquare]; }
- Bitboard pawn_attacks() const { return StepAttackBB[WP][pawnSquare]; }
+ Bitboard wk_attacks() const { return NonSlidingAttacksBB[WK][whiteKingSquare]; }
+ Bitboard bk_attacks() const { return NonSlidingAttacksBB[BK][blackKingSquare]; }
+ Bitboard pawn_attacks() const { return NonSlidingAttacksBB[WP][pawnSquare]; }
Square whiteKingSquare, blackKingSquare, pawnSquare;
Color sideToMove;