along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include <bitset>
#include <algorithm>
+#include <bitset>
#include "bitboard.h"
#include "misc.h"
uint8_t PopCnt16[1 << 16];
uint8_t SquareDistance[SQUARE_NB][SQUARE_NB];
+Bitboard SquareBB[SQUARE_NB];
Bitboard LineBB[SQUARE_NB][SQUARE_NB];
Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB];
Bitboard PawnAttacks[COLOR_NB][SQUARE_NB];
-Bitboard SquareBB[SQUARE_NB];
-
-Bitboard KingFlank[FILE_NB] = {
- QueenSide ^ FileDBB, QueenSide, QueenSide,
- CenterFiles, CenterFiles,
- KingSide, KingSide, KingSide ^ FileEBB
-};
Magic RookMagics[SQUARE_NB];
Magic BishopMagics[SQUARE_NB];
int steps[][5] = { {}, { 7, 9 }, { 6, 10, 15, 17 }, {}, {}, {}, { 1, 7, 8, 9 } };
- for (Color c = WHITE; c <= BLACK; ++c)
+ for (Color c : { WHITE, BLACK })
for (PieceType pt : { PAWN, KNIGHT, KING })
for (Square s = SQ_A1; s <= SQ_H8; ++s)
for (int i = 0; steps[pt][i]; ++i)