void init_ray_bitboards() {
int d[8] = {1, -1, 16, -16, 17, -17, 15, -15};
- for(int i = 0; i < 128; i = i + 9 & ~8) {
+ for(int i = 0; i < 128; i = (i + 9) & ~8) {
for(int j = 0; j < 8; j++) {
RayBB[(i&7)|((i>>4)<<3)][j] = EmptyBoardBB;
for(int k = i + d[j]; (k & 0x88) == 0; k += d[j])
for(i = 0; i < 64; i++) {
attackIndex[i] = index;
mask[i] = sliding_attacks(i, 0ULL, 4, deltas, 1, 6, 1, 6);
+
+#if defined(USE_32BIT_ATTACKS)
+ j = (1 << (32 - shift[i]));
+#else
j = (1 << (64 - shift[i]));
+#endif
+
for(k = 0; k < j; k++) {
+
#if defined(USE_32BIT_ATTACKS)
b = index_to_bitboard(k, mask[i]);
attacks[index +