// init_magics() computes all rook and bishop attacks at startup. Magic
// bitboards are used to look up attacks of sliding pieces. As a reference see
- // chessprogramming.wikispaces.com/Magic+Bitboards. In particular, here we
- // use the so called "fancy" approach.
+ // www.chessprogramming.org/Magic_Bitboards. In particular, here we use the so
+ // called "fancy" approach.
void init_magics(Bitboard table[], Magic magics[], Direction directions[]) {