constexpr Bitboard Rank7BB = Rank1BB << (8 * 6);
constexpr Bitboard Rank8BB = Rank1BB << (8 * 7);
-extern int8_t SquareDistance[SQUARE_NB][SQUARE_NB];
+constexpr Bitboard QueenSide = FileABB | FileBBB | FileCBB | FileDBB;
+constexpr Bitboard CenterFiles = FileCBB | FileDBB | FileEBB | FileFBB;
+constexpr Bitboard KingSide = FileEBB | FileFBB | FileGBB | FileHBB;
+constexpr Bitboard Center = (FileDBB | FileEBB) & (Rank4BB | Rank5BB);
+
+constexpr Bitboard KingFlank[FILE_NB] = {
+ QueenSide ^ FileDBB, QueenSide, QueenSide,
+ CenterFiles, CenterFiles,
+ KingSide, KingSide, KingSide ^ FileEBB
+};
+
+extern uint8_t PopCnt16[1 << 16];
+extern uint8_t SquareDistance[SQUARE_NB][SQUARE_NB];
extern Bitboard SquareBB[SQUARE_NB];
-extern Bitboard ForwardRanksBB[COLOR_NB][RANK_NB];
-extern Bitboard BetweenBB[SQUARE_NB][SQUARE_NB];
extern Bitboard LineBB[SQUARE_NB][SQUARE_NB];
-extern Bitboard DistanceRingBB[SQUARE_NB][8];
extern Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB];
extern Bitboard PawnAttacks[COLOR_NB][SQUARE_NB];
extern Magic RookMagics[SQUARE_NB];
extern Magic BishopMagics[SQUARE_NB];
-
-/// Overloads of bitwise operators between a Bitboard and a Square for testing
-/// whether a given bit is set in a bitboard, and for setting and clearing bits.
-
-inline Bitboard operator&(Bitboard b, Square s) {
+inline Bitboard square_bb(Square s) {
assert(s >= SQ_A1 && s <= SQ_H8);
- return b & SquareBB[s];
+ return SquareBB[s];
}
-inline Bitboard operator|(Bitboard b, Square s) {
- assert(s >= SQ_A1 && s <= SQ_H8);
- return b | SquareBB[s];
-}
+/// Overloads of bitwise operators between a Bitboard and a Square for testing
+/// whether a given bit is set in a bitboard, and for setting and clearing bits.
-inline Bitboard operator^(Bitboard b, Square s) {
- assert(s >= SQ_A1 && s <= SQ_H8);
- return b ^ SquareBB[s];
-}
+inline Bitboard operator&( Bitboard b, Square s) { return b & square_bb(s); }
+inline Bitboard operator|( Bitboard b, Square s) { return b | square_bb(s); }
+inline Bitboard operator^( Bitboard b, Square s) { return b ^ square_bb(s); }
+inline Bitboard& operator|=(Bitboard& b, Square s) { return b |= square_bb(s); }
+inline Bitboard& operator^=(Bitboard& b, Square s) { return b ^= square_bb(s); }
-inline Bitboard& operator|=(Bitboard& b, Square s) {
- assert(s >= SQ_A1 && s <= SQ_H8);
- return b |= SquareBB[s];
-}
+inline Bitboard operator&(Square s, Bitboard b) { return b & s; }
+inline Bitboard operator|(Square s, Bitboard b) { return b | s; }
+inline Bitboard operator^(Square s, Bitboard b) { return b ^ s; }
-inline Bitboard& operator^=(Bitboard& b, Square s) {
- assert(s >= SQ_A1 && s <= SQ_H8);
- return b ^= SquareBB[s];
-}
+inline Bitboard operator|(Square s, Square s2) { return square_bb(s) | square_bb(s2); }
constexpr bool more_than_one(Bitboard b) {
return b & (b - 1);
return bool(DarkSquares & s1) != bool(DarkSquares & s2);
}
+
/// rank_bb() and file_bb() return a bitboard representing all the squares on
/// the given file or rank.
template<Direction D>
constexpr Bitboard shift(Bitboard b) {
return D == NORTH ? b << 8 : D == SOUTH ? b >> 8
+ : D == NORTH+NORTH? b <<16 : D == SOUTH+SOUTH? b >>16
: D == EAST ? (b & ~FileHBB) << 1 : D == WEST ? (b & ~FileABB) >> 1
: D == NORTH_EAST ? (b & ~FileHBB) << 9 : D == NORTH_WEST ? (b & ~FileABB) << 7
: D == SOUTH_EAST ? (b & ~FileHBB) >> 7 : D == SOUTH_WEST ? (b & ~FileABB) >> 9
/// adjacent_files_bb() returns a bitboard representing all the squares on the
/// adjacent files of the given one.
-inline Bitboard adjacent_files_bb(File f) {
- return shift<EAST>(file_bb(f)) | shift<WEST>(file_bb(f));
+inline Bitboard adjacent_files_bb(Square s) {
+ return shift<EAST>(file_bb(s)) | shift<WEST>(file_bb(s));
}
-/// between_bb() returns a bitboard representing all the squares between the two
-/// given ones. For instance, between_bb(SQ_C4, SQ_F7) returns a bitboard with
-/// the bits for square d5 and e6 set. If s1 and s2 are not on the same rank, file
-/// or diagonal, 0 is returned.
+
+/// between_bb() returns squares that are linearly between the given squares
+/// If the given squares are not on a same file/rank/diagonal, return 0.
inline Bitboard between_bb(Square s1, Square s2) {
- return BetweenBB[s1][s2];
+ return LineBB[s1][s2] & ( (AllSquares << (s1 + (s1 < s2)))
+ ^(AllSquares << (s2 + !(s1 < s2))));
}
-/// forward_ranks_bb() returns a bitboard representing the squares on all the ranks
+/// forward_ranks_bb() returns a bitboard representing the squares on the ranks
/// in front of the given one, from the point of view of the given color. For instance,
/// forward_ranks_bb(BLACK, SQ_D3) will return the 16 squares on ranks 1 and 2.
inline Bitboard forward_ranks_bb(Color c, Square s) {
- return ForwardRanksBB[c][rank_of(s)];
+ return c == WHITE ? ~Rank1BB << 8 * (rank_of(s) - RANK_1)
+ : ~Rank8BB >> 8 * (RANK_8 - rank_of(s));
}
-/// forward_file_bb() returns a bitboard representing all the squares along the line
-/// in front of the given one, from the point of view of the given color:
-/// ForwardFileBB[c][s] = forward_ranks_bb(c, s) & file_bb(s)
+/// forward_file_bb() returns a bitboard representing all the squares along the
+/// line in front of the given one, from the point of view of the given color.
inline Bitboard forward_file_bb(Color c, Square s) {
- return ForwardRanksBB[c][rank_of(s)] & file_bb(s);
+ return forward_ranks_bb(c, s) & file_bb(s);
}
-/// pawn_attack_span() returns a bitboard representing all the squares that can be
-/// attacked by a pawn of the given color when it moves along its file, starting
-/// from the given square:
+/// pawn_attack_span() returns a bitboard representing all the squares that can
+/// be attacked by a pawn of the given color when it moves along its file,
+/// starting from the given square.
inline Bitboard pawn_attack_span(Color c, Square s) {
- return forward_ranks_bb(c, s) & adjacent_files_bb(file_of(s));
+ return forward_ranks_bb(c, s) & adjacent_files_bb(s);
}
-/// passed_pawn_mask() returns a bitboard mask which can be used to test if a
-/// pawn of the given color and on the given square is a passed pawn:
+/// passed_pawn_span() returns a bitboard which can be used to test if a pawn of
+/// the given color and on the given square is a passed pawn.
-inline Bitboard passed_pawn_mask(Color c, Square s) {
- return pawn_attack_span(c, s) | forward_file_bb(c, s);
+inline Bitboard passed_pawn_span(Color c, Square s) {
+ return forward_ranks_bb(c, s) & (adjacent_files_bb(s) | file_bb(s));
}
/// distance() functions return the distance between x and y, defined as the
-/// number of steps for a king in x to reach y. Works with squares, ranks, files.
+/// number of steps for a king in x to reach y.
-template<typename T> inline int distance(T x, T y) { return x < y ? y - x : x - y; }
+template<typename T1 = Square> inline int distance(Square x, Square y);
+template<> inline int distance<File>(Square x, Square y) { return std::abs(file_of(x) - file_of(y)); }
+template<> inline int distance<Rank>(Square x, Square y) { return std::abs(rank_of(x) - rank_of(y)); }
template<> inline int distance<Square>(Square x, Square y) { return SquareDistance[x][y]; }
-template<typename T1, typename T2> inline int distance(T2 x, T2 y);
-template<> inline int distance<File>(Square x, Square y) { return distance(file_of(x), file_of(y)); }
-template<> inline int distance<Rank>(Square x, Square y) { return distance(rank_of(x), rank_of(y)); }
-
+template<class T> constexpr const T& clamp(const T& v, const T& lo, const T& hi) {
+ return v < lo ? lo : v > hi ? hi : v;
+}
/// attacks_bb() returns a bitboard representing all the squares attacked by a
/// piece of type Pt (bishop or rook) placed on 's'.
#ifndef USE_POPCNT
- extern uint8_t PopCnt16[1 << 16];
union { Bitboard bb; uint16_t u[4]; } v = { b };
return PopCnt16[v.u[0]] + PopCnt16[v.u[1]] + PopCnt16[v.u[2]] + PopCnt16[v.u[3]];
}
-/// frontmost_sq() and backmost_sq() return the square corresponding to the
-/// most/least advanced bit relative to the given color.
-
-inline Square frontmost_sq(Color c, Bitboard b) { return c == WHITE ? msb(b) : lsb(b); }
-inline Square backmost_sq(Color c, Bitboard b) { return c == WHITE ? lsb(b) : msb(b); }
+/// frontmost_sq() returns the most advanced square for the given color
+inline Square frontmost_sq(Color c, Bitboard b) {
+ return c == WHITE ? msb(b) : lsb(b);
+}
#endif // #ifndef BITBOARD_H_INCLUDED