/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
namespace Bitboards {
-extern void init();
-extern void print(Bitboard b);
+void init();
+void print(Bitboard b);
}
-CACHE_LINE_ALIGNMENT
+namespace Bitbases {
+
+void init_kpk();
+bool probe_kpk(Square wksq, Square wpsq, Square bksq, Color us);
-extern Bitboard RMasks[64];
-extern Bitboard RMagics[64];
-extern Bitboard* RAttacks[64];
-extern unsigned RShifts[64];
-
-extern Bitboard BMasks[64];
-extern Bitboard BMagics[64];
-extern Bitboard* BAttacks[64];
-extern unsigned BShifts[64];
-
-extern Bitboard SquareBB[64];
-extern Bitboard FileBB[8];
-extern Bitboard RankBB[8];
-extern Bitboard AdjacentFilesBB[8];
-extern Bitboard ThisAndAdjacentFilesBB[8];
-extern Bitboard InFrontBB[2][8];
-extern Bitboard StepAttacksBB[16][64];
-extern Bitboard BetweenBB[64][64];
-extern Bitboard DistanceRingsBB[64][8];
-extern Bitboard ForwardBB[2][64];
-extern Bitboard PassedPawnMask[2][64];
-extern Bitboard AttackSpanMask[2][64];
-extern Bitboard PseudoAttacks[6][64];
+}
+CACHE_LINE_ALIGNMENT
+
+extern Bitboard RMasks[SQUARE_NB];
+extern Bitboard RMagics[SQUARE_NB];
+extern Bitboard* RAttacks[SQUARE_NB];
+extern unsigned RShifts[SQUARE_NB];
+
+extern Bitboard BMasks[SQUARE_NB];
+extern Bitboard BMagics[SQUARE_NB];
+extern Bitboard* BAttacks[SQUARE_NB];
+extern unsigned BShifts[SQUARE_NB];
+
+extern Bitboard SquareBB[SQUARE_NB];
+extern Bitboard FileBB[FILE_NB];
+extern Bitboard RankBB[RANK_NB];
+extern Bitboard AdjacentFilesBB[FILE_NB];
+extern Bitboard ThisAndAdjacentFilesBB[FILE_NB];
+extern Bitboard InFrontBB[COLOR_NB][RANK_NB];
+extern Bitboard StepAttacksBB[PIECE_NB][SQUARE_NB];
+extern Bitboard BetweenBB[SQUARE_NB][SQUARE_NB];
+extern Bitboard DistanceRingsBB[SQUARE_NB][8];
+extern Bitboard ForwardBB[COLOR_NB][SQUARE_NB];
+extern Bitboard PassedPawnMask[COLOR_NB][SQUARE_NB];
+extern Bitboard AttackSpanMask[COLOR_NB][SQUARE_NB];
+extern Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB];
+
+const Bitboard BlackSquares = 0xAA55AA55AA55AA55ULL;
/// Overloads of bitwise operators between a Bitboard and a Square for testing
/// whether a given bit is set in a bitboard, and for setting and clearing bits.
/// the same color of the given square.
inline Bitboard same_color_squares(Square s) {
- return Bitboard(0xAA55AA55AA55AA55ULL) & s ? 0xAA55AA55AA55AA55ULL
- : ~0xAA55AA55AA55AA55ULL;
+ return BlackSquares & s ? BlackSquares : ~BlackSquares;
}
return (Square) index;
}
+# elif defined(__arm__)
+
+FORCE_INLINE int lsb32(uint32_t v) {
+ __asm__("rbit %0, %1" : "=r"(v) : "r"(v));
+ return __builtin_clz(v);
+}
+
+FORCE_INLINE Square msb(Bitboard b) {
+ return (Square) (63 - __builtin_clzll(b));
+}
+
+FORCE_INLINE Square lsb(Bitboard b) {
+ return (Square) (uint32_t(b) ? lsb32(uint32_t(b)) : 32 + lsb32(uint32_t(b >> 32)));
+}
+
# else
FORCE_INLINE Square lsb(Bitboard b) { // Assembly code by Heinz van Saanen
FORCE_INLINE Square pop_lsb(Bitboard* b) {
const Square s = lsb(*b);
- *b &= ~(1ULL << s);
+ *b &= *b - 1;
return s;
}