along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#if !defined(BITBOARD_H_INCLUDED)
+#ifndef BITBOARD_H_INCLUDED
#define BITBOARD_H_INCLUDED
#include "types.h"
extern Bitboard InFrontBB[COLOR_NB][RANK_NB];
extern Bitboard StepAttacksBB[PIECE_NB][SQUARE_NB];
extern Bitboard BetweenBB[SQUARE_NB][SQUARE_NB];
+extern Bitboard LineBB[SQUARE_NB][SQUARE_NB];
extern Bitboard DistanceRingsBB[SQUARE_NB][8];
extern Bitboard ForwardBB[COLOR_NB][SQUARE_NB];
extern Bitboard PassedPawnMask[COLOR_NB][SQUARE_NB];
extern int SquareDistance[SQUARE_NB][SQUARE_NB];
-const Bitboard BlackSquares = 0xAA55AA55AA55AA55ULL;
+const Bitboard DarkSquares = 0xAA55AA55AA55AA55ULL;
/// Overloads of bitwise operators between a Bitboard and a Square for testing
/// whether a given bit is set in a bitboard, and for setting and clearing bits.
}
-/// squares_aligned() returns true if the squares s1, s2 and s3 are aligned
-/// either on a straight or on a diagonal line.
+/// squares_of_color() returns a bitboard representing all squares with the same
+/// color of the given square.
-inline bool squares_aligned(Square s1, Square s2, Square s3) {
- return (BetweenBB[s1][s2] | BetweenBB[s1][s3] | BetweenBB[s2][s3])
- & ( SquareBB[s1] | SquareBB[s2] | SquareBB[s3]);
+inline Bitboard squares_of_color(Square s) {
+ return DarkSquares & s ? DarkSquares : ~DarkSquares;
}
-/// same_color_squares() returns a bitboard representing all squares with
-/// the same color of the given square.
+/// aligned() returns true if the squares s1, s2 and s3 are aligned
+/// either on a straight or on a diagonal line.
-inline Bitboard same_color_squares(Square s) {
- return BlackSquares & s ? BlackSquares : ~BlackSquares;
+inline bool aligned(Square s1, Square s2, Square s3) {
+ return LineBB[s1][s2] & s3;
}
/// lsb()/msb() finds the least/most significant bit in a nonzero bitboard.
/// pop_lsb() finds and clears the least significant bit in a nonzero bitboard.
-#if defined(USE_BSFQ)
+#ifdef USE_BSFQ
# if defined(_MSC_VER) && !defined(__INTEL_COMPILER)
return s;
}
-#else // if !defined(USE_BSFQ)
+#else // if defined(USE_BSFQ)
extern Square msb(Bitboard b);
extern Square lsb(Bitboard b);
#endif
-#endif // !defined(BITBOARD_H_INCLUDED)
+/// frontmost_sq() and backmost_sq() find the square corresponding to the
+/// most/least advanced bit relative to the given color.
+
+inline Square frontmost_sq(Color c, Bitboard b) { return c == WHITE ? msb(b) : lsb(b); }
+inline Square backmost_sq(Color c, Bitboard b) { return c == WHITE ? lsb(b) : msb(b); }
+
+#endif // #ifndef BITBOARD_H_INCLUDED