virtual ~ ClipItem();
virtual void paint(QPainter *painter,
const QStyleOptionGraphicsItem *option,
- QWidget *widget);
+ QWidget *);
virtual int type() const;
void resizeStart(int posx, double scale);
void resizeEnd(int posx, double scale);
OPERATIONTYPE operationMode(QPointF pos, double scale);
- int clipProducer();
- int clipType();
- DocClipBase *baseClip();
- QString clipName();
+ int clipProducer() const;
+ int clipType() const;
+ DocClipBase *baseClip() const;
+ QString clipName() const;
QDomElement xml() const;
void setFadeOut(int pos, double scale);
/** update clip properties from base clip */
void refreshClip();
/** Returns a list of times for this clip's markers */
- QList <GenTime> snapMarkers();
+ QList <GenTime> snapMarkers() const;
+ QList <CommentedTime> commentedSnapMarkers() const;
+ uint fadeIn() const;
+ uint fadeOut() const;
+ void setSelectedEffect(const int ix);
+ void updateKeyframeEffect();
+ QDomElement selectedEffect();
+ int selectedEffectIndex() const;
+ void initEffect(QDomElement effect);
+ QString keyframes(const int index);
+ void setKeyframes(const int ix, const QString keyframes);
protected:
- virtual void mouseMoveEvent(QGraphicsSceneMouseEvent * event);
+ //virtual void mouseMoveEvent(QGraphicsSceneMouseEvent * event);
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent * event);
virtual void mousePressEvent(QGraphicsSceneMouseEvent * event);
virtual void dragEnterEvent(QGraphicsSceneDragDropEvent *event);
int m_producer;
CLIPTYPE m_clipType;
QString m_clipName;
-
+ QString m_effectNames;
+ uint m_startFade;
+ uint m_endFade;
int m_maxTrack;
/** counter used to provide a unique id to each effect */
int m_effectsCounter;
+ int m_selectedEffect;
double m_opacity;
QTimeLine *m_timeLine;
uint m_thumbsRequested;
bool audioThumbWasDrawn, audioThumbReady;
double framePixelWidth;
QMap<int, QPainterPath > channelPaths;
-
+ /** Called when clip start is resized, adjust keyframes values */
+ void checkEffectsKeyframesPos(const int previous, const int current, bool fromStart);
private slots:
void slotThumbReady(int frame, QPixmap pix);
void slotFetchThumbs();
void slotGetStartThumb();
void slotGetEndThumb();
void slotGotAudioData();
- void slotPrepareAudioThumb(double, QPainterPath, int, int);
+ void slotPrepareAudioThumb(double pixelForOneFrame, QPainterPath path, int startpixel, int endpixel, int channels);
void animate(qreal value);
signals:
void getThumb(int, int);
- void prepareAudioThumb(double, QPainterPath, int, int);
-
+ void prepareAudioThumb(double, QPainterPath, int, int, int);
};
#endif