void setFadeOut(int pos, double scale);
void setFadeIn(int pos, double scale);
QStringList effectNames();
- void addEffect(QMap <QString, QString> args);
+ QMap <QString, QString> addEffect(QDomElement effect);
void deleteEffect(QString tag);
+ int effectsCount();
+ QDomElement effectAt(int ix);
protected:
virtual void mouseMoveEvent ( QGraphicsSceneMouseEvent * event );
uint m_startFade;
uint m_endFade;
- QList< QMap<QString, QString> > m_effectList;
+ QList< QDomElement > m_effectList;
private slots:
void slotThumbReady(int frame, QPixmap pix);