Q_OBJECT
public:
- ClipItem(DocClipBase *clip, ItemInfo info, double fps, double speed, int strobe, bool generateThumbs = true);
+ ClipItem(DocClipBase *clip, ItemInfo info, double fps, double speed, int strobe, int frame_width, bool generateThumbs = true);
virtual ~ ClipItem();
virtual void paint(QPainter *painter,
const QStyleOptionGraphicsItem *option,
void insertKeyframe(QDomElement effect, int pos, int val);
void movedKeyframe(QDomElement effect, int oldpos, int newpos, double value);
void updateKeyframes(QDomElement effect);
- /** @brief Updates the keyframes in the pan and zoom effect to fit the clips cropDuration.
- * @param width Render width
- * @param height Render height
- * @param cut (optional) if clip was cut, cut position relative to the original's clip position
- * @return List of the pan and zoom effects indexes
- *
- * Can be used for all effects using mlt_geometry with keyframes, but at the moment Pan & Zoom is the only one. */
- QList <int> updatePanZoom(int width, int height, int cut = 0);
void updateGeometryKeyframes(QDomElement effect, int paramIndex, int width, int height, ItemInfo oldInfo);
bool updateNormalKeyframes(QDomElement parameter);
* @return Fitting producer
* Which producer is returned depends on the type of this clip (audioonly, videoonly, normal) */
Mlt::Producer *getProducer(int track, bool trackSpecific = true);
+ void resetFrameWidth(int width);
protected:
//virtual void mouseMoveEvent(QGraphicsSceneMouseEvent * event);
QPixmap m_videoPix;
QPixmap m_audioPix;
- void doGetIntraThumbs(QPainter *painter, const QPointF startPos, int offset, int start, int end);
+ /** @brief Keyframes type can be "keyframe" or "simplekeyframe" which have to be painted differently.
+ * True if keyframe type is "keyframe" */
+ bool m_limitedKeyFrames;
private slots:
void slotGetStartThumb();
void slotSetStartThumb(QImage img);
void slotSetEndThumb(QImage img);
void slotThumbReady(int frame, QImage img);
+ /** @brief The thumbnailer has finished to cache all required thumbs. */
+ void slotGotThumbsCache();
public slots:
void slotFetchThumbs();