m_view.clip_force_out->setHidden(true);
m_view.clip_out->setHidden(true);
- if (props.contains("force_aspect_ratio") && props.value("force_aspect_ratio").toDouble() > 0) {
+ // New display aspect ratio support
+ if (props.contains("force_aspect_num") && props.value("force_aspect_num").toInt() > 0 &&
+ props.contains("force_aspect_den") && props.value("force_aspect_den").toInt() > 0) {
m_view.clip_force_ar->setChecked(true);
- m_view.clip_ar->setEnabled(true);
- m_view.clip_ar->setValue(props.value("force_aspect_ratio").toDouble());
- } else if (props.contains("aspect_ratio")) m_view.clip_ar->setValue(props.value("aspect_ratio").toDouble());
+ m_view.clip_ar_num->setEnabled(true);
+ m_view.clip_ar_den->setEnabled(true);
+ m_view.clip_ar_num->setValue(props.value("force_aspect_num").toInt());
+ m_view.clip_ar_den->setValue(props.value("force_aspect_den").toInt());
+ }
+ // Legacy support for pixel aspect ratio
+ else if (props.contains("force_aspect_ratio") && props.value("force_aspect_ratio").toDouble() > 0) {
+ m_view.clip_force_ar->setChecked(true);
+ m_view.clip_ar_num->setEnabled(true);
+ m_view.clip_ar_den->setEnabled(true);
+ if (props.contains("frame_size")) {
+ int width = props.value("force_aspect_ratio").toDouble() * props.value("frame_size").section('x', 0, 0).toInt();
+ int height = props.value("frame_size").section('x', 1, 1).toInt();
+ if (width > 0 && height > 0) {
+ if ((width / height * 100) == 133) {
+ width = 4;
+ height = 3;
+ }
+ else if (int(width / height * 100) == 177) {
+ width = 16;
+ height = 9;
+ }
+ m_view.clip_ar_num->setValue(width);
+ m_view.clip_ar_den->setValue(height);
+ }
+ }
+ }
connect(m_view.clip_force_ar, SIGNAL(toggled(bool)), this, SLOT(slotModified()));
- connect(m_view.clip_ar, SIGNAL(valueChanged(double)), this, SLOT(slotModified()));
+ connect(m_view.clip_ar_num, SIGNAL(valueChanged(int)), this, SLOT(slotModified()));
+ connect(m_view.clip_ar_den, SIGNAL(valueChanged(int)), this, SLOT(slotModified()));
if (props.contains("force_fps") && props.value("force_fps").toDouble() > 0) {
m_view.clip_force_framerate->setChecked(true);
connect(m_view.clip_force_progressive, SIGNAL(toggled(bool)), this, SLOT(slotModified()));
connect(m_view.clip_progressive, SIGNAL(valueChanged(int)), this, SLOT(slotModified()));
+ m_view.clip_fieldorder->addItem(i18n("Bottom first"), 0);
+ m_view.clip_fieldorder->addItem(i18n("Top first"), 1);
+ if (props.contains("force_tff")) {
+ m_view.clip_force_fieldorder->setChecked(true);
+ m_view.clip_fieldorder->setEnabled(true);
+ m_view.clip_fieldorder->setCurrentIndex(props.value("force_tff").toInt());
+ }
+ connect(m_view.clip_force_fieldorder, SIGNAL(toggled(bool)), this, SLOT(slotModified()));
+ connect(m_view.clip_fieldorder, SIGNAL(currentIndexChanged(int)), this, SLOT(slotModified()));
+
if (props.contains("threads") && props.value("threads").toInt() != 1) {
m_view.clip_force_threads->setChecked(true);
m_view.clip_threads->setEnabled(true);
++i;
}
- connect(m_view.clip_force_ar, SIGNAL(toggled(bool)), m_view.clip_ar, SLOT(setEnabled(bool)));
+ connect(m_view.clip_force_ar, SIGNAL(toggled(bool)), m_view.clip_ar_num, SLOT(setEnabled(bool)));
+ connect(m_view.clip_force_ar, SIGNAL(toggled(bool)), m_view.clip_ar_den, SLOT(setEnabled(bool)));
connect(m_view.clip_force_framerate, SIGNAL(toggled(bool)), m_view.clip_framerate, SLOT(setEnabled(bool)));
connect(m_view.clip_force_progressive, SIGNAL(toggled(bool)), m_view.clip_progressive, SLOT(setEnabled(bool)));
+ connect(m_view.clip_force_fieldorder, SIGNAL(toggled(bool)), m_view.clip_fieldorder, SLOT(setEnabled(bool)));
connect(m_view.clip_force_threads, SIGNAL(toggled(bool)), m_view.clip_threads, SLOT(setEnabled(bool)));
connect(m_view.clip_force_vindex, SIGNAL(toggled(bool)), m_view.clip_vindex, SLOT(setEnabled(bool)));
connect(m_view.clip_force_aindex, SIGNAL(toggled(bool)), m_view.clip_aindex, SLOT(setEnabled(bool)));
m_view.image_type->addItem("BMP (*.bmp)", "bmp");
m_view.image_type->addItem("GIF (*.gif)", "gif");
m_view.image_type->addItem("TGA (*.tga)", "tga");
+ m_view.image_type->addItem("TIF (*.tif)", "tif");
m_view.image_type->addItem("TIFF (*.tiff)", "tiff");
m_view.image_type->addItem("Open EXR (*.exr)", "exr");
m_view.animation->addItem(i18n("None"), QString());
}
m_view.slide_duration->setText(tc.getTimecodeFromFrames(props.value("ttl").toInt()));
- m_view.slide_duration_format->addItem(i18n("hh:mm:ss::ff"));
+ m_view.slide_duration_format->addItem(i18n("hh:mm:ss:ff"));
m_view.slide_duration_format->addItem(i18n("Frames"));
connect(m_view.slide_duration_format, SIGNAL(activated(int)), this, SLOT(slotUpdateDurationFormat(int)));
m_view.slide_duration_frames->setHidden(true);
QMap <QString, QString> props = cliplist.at(0)->properties();
m_old_props = commonproperties;
- if (commonproperties.contains("force_aspect_ratio") && !commonproperties.value("force_aspect_ratio").isEmpty() && commonproperties.value("force_aspect_ratio").toDouble() > 0) {
+ if (commonproperties.contains("force_aspect_num") && !commonproperties.value("force_aspect_num").isEmpty() && commonproperties.value("force_aspect_den").toInt() > 0) {
m_view.clip_force_ar->setChecked(true);
- m_view.clip_ar->setEnabled(true);
- m_view.clip_ar->setValue(commonproperties.value("force_aspect_ratio").toDouble());
+ m_view.clip_ar_num->setEnabled(true);
+ m_view.clip_ar_den->setEnabled(true);
+ m_view.clip_ar_num->setValue(commonproperties.value("force_aspect_num").toInt());
+ m_view.clip_ar_den->setValue(commonproperties.value("force_aspect_den").toInt());
}
if (commonproperties.contains("force_fps") && !commonproperties.value("force_fps").isEmpty() && commonproperties.value("force_fps").toDouble() > 0) {
m_view.clip_progressive->setValue(commonproperties.value("force_progressive").toInt());
}
+ if (commonproperties.contains("force_tff") && !commonproperties.value("force_tff").isEmpty()) {
+ m_view.clip_force_fieldorder->setChecked(true);
+ m_view.clip_fieldorder->setEnabled(true);
+ m_view.clip_fieldorder->setCurrentIndex(commonproperties.value("force_tff").toInt());
+ }
+
if (commonproperties.contains("threads") && !commonproperties.value("threads").isEmpty() && commonproperties.value("threads").toInt() != 1) {
m_view.clip_force_threads->setChecked(true);
m_view.clip_threads->setEnabled(true);
m_view.clip_full_luma->setChecked(true);
}
- connect(m_view.clip_force_ar, SIGNAL(toggled(bool)), m_view.clip_ar, SLOT(setEnabled(bool)));
+ connect(m_view.clip_force_ar, SIGNAL(toggled(bool)), m_view.clip_ar_num, SLOT(setEnabled(bool)));
+ connect(m_view.clip_force_ar, SIGNAL(toggled(bool)), m_view.clip_ar_den, SLOT(setEnabled(bool)));
connect(m_view.clip_force_progressive, SIGNAL(toggled(bool)), m_view.clip_progressive, SLOT(setEnabled(bool)));
connect(m_view.clip_force_threads, SIGNAL(toggled(bool)), m_view.clip_threads, SLOT(setEnabled(bool)));
connect(m_view.clip_force_vindex, SIGNAL(toggled(bool)), m_view.clip_vindex, SLOT(setEnabled(bool)));
m_old_props = m_clip->properties();
}
- double aspect = m_view.clip_ar->value();
+ int aspectNumerator = m_view.clip_ar_num->value();
+ int aspectDenominator = m_view.clip_ar_den->value();
if (m_view.clip_force_ar->isChecked()) {
- if (aspect != m_old_props.value("force_aspect_ratio").toDouble()) {
- props["force_aspect_ratio"] = QString::number(aspect);
+ if (aspectNumerator != m_old_props.value("force_aspect_num").toInt() ||
+ aspectDenominator != m_old_props.value("force_aspect_den").toInt()) {
+ props["force_aspect_num"] = QString::number(aspectNumerator);
+ props["force_aspect_den"] = QString::number(aspectDenominator);
+ props["force_aspect_ratio"].clear();
+ m_clipNeedsRefresh = true;
+ }
+ } else {
+ if (m_old_props.contains("force_aspect_num")) {
+ props["force_aspect_num"].clear();
+ m_clipNeedsRefresh = true;
+ }
+ if (m_old_props.contains("force_aspect_den")) {
+ props["force_aspect_den"].clear();
m_clipNeedsRefresh = true;
}
- } else if (m_old_props.contains("force_aspect_ratio")) {
- props["force_aspect_ratio"].clear();
- m_clipNeedsRefresh = true;
}
double fps = m_view.clip_framerate->value();
props["force_progressive"].clear();
}
+ int fieldOrder = m_view.clip_fieldorder->currentIndex();
+ if (m_view.clip_force_fieldorder->isChecked()) {
+ if (fieldOrder != m_old_props.value("force_tff").toInt()) {
+ props["force_tff"] = QString::number(fieldOrder);
+ }
+ } else if (m_old_props.contains("force_tff")) {
+ props["force_tff"].clear();
+ }
+
int threads = m_view.clip_threads->value();
if (m_view.clip_force_threads->isChecked()) {
if (threads != m_old_props.value("threads").toInt()) {