const int d = 20; // Distance for text
const int partH = (wh-nParts*d)/nParts;
- const float scaling = (float)partH/(byteCount >> 7);
+ float scaling = 0;
+ int div = byteCount >> 7;
+ if ( div > 0 )
+ scaling = (float)partH/(byteCount >> 7);
const int dist = 40;
int wy = 0; // Drawing position