pt = mapToCircle(vectorscopeSize, QPointF(SCALING*gain*u, SCALING*gain*v));
- if (!(pt.x() <= vectorscopeSize.width() && pt.x() >= 0
- && pt.y() <= vectorscopeSize.height() && pt.y() >= 0)) {
+ if (pt.x() >= scope.width() || pt.x() < 0
+ || pt.y() >= scope.height() || pt.y() < 0) {
// Point lies outside (because of scaling), don't plot it
} else {