MonitorEditWidget *edit = m_monitor->getEffectEdit();
edit->showVisibilityButton(false);
edit->removeCustomControls();
- m_monitor->slotEffectScene(false);
+ m_monitor->slotShowEffectScene(false);
}
}
{
m_showScene = show;
if (!m_showScene)
- m_monitor->slotEffectScene(false);
+ m_monitor->slotShowEffectScene(false);
else
slotCheckMonitorPosition(m_monitor->render->seekFramePosition());
}