QPolygonF pol = m_item->polygon();
double val;
- for (int i = 0; i < keyframe_list->columnCount(); i++) {
+ for (int i = 0; i < keyframe_list->columnCount(); ++i) {
if (i < 8) {
if (i % 2 == 0)
val = pol.at(i / 2).x() / (double)m_monitor->render->frameRenderWidth();