connect(m_item, SIGNAL(changed()), this, SLOT(slotUpdateProperties()));
connect(m_scene, SIGNAL(addKeyframe()), this, SLOT(slotInsertKeyframe()));
- connect(keyframe_list, SIGNAL(cellChanged(int, int)), this, SLOT(slotUpdateItem()));
+ connect(keyframe_list, SIGNAL(cellChanged(int,int)), this, SLOT(slotUpdateItem()));
m_scene->centerView();
}
keyframe_list->selectRow(row);
}
+
#include "cornerswidget.moc"