* @param maxframe Out point of the clip */
void setRange(int minframe, int maxframe);
+public slots:
+ /** @brief Switches from normal monitor to monitor scene according to @param show. */
+ void slotShowScene(bool show = true);
+
private:
Ui::CornersWidget_UI m_ui;
Monitor *m_monitor;
* @param renderPos Postion of the Monitor / Timeline cursor */
void slotCheckMonitorPosition(int renderPos);
- /** @brief Switches from normal monitor to monitor scene according to @param show. */
- void slotShowScene(bool show = true);
-
/** @brief Updates the on-monitor item according to the spinboxes. */
void slotUpdateItem();
/** @brief Updates the spinboxes according to the on-monitor item.