m_animation = NULL;
double verticalPos = mapToScene(QPoint(0, viewport()->height() / 2)).y();
setMatrix(matrix);
+ m_cursorLine->setLine(m_cursorLine->line().x1(), 0, m_cursorLine->line().x1(), m_tracksHeight * m_document->tracksCount() * verticalScale);
int diff = sceneRect().width() - m_projectDuration;
if (diff * matrix.m11() < 50) {
if (matrix.m11() < 0.4) setSceneRect(0, 0, (m_projectDuration + 100 / matrix.m11()), sceneRect().height());