#include <QGraphicsView>
#include <QGraphicsItemAnimation>
#include <QTimeLine>
+#include <QMenu>
#include <KUndoStack>
void updateEffect(int track, GenTime pos, QDomElement effect);
void activateMonitor();
int duration() const;
+ void deleteSelectedClips();
public slots:
void setCursorPos(int pos, bool seek = true);
void checkScrolling();
/** Should we auto scroll while playing (keep in sync with KdenliveSettings::autoscroll() */
bool m_autoScroll;
+ void displayContextMenu(QPoint pos, ClipItem *clip = NULL);
+ QMenu *m_timelineContextMenu;
+ QMenu *m_timelineContextClipMenu;
+ QMenu *m_timelineContextTransitionMenu;
signals:
void cursorMoved(int, int);